error 035: argument type mismatch (argument 1)
#1

One word, wow
Today i done much harded working scripts but now i added to OnPlayerConnect, SendClientMessageToAll and i got an error.

error 035: argument type mismatch (argument 1)

pawn Код:
public OnPlayerConnect (playerid)
{
    if (fexist (PouzivatelovaCesta (playerid)))
    {
        SendClientMessageToAll(FARBA_ZELENA, "%s sa pripojil na server. (Registrovanэ hrбc)");
        INI_ParseFile (PouzivatelovaCesta (playerid), "NacitavaniePouzivatelov", .bExtra = true, .extra = playerid);
        ShowPlayerDialog (playerid, DIALOG_PRIHLASOVANIE, DIALOG_STYLE_PASSWORD,""FARBA_BIELA"Prihlбsenie",""FARBA_BIELA"Napнљ heslo niћљie, pre prihlбsenie.","Potvrdiќ","Zruљiќ");
    }
    else
    {
        ShowPlayerDialog (playerid, DIALOG_REGISTRACIA, DIALOG_STYLE_PASSWORD,""FARBA_BIELA"Registrбcia",""FARBA_BIELA"Napнљ heslo niћљie, pre registrovanie novйho ъиtu.","Potvrdiќ","Zruљiќ");
    }
    return 1;
}
THANKS EVERYBODY FOR REPLYING ME
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#2

In the line about SendClientMessageToAll?

How FARBA_ZELENA is defined?
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#3

#define FARBA_ZELENA "{00FF00}"
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#4

You've defined it as a string when it needs a number for color.

pawn Код:
#define FARBA_ZELENA 0x00FF00FF
Note that if you use FARBA_ZELENA for color embedding such as "This is a text "FARBA_ZELENA" blabla" then it'll give another error about find "-identifier" etc. In that case, rename to to another name and use it.
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#5

Oh yes mate ty

//Edit wtf? i just compiled no error or warning run samp server.exe when gta starts Connected, joining the game and then it cant connect becouse my samp server.exe just exit

//Edit 2 i tried it on some other position becouse it was before checking if user .ini exists or no so i put it after this, but now when register dialog came it not spawn me, where i should put this SendClientMessageToAll?
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#6

Did it print anything to the server log? I'm afraid that'd be a crash.

Load crashdetect plugin (https://github.com/Zeex/samp-plugin-...ases/tag/v4.12) and follow that post: https://github.com/Zeex/samp-plugin-...ith-debug-info

Run your server again and connect. If it indeed crashes, then it'll print debug messages to the console/server log.
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#7

I edited topic up
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#8

Mate, when it crashed, nothing about crash on log. I'll try it with this crash detector. I'll let you know...

//EDIT SA-MP Dedicated Server
----------------------
v0.3x-R2, ©2005-2013 SA-MP Team

[20:33:02]
[20:33:02] Server Plugins
[20:33:02] --------------
[20:33:02] Loaded 0 plugins.

[20:33:02]
[20:33:02] Filterscripts
[20:33:02] ---------------
[20:33:02] Loaded 0 filterscripts.

[20:33:02] Las Venturas Roleplay by
[20:33:02] (null)
[20:33:02] Number of vehicle models: 0
Console input: exit
[20:33:35] --- Server Shutting Down.

ehm, this exit input isnt by me
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#9

It closed because someone typed exit into the console. If you were not you, then I've no idea. Is remote access possible?
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#10

What do you mean? Teamwiever?
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