06.01.2014, 09:57
Hey all,
Today I present to you my newest map. It's also my first map I've made!
This is a pipe map, perfect for Stunt/Freeroam servers. You can find the code below, but lets take a look at some pictures!
From the top:
From the bottom:
In the map editor:
Top:
Bottom;
Here's the code, it's not that big:
Also, I'll provide a great spawn point:
Thanks for reading, hope you guys like it!
Today I present to you my newest map. It's also my first map I've made!
This is a pipe map, perfect for Stunt/Freeroam servers. You can find the code below, but lets take a look at some pictures!
From the top:
From the bottom:
In the map editor:
Top:
Bottom;
Here's the code, it's not that big:
Code:
CreateObject(18842, -1084.18738, -1027.04321, 149.44890, 0.00000, -135.00000, 0.00000); CreateObject(18842, -1050.13171, -1027.05090, 183.53889, 0.00000, -135.00000, 0.00000); CreateObject(18842, -1022.82471, -1027.04529, 210.81090, 0.00000, -135.00000, 0.00000); CreateObject(18842, -989.46698, -1027.04626, 244.18890, 0.00000, -135.00000, 0.00000); CreateObject(18842, -958.39252, -1027.02893, 275.27890, 0.00000, -135.00000, 0.03000); CreateObject(18842, -923.44501, -1027.00476, 310.27890, 0.00000, -135.00000, 0.03000); CreateObject(18842, -888.43091, -1026.98499, 345.26489, 0.00000, -135.00000, 0.03000); CreateObject(18842, -853.41327, -1026.97681, 380.26941, 0.00000, -135.00000, 0.00000); CreateObject(18842, -786.85352, -1026.98169, 446.64639, 0.00000, -135.00000, 0.00000); CreateObject(18842, -822.03308, -1026.98682, 411.64639, 0.00000, -135.00000, 0.00000); CreateObject(18842, -752.35455, -1026.98682, 481.14639, 0.00000, -135.00000, 0.00000); CreateObject(18842, -717.90802, -1027.03052, 515.61639, 0.00000, -135.00000, 0.00000); CreateObject(8040, -656.79309, -1025.72668, 530.57428, 0.00000, 0.00000, -178.47000); CreateObject(3509, -695.90533, -1020.08368, 529.80902, 0.00000, 0.00000, 0.00000); CreateObject(3509, -695.55914, -1033.42395, 529.80902, 0.00000, 0.00000, 0.00000); CreateObject(19005, -1108.84070, -1026.62170, 128.34869, 0.00000, 0.00000, 90.71200); CreateObject(19005, -1122.09790, -1026.85181, 136.49670, 18.00000, 0.00000, 91.00000);
Code:
SetPlayerPos(playerid, -675.6525,-1026.3066,530.9805);