Server Crash?
#1

Hello. In my gamemode there is no error,sscanf+streamer are updated. Also i'm not using any filterscript than why when i login in my server it crash me?

Log:
Код:
Loaded log file: "server_log.txt".
----------

SA-MP Dedicated Server
----------------------
v0.3x-R2, ©2005-2013 SA-MP Team

[12:17:27] 
[12:17:27] Server Plugins
[12:17:27] --------------
[12:17:27]  Loading plugin: sscanf.so
[12:17:27] 

[12:17:27]  ===============================

[12:17:27]       sscanf plugin loaded.     

[12:17:27]          Version:  2.8.1        

[12:17:27]    © 2012 Alex "******" Cole  

[12:17:27]  ===============================

[12:17:27]   Loaded.
[12:17:27]  Loading plugin: streamer.so
[12:17:27] 

*** Streamer Plugin v2.6.1 by Incognito loaded ***

[12:17:27]   Loaded.
[12:17:27]  Loading plugin: nativechecker.so
[12:17:27]   Loaded.
[12:17:27]  Loaded 3 plugins.

[12:17:27] 
[12:17:27] Ban list
[12:17:27] --------
[12:17:27]  Loaded: samp.ban
[12:17:27] 
[12:17:27] 
[12:17:27] Filterscripts
[12:17:27] ---------------
[12:17:27]   Loaded 0 filterscripts.

[12:17:27] Debug information
[12:17:27] -------------------------------------
[12:17:27] Last vehicle ID: 290
[12:17:27] Last object ID: 18
[12:17:27] Loaded 6 houses
[12:17:27] Loaded 128 businesses
[12:17:27] Loaded 0 speed-camera's
[12:17:27] -------------------------------------
[12:17:27] Houses that have been fixed: 0
[12:17:27] 
----------------------------------
[12:17:27] 18 Wheels Of Steel: SA-MP
[12:17:27] ----------------------------------

[12:17:27] Number of vehicle models: 25
[12:17:56] Incoming connection: 123
[12:18:02] Incoming connection: 123
[12:18:06] [join] Tuntun has joined the server (1:202.4.173.59)
[12:18:29] [part] Tuntun has left the server (1:0)
Reply
#2

Load crashdetect plugin, try to login again and if it gets crashed then post what it printed.
Reply
#3

Hmm.... i got nothing... crashdetect loaded ...

Код:
----------
Loaded log file: "server_log.txt".
----------

SA-MP Dedicated Server
----------------------
v0.3x-R2, ©2005-2013 SA-MP Team

[12:32:02] 
[12:32:02] Server Plugins
[12:32:02] --------------
[12:32:02]  Loading plugin: sscanf.so
[12:32:02] 

[12:32:02]  ===============================

[12:32:02]       sscanf plugin loaded.     

[12:32:02]          Version:  2.8.1        

[12:32:02]    © 2012 Alex "******" Cole  

[12:32:02]  ===============================

[12:32:02]   Loaded.
[12:32:02]  Loading plugin: streamer.so
[12:32:02] 

*** Streamer Plugin v2.6.1 by Incognito loaded ***

[12:32:02]   Loaded.
[12:32:02]  Loading plugin: nativechecker.so
[12:32:02]   Loaded.
[12:32:02]  Loading plugin: crashdetect.so
[12:32:02]   CrashDetect v4.12 is OK.
[12:32:02]   Loaded.
[12:32:02]  Loaded 4 plugins.

[12:32:02] 
[12:32:02] Ban list
[12:32:02] --------
[12:32:02]  Loaded: samp.ban
[12:32:02] 
[12:32:02] 
[12:32:02] Filterscripts
[12:32:02] ---------------
[12:32:02]   Loaded 0 filterscripts.

[12:32:02] Debug information
[12:32:02] -------------------------------------
[12:32:02] Last vehicle ID: 290
[12:32:02] Last object ID: 18
[12:32:02] Loaded 6 houses
[12:32:02] Loaded 128 businesses
[12:32:02] Loaded 0 speed-camera's
[12:32:02] -------------------------------------
[12:32:02] Houses that have been fixed: 0
[12:32:02] 
----------------------------------
[12:32:02] 18 Wheels Of Steel: SA-MP
[12:32:02] ----------------------------------

[12:32:02] Number of vehicle models: 25
[12:32:31] Incoming connection: 202.4.173.59:57034
[12:32:35] [join] Tuntun has joined the server (0:202.4.173.59)
Reply
#4

Then it's probably not a server crash as you stated or it is but it sometimes happens.
Reply
#5

.... how to fix it? and the server ip is : Removed.

You can check... you're crash too or i'm only who crash
Reply
#6

Find the problem first and then we'll see. Remove the IP please because it is considered as an advertisement.

There's a difference between a client and a server crash. I suppose your client was crashed and not the server.
Reply
#7

If you spawn/connect near some map, it might have invalid objects which causes a client crash. Try to set then different spawn/connect position and see if it's fixed or not.
Reply
#8

Okey thanks Neonman. I removed all my maps from my server and now its ok. but how will i know which object is creating problem?
Reply
#9

Quote:
Originally Posted by Tuntun
Посмотреть сообщение
Okey thanks Neonman. I removed all my maps from my server and now its ok. but how will i know which object is creating problem?
That's very hard to know/find. I myself had great maps, but they were crashing client so I just had to remove them. I also made a map myself long time ago, everything looked fine, but after I went ingame near it then it crashed me always. I just suggest you to use other maps then instead.
Reply
#10

You don't always need to reach 1000 objects to cause crashes the use of several large objects could be enough to cause problems I suggest commenting out small sections of objects to try an isolate the ones causing problems.
Reply


Forum Jump:


Users browsing this thread: 6 Guest(s)