[FilterScript] Help Anti DDOS FOR SEVER SAMP
#1

I need a Filterscripts against DDOS !!!
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#2

Wrong section.
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#3

Wrong section !
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#4

Buy a good server hosting that has a huge mb ram. And there is no such thing yet for Anti-DDoS.
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#5

Wrong section. Find a good server hos. Check the price and etc and then buy it.
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#6

1)Wrong Section
2)You have to buy a DDoS protection..Just a filescript wont help you! Trust me..
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#7

DDoS can't be detected within a SA-MP server. Maybe low range DDoS attacks - you could simply check if everyone's ping is over 500. If so, there might potentially be someone DDoSing the server - so maybe shut the server down or restart it.
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#8

I don't think you know how DDOS works.
In case of a DDOS attack, multiple computers spam a specific server with lots of data.
The data is too much for the server to handle and just crashes.
Or in a small DDOS attack, your entire server may experience severe lag for all connected players.

You cannot catch/block this data in a samp filterscript.
It's your entire network setup (routers, switches, firewall, ...) which goes down because of the immense data that needs to pass them, before the data reaches your server script.

Even if you would be able to create such a script, it won't make a difference.
It's the hardware/software that's in between the internet and your server script that crashes, blocking data behind your network setup (in a script) has no effect at all.

You could contact your ISP to setup a DDOS filter that blocks that data before it reaches your server.


Consider the front door of your house to be your internet connection.
Any person trying to gain access to your house must use the front door.
Then they come into the hallway, with several doors, which is your router.
The doors themselves can be seen as the firewall.
Behind the doors you put your bouncer, to keep people out who aren't welcome (your DDOS filterscript).

So, in a DDOS attack, 2000+ people (connections from attackers) come towards your house at the same time and try to get inside your house all at once.
Since your front door (your internet connection) can't handle that much people, it shatters quickly, as all those people use extreme force to get inside.
Even if that front door holds together, the next thing that's demolished is your hallway (the router).
Even if that hallway survives (unlikely), they must pass the inner doors (firewall).
Surely at least one of those 3 will crack (crash) before they even meet your bouncer to fend them off.

So you cannot fight off a DDOS attack (2000+ people trying to gain access to your house) with a filterscript (bouncer placed inside your house in the living room).

Normally, the bouncer is placed outside before they even reach your house.
Outside your house (the road towards it) is the internet provider with some DDOS filter (the bouncer).
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#9

Quote:
Originally Posted by AmigaBlizzard
View Post
I don't think you know how DDOS works.
In case of a DDOS attack, multiple computers spam a specific server with lots of data.
The data is too much for the server to handle and just crashes.
Or in a small DDOS attack, your entire server may experience severe lag for all connected players.

You cannot catch/block this data in a samp filterscript.
It's your entire network setup (routers, switches, firewall, ...) which goes down because of the immense data that needs to pass them, before the data reaches your server script.

Even if you would be able to create such a script, it won't make a difference.
It's the hardware/software that's in between the internet and your server script that crashes, blocking data behind your network setup (in a script) has no effect at all.

You could contact your ISP to setup a DDOS filter that blocks that data before it reaches your server.


Consider the front door of your house to be your internet connection.
Any person trying to gain access to your house must use the front door.
Then they come into the hallway, with several doors, which is your router.
The doors themselves can be seen as the firewall.
Behind the doors you put your bouncer, to keep people out who aren't welcome (your DDOS filterscript).

So, in a DDOS attack, 2000+ people (connections from attackers) come towards your house at the same time and try to get inside your house all at once.
Since your front door (your internet connection) can't handle that much people, it shatters quickly, as all those people use extreme force to get inside.
Even if that front door holds together, the next thing that's demolished is your hallway (the router).
Even if that hallway survives (unlikely), they must pass the inner doors (firewall).
Surely at least one of those 3 will crack (crash) before they even meet your bouncer to fend them off.

So you cannot fight off a DDOS attack (2000+ people trying to gain access to your house) with a filterscript (bouncer placed inside your house in the living room).

Normally, the bouncer is placed outside before they even reach your house.
Outside your house (the road towards it) is the internet provider with some DDOS filter (the bouncer).
ty bro i have learn alot from this i did not know this great work bro keep it up, i love the exping on how all this works. +Rep
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#10

Click Me

Anyways, wrong topic..
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