31.10.2013, 17:49
Os players podem mandar a particular pros admins, mas os admins nгo podem mandar, inverteu, o que tem de errado?
pawn Код:
if(strcmp(cmd, "/particular", true) == 0 || strcmp(cmd, "/par", true) == 0)
{
if(PlayerInfo[playerid][pMuted] == 1)
{
SendClientMessage(playerid, TEAM_CYAN_COLOR, "Vocк nгo pode falar, pois foi calado");
return 1;
}
if(IsPlayerConnected(playerid))
{
if(PlayerInfo[playerid][pAdmin] >= 1)
{
SendClientMessage(playerid, COLOR_GREY, "Voce nгo й um admin!");
return 1;
}
/* if(admtrampando[playerid] < 1 && PlayerInfo[playerid][pAdmin] != 1342)
{
SendClientMessage(playerid, COLOR_GRAD1, "Vocк nгo estб trabalhando! (/work)");
return 1;
}*/
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "USE: (/par)ticular [id] [texto]");
return 1;
}
giveplayerid = ReturnUser(tmp);
if(PlayerInfo[playerid][pAdmin] < 1 && PlayerInfo[giveplayerid][pAdmin] < 1)
{
SendClientMessage(playerid, COLOR_GREY, "Voce nгo й um admin ou o player que vocк digitou nгo й admin!");
return 1;
}
if (IsPlayerConnected(giveplayerid))
{
if(giveplayerid != INVALID_PLAYER_ID)
{
GetPlayerName(playerid, sendername, sizeof(sendername));
GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
new length = strlen(cmdtext);
while ((idx < length) && (cmdtext[idx] <= ' '))
{
idx++;
}
new offset = idx;
new result[64];
while ((idx < length) && ((idx - offset) < (sizeof(result) - 1)))
{
result[idx - offset] = cmdtext[idx];
idx++;
}
result[idx - offset] = EOS;
if(!strlen(result))
{
SendClientMessage(playerid, COLOR_GRAD2, "USE: (/par)ticular [id] [texto] ");
return 1;
}
if(admtrampando[playerid] == 1 && admhide[playerid] == 1)
{
format(string, sizeof(string), "Admin_Server particular: %s ", (result));
SendClientMessage(giveplayerid, COLOR_YELLOW, string);
}
else
{
format(string, sizeof(string), "%s(ID: %d) particular: %s ", sendername, playerid, (result));
SendClientMessage(giveplayerid, COLOR_YELLOW, string);
}
print(string);
format(string, sizeof(string), "PM enviada para %s(ID: %d).", giveplayer, giveplayerid);
SendClientMessage(playerid, COLOR_YELLOW, string);
format(string, sizeof(string), "[%d/%d/%d] [%d:%d:%d] PM: %s para %s: %s.", v[2], v[1], v[0], v[3], v[4], v[5] , PlayerName(playerid), PlayerName(giveplayerid), (result));
AChatLog(string);
return 1;
}
}
else
{
SendClientMessage(playerid, COLOR_GRAD1, " Esse jogador estб off-line.");
}
}
return 1;
}