04.11.2013, 11:00 
	
	
	
		cod /pay for Transfer Money  To players help
	
	
	
	
CMD:pay(playerid, params[])
{
	new
		iTargetID, iCashAmount;
	if(sscanf(params, "ui", iTargetID, iCashAmount)) return SendClientMessageEx(playerid, COLOR_WHITE, "USAGE: /pay [playerid] [amount]");
	if(iTargetID == playerid)
	{
		SendClientMessageEx(playerid, COLOR_GRAD1, "You can not use this command on yourself!");
		return 1;
	}
	if(iCashAmount > 1000 && PlayerInfo[playerid][pLevel] < 3)
	{
		SendClientMessageEx(playerid, COLOR_GRAD1, "You must be level 3 to pay over $1,000");
		return 1;
	}
	if(iCashAmount < 1 || iCashAmount > 100000)
	{
		SendClientMessageEx(playerid, COLOR_GRAD1, "Don't go below $1, or above $100,000 at once.");
		return 1;
	}
	if (IsPlayerConnected(iTargetID))
	{
		if (ProxDetectorS(5.0, playerid, iTargetID))
		{
			new
				szMessage[128], giveplayer[MAX_PLAYER_NAME], sendername[MAX_PLAYER_NAME], playermoney = GetPlayerCash(playerid);
			giveplayer = GetPlayerNameEx(iTargetID);
			sendername = GetPlayerNameEx(playerid);
			if (iCashAmount > 0 && playermoney >= iCashAmount)
			{
				GivePlayerCash(playerid, (0 - iCashAmount));
				GivePlayerCash(iTargetID, iCashAmount);
				format(szMessage, sizeof(szMessage), "   You have sent %s(player: %d), $%d.", GetPlayerNameEx(iTargetID),iTargetID, iCashAmount);
				PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
				SendClientMessageEx(playerid, COLOR_GRAD1, szMessage);
				format(szMessage, sizeof(szMessage), "   You have recieved $%d from %s(player: %d).", iCashAmount, GetPlayerNameEx(playerid), playerid);
				SendClientMessageEx(iTargetID, COLOR_GRAD1, szMessage);
				new ip[32], ipex[32];
				GetPlayerIp(playerid, ip, sizeof(ip));
				GetPlayerIp(iTargetID, ipex, sizeof(ipex));
				format(szMessage, sizeof(szMessage), "%s (IP:%s) has paid $%d to %s (IP:%s)", GetPlayerNameEx(playerid), ip, iCashAmount, GetPlayerNameEx(iTargetID), ipex);
				Log("logs/pay.log", szMessage);
				if(PlayerInfo[playerid][pAdmin] >= 2)
				{
					format(szMessage, sizeof(szMessage), "[Admin] %s (IP:%s) has paid $%d to %s (IP:%s)", GetPlayerNameEx(playerid), ip, iCashAmount, GetPlayerNameEx(iTargetID), ipex);
					Log("logs/adminpay.log", szMessage);
					format(szMessage, sizeof(szMessage), "{AA3333}AdmWarning{FFFF00}: %s (IP:%s) has paid $%d to %s (IP:%s)", GetPlayerNameEx(playerid), ip, iCashAmount, GetPlayerNameEx(iTargetID), ipex);
					ABroadCast(COLOR_YELLOW, szMessage, 2);
				}
				PayWarn[playerid][iTargetID] += iCashAmount;
				if(PayWarn[playerid][iTargetID] >= 100000 && PlayerInfo[playerid][pLevel] <= 3)
				{
					format(szMessage, sizeof(szMessage), "%s (IP:%s) has paid %s (IP:%s) $%d in this session.", GetPlayerNameEx(playerid), ip, GetPlayerNameEx(iTargetID), ipex, PayWarn[playerid][iTargetID]);
					Log("logs/pay.log", szMessage);
					ABroadCast(COLOR_YELLOW, szMessage, 2);
				}
				if(iCashAmount >= 1000000)
				{
					ABroadCast(COLOR_YELLOW,szMessage,2);
				}
				PlayerPlaySound(iTargetID, 1052, 0.0, 0.0, 0.0);
				format(szMessage, sizeof(szMessage), "* %s takes out some cash, and hands it to %s.", GetPlayerNameEx(playerid) ,GetPlayerNameEx(iTargetID));
				ProxDetector(30.0, playerid, szMessage, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
			}
			else
			{
				SendClientMessageEx(playerid, COLOR_GRAD1, "   Invalid transaction amount.");
			}
		}
		else
		{
			SendClientMessageEx(playerid, COLOR_GREY, "That player isn't near you.");
		}
	}
	else SendClientMessageEx(playerid, COLOR_GRAD1, "Invalid player specified.");
	return 1;
}
| 
			 what?  | 
if(strcmp(cmd, "/pay", true) == 0)
{
new reciever, money;
new idx = 0;
new tmp[64];
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD1, "USAGE: /pay [playerid/PartOfName] [amount]");
return 1;
}
if(GetPlayerMoney(playerid) < money)
{
SendClientMessage(playerid, COLOR_GREY, "Nu ai atatia bani!");
return 1;
}
new string[64], playername[MAX_PLAYER_NAME];
GetPlayerName(playerid, playername, sizeof(playername));
format(string, sizeof(string), "Ai primit &%d de la %s.", money, playername);
SendClientMessage(playerid, COLOR_GREY, string);
GetPlayerName(reciever, playername, sizeof(playername));
format(string, sizeof(string), "I-ai dat &%d lui %s.", money, playername);
SendClientMessage(playerid, COLOR_GREY, string);
GivePlayerMoney(playerid, GetPlayerMoney(playerid) - money);
GivePlayerMoney(reciever, GetPlayerMoney(reciever) + money);
return 1;
}
| 
 Quote: 
  | 
| 
			 You have already created a variable named "pay". Remove any excess.  | 
	| 
			 If you don't know how to script, don't script. I don't mean to be offensive, but you keep posting topic like "help me do dis" ok. Anyway, On-Topic, you search for "pay", if you find the first one, delete it, I guess.  | 
#include <zcmd>
#define COLOR_RED 0xFF0000FF
CMD:pay(playerid, params[])
{
new payreceiver, money;
if (sscanf(params, "dd", payreceiver, money)) SendClientMessage(playerid, COLOR_RED, "USAGE: /pay [playerid] [amount]");
else
{
if(GetPlayerMoney(playerid) < money)
{
SendClientMessage(playerid, -1, "{FF0000}<!> {EEEEEE}You don't have enough Money to Pay someone.");
return 1;
}
new string[64], playername[MAX_PLAYER_NAME], payreceivername[MAX_PLAYER_NAME];
GetPlayerName(playerid, playername, sizeof(playername));
GetPlayerName(payreceiver, payreceivername, sizeof(payreceivername));
format(string, sizeof(string), "{FF0000}<!> {EEEEEE}You've received {FF0000}$%d {EEEEEE}to [Player: {FF0000}%s {EEEEEE}(ID: {FF0000}%d{EEEEEE})].", money, playername, playerid);
SendClientMessage(playerid, -1, string);
format(string, sizeof(string), "{FF0000}<!> {EEEEEE}You've gave {FF0000}$%d {EEEEEE}to [Player: {FF0000}%s {EEEEEE}(ID: {FF0000}%d{EEEEEE})].", money, payreceivername, payreceiver);
SendClientMessage(payreceiver, -1, string);
GivePlayerMoney(playerid, GetPlayerMoney(playerid) - money);
GivePlayerMoney(payreceiver, GetPlayerMoney(payreceiver) + money);
}
return 1;
}
| 
 Warning.!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! 
C:\Users\hope\Desktop\SFCRRPGv2.0\gamemodes\SFCRRP G.pwn(19849) : warning 203: symbol is never used: "pay" Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 1 Warning.  | 
new pay