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		Guys how can i make if that player killed a Rcon admin there Admin Kills +1 ?
I HAve This Code:
PlayerInfo[playerid][AdminKills]
How can i make it fit ? in playerdeath
each time they killed a admin there AdminKills + 1 help please REP REP REP+
	
	
	
	
		
	
 
 
	
	
	
		
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		Just wonder why Admin can be killed,you should make God Mode and if player is on admin duty to slap player and show him text "Don't shoot admin on duty" or something like that use imagination
	
	
	
	
		
	
 
 
	
	
	
		
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		What is SomeVar ? my kill of admin = PlayerInfo[playerid][AdminKills]
and ifisplayeradmin can you change it to PlayerInfo[playerid][Level] >= 0) { ?
	
	
	
	
		
	
 
 
	
	
	
		
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		REgular Administrator
if(PlayerInfo[playerid][Level] >= 1) {
	
	
	
	
		
	
 
 
	
	
	
		
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		hey looot PlayerInfo[killerid][AdminKills] ++; = Each kill +1 huh ?