SetPlayerSkillLevel Health suggestion
#1

Not sure if this worth posting again, if it's not mods can remove this.

I am suggesting to update SetPlayerSkillLevel, so it could include health skill/stats. Since 0.3z shooting is very easy, 3 hits with Desert Deagle kills you.
SetPlayerSkillLevel(playerid, MAX_HEALTH, 200);

I know that I can give armor to a player to solve that, but in GTA: San Andreas you can have more then 100 Health, when you progress through game, health bar expands, and in the end, you can have 100% more health then in the beggining. Since this update is more focused on DM, maybe someone would find this function usefull.
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#2

You can always handle damage manually using OnPlayerTakeDamage.
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#3

As it's shown on the picture, you got more HP. That's easy by hiding the current HP bar and designing a new one and then increase player's HP more than 100.
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#4

Quote:
Originally Posted by Lordz™
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As it's shown on the picture, you got more HP. That's easy by hiding the current HP bar and designing a new one and then increase player's HP more than 100.
What if the player has a modded hud?
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#5

he want bar level large lol, u can script that without a function.
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#6

Quote:
Originally Posted by Mellnik
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What if the player has a modded hud?
Guys with all misplaced health bars are rare enough to ignore them. They should be aware that samp doesnt support mods, so why should servers?
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#7

Quote:
Originally Posted by 0x41726d79
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he want bar level large lol, u can script that without a function.
No, I wanted players to have ability to have more health then they supposed to, I am not asking for just a bigger health bar to be displayed on my hud.
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#8

Quote:
Originally Posted by 0x41726d79
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he want bar level large lol, u can script that without a function.
Who's gonna move weapon icons (in hud) up, if I make my health bar longer? Should be added, but in 0.4 version. Remember people, 0.3z is a fixing version and security.
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#9

Quote:
Originally Posted by Riddick94
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Who's gonna move weapon icons (in hud) up, if I make my health bar longer? Should be added, but in 0.4 version. Remember people, 0.3z is a fixing version and security.
Shouldn't it move up by default? I don't see what problems that would cause since this thing is in San Andreas itself.
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#10

Quote:
Originally Posted by T-N-Z
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Shouldn't it move up by default? I don't see what problems that would cause since this thing is in San Andreas itself.
What? we are talking about a textdraws, right? Because you can't make health bar longer, if you don't create a textdraw in current version of SA-MP.
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