[Map] Job center & Finances of Los Santos
#1



My first map after a long break from mapping. How'd you rate it?

pawn Код:
RemoveBuildingForPlayer(playerid, 4026, 1497.7969, -1543.7109, 17.5547, 0.25);
RemoveBuildingForPlayer(playerid, 4218, 1497.7031, -1546.6172, 43.9922, 0.25);
RemoveBuildingForPlayer(playerid, 4016, 1497.7969, -1543.7109, 17.5547, 0.25);
CreateObject(5709,1518.3994100,-1539.0996100,21.5000000,0.0000000,0.0000000,0.0000000); //object(shop03_law01) (1)
CreateObject(2614,1545.3000500,-1553.0000000,16.0000000,0.0000000,0.0000000,0.0000000); //object(cj_us_flag) (1)
CreateObject(9345,1516.1992200,-1569.0000000,12.8000000,0.0000000,0.0000000,0.0000000); //object(sfn_pier_grassbit) (2)
CreateObject(625,1542.9000200,-1554.1999500,13.3000000,0.0000000,0.0000000,0.0000000); //object(veg_palmkb1) (1)
CreateObject(625,1552.0000000,-1553.5999800,13.3000000,0.0000000,0.0000000,0.0000000); //object(veg_palmkb1) (2)
CreateObject(9345,1518.1999500,-1562.0000000,12.8000000,0.0000000,0.0000000,179.9950000); //object(sfn_pier_grassbit) (4)
CreateObject(1215,1543.7998000,-1554.2998000,13.1000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (1)
CreateObject(1215,1546.9000200,-1554.1999500,13.1000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (3)
CreateObject(1231,1525.8994100,-1572.0996100,15.3000000,0.0000000,0.0000000,0.0000000); //object(streetlamp2) (1)
CreateObject(1231,1525.9000200,-1557.5999800,15.3000000,0.0000000,0.0000000,0.0000000); //object(streetlamp2) (2)
CreateObject(1231,1508.6999500,-1572.4000200,15.3000000,0.0000000,0.0000000,0.0000000); //object(streetlamp2) (1)
CreateObject(1231,1508.9000200,-1557.1999500,15.3000000,0.0000000,0.0000000,0.0000000); //object(streetlamp2) (1)
CreateObject(1703,1532.0000000,-1554.4000200,12.5000000,0.0000000,0.0000000,0.0000000); //object(kb_couch02) (1)
CreateObject(1703,1534.8000500,-1554.4000200,12.5000000,0.0000000,0.0000000,0.0000000); //object(kb_couch02) (2)
CreateObject(1703,1537.5000000,-1554.4000200,12.5000000,0.0000000,0.0000000,0.0000000); //object(kb_couch02) (3)
CreateObject(1280,1513.5000000,-1573.1992200,13.0000000,0.0000000,0.0000000,90.0000000); //object(parkbench1) (2)
CreateObject(1280,1516.6999500,-1573.1999500,13.0000000,0.0000000,0.0000000,90.0000000); //amt 1280(3)
CreateObject(1280,1519.8000500,-1573.1999500,13.0000000,0.0000000,0.0000000,90.0000000); //amt 1280(4)
CreateObject(877,1514.6999500,-1565.5999800,14.8000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowers04) (1)
CreateObject(1597,1508.0000000,-1565.0000000,15.2000000,0.0000000,0.0000000,0.0000000); //object(cntrlrsac1) (1)
CreateObject(1597,1526.4000200,-1565.0000000,15.2000000,0.0000000,0.0000000,0.0000000); //object(cntrlrsac1) (2)
CreateObject(876,1518.8000500,-1566.5999800,14.9000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowers03) (1)
CreateObject(2714,1506.3000500,-1553.3000500,15.2000000,0.0000000,0.0000000,0.0000000); //object(cj_open_sign_2) (1)
CreateObject(982,1495.6999500,-1499.3000500,13.2000000,0.0000000,0.0000000,0.0000000); //object(fenceshit) (1)
CreateObject(17070,1514.6999500,-1494.6999500,12.6000000,0.0000000,0.0000000,181.0000000); //object(carspaces03) (1)
CreateObject(982,1533.5000000,-1496.0000000,13.2000000,0.0000000,0.0000000,0.0000000); //object(fenceshit) (2)
CreateObject(982,1533.5000000,-1513.5999800,13.2000000,0.0000000,0.0000000,0.0000000); //object(fenceshit) (3)
CreateObject(8406,1495.8000500,-1526.1999500,18.1000000,0.0000000,0.0000000,90.0000000); //object(carparksign01_lvs) (1)
CreateObject(983,1498.8000500,-1536.5000000,13.2000000,0.0000000,0.0000000,66.5000000); //object(fenceshit3) (1)
CreateObject(7090,1545.4000200,-1552.6999500,28.3000000,0.0000000,0.0000000,270.0000000); //object(vegasflag1) (1)
CreateObject(1233,1528.8000500,-1572.6999500,14.1000000,0.0000000,0.0000000,0.0000000); //object(noparkingsign1) (1)
CreateObject(8843,1481.8000500,-1571.6999500,12.6000000,0.0000000,0.0000000,0.0000000); //object(arrows01_lvs) (1)
CreateObject(2942,1504.3000500,-1553.3000500,13.2000000,0.0000000,0.0000000,0.0000000); //object(kmb_atm1) (1)
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#2

Good job!
nice map
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#3

good job!
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#4

Thanks a lot.
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