[DM-MAP] Militia Forest [Island] - by: Pedro Guedes
#1

Militia Forest
Creator: Guedes747
Worktime: 1h 30mins
Objects count: 129 Objects [136 with UPgrade(s)]
Location: South of LS Airport (on sea) [Not far]
Info:
This is another of my "Closed map" creations, like my last map "Industrial Jungle"....
But the scenario is diferent, its a forest with 2 military bases, 2 bunkers, watchtowers, buildings and stuff....
The variety objects is a little poor because i invested most of my objects on Trees to create a large forest, and Rocks to fix map bugs, such as holes and "flying rocks"
This idea came some time ago wen i was playing Call Of Duty 2, and i saw the large dense forests in France
I hope you all like the mape, Enjoy!
PS: Unlike COD2 here you have modern Structures, not some Tree-made Bunkers
Sugestions: For a bigger enjoyment use No Radar Blimps, make it a Team Deathmatch and add weapon pickups at the Bases.

Screens:
BEWARE: On Screens a 1 or 2 objects might not appear due the Draw Distance of Objects

The Forest itself:


River view(with Rain):


River view(With Sunny Weather):


Base1 View(the bases are very similar):


Base2 View:


Base entrance gate(ground view, THE GATE ISN'T CLOSED):


Small crossing bride + Submarine:


One of the 2 river Control Buildings and a small bit of a bunker on left :P:


Download link here, for anyone interested :

http://guedestudios.weebly.com/uploa...tia_forest.zip

Any Bugs or Errors, Report them here.
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#2

Nice Map man good job
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#3

Quote:
Originally Posted by Loapswe
Nice Map man good job
Thank you
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#4

looks good , good work !.
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#5

Quote:
Originally Posted by DJLOBO ( ♣ MINI-GAMES.tk ♣)
You are one the best mappers i have seen

Good Job

Bom trabalho
WoW! Thx man, i feel flattered!
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#6

yes very nice map
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#7

Looks good, but I can't help but notice you went overkill on the trees. Scrolling through the objects it's pretty clear which object the tree is >.>
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#8

Quote:
Originally Posted by Weirdosport
Looks good, but I can't help but notice you went overkill on the trees. Scrolling through the objects it's pretty clear which object the tree is >.>
I like the trees
More cover when being attacked :P

Good Job Pedro!
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#9

Yep, ultimate VS deathmatch.

Nice work Pedro, you might like this :
All Objects For MTA

http://uploading.com/files/HGGC93QG/objects.zip.html
Basically, replace these files with the files that are in your objects folder.

Possible Directory
Code:
/mta/mods/map_editor/objects
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#10

nice
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#11

Nice map!

Suggestion: Make the bases a bit different, they look empty. Also they shouldn't be the same
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#12

this is great
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#13

Thank you all for souporting me, ill try keep much maps as i can incoming
Thank you all
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#14

Quote:
Originally Posted by Pedro Guedes
Militia Forest
Creator: Pedro Guedes
Worktime: 1h 30mins
Objects count: 129 Objects
Location: South of LS Airport (on sea) [Not far]
Info:
This is another of my "Closed map" creations, like my last map "Industrial Jungle"....
But the scenario is diferent, its a forest with 2 military bases, 2 bunkers, watchtowers, buildings and stuff....
The variety objects is a little poor because i invested most of my objects on Trees to create a large forest, and Rocks to fix map bugs, such as holes and "flying rocks"
This idea came some time ago wen i was playing Call Of Duty 2, and i saw the large dense forests in France
I hope you all like the mape, Enjoy!
PS: Unlike COD2 here you have modern Structures, not some Tree-made Bunkers
Sugestions: For a bigger enjoyment use No Radar Blimps, make it a Team Deathmatch and add weapon pickups at the Bases.
Dude thats nice, im thinking of editing my gamemode to make it accept diffrent maps, like votemap, and make scores etc.. but im not sure, but this would be like a cool DM GM :P
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#15

Quote:
Originally Posted by SuperS0nic
Quote:
Originally Posted by Pedro Guedes
Militia Forest
Creator: Pedro Guedes
Worktime: 1h 30mins
Objects count: 129 Objects
Location: South of LS Airport (on sea) [Not far]
Info:
This is another of my "Closed map" creations, like my last map "Industrial Jungle"....
But the scenario is diferent, its a forest with 2 military bases, 2 bunkers, watchtowers, buildings and stuff....
The variety objects is a little poor because i invested most of my objects on Trees to create a large forest, and Rocks to fix map bugs, such as holes and "flying rocks"
This idea came some time ago wen i was playing Call Of Duty 2, and i saw the large dense forests in France
I hope you all like the mape, Enjoy!
PS: Unlike COD2 here you have modern Structures, not some Tree-made Bunkers
Sugestions: For a bigger enjoyment use No Radar Blimps, make it a Team Deathmatch and add weapon pickups at the Bases.
Dude thats nice, im thinking of editing my gamemode to make it accept diffrent maps, like votemap, and make scores etc.. but im not sure, but this would be like a cool DM GM :P
Awesome send me IP wen your done
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#16

Quote:
Originally Posted by иєσz
Nice map!

Suggestion: Make the bases a bit different, they look empty. Also they shouldn't be the same
Yes but i made them almost equal (only buildings positioning makes the bases a little diferent), because, consider this....

1.More Objects more pobability of a crash and i don't want my maps to crash servers....
2.And if i would make bases diferent like, (if in a team deathmatch case) for example: +1 building could give the oposite team disadavantage because "your" team had that building for coverage/camping and so on.... i allways try make things as much balanced as possible, so no unfair advantages

---------------------------
PS: I forgot to reply to иєσz on my previous post, so i replyed now...
And sorry if i made any gramatical mistake, my english is not perfect
---------------------------
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#17

GooD JOB this map is nice!!
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#18

Thanks
Now im working on a completely diferent map of all i made lately
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#19

EXELLENT MAP!!! Can u make it bigger??
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#20

Thx, i belive i could but... its an old project, im working on a new one atm, and.... i am too damn lazy to make it all over again
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