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Doesn't import the .pwn of my GM? Do I need to import a different .pwn? I can't find any other .pwns that would be for mapping..
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Please provide more details brah..
Map Editor Imports all Object codes no matter what is above and after it. You dont need to to make a special .pwn file for it. Dont save it on the GM file since Map Editor will replace ur GM's pwn file..
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Nevermind, Ifound out why xD there was a seperate .pwn that had all the mapping and stuff xD