Im confused i added it but still no luck:/ Don't know if its just the script being dodgy... ?
Код:
//Made by TreePuncher or Jay_McReary
#include <a_samp>
#include <DOF2>
new bool:UsingEDIT[MAX_PLAYERS];
stock IsNumeric(string[])
{
for (new i = 0, j = strlen(string);
i < j; i++)
{
if (string[i] > '9' || string[i] < '0')
return 0;
}
return 1;
}
public OnFilterScriptInit()
{
print("----------TreePuncher Object Editor Loaded asdasd---------");
}
public OnPlayerCommandText(playerid, cmdtext[])
{
new treecmd[256], treeidx;
treecmd = strtok(cmdtext, treeidx);
if(!strcmp(treecmd, "/started", true))
{
if(!IsPlayerAdmin(playerid)) return 0;
new tmp[256];
tmp = strtok(cmdtext, treeidx);
if(!strlen(tmp)) return SendClientMessage(playerid, 0xFF0000FF, "Please, input an OBJECT id");
if(!IsNumeric(tmp)) return SendClientMessage(playerid, 0xFF0000FF, "You cannot use letters, just integer numbers");
if(IsPlayerAttachedObjectSlotUsed(playerid, 9)) RemovePlayerAttachedObject(playerid, 9);
new objectid;
objectid = strval(tmp);
SetPlayerAttachedObject(playerid, 9, objectid, 1);
EditAttachedObject(playerid, 9);
SendClientMessage(playerid, 0xFF0000FF, "Edition Started, please use the diskette when you are done");
UsingEDIT[playerid] = true;
TogglePlayerControllable(playerid, false);
return 1;
}
return 0;
}
public OnFilterScriptExit()
{
print("----------TreePuncher Object Editor Unloaded-------");
DOF2_Exit();
return 1;
}
public OnPlayerEditAttachedObject(playerid, response, index, modelid, boneid, Float:fOffsetX, Float:fOffsetY, Float:fOffsetZ, Float:fRotX, Float:fRotY, Float:fRotZ, Float:fScaleX, Float:fScaleY, Float:fScaleZ)
{
if(response && UsingEDIT[playerid] == true)
{
new file[30];
format(file, sizeof(file), "%i.txt", modelid);
DOF2_CreateFile(file);
DOF2_SetInt(file, "Object ID", modelid);
DOF2_SetFloat(file, "OffSet Float X", fOffsetX);
DOF2_SetFloat(file, "OffSet Float Y", fOffsetY);
DOF2_SetFloat(file, "OffSet Float Z", fOffsetZ);
DOF2_SetFloat(file, "OffSet Rotation X", fRotX);
DOF2_SetFloat(file, "OffSet Rotation Y", fRotY);
DOF2_SetFloat(file, "OffSet Rotation Z", fRotZ);
DOF2_SetFloat(file, "OffSet Scale X", fScaleX);
DOF2_SetFloat(file, "OffSet Scale Y", fScaleY);
DOF2_SetFloat(file, "OffSet Scale Z", fScaleZ);
DOF2_WriteFile();
DOF2_SaveFile();
UsingEDIT[playerid] = false;
TogglePlayerControllable(playerid, true);
}
if(!response && UsingEDIT[playerid] == true)
{
SendClientMessage(playerid, 0xFF0000FF, "You have cancelled your attachment edition");
UsingEDIT[playerid] = false;
TogglePlayerControllable(playerid, true);
return RemovePlayerAttachedObject(playerid, 9);
}
return 1;
}
strtok(const string[], &index)
{
new length = strlen(string);
while ((index < length) && (string[index] <= ' '))
{
index++;
}
new offset = index;
new result[20];
while ((index < length) && (string[index] > ' ') && ((index - offset) < (sizeof(result) - 1)))
{
result[index - offset] = string[index];
index++;
}
result[index - offset] = EOS;
return result;
}