23.12.2013, 19:36
Hello!
This command, works just fine:
Well, here's the thing:
You can set somebody's health to: 10, 25, 54, 61, 67, 73, 81, etc...
But what about: 10.5, 25.6, 54.4, 61.7, 73.2, 81.3, etc... ?
I need an option which is able to set Player's health/armour/etc... To a decimal number, for an example 23.3.
Is it even posible, and if You could post an example here, thank You!
- TheViking
This command, works just fine:
Quote:
if(strcmp("/SetHealth", cmd, true) == 0) { new tmp1[256]; new tmp2[256]; tmp1 = strtok(cmdtext, idx); tmp2 = strtok(cmdtext, idx); new id = strval(tmp1); new health = strval(tmp2); new string[250]; SetPlayerHealth(id, health); GetPlayerName(id, iName, sizeof(iName)); format(string, sizeof(string), "You've set %s (%d)'s Health to: %d.", iName, id, health); SendClientMessage(playerid, 0x33AA33AA, string); } return 1; } |
You can set somebody's health to: 10, 25, 54, 61, 67, 73, 81, etc...
But what about: 10.5, 25.6, 54.4, 61.7, 73.2, 81.3, etc... ?
I need an option which is able to set Player's health/armour/etc... To a decimal number, for an example 23.3.
Is it even posible, and if You could post an example here, thank You!
- TheViking