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Pawno won't create an AMX after compiling.
C:\Users\Michael\Desktop\nigga please\vx-rp.pwn(17421) : error 021: symbol already defined: "CreateDynamicObject"
Pawn compiler 3.2.3664 Copyright 1997-2006, ITB CompuPhase
1 Error.
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Theres something wrong in line 17421
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Show us line 17421, and we'll fix it.
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CreateDynamicObject(1526,1950.6147500,-2034.2783200,13.9939000,0.0000000,0.0000000,180.00 00000); //
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You've probably inserted this line out of a public function (callback).
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Try to remove the this line
Код:
CreateDynamicObject(1526,1950.6147500,-2034.2783200,13.9939000,0.0000000,0.0000000,180.00 00000); //
then compile it
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Quote:
Originally Posted by FiReMaNStone
Try to remove the this line
Код:
CreateDynamicObject(1526,1950.6147500,-2034.2783200,13.9939000,0.0000000,0.0000000,180.00 00000); //
then compile it
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If he removes that line, and the other lines stay then there will be something empty in the mappings, don't be such an ignorant.
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I mean it's only a small single object, I'll try it when our scripter gets on, but I've used Vortex in the past as well as my friend and we've never run into this problem, we removed the line last night and then got errors for the "removingbuilding for playerid" objects but I went through a copy of the script and found a fix for that. Even after removing the line last night we get zero errors, but they refuse to still show up IG.