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About the OnPlayerWeaponShot.
Explosives and Melee cannot be detected as a hit?
Is it possible to fix it?
Admigo
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For a start explosives and Melee do not give out shots, so why would this function be called.
But I do agree, it should be included but in another callback.
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Yeah, it would be great to detect positions of bombs, tear gas bomb, rockets, etc... So you can add side efects to those bombs, napalm, nuclear, flash etc...
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We dont talk about deathmessages. We talk about the callback OnPlayerWeaponShot that should detect that we hit an object,player or vehicle with explosives or melee to add effects.