21.12.2013, 18:40
Hello guys.....
I want to realease my third map
It's a prison
I know its bad but...
I just want to help the newbies.
Code
A image.
http://postimg.org/image/58yfnm0dv/
You'r free to use it.
I want to realease my third map
It's a prison
I know its bad but...
I just want to help the newbies.
Code
Code:
CreateObject(5756,2945.6999500,-1822.8000500,15.5000000,0.0000000,0.0000000,262.0000000); //object(road_lawn33) (1) CreateObject(4101,3054.3999000,-1782.4000200,37.9000000,0.0000000,0.0000000,0.0000000); //object(expo_lan) (1) CreateObject(7033,3076.6001000,-1825.0999800,24.9000000,0.0000000,0.0000000,90.0000000); //object(vgnhsegate02) (1) CreateObject(7939,3066.5000000,-1841.9000200,22.3000000,0.0000000,0.0000000,0.0000000); //object(glfcrsgate29_vgn) (1) CreateObject(987,3053.5000000,-1825.5000000,20.4000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (3) CreateObject(987,3041.6999500,-1825.8000500,20.6000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (4) CreateObject(987,3030.6999500,-1825.8000500,20.4000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (5) CreateObject(987,3018.6999500,-1825.9000200,20.3000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (6) CreateObject(987,3024.8000500,-1837.5000000,20.4000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (7) CreateObject(987,3036.1001000,-1837.4000200,20.4000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (8) CreateObject(987,3048.0000000,-1837.3000500,20.4000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (9) CreateObject(987,3055.1001000,-1837.5999800,20.6000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (10) CreateObject(987,3087.1999500,-1837.5000000,20.6000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (11) CreateObject(987,3099.1001000,-1837.3000500,20.4000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (12) CreateObject(987,3110.6999500,-1837.5000000,20.4000000,0.0000000,0.0000000,90.0000000); //object(elecfence_bar) (13) CreateObject(987,3110.8000500,-1825.5999800,20.4000000,0.0000000,0.0000000,90.0000000); //object(elecfence_bar) (14) CreateObject(987,3110.6999500,-1813.6999500,20.4000000,0.0000000,0.0000000,90.0000000); //object(elecfence_bar) (15) CreateObject(987,3110.6001000,-1801.9000200,20.4000000,0.0000000,0.0000000,90.0000000); //object(elecfence_bar) (16) CreateObject(987,3099.1999500,-1789.8000500,20.6000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (17) CreateObject(987,3089.3999000,-1789.8000500,20.6000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (18) CreateObject(987,3017.3999000,-1837.4000200,20.4000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (19) CreateObject(987,2996.1001000,-1811.5999800,22.3000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (20) CreateObject(3864,3108.1001000,-1835.5000000,26.5000000,0.0000000,0.0000000,0.0000000); //object(ws_floodlight) (1) CreateObject(3864,3108.3999000,-1792.5999800,26.7000000,0.0000000,0.0000000,0.0000000); //object(ws_floodlight) (2) CreateObject(3877,3111.8000500,-1836.4000200,22.1000000,0.0000000,0.0000000,0.0000000); //object(sf_rooflite) (1) CreateObject(3877,3111.8999000,-1795.5000000,22.1000000,0.0000000,0.0000000,0.0000000); //object(sf_rooflite) (2) CreateObject(3877,3085.6999500,-1837.5999800,22.2000000,0.0000000,0.0000000,0.0000000); //object(sf_rooflite) (3) CreateObject(9833,3115.0000000,-1790.3000500,23.8000000,0.0000000,0.0000000,0.0000000); //object(fountain_sfw) (1) CreateObject(9833,3115.5000000,-1735.9000200,23.8000000,0.0000000,0.0000000,0.0000000); //object(fountain_sfw) (2) CreateObject(9833,3095.6999500,-1826.0000000,23.6000000,0.0000000,0.0000000,0.0000000); //object(fountain_sfw) (3) CreateObject(9833,3105.1999500,-1805.6999500,23.6000000,0.0000000,0.0000000,0.0000000); //object(fountain_sfw) (4) CreateObject(9833,3102.5000000,-1826.0999800,23.6000000,0.0000000,0.0000000,0.0000000); //object(fountain_sfw) (5) /* Objects converted: 32 Vehicles converted: 0 Vehicle models found: 0 ---------------------- In the time this conversion took to finish light could have travelled around the world 0.07 times! */
http://postimg.org/image/58yfnm0dv/
You'r free to use it.

