[Map] DM Map !!
#1

this is a A Green Team Area Founded at Los Santos


Code:
Quote:

AddStaticVehicleEx(552,2459.8000488,-1666.9000244,13.3000002,0.0000000,-1,-1,15); //Utility
AddStaticVehicleEx(411,2462.8999023,-1666.0999756,13.3000002,0.0000000,-1,1,15); //Infernus
AddStaticVehicleEx(411,2452.1999512,-1667.5000000,13.3000002,0.0000000,-1,1,15); //Infernus
AddStaticVehicleEx(411,2455.8000488,-1667.6999512,13.3000002,0.0000000,-1,1,15); //Infernus
AddStaticVehicleEx(411,2464.0000000,-1652.1999512,13.3000002,0.0000000,-1,1,15); //Infernus
AddStaticVehicleEx(411,2460.8999023,-1651.9000244,13.1999998,178.0000000,-1,1,15); //Infernus
AddStaticVehicleEx(411,2457.6000977,-1651.8000488,13.1999998,0.0000000,-1,1,15); //Infernus
AddStaticVehicleEx(411,2465.8999023,-1666.0000000,13.3000002,0.0000000,-1,1,15); //Infernus
AddStaticVehicleEx(521,2468.0000000,-1666.4000244,13.0000000,0.0000000,-1,-1,15); //FCR-900
AddStaticVehicleEx(521,2468.0000000,-1666.3994141,13.0000000,0.0000000,-1,-1,15); //FCR-900
AddStaticVehicleEx(521,2467.6000977,-1671.6999512,13.1000004,0.0000000,-1,-1,15); //FCR-900
AddStaticVehicleEx(521,2469.3000488,-1666.8000488,13.0000000,0.0000000,-1,-1,15); //FCR-900
AddStaticVehicleEx(521,2469.8999023,-1666.9000244,13.0000000,0.0000000,-1,-1,15); //FCR-900
AddStaticVehicleEx(521,2470.6000977,-1667.0000000,13.0000000,0.0000000,-1,-1,15); //FCR-900
AddStaticVehicleEx(521,2470.0000000,-1672.1999512,13.0000000,0.0000000,-1,-1,15); //FCR-900
AddStaticVehicleEx(521,2468.6000977,-1671.4000244,13.1000004,0.0000000,-1,-1,15); //FCR-900
AddStaticVehicleEx(469,2484.1999512,-1667.3000488,30.1000004,0.0000000,-1,-1,15); //Sparrow
AddStaticVehicleEx(469,2476.3999023,-1667.3000488,30.1000004,0.0000000,-1,-1,15); //Sparrow
AddStaticVehicleEx(469,2490.1999512,-1674.0999756,30.1000004,170.0000000,-1,-1,15); //Sparrow
AddStaticVehicleEx(469,2481.6992188,-1676.7998047,30.1000004,267.9949951,-1,-1,15); //Sparrow
AddStaticVehicleEx(469,1676.5999756,-1566.5999756,20.6000004,0.0000000,-1,-1,15); //Sparrow
AddStaticVehicleEx(469,1670.1992188,-1577.2998047,20.6000004,0.0000000,-1,-1,15); //Sparrow
AddStaticVehicleEx(469,1670.1992188,-1577.2998047,20.6000004,0.0000000,-1,-1,15); //Sparrow
AddStaticVehicleEx(469,1669.4000244,-1594.9000244,13.5000000,0.0000000,-1,-1,15); //Sparrow
AddStaticVehicleEx(469,1679.5000000,-1577.0999756,20.6000004,0.0000000,-1,-1,15); //Sparrow
AddStaticVehicleEx(506,1696.1999512,-1612.5000000,13.1999998,0.0000000,-1,-1,15); //Super GT
AddStaticVehicleEx(506,1682.4000244,-1620.3000488,13.1999998,0.0000000,-1,-1,15); //Super GT
AddStaticVehicleEx(506,1696.8000488,-1632.9000244,13.1999998,0.0000000,-1,-1,15); //Super GT
AddStaticVehicleEx(506,1689.5000000,-1626.9000244,13.1999998,0.0000000,-1,-1,15); //Super GT
AddStaticVehicleEx(506,1693.0999756,-1625.5999756,13.1999998,0.0000000,-1,-1,15); //Super GT
AddStaticVehicleEx(506,1686.6999512,-1624.6999512,13.1999998,0.0000000,-1,-1,15); //Super GT
AddStaticVehicleEx(506,1696.9000244,-1623.0999756,13.1999998,0.0000000,-1,-1,15); //Super GT
AddStaticVehicleEx(506,1686.8000488,-1612.0000000,13.1999998,0.0000000,-1,-1,15); //Super GT
AddStaticVehicleEx(541,1691.9000244,-1612.3000488,13.1000004,0.0000000,-1,-1,15); //Bullet
AddStaticVehicleEx(541,1689.1999512,-1609.3000488,13.1000004,0.0000000,-1,-1,15); //Bullet
AddStaticVehicleEx(541,1687.4000244,-1597.4000244,13.1000004,0.0000000,-1,-1,15); //Bullet
AddStaticVehicleEx(541,1693.5999756,-1619.5999756,13.1000004,0.0000000,-1,-1,15); //Bullet
AddStaticVehicleEx(541,1681.3000488,-1614.0000000,13.1000004,0.0000000,-1,-1,15); //Bullet
AddStaticVehicleEx(541,1691.0000000,-1603.0000000,13.1000004,0.0000000,-1,-1,15); //Bullet
AddStaticVehicleEx(541,1694.9000244,-1604.4000244,13.1000004,0.0000000,-1,-1,15); //Bullet
AddStaticVehicleEx(541,1686.3000488,-1604.9000244,13.1000004,0.0000000,-1,-1,15); //Bullet
AddStaticVehicleEx(541,1688.4000244,-1619.5000000,13.1000004,0.0000000,-1,-1,15); //Bullet
AddStaticVehicleEx(541,1692.5000000,-1597.3000488,13.1000004,0.0000000,-1,-1,15); //Bullet
AddStaticVehicleEx(541,1697.6999512,-1605.0999756,13.1000004,0.0000000,-1,-1,15); //Bullet
CreateObject(18250,2485.3000488,-1670.4000244,18.7000008,0.0000000,0.0000000,268.00 00000); //object(cuntwjunk06) (1)
CreateObject(7096,2449.3000488,-1643.5000000,18.2999992,0.0000000,0.0000000,0.0000 000); //object(vrockstairs) (1)
CreateObject(1474,2444.8000488,-1637.9000244,15.3000002,0.0000000,0.0000000,0.0000 000); //object(dyn_porch_2b) (1)
CreateObject(2898,2442.5000000,-1661.4000244,12.3000002,0.0000000,0.0000000,0.0000 000); //object(funturf_law) (1)
CreateObject(2898,2442.5000000,-1656.3000488,12.3000002,0.0000000,0.0000000,0.0000 000); //object(funturf_law) (5)
CreateObject(1225,2443.8999023,-1664.1999512,12.8999996,0.0000000,0.0000000,0.0000 000); //object(barrel4) (1)
CreateObject(1225,2441.0000000,-1654.0000000,12.6999998,0.0000000,0.0000000,0.0000 000); //object(barrel4) (2)
CreateObject(7073,2443.3999023,-1669.0999756,30.7999992,0.0000000,0.0000000,0.0000 000); //object(vegascowboy1) (1)
CreateObject(2927,2482.3000488,-1690.5000000,14.3000002,0.0000000,0.0000000,0.0000 000); //object(a51_blastdoorr) (1)
CreateObject(2927,2476.6000977,-1696.5000000,14.3000002,0.0000000,0.0000000,0.0000 000); //object(a51_blastdoorr) (2)
CreateObject(2927,2472.5000000,-1696.3000488,14.3000002,0.0000000,0.0000000,0.0000 000); //object(a51_blastdoorr) (3)
CreateObject(16644,2442.8000488,-1660.1999512,25.1000004,0.0000000,0.0000000,0.0000 000); //object(a51_ventsouth) (1)
CreateObject(16644,2442.8000488,-1658.0999756,25.2000008,0.0000000,0.0000000,0.0000 000); //object(a51_ventsouth) (2)
CreateObject(4106,2425.1999512,-1649.9000244,26.1000004,0.0000000,0.0000000,0.0000 000); //object(shpfireesc_lan) (1)
CreateObject(14411,2458.6000977,-1670.1999512,17.1000004,0.0000000,0.0000000,90.000 0000); //object(carter-stairs04) (1)
CreateObject(12950,2444.3999023,-1671.4000244,14.6999998,0.0000000,0.0000000,0.0000 000); //object(cos_sbanksteps03) (1)
CreateObject(12950,2444.6992188,-1666.1992188,20.1000004,0.0000000,0.0000000,0.0000 000); //object(cos_sbanksteps03) (3)
CreateObject(10008,2464.8000488,-1679.8000488,30.2999992,0.0000000,0.0000000,344.00 00000); //object(fer_cars2_sfe) (1)
CreateObject(17523,2484.0000000,-1672.0000000,27.5000000,0.0000000,0.0000000,358.00 00000); //object(stripbar_lae) (1)
CreateObject(10008,2466.5000000,-1678.4000244,17.2999992,0.0000000,0.0000000,256.00 00000); //object(fer_cars2_sfe) (2)
CreateObject(10008,2463.8994141,-1679.6992188,23.7999992,0.0000000,0.0000000,343.99 84131); //object(fer_cars2_sfe) (3)
CreateObject(11544,2468.3999023,-1681.3000488,30.7000008,0.0000000,0.0000000,106.00 00000); //object(des_ntfrescape2) (1)
CreateObject(1462,2370.6999512,-1672.6999512,12.5000000,0.0000000,0.0000000,0.0000 000); //object(dyn_woodpile) (1)
CreateObject(2927,2384.5000000,-1757.5000000,14.3000002,0.0000000,0.0000000,274.00 00000); //object(a51_blastdoorr) (4)
CreateObject(2927,2383.3000488,-1728.8000488,14.1999998,0.0000000,0.0000000,273.99 90234); //object(a51_blastdoorr) (5)
CreateObject(2927,2383.8999023,-1740.9000244,14.3000002,0.0000000,0.0000000,273.99 90234); //object(a51_blastdoorr) (6)
CreateObject(2927,2383.6999512,-1737.0000000,14.1999998,0.0000000,0.0000000,273.99 90234); //object(a51_blastdoorr) (7)
CreateObject(2927,2384.3000488,-1749.0999756,14.1999998,0.0000000,0.0000000,273.99 90234); //object(a51_blastdoorr) (
CreateObject(2927,2384.2998047,-1753.3994141,14.1999998,0.0000000,0.0000000,273.99 90234); //object(a51_blastdoorr) (9)
CreateObject(2927,2384.0000000,-1745.0000000,14.3000002,0.0000000,0.0000000,273.99 90234); //object(a51_blastdoorr) (10)
CreateObject(2927,2383.3000488,-1724.8000488,14.3000002,0.0000000,0.0000000,273.99 90234); //object(a51_blastdoorr) (11)
CreateObject(2927,2383.2998047,-1732.8994141,14.1999998,0.0000000,0.0000000,273.99 90234); //object(a51_blastdoorr) (12)
CreateObject(12978,1680.5999756,-1591.5000000,12.3999996,0.0000000,0.0000000,358.00 00000); //object(sw_shed02) (1)

/*
Objects converted: 33
Vehicles converted: 44
Vehicle models found: 6
----------------------
/

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#2

Would you mind adding some pictures?
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#3

Pictures?
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#4

Sorry, but it does not really set in with the chosen location.
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#5

Pics?
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#6

Dm map? To me it looks like there's more cars than objects,I could be wrong. Post some pictures!
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#7

Yeah half the map is cars :P
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