[Map] My first House Interior
#1

Hello.

This is my first ever mapping experience and i am uploading it here for your comments.

Its is part indoors part outdoors.

It has one main room two side rooms one bedroom and a outside section.

If you install the code the cords of the entrance is 1248.0977, 144.8080, 700.7517

Код:
RemoveBuildingForPlayer(playerid, 13053, -59.9531, 110.4609, 13.4766, 0.25);
RemoveBuildingForPlayer(playerid, 13054, -61.4531, -36.9922, 1.9766, 0.25);
RemoveBuildingForPlayer(playerid, 13057, -120.0234, -77.9063, 14.1094, 0.25);
RemoveBuildingForPlayer(playerid, 13367, -120.0234, -77.9063, 14.1094, 0.25);
RemoveBuildingForPlayer(playerid, 3175, -143.5156, -51.3516, 1.9141, 0.25);
RemoveBuildingForPlayer(playerid, 672, -140.6016, -44.9531, 2.8750, 0.25);
RemoveBuildingForPlayer(playerid, 12911, -61.4531, -36.9922, 1.9766, 0.25);
RemoveBuildingForPlayer(playerid, 672, -35.7109, 18.1016, 3.4766, 0.25);
RemoveBuildingForPlayer(playerid, 12912, -59.9531, 110.4609, 13.4766, 0.25);
CreateObject(5812, -191.54483, 274.10989, 13.93015,   0.00000, 0.00000, 0.00000);
CreateObject(19458, 1407.39087, -587.01367, 96.19040,   0.00000, 0.00000, 0.00000);
CreateObject(19458, 1253.98938, 160.56912, 700.00000,   0.00000, 90.00000, -25.18000);
CreateObject(19458, 1257.07043, 159.09285, 700.00000,   0.00000, 90.00000, -25.00000);
CreateObject(19458, 1257.08887, 159.10060, 700.00000,   0.00000, 90.00000, -25.24000);
CreateObject(19458, 1250.89771, 162.00996, 700.00000,   0.00000, 90.00000, -25.00000);
CreateObject(19458, 1250.89014, 161.95390, 700.00000,   0.00000, 90.00000, -25.00000);
CreateObject(19458, 1247.89478, 163.36179, 700.00000,   0.00000, 90.00000, -25.18000);
CreateObject(19458, 1257.11194, 159.04530, 700.00000,   0.00000, 90.00000, -25.24000);
CreateObject(19458, 1247.24109, 153.63959, 700.02002,   0.18000, 89.86000, -25.12000);
CreateObject(19458, 1244.06470, 155.13837, 700.02002,   0.18000, 89.86000, -25.12000);
CreateObject(19458, 1250.22473, 152.24178, 700.02002,   0.18000, 89.86000, -25.12000);
CreateObject(19458, 1253.22498, 150.85817, 700.02002,   0.18000, 89.86000, -25.12000);
CreateObject(19458, 1247.25830, 153.64984, 700.02002,   0.18000, 89.86000, -25.12000);
CreateObject(19458, 1249.28040, 142.40311, 700.02002,   0.18000, 89.86000, -25.12000);
CreateObject(19458, 1253.21509, 150.83018, 700.02002,   0.18000, 89.86000, -25.12000);
CreateObject(19458, 1246.13745, 143.93163, 700.02002,   0.18000, 89.86000, -25.12000);
CreateObject(19458, 1243.14307, 145.32460, 700.02002,   0.18000, 89.86000, -25.12000);
CreateObject(19458, 1240.17310, 146.75447, 700.02002,   0.18000, 89.86000, -25.12000);
CreateObject(19458, 1245.17212, 133.75645, 700.02002,   0.18000, 89.86000, -25.12000);
CreateObject(19458, 1242.03430, 135.25163, 700.02002,   0.18000, 89.86000, -25.12000);
CreateObject(19458, 1238.95752, 136.66187, 700.02002,   0.18000, 89.86000, -25.12000);
CreateObject(19458, 1236.12000, 138.11810, 700.00000,   0.18000, 89.86000, -25.12000);
CreateObject(19390, 1237.88892, 131.81540, 701.80872,   -0.26000, -0.12000, 63.94000);
CreateObject(19361, 1240.97131, 130.44008, 701.80627,   0.10000, 0.22000, 66.00000);
CreateObject(19361, 1243.04626, 129.40289, 701.80627,   0.00000, 0.00000, 64.00000);
CreateObject(19361, 1235.06140, 133.19139, 701.80627,   0.10000, 0.00000, 66.00000);
CreateObject(19361, 1233.64380, 133.84625, 701.80627,   0.10000, 0.00000, 66.00000);
CreateObject(19361, 1246.49402, 132.79289, 701.80627,   0.00000, 0.00000, 154.00000);
CreateObject(19361, 1245.17322, 130.12540, 701.80627,   0.00000, 0.00000, 154.00000);
CreateObject(19361, 1247.80737, 135.52109, 701.80627,   0.00000, 0.00000, 154.00000);
CreateObject(19361, 1249.19324, 138.39244, 701.80627,   0.00000, 0.00000, 154.00000);
CreateObject(19361, 1250.60266, 141.26636, 701.80627,   0.00000, 0.00000, 154.00000);
CreateObject(19361, 1251.96582, 144.07018, 701.80627,   0.00000, 0.00000, 154.00000);
CreateObject(19361, 1254.65283, 149.58659, 701.80627,   0.00000, 0.00000, 154.00000);
CreateObject(19361, 1253.25134, 146.86079, 701.80627,   0.00000, 0.00000, 154.00000);
CreateObject(19361, 1256.03015, 152.48122, 701.82629,   0.00000, 0.00000, 154.00000);
CreateObject(19361, 1257.31592, 155.25575, 701.82629,   0.00000, 0.00000, 156.00000);
CreateObject(19361, 1258.57178, 158.06834, 701.82629,   0.00000, 0.00000, 156.00000);
CreateObject(19361, 1259.87024, 160.95522, 701.82629,   0.00000, 0.00000, 156.00000);
CreateObject(19361, 1260.81909, 163.09764, 701.82629,   0.00000, 0.00000, 156.00000);
CreateObject(19361, 1259.33948, 162.91829, 701.80627,   0.00000, 0.00000, 64.00000);
CreateObject(19361, 1256.43591, 164.32434, 701.80627,   0.00000, 0.00000, 64.00000);
CreateObject(19361, 1253.63599, 165.67162, 701.80627,   0.00000, 0.00000, 64.00000);
CreateObject(19361, 1251.08484, 166.90941, 701.80627,   0.00000, 0.00000, 64.00000);
CreateObject(19361, 1248.91858, 167.93658, 701.80627,   0.00000, 0.00000, 64.00000);
CreateObject(1649, -3261.31250, 8045.30859, -3592.17627,   0.00000, 0.00000, 0.00000);
CreateObject(1649, 1237.29480, 144.54800, 701.68488,   0.00000, 0.00000, 65.00000);
CreateObject(1649, 1240.91858, 152.41750, 701.72491,   0.00000, 0.00000, 65.00000);
CreateObject(1649, 1239.10925, 148.49440, 701.70490,   0.00000, 0.00000, 65.00000);
CreateObject(1649, 1242.72083, 156.36090, 701.72491,   0.00000, -0.08000, 65.00000);
CreateObject(19458, 1244.94421, 164.76566, 700.00000,   0.00000, 90.00000, -25.18000);
CreateObject(19458, 1244.12256, 163.17690, 700.00000,   0.00000, 90.00000, -25.18000);
CreateObject(19361, 1242.08862, 158.89157, 701.80627,   0.00000, 0.00000, 66.00000);
CreateObject(19361, 1246.53931, 169.11433, 701.80627,   0.00000, 0.00000, 64.00000);
CreateObject(19390, 1239.29846, 160.21800, 701.80872,   -0.26000, -0.12000, 63.94000);
CreateObject(19458, 1241.76990, 166.18961, 700.00000,   0.00000, 90.00000, -25.18000);
CreateObject(19458, 1241.23145, 165.19618, 700.00000,   0.00000, 90.00000, -25.18000);
CreateObject(19361, 1243.67102, 170.56621, 701.80627,   0.00000, 0.00000, 64.00000);
CreateObject(9087, 1234.32507, 153.82870, 699.98059,   0.00000, 0.00000, -26.00000);
CreateObject(19458, 1233.74255, 139.20499, 700.00000,   0.18000, 89.86000, -25.12000);
CreateObject(19458, 1232.57971, 139.77066, 700.00000,   0.18000, 89.86000, -25.12000);
CreateObject(19390, 1232.04285, 144.81047, 701.80872,   -0.26000, -0.12000, 63.94000);
CreateObject(19361, 1234.94092, 143.43150, 701.80627,   0.00000, 0.00000, 64.00000);
CreateObject(19458, 1230.33972, 140.78828, 700.00000,   0.18000, 89.86000, -25.12000);
CreateObject(19361, 1230.75964, 135.18488, 701.80627,   0.00000, 0.00000, 64.00000);
CreateObject(19361, 1228.11792, 136.48500, 701.80627,   0.00000, 0.00000, 64.00000);
CreateObject(19361, 1229.97766, 144.08282, 701.80627,   0.00000, 0.00000, 154.00000);
CreateObject(19361, 1228.64551, 141.32428, 701.80627,   0.00000, 0.00000, 154.00000);
CreateObject(19361, 1227.31384, 138.56577, 701.80627,   0.00000, 0.00000, 154.00000);
CreateObject(19458, 1240.89172, 164.49301, 700.00000,   0.00000, 90.00000, -25.18000);
CreateObject(19357, 1229.32458, 146.15337, 701.80042,   0.00000, 0.00000, 64.00000);
CreateObject(19357, 1227.04724, 147.26337, 701.80042,   0.00000, 0.00000, 64.00000);
CreateObject(19357, 1224.75598, 148.37715, 701.80042,   0.00000, 0.00000, 64.00000);
CreateObject(19357, 1236.26782, 161.53534, 701.80042,   0.00000, 0.00000, 64.00000);
CreateObject(19357, 1233.42969, 162.87881, 701.80042,   0.00000, 0.00000, 64.00000);
CreateObject(19357, 1230.84875, 164.14923, 701.80042,   0.00000, 0.00000, 64.00000);
CreateObject(19357, 1223.13550, 149.15440, 701.80042,   0.00000, 0.00000, 64.00000);
CreateObject(19357, 1228.72571, 163.46513, 701.80042,   0.00000, 0.00000, 153.00000);
CreateObject(19357, 1227.30347, 160.71722, 701.80042,   0.00000, 0.00000, 153.00000);
CreateObject(19357, 1225.93896, 158.04880, 701.80042,   0.00000, 0.00000, 153.00000);
CreateObject(19357, 1224.75439, 155.72972, 701.80042,   0.00000, 0.00000, 153.00000);
CreateObject(19357, 1223.72278, 153.71059, 701.80042,   0.00000, 0.00000, 153.00000);
CreateObject(19357, 1222.81689, 151.94250, 701.80042,   0.00000, 0.00000, 153.00000);
CreateObject(19357, 1222.16687, 150.67426, 701.80042,   0.00000, 0.00000, 153.00000);
CreateObject(19361, 1241.53198, 169.72578, 701.82629,   0.00000, 0.00000, 156.00000);
CreateObject(19361, 1240.34875, 167.08052, 701.82629,   0.00000, 0.00000, 156.00000);
CreateObject(19361, 1239.14673, 164.37872, 701.82629,   0.00000, 0.00000, 156.00000);
CreateObject(19361, 1238.23682, 162.27695, 701.82629,   0.00000, 0.00000, 156.00000);
CreateObject(6959, 1237.80762, 119.07611, 703.40192,   0.00000, 0.00000, 64.00000);
CreateObject(6959, 1262.33752, 151.00200, 703.40192,   0.00000, 0.00000, 64.00000);
CreateObject(6959, 1262.70801, 171.52620, 703.40192,   0.00000, 0.00000, 64.00000);
CreateObject(1255, 1230.22937, 161.40154, 700.37341,   0.00000, 0.00000, -56.00000);
CreateObject(1255, 1229.41296, 159.62566, 700.37341,   0.00000, 0.00000, -56.00000);
CreateObject(1255, 1228.58105, 157.84444, 700.37341,   0.00000, 0.00000, -56.00000);
CreateObject(1255, 1227.91187, 156.07677, 700.37341,   0.00000, 0.00000, -56.00000);
CreateObject(1255, 1227.05396, 154.30809, 700.37341,   0.00000, 0.00000, -56.00000);
CreateObject(1491, 1238.55432, 160.48950, 700.06262,   0.00000, 0.00000, -24.00000);
CreateObject(1491, 1231.36047, 145.15071, 700.06262,   0.00000, 0.00000, -24.00000);
CreateObject(2946, 1252.68445, 145.62459, 700.09998,   0.00000, 0.00000, 153.00000);
CreateObject(2946, 1251.26636, 142.75323, 700.09998,   0.00000, 0.00000, -25.00000);
CreateObject(19361, 1240.28247, 130.65562, 701.80627,   0.10000, 0.22000, 66.00000);
CreateObject(19390, 1237.82043, 141.93649, 701.80872,   -0.26000, -0.12000, 63.94000);
CreateObject(19361, 1237.95398, 131.81970, 701.80627,   0.10000, 0.22000, 66.00000);
CreateObject(19361, 1240.70789, 140.57166, 701.80627,   0.10000, 0.22000, 66.00000);
CreateObject(19361, 1243.54846, 139.26723, 701.80627,   0.10000, 0.22000, 66.00000);
CreateObject(19361, 1246.37524, 138.00731, 701.80627,   0.10000, 0.22000, 66.00000);
CreateObject(19361, 1247.61340, 137.42892, 701.80627,   0.10000, 0.22000, 66.00000);
CreateObject(1491, 1237.08362, 142.17909, 700.06262,   0.00000, 0.00000, -24.00000);
CreateObject(19390, 1244.99622, 157.53078, 701.80872,   -0.26000, -0.12000, 63.94000);
CreateObject(19361, 1247.90430, 156.22635, 701.80627,   0.00000, 0.00000, 64.00000);
CreateObject(19361, 1250.79724, 154.88388, 701.80627,   0.00000, 0.00000, 64.00000);
CreateObject(19361, 1253.65088, 153.49232, 701.80627,   0.00000, 0.00000, 64.00000);
CreateObject(19361, 1254.82178, 152.93890, 701.80627,   0.00000, 0.00000, 64.00000);
CreateObject(1723, 1248.06091, 138.35048, 700.09192,   0.00000, 0.00000, 156.00000);
CreateObject(1723, 1245.29663, 139.56053, 700.09192,   0.00000, 0.00000, 156.00000);
CreateObject(1826, 1245.80334, 141.43346, 700.10339,   0.00000, 0.00000, -24.00000);
CreateObject(1704, 1254.04346, 152.17169, 700.10107,   0.00000, 0.00000, -69.00000);
CreateObject(1704, 1252.73474, 153.03070, 700.10107,   0.00000, 0.00000, -27.00000);
CreateObject(19361, 1249.67383, 157.19283, 701.82629,   0.00000, 0.00000, 156.00000);
CreateObject(19361, 1250.88220, 159.90323, 701.82629,   0.00000, 0.00000, 156.00000);
CreateObject(19390, 1250.03992, 162.17305, 701.80872,   -0.26000, -0.12000, 63.94000);
CreateObject(19361, 1249.31299, 164.27591, 701.82629,   0.00000, 0.00000, 156.00000);
CreateObject(19361, 1250.39111, 166.73958, 701.82629,   0.00000, 0.00000, 156.00000);
CreateObject(1491, 1249.27759, 162.49048, 700.06262,   0.00000, 0.00000, -24.00000);
CreateObject(2575, 1256.77637, 154.98103, 700.52557,   0.00000, 0.00000, 156.00000);
CreateObject(2575, 1253.75696, 156.40945, 700.52557,   0.00000, 0.00000, 156.00000);
CreateObject(1704, 1252.10901, 159.38698, 700.08667,   0.00000, 0.00000, 92.00000);
CreateObject(2648, 1259.46118, 161.67661, 700.38629,   0.00000, 0.00000, -58.00000);
There is also a minor bit of editing to blueberry farm. (removing of towers and a few tree's)

This is designed for my RP server.

As its my first ever map give me tips on how to improve and don't be negative with out tips/ advice.







- Made by stueycow.
Reply
#2

Pretty good for your first house interior,good job :P
Reply
#3

Thanks, Hope the " " wasn't indicating sacrasam
Reply
#4

Quote:
Originally Posted by stueycow
Посмотреть сообщение
Thanks, Hope the " " wasn't indicating sacrasam
Nope haha,you have done a pretty decent job for your first map.
Reply
#5

Quote:
Originally Posted by Gen3i
Посмотреть сообщение
Nope haha,you have done a pretty decent job for your first map.
Then thank you
Reply
#6

not bad as you said you are a new mapper.
Reply
#7

Good job.
Reply
#8

Keep improving.
Reply


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