29.10.2013, 18:28
Is there any other way i could detect for example if player is near some point,or car,or whatever.
But not that it runs when a command is used,i mean always.
As using a loop or something on OnPlayerUpdate() would cause probably some lag,and not sure about timers neither,is there any other way to detect it?
But not that it runs when a command is used,i mean always.
As using a loop or something on OnPlayerUpdate() would cause probably some lag,and not sure about timers neither,is there any other way to detect it?