[Map] The Nerd's House - Lannister Mapping
#1







Код:
CreateObject(15042, 375.41, -198.03, 1045.22,   0.00, 0.00, 0.00);
CreateObject(4100, 373.07, -201.41, 1044.82,   0.00, 0.00, 76.26);
CreateObject(4100, 371.16, -201.20, 1044.82,   0.00, 0.00, 81.84);
CreateObject(4100, 367.49, -188.46, 1044.82,   0.00, 0.00, 51.72);
CreateObject(4100, 374.33, -202.13, 1044.82,   0.00, 0.00, 49.98);
CreateObject(4100, 374.18, -186.74, 1044.82,   0.00, 0.00, 51.72);
CreateObject(2205, 382.25, -192.42, 1043.21,   0.00, 0.00, -47.22);
CreateObject(2205, 381.85, -192.73, 1042.98,   0.00, 0.00, -47.22);
CreateObject(2205, 382.85, -194.45, 1042.98,   0.00, 0.00, -89.46);
CreateObject(2205, 381.96, -195.79, 1042.98,   0.00, 0.00, -179.88);
CreateObject(1671, 381.32, -194.27, 1043.65,   0.00, 0.00, 137.40);
CreateObject(2190, 382.41, -192.59, 1043.94,   0.00, 0.00, -46.68);
CreateObject(1518, 382.64, -192.94, 1044.33,   0.00, 0.00, -60.90);
CreateObject(1750, 383.03, -194.44, 1043.89,   0.00, 0.00, -90.48);
CreateObject(1750, 382.71, -195.83, 1043.89,   0.00, 0.00, -121.68);
CreateObject(1781, 381.70, -196.20, 1043.90,   0.00, 0.00, -179.22);
CreateObject(1781, 380.85, -196.08, 1043.90,   0.00, 0.00, -196.62);
CreateObject(1801, 378.92, -198.26, 1043.15,   0.00, 0.00, 90.06);
CreateObject(1766, 378.46, -192.92, 1043.14,   0.00, 0.00, 0.00);
CreateObject(1574, 377.58, -192.99, 1043.11,   0.00, 0.00, 0.00);
CreateObject(942, 366.51, -194.28, 1045.46,   0.00, 0.00, -88.20);
CreateObject(2779, 374.95, -193.19, 1043.19,   0.00, 0.00, 33.90);
CreateObject(2778, 376.79, -193.01, 1043.14,   0.00, 0.00, 0.60);
CreateObject(2922, 381.84, -193.17, 1043.90,   84.96, -8.04, 143.40);
CreateObject(2922, 382.03, -193.36, 1043.90,   84.96, -8.04, 143.40);
CreateObject(346, 382.25, -194.07, 1043.84,   -0.90, 53.40, 41.46);
CreateObject(2328, 378.29, -197.17, 1043.18,   0.00, 0.00, -180.36);
CreateObject(2328, 379.05, -197.18, 1043.18,   0.00, 0.00, -180.36);
CreateObject(2844, 377.88, -198.12, 1043.22,   0.00, 0.00, 29.82);
CreateObject(2843, 378.48, -197.92, 1043.21,   0.00, 0.00, 0.00);
CreateObject(2845, 375.99, -197.31, 1043.21,   0.00, 0.00, 24.54);
CreateObject(2846, 376.83, -197.05, 1043.22,   0.00, 0.00, 0.00);
CreateObject(2867, 380.31, -195.78, 1043.92,   0.00, 0.00, 63.60);
CreateObject(2866, 382.76, -194.85, 1043.91,   0.00, 0.00, -57.06);
CreateObject(2856, 382.53, -193.61, 1043.92,   0.00, 0.00, 113.16);
CreateObject(2821, 381.62, -192.77, 1043.90,   0.00, 0.00, 0.00);
CreateObject(2881, 382.29, -193.56, 1043.85,   -24.54, -76.26, 0.00);
CreateObject(2881, 382.27, -193.70, 1043.85,   -24.54, -76.26, 32.70);
CreateObject(2769, 380.17, -193.06, 1043.66,   0.00, 0.00, 0.00);
CreateObject(2045, 381.00, -192.68, 1043.54,   -119.52, -14.70, 0.00);
CreateObject(14782, 372.22, -191.42, 1044.16,   0.00, 0.00, 0.00);
CreateObject(14782, 371.99, -190.50, 1044.16,   0.00, 0.00, -47.46);
CreateObject(14779, 379.37, -198.85, 1045.34,   0.00, 0.00, 0.00);
CreateObject(14779, 372.02, -192.31, 1044.98,   0.00, 0.00, 0.00);
CreateObject(14779, 372.02, -190.62, 1044.98,   0.00, 0.00, 0.00);
CreateObject(18856, 378.89, -189.93, 1044.76,   0.00, 0.00, 0.00);
CreateObject(18856, 374.45, -188.91, 1044.76,   0.00, 0.00, -44.76);
CreateObject(18856, 363.78, -193.74, 1045.13,   0.00, 0.00, 0.00);
CreateObject(18856, 364.85, -190.28, 1044.96,   0.00, 0.00, -43.62);
CreateObject(3384, 382.41, -196.90, 1044.60,   0.00, 0.00, 0.00);
CreateObject(3386, 382.33, -198.12, 1043.19,   0.00, 0.00, -40.26);
CreateObject(3389, 381.13, -198.66, 1043.14,   0.00, 0.00, -88.98);
CreateObject(3386, 380.12, -198.66, 1043.19,   0.00, 0.00, -90.24);
CreateObject(16782, 381.93, -192.61, 1045.68,   0.00, 0.00, -90.24);
CreateObject(2928, 370.30, -198.54, 1044.47,   0.00, 0.00, 0.00);
CreateObject(3389, 373.81, -198.34, 1042.97,   0.00, 0.00, -88.92);
CreateObject(3386, 372.68, -198.34, 1043.21,   0.00, 0.00, -85.56);
CreateObject(2971, 372.20, -196.85, 1042.97,   0.00, 0.00, -61.74);
CreateObject(1421, 373.87, -196.45, 1043.88,   0.00, 0.00, -86.28);
CreateObject(1421, 371.42, -195.52, 1043.88,   0.00, 0.00, -155.70);
CreateObject(2068, 368.56, -195.04, 1047.04,   0.00, 0.00, 0.00);
CreateObject(2068, 374.05, -195.03, 1047.04,   0.00, 0.00, 0.00);
CreateObject(2068, 380.11, -195.79, 1047.04,   0.00, 0.00, 0.00);
Quote:
Credits must be given to Lannister if used in your server(s)
Thanks.
Reply
#2

This is some sick mapping,good job!
Reply
#3

Rep added, this mapping is great.
Reply
#4

I really love this <3 REP+
Reply
#5

Nice job.
Reply
#6

Thank-you for the feedback.
Reply
#7

Dang, beautiful!
Reply
#8

Thanks.
Reply
#9

Pretty cool interior mapping, hopefully you will improve more and more^^
Reply
#10

Very nice.
Reply
#11

Looks abit like Lesters House on GTAV
Reply
#12

Amazing, love this kindof maps Keep mapping
Reply
#13

Quote:
Originally Posted by J4mmyHD
View Post
Looks abit like Lesters House on GTAV
That was the idea, but to make it my own.


> Thanks for the feedback.
Reply
#14

You should try to make some cool interior houses which you could enter from outside.
Reply
#15

Quote:
Originally Posted by Neonman
View Post
You should try to make some cool interior houses which you could enter from outside.
I'll take that into consideration. Thanks for the feedback.
Reply
#16

We appreciate that you've released such a great map!.
Reply
#17

wtf bro. this is AWESOME +Rep
Reply
#18

Thanks.
Reply
#19

AWESOME
+REP
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