[Map] Around 75 speed bumps around LS
#1

This is around 75 speedbumps around the LS area (Downtown LS & Market)

It's kinda easy, but if you are in need it's defiantly time saving.

pawn Код:
CreateDynamicObject(19425,1345.0932600,-1251.6987300,12.3784000,0.0000000,0.0000000,0.0000000); //
CreateDynamicObject(19425,1360.2807600,-1252.2332800,12.3784000,0.0000000,0.0000000,0.0000000); //
CreateDynamicObject(19425,1331.1468500,-1283.2596400,12.3780000,0.0000000,0.0000000,90.0000000); //
CreateDynamicObject(19425,1331.1468500,-1278.2675800,12.3780000,0.0000000,0.0000000,90.0000000); //
CreateDynamicObject(19425,1261.4494600,-1291.7855200,12.3484000,0.0000000,0.0000000,0.0000000); //
CreateDynamicObject(19425,1253.5352800,-1291.8811000,12.3964000,0.0000000,1.3000000,0.0000000); //
CreateDynamicObject(19425,1253.6691900,-1383.5739700,12.1630500,0.0000000,0.0000000,0.0000000); //
CreateDynamicObject(19425,1261.2271700,-1383.5739700,12.1630000,0.0000000,0.0000000,0.0000000); //
CreateDynamicObject(19425,1272.2941900,-1340.4261500,12.3368000,0.0000000,0.0000000,90.0000000); //
CreateDynamicObject(19425,1272.2941900,-1334.5161100,12.3368000,0.0000000,0.0000000,90.0000000); //
CreateDynamicObject(19425,1331.8142100,-1392.5272200,12.4026000,0.0000000,0.0000000,90.0000000); //
CreateDynamicObject(19425,1331.8142100,-1397.6951900,12.4026000,0.0000000,0.0000000,90.0000000); //
CreateDynamicObject(19425,1331.8142100,-1402.9012500,12.4026000,0.0000000,0.0000000,90.0000000); //
CreateDynamicObject(19425,1331.8142100,-1408.2591600,12.4026000,0.0000000,0.0000000,90.0000000); //
CreateDynamicObject(19425,1369.5677500,-1408.2954100,12.3795000,0.0000000,0.0000000,90.0000000); //
CreateDynamicObject(19425,1369.5677500,-1403.2033700,12.3795000,0.0000000,0.0000000,90.0000000); //
CreateDynamicObject(19425,1369.5677500,-1398.0354000,12.3795000,0.0000000,0.0000000,90.0000000); //
CreateDynamicObject(19425,1369.5701900,-1392.9156500,12.4555000,1.0000000,-1.4000000,90.0000000); //
CreateDynamicObject(19425,1443.3646200,-1443.3933100,12.3776000,0.0000000,0.0000000,90.0000000); //
CreateDynamicObject(19425,1443.3646200,-1438.3393600,12.3776000,0.0000000,0.0000000,90.0000000); //
CreateDynamicObject(19425,1451.9856000,-1452.3957500,12.3578800,0.0000000,0.0000000,0.0000000); //
CreateDynamicObject(19425,1457.0776400,-1452.3957500,12.3579000,0.0000000,0.0000000,0.0000000); //
CreateDynamicObject(19425,1457.2811300,-1429.3665800,12.5456000,0.0000000,0.0000000,0.0000000); //
CreateDynamicObject(19425,1452.2651400,-1429.3665800,12.5456000,0.0000000,0.0000000,0.0000000); //
CreateDynamicObject(19425,1466.8402100,-1438.2102100,12.3761000,0.0000000,0.0000000,90.0000000); //
CreateDynamicObject(19425,1466.8402100,-1443.3022500,12.3761000,0.0000000,0.0000000,90.0000000); //
CreateDynamicObject(19425,1608.1782200,-1429.5535900,12.4049000,0.0000000,0.0000000,0.0000000); //
CreateDynamicObject(19425,1600.7528100,-1429.5169700,12.4311000,0.0000000,0.0000000,0.0000000); //
CreateDynamicObject(19425,1603.0664100,-1314.8841600,16.2901600,0.0000000,0.0000000,0.0000000); //
CreateDynamicObject(19425,1610.7424300,-1314.8841600,16.2902000,0.0000000,0.0000000,0.0000000); //
CreateDynamicObject(19425,1703.4691200,-1304.8111600,12.3940000,0.0000000,0.0000000,90.0000000); //
CreateDynamicObject(19425,1703.4691200,-1297.0212400,12.3940000,0.0000000,0.0000000,90.0000000); //
CreateDynamicObject(19425,1726.4464100,-1298.4561800,12.3867000,0.0000000,0.0000000,90.0000000); //
CreateDynamicObject(19425,1726.4464100,-1303.3962400,12.3867000,0.0000000,0.0000000,90.0000000); //
CreateDynamicObject(19425,1717.3862300,-1429.6901900,12.3770900,0.0000000,0.0000000,0.0000000); //
CreateDynamicObject(19425,1712.2562300,-1429.6901900,12.3771000,0.0000000,0.0000000,0.0000000); //
CreateDynamicObject(19425,1717.3509500,-1171.7949200,22.6550900,0.0000000,0.0000000,0.0000000); //
CreateDynamicObject(19425,1712.2970000,-1171.7949200,22.6551000,0.0000000,0.0000000,0.0000000); //
CreateDynamicObject(19425,1575.2132600,-1150.0960700,22.8921100,0.0000000,0.0000000,0.0000000); //
CreateDynamicObject(19425,1580.1533200,-1150.0960700,22.8921000,0.0000000,0.0000000,0.0000000); //
CreateDynamicObject(19425,1484.4775400,-1149.3889200,22.9028200,0.0000000,0.0000000,0.0000000); //
CreateDynamicObject(19425,1479.3855000,-1149.3889200,22.9028000,0.0000000,0.0000000,0.0000000); //
CreateDynamicObject(19425,1484.5267300,-1044.7976100,22.6539400,0.0000000,0.0000000,0.0000000); //
CreateDynamicObject(19425,1479.4726600,-1044.7976100,22.6539000,0.0000000,0.0000000,0.0000000); //
CreateDynamicObject(19425,1360.1063200,-955.5722700,33.1487000,0.0000000,0.0000000,354.0000000); //
CreateDynamicObject(19425,1380.1916500,-956.7218600,33.1487000,0.0000000,0.0000000,354.0000000); //
CreateDynamicObject(19425,1374.7684300,-956.0413800,33.1487000,0.0000000,0.0000000,354.0000000); //
CreateDynamicObject(19425,1365.1622300,-955.8414300,33.1487000,0.0000000,0.0000000,354.0000000); //
CreateDynamicObject(19425,1351.0307600,-1024.9316400,25.4906400,0.0000000,0.0000000,0.0000000); //
CreateDynamicObject(19425,1356.1337900,-1024.9344500,25.4906400,0.0000000,0.0000000,0.0000000); //
CreateDynamicObject(19425,1366.0667700,-1024.6690700,25.5067300,0.0000000,0.0000000,0.0000000); //
CreateDynamicObject(19425,1370.8928200,-1024.6690700,25.5067000,0.0000000,0.0000000,0.0000000); //
CreateDynamicObject(19425,1351.2314500,-1053.4814500,25.6334000,0.0000000,0.0000000,-3.0000000); //
CreateDynamicObject(19425,1356.2093500,-1053.7854000,25.6334000,0.0000000,0.0000000,-3.0000000); //
CreateDynamicObject(19425,1371.6254900,-1054.2973600,25.6206700,0.0000000,0.0000000,0.0000000); //
CreateDynamicObject(19425,1366.1735800,-1054.1348900,25.6206700,0.0000000,0.0000000,0.0000000); //
CreateDynamicObject(19425,1331.7398700,-1140.3630400,22.6545000,0.0000000,0.0000000,90.0000000); //
CreateDynamicObject(19425,1331.7398700,-1149.3690200,22.6545000,0.0000000,0.0000000,90.0000000); //
CreateDynamicObject(19425,1369.1508800,-1143.3960000,22.6563000,0.0000000,0.0000000,90.0000000); //
CreateDynamicObject(19425,1369.1508800,-1138.4560500,22.6563000,0.0000000,0.0000000,90.0000000); //
CreateDynamicObject(19425,1355.2728300,-1252.2332800,12.3784000,0.0000000,0.0000000,0.0000000); //
CreateDynamicObject(19425,1340.1533200,-1251.6987300,12.3784000,0.0000000,0.0000000,0.0000000); //
CreateDynamicObject(19425,1369.4041700,-1243.2863800,12.3756000,0.0000000,0.0000000,90.0000000); //
CreateDynamicObject(19425,1369.4041700,-1238.4223600,12.3756000,0.0000000,0.0000000,90.0000000); //
CreateDynamicObject(19425,1205.8679200,-1383.8431400,12.2438100,0.0000000,0.0000000,0.0000000); //
CreateDynamicObject(19425,1196.1019300,-1383.8431400,12.2438000,0.0000000,0.0000000,0.0000000); //
CreateDynamicObject(19425,1206.2706300,-1292.5277100,12.3748400,0.0000000,0.0000000,0.0000000); //
CreateDynamicObject(19425,1195.8586400,-1292.5277100,12.3748000,0.0000000,0.0000000,0.0000000); //
CreateDynamicObject(19425,1218.8931900,-1269.8466800,12.3836100,0.0000000,0.0000000,0.0000000); //
CreateDynamicObject(19425,1213.6491700,-1269.8466800,12.3836000,0.0000000,0.0000000,0.0000000); //
CreateDynamicObject(19425,1153.9494600,-1270.0512700,12.7034300,0.0000000,0.0000000,0.0000000); //
CreateDynamicObject(19425,1148.8194600,-1270.0512700,12.7034000,0.0000000,0.0000000,0.0000000); //
Most are placed at traffic lights |*| cross roads. (wanted to make it more realistic)

Screenshots:



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#2

Nice good for rp servers.
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#3

Good job man, interesting for RP servers since everyone goes around speeding anyway *cough* me *cough*
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#4

Nice Good effort :P

You could improve it by maybe adding some Speed cameras or something? Maybe more objects to make it look nicer.
SLOW DOWN signs :P.
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