17.01.2014, 15:13
(
Последний раз редактировалось Pottus; 18.01.2014 в 14:24.
)
We've been testing the new SAMP version extensively on our A&D mode with only good experienced players and have noticed some annoying persistent issues with the new system.
A desync issue can often cause players to become completely unhittable
The compensation does not always work correctly so even shooting the skin is unreliable
I'll get some video's later today demonstrating these issues, what was interesting was we got better results turning on our anti-lag system which actually works well with the lag compensation.
@Edit just came up with a name for this bug - "Ghost shot bug" or "Ghosting" similar to "Floating" in 0.2
[ame]http://www.youtube.com/watch?v=dZS5wgxAUvs[/ame]
[ame]http://www.youtube.com/watch?v=I7nPr2aekrs[/ame]
Now think about this when you have 5v5 players the chances of this happening between two or more players is 100 percent.
A desync issue can often cause players to become completely unhittable
The compensation does not always work correctly so even shooting the skin is unreliable
I'll get some video's later today demonstrating these issues, what was interesting was we got better results turning on our anti-lag system which actually works well with the lag compensation.
@Edit just came up with a name for this bug - "Ghost shot bug" or "Ghosting" similar to "Floating" in 0.2
[ame]http://www.youtube.com/watch?v=dZS5wgxAUvs[/ame]
[ame]http://www.youtube.com/watch?v=I7nPr2aekrs[/ame]
Now think about this when you have 5v5 players the chances of this happening between two or more players is 100 percent.