21.10.2013, 19:43
(
Последний раз редактировалось BigBadWolf; 22.10.2013 в 00:25.
)
Market Mall Mapping
If you have any sort of issue with the code, please contact me my Private Messaging or posting in this thread.
Hey everyone, I just created a Market Mall Mapping, my third mapping that I am releasing. I've been studying MTA Map Editor for about a month, and I am looking foward to switching to SA:MP Map Editor. I hope you enjoy my Mappings and be sure to leave some comments or some advice for me to improve, I am looking foward to improve much!
Alright, here are some ScreenShots of my Mappings, which I put into an album, I hope you enjoy them!(Click on the album for a better view )
There is a problem with the first picture of the album for me, but if you have the same problem, click the 'actions' icon on the top right of the first picture than click 'view full resolution' and you'll be able to see the first picture.
http://imgur.com/a/sPXGA
If you enjoyed my Mapping, thanks and use the code below. I really would appreciate it if you guys post a comment or some advice, thanks for looking at my Mappings.
Market Mall Mapping Code(CONVERTED)
Код:
CreateObject(640,1140.1999500,-1430.0000000,15.5000000,0.0000000,0.0000000,0.0000000); //object(kb_planter_bush2) (1) CreateObject(640,1139.4000200,-1430.0000000,15.5000000,0.0000000,0.0000000,0.0000000); //object(kb_planter_bush2) (2) CreateObject(640,1140.4000200,-1439.5999800,15.5000000,0.0000000,0.0000000,0.0000000); //object(kb_planter_bush2) (3) CreateObject(640,1139.5000000,-1439.5999800,15.5000000,0.0000000,0.0000000,0.0000000); //object(kb_planter_bush2) (4) CreateObject(640,1140.4000200,-1450.6999500,15.5000000,0.0000000,0.0000000,0.0000000); //object(kb_planter_bush2) (5) CreateObject(640,1139.5000000,-1450.6999500,15.5000000,0.0000000,0.0000000,0.0000000); //object(kb_planter_bush2) (6) CreateObject(640,1140.5000000,-1462.0999800,15.5000000,0.0000000,0.0000000,0.0000000); //object(kb_planter_bush2) (7) CreateObject(640,1139.6999500,-1462.0999800,15.5000000,0.0000000,0.0000000,0.0000000); //object(kb_planter_bush2) (8) CreateObject(640,1118.5999800,-1439.5999800,15.5000000,0.0000000,0.0000000,0.0000000); //object(kb_planter_bush2) (9) CreateObject(640,1117.8000500,-1439.5999800,15.5000000,0.0000000,0.0000000,0.0000000); //object(kb_planter_bush2) (10) CreateObject(640,1118.5999800,-1450.8000500,15.5000000,0.0000000,0.0000000,0.0000000); //object(kb_planter_bush2) (11) CreateObject(640,1117.8000500,-1450.8000500,15.5000000,0.0000000,0.0000000,0.0000000); //object(kb_planter_bush2) (12) CreateObject(640,1118.6999500,-1461.8000500,15.5000000,0.0000000,0.0000000,0.0000000); //object(kb_planter_bush2) (13) CreateObject(640,1117.8000500,-1461.8000500,15.5000000,0.0000000,0.0000000,0.0000000); //object(kb_planter_bush2) (14) CreateObject(638,1118.5999800,-1425.5999800,15.5000000,0.0000000,0.0000000,0.0000000); //object(kb_planter_bush) (1) CreateObject(640,1118.5999800,-1430.0000000,15.5000000,0.0000000,0.0000000,0.0000000); //object(kb_planter_bush2) (15) CreateObject(640,1117.6999500,-1430.0000000,15.5000000,0.0000000,0.0000000,0.0000000); //object(kb_planter_bush2) (16) CreateObject(638,1117.8000500,-1425.5999800,15.5000000,0.0000000,0.0000000,0.0000000); //object(kb_planter_bush) (2) CreateObject(638,1140.1999500,-1425.5000000,15.5000000,0.0000000,0.0000000,0.0000000); //object(kb_planter_bush) (3) CreateObject(638,1139.3000500,-1425.5000000,15.5000000,0.0000000,0.0000000,0.0000000); //object(kb_planter_bush) (4) CreateObject(638,1139.5999800,-1469.6999500,15.5000000,0.0000000,0.0000000,0.0000000); //object(kb_planter_bush) (5) CreateObject(638,1140.4000200,-1469.6999500,15.5000000,0.0000000,0.0000000,0.0000000); //object(kb_planter_bush) (6) CreateObject(638,1117.5999800,-1469.9000200,15.5000000,0.0000000,0.0000000,0.0000000); //object(kb_planter_bush) (7) CreateObject(638,1118.5000000,-1469.9000200,15.5000000,0.0000000,0.0000000,0.0000000); //object(kb_planter_bush) (8) CreateObject(638,1134.8000500,-1471.5000000,15.5000000,0.0000000,0.0000000,0.0000000); //object(kb_planter_bush) (9) CreateObject(638,1134.0999800,-1471.5000000,15.5000000,0.0000000,0.0000000,0.0000000); //object(kb_planter_bush) (10) CreateObject(638,1133.4000200,-1471.5000000,15.5000000,0.0000000,0.0000000,0.0000000); //object(kb_planter_bush) (11) CreateObject(638,1132.6999500,-1471.5000000,15.5000000,0.0000000,0.0000000,0.0000000); //object(kb_planter_bush) (12) CreateObject(638,1135.5000000,-1471.5000000,15.5000000,0.0000000,0.0000000,0.0000000); //object(kb_planter_bush) (13) CreateObject(638,1125.3000500,-1471.6999500,15.5000000,0.0000000,0.0000000,0.0000000); //object(kb_planter_bush) (14) CreateObject(638,1124.5999800,-1471.6999500,15.5000000,0.0000000,0.0000000,0.0000000); //object(kb_planter_bush) (15) CreateObject(638,1123.9000200,-1471.6999500,15.5000000,0.0000000,0.0000000,0.0000000); //object(kb_planter_bush) (16) CreateObject(638,1123.1999500,-1471.6999500,15.5000000,0.0000000,0.0000000,0.0000000); //object(kb_planter_bush) (17) CreateObject(638,1122.5000000,-1471.6999500,15.5000000,0.0000000,0.0000000,0.0000000); //object(kb_planter_bush) (18) CreateObject(640,1153.6999500,-1415.5000000,13.4000000,0.0000000,0.0000000,270.0000000); //object(kb_planter_bush2) (18) CreateObject(640,1148.0000000,-1415.5000000,13.4000000,0.0000000,0.0000000,270.0000000); //object(kb_planter_bush2) (19) CreateObject(640,1109.0999800,-1415.5000000,13.3000000,0.0000000,0.0000000,90.0000000); //object(kb_planter_bush2) (20) CreateObject(640,1103.4000200,-1415.5000000,13.3000000,0.0000000,0.0000000,90.0000000); //object(kb_planter_bush2) (21) CreateObject(983,1119.1999500,-1427.3000500,15.5000000,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (1) CreateObject(983,1119.1999500,-1433.6999500,15.5000000,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (2) CreateObject(983,1119.1999500,-1440.0999800,15.5000000,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (3) CreateObject(983,1119.1999500,-1446.5000000,15.5000000,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (4) CreateObject(983,1119.1999500,-1452.9000200,15.5000000,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (5) CreateObject(983,1119.1999500,-1459.3000500,15.5000000,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (6) CreateObject(983,1119.1999500,-1465.6999500,15.5000000,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (7) CreateObject(983,1119.1999500,-1468.1999500,15.5000000,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (8) CreateObject(983,1117.1999500,-1427.4000200,15.5000000,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (9) CreateObject(983,1117.1999500,-1433.6999500,15.5000000,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (10) CreateObject(983,1117.1999500,-1440.0999800,15.5000000,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (11) CreateObject(983,1117.1999500,-1446.5000000,15.5000000,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (12) CreateObject(983,1117.1999500,-1452.9000200,15.5000000,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (13) CreateObject(983,1117.1999500,-1459.3000500,15.5000000,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (14) CreateObject(983,1117.1999500,-1465.6999500,15.5000000,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (15) CreateObject(983,1117.1999500,-1468.0000000,15.5000000,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (16) CreateObject(983,1138.5999800,-1427.5999800,15.5000000,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (17) CreateObject(983,1138.5999800,-1433.9000200,15.5000000,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (18) CreateObject(983,1138.5999800,-1440.1999500,15.5000000,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (19) CreateObject(983,1138.5999800,-1446.5999800,15.5000000,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (20) CreateObject(983,1138.5999800,-1453.0000000,15.5000000,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (21) CreateObject(983,1138.5999800,-1459.3000500,15.5000000,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (22) CreateObject(983,1138.5999800,-1465.6999500,15.5000000,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (23) CreateObject(983,1138.5999800,-1467.8000500,15.5000000,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (24) CreateObject(983,1140.9000200,-1427.5000000,15.5000000,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (25) CreateObject(983,1140.9000200,-1433.8000500,15.5000000,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (26) CreateObject(983,1140.9000200,-1440.1999500,15.5000000,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (27) CreateObject(983,1140.9000200,-1446.5000000,15.5000000,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (28) CreateObject(983,1140.9000200,-1452.9000200,15.5000000,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (29) CreateObject(983,1140.9000200,-1459.3000500,15.5000000,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (30) CreateObject(983,1140.9000200,-1465.6999500,15.5000000,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (31) CreateObject(983,1140.9000200,-1467.8000500,15.5000000,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (32) CreateObject(983,1129.0999800,-1466.5999800,15.4000000,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (33) CreateObject(628,1146.5000000,-1423.5000000,17.1000000,0.0000000,0.0000000,0.0000000); //object(veg_palmkb4) (1) CreateObject(628,1154.3000500,-1423.5999800,17.1000000,0.0000000,0.0000000,0.0000000); //object(veg_palmkb4) (2) CreateObject(628,1103.3000500,-1423.0999800,16.8000000,0.0000000,0.0000000,0.0000000); //object(veg_palmkb4) (3) CreateObject(628,1110.5000000,-1423.0999800,16.8000000,0.0000000,0.0000000,0.0000000); //object(veg_palmkb4) (4) CreateObject(630,1145.0999800,-1415.9000200,13.7000000,0.0000000,0.0000000,0.0000000); //object(veg_palmkb8) (1) CreateObject(630,1145.0999800,-1415.4000200,13.7000000,0.0000000,0.0000000,0.0000000); //object(veg_palmkb8) (2) CreateObject(630,1156.6999500,-1415.5999800,13.7000000,0.0000000,0.0000000,0.0000000); //object(veg_palmkb8) (3) CreateObject(630,1156.6999500,-1415.1999500,13.7000000,0.0000000,0.0000000,0.0000000); //object(veg_palmkb8) (4) CreateObject(630,1112.0000000,-1415.8000500,13.6000000,0.0000000,0.0000000,0.0000000); //object(veg_palmkb8) (5) CreateObject(630,1112.0000000,-1415.4000200,13.6000000,0.0000000,0.0000000,0.0000000); //object(veg_palmkb8) (6) CreateObject(630,1100.5000000,-1415.9000200,13.6000000,0.0000000,0.0000000,0.0000000); //object(veg_palmkb8) (7) CreateObject(630,1100.5000000,-1415.3000500,13.6000000,0.0000000,0.0000000,0.0000000); //object(veg_palmkb8) (8) CreateObject(1594,1137.0999800,-1428.9000200,15.3000000,0.0000000,0.0000000,0.0000000); //object(chairsntable) (1) CreateObject(1594,1120.5000000,-1429.0000000,15.3000000,0.0000000,0.0000000,0.0000000); //object(chairsntable) (2) CreateObject(1594,1115.5000000,-1428.9000200,15.3000000,0.0000000,0.0000000,0.0000000); //object(chairsntable) (3) CreateObject(1594,1142.6999500,-1427.8000500,15.3000000,0.0000000,0.0000000,0.0000000); //object(chairsntable) (4) CreateObject(1594,1137.0999800,-1437.5999800,15.3000000,0.0000000,0.0000000,0.0000000); //object(chairsntable) (5) CreateObject(1594,1142.6999500,-1437.6999500,15.3000000,0.0000000,0.0000000,0.0000000); //object(chairsntable) (6) CreateObject(1594,1115.5999800,-1437.5999800,15.3000000,0.0000000,0.0000000,0.0000000); //object(chairsntable) (7) CreateObject(1594,1120.8000500,-1437.9000200,15.3000000,0.0000000,0.0000000,0.0000000); //object(chairsntable) (8) CreateObject(1594,1136.9000200,-1448.6999500,15.3000000,0.0000000,0.0000000,0.0000000); //object(chairsntable) (9) CreateObject(1594,1142.5999800,-1448.8000500,15.3000000,0.0000000,0.0000000,0.0000000); //object(chairsntable) (10) CreateObject(1594,1120.8000500,-1448.5000000,15.3000000,0.0000000,0.0000000,0.0000000); //object(chairsntable) (11) CreateObject(1594,1115.4000200,-1448.8000500,15.3000000,0.0000000,0.0000000,0.0000000); //object(chairsntable) (12) CreateObject(1594,1115.4000200,-1459.6999500,15.3000000,0.0000000,0.0000000,0.0000000); //object(chairsntable) (13) CreateObject(1594,1120.9000200,-1459.8000500,15.3000000,0.0000000,0.0000000,0.0000000); //object(chairsntable) (14) CreateObject(1594,1137.0000000,-1459.9000200,15.3000000,0.0000000,0.0000000,0.0000000); //object(chairsntable) (15) CreateObject(1594,1142.5000000,-1459.6999500,15.3000000,0.0000000,0.0000000,0.0000000); //object(chairsntable) (16) CreateObject(1594,1120.6999500,-1468.5000000,15.2000000,0.0000000,0.0000000,0.0000000); //object(chairsntable) (17) CreateObject(1594,1115.4000200,-1468.5000000,15.3000000,0.0000000,0.0000000,0.0000000); //object(chairsntable) (18) CreateObject(1594,1137.0999800,-1468.5000000,15.3000000,0.0000000,0.0000000,0.0000000); //object(chairsntable) (19) CreateObject(1594,1142.5000000,-1468.5999800,15.3000000,0.0000000,0.0000000,0.0000000); //object(chairsntable) (20) CreateObject(9833,1128.9000200,-1459.4000200,18.0000000,0.0000000,0.0000000,322.0000000); //object(fountain_sfw) (1) CreateObject(9833,1128.5999800,-1447.4000200,18.0000000,0.0000000,0.0000000,318.0000000); //object(fountain_sfw) (2) CreateObject(9833,1128.5999800,-1435.9000200,18.0000000,0.0000000,0.0000000,320.0000000); //object(fountain_sfw) (3) CreateObject(1280,1110.6999500,-1420.1999500,15.2000000,0.0000000,0.0000000,0.0000000); //object(parkbench1) (1) CreateObject(1280,1106.9000200,-1417.4000200,15.2000000,0.0000000,0.0000000,92.0000000); //object(parkbench1) (2) CreateObject(1280,1103.0000000,-1419.9000200,15.2000000,0.0000000,0.0000000,182.0000000); //object(parkbench1) (3) CreateObject(1280,1153.9000200,-1420.5999800,15.5000000,0.0000000,0.0000000,358.0000000); //object(parkbench1) (4) CreateObject(1280,1146.5000000,-1420.0000000,15.5000000,0.0000000,0.0000000,182.0000000); //object(parkbench1) (5) CreateObject(1280,1151.0000000,-1417.5000000,15.5000000,0.0000000,0.0000000,90.0000000); //object(parkbench1) (6) CreateObject(1827,1150.4000200,-1420.5000000,15.1000000,0.0000000,0.0000000,0.0000000); //object(man_sdr_tables) (1) CreateObject(1827,1106.9000200,-1419.8000500,14.8000000,0.0000000,0.0000000,0.0000000); //object(man_sdr_tables) (2) CreateObject(627,1105.0000000,-1417.5000000,16.6000000,0.0000000,0.0000000,0.0000000); //object(veg_palmkb3) (1) CreateObject(627,1108.8000500,-1417.4000200,16.6000000,0.0000000,0.0000000,0.0000000); //object(veg_palmkb3) (2) CreateObject(627,1153.0000000,-1417.5000000,16.9000000,0.0000000,0.0000000,0.0000000); //object(veg_palmkb3) (3) CreateObject(627,1149.1999500,-1417.3000500,16.9000000,0.0000000,0.0000000,0.0000000); //object(veg_palmkb3) (4) CreateObject(626,1120.0999800,-1424.5999800,16.8000000,0.0000000,0.0000000,0.0000000); //object(veg_palmkb2) (1) CreateObject(626,1138.3000500,-1424.9000200,16.8000000,0.0000000,0.0000000,0.0000000); //object(veg_palmkb2) (2) CreateObject(626,1116.8000500,-1424.6999500,16.8000000,0.0000000,0.0000000,0.0000000); //object(veg_palmkb2) (3) CreateObject(626,1141.6999500,-1424.8000500,16.8000000,0.0000000,0.0000000,0.0000000); //object(veg_palmkb2) (4) CreateObject(630,1103.1999500,-1421.5999800,15.8000000,0.0000000,0.0000000,0.0000000); //object(veg_palmkb8) (9) CreateObject(630,1103.0999800,-1418.3000500,15.8000000,0.0000000,0.0000000,0.0000000); //object(veg_palmkb8) (10) CreateObject(630,1110.8000500,-1418.5000000,15.8000000,0.0000000,0.0000000,0.0000000); //object(veg_palmkb8) (11) CreateObject(630,1110.8000500,-1421.9000200,15.8000000,0.0000000,0.0000000,0.0000000); //object(veg_palmkb8) (12) CreateObject(630,1146.5999800,-1421.6999500,16.1000000,0.0000000,0.0000000,0.0000000); //object(veg_palmkb8) (13) CreateObject(630,1146.5000000,-1418.4000200,16.1000000,0.0000000,0.0000000,0.0000000); //object(veg_palmkb8) (14) CreateObject(630,1154.0000000,-1422.1999500,16.1000000,0.0000000,0.0000000,0.0000000); //object(veg_palmkb8) (15) CreateObject(630,1154.1999500,-1418.9000200,16.1000000,0.0000000,0.0000000,0.0000000); //object(veg_palmkb8) (16) CreateObject(1280,1120.6999500,-1474.4000200,15.2000000,0.0000000,0.0000000,0.0000000); //object(parkbench1) (7) CreateObject(1280,1120.6999500,-1477.4000200,15.2000000,0.0000000,0.0000000,0.0000000); //object(parkbench1) (8) CreateObject(1280,1137.1999500,-1474.5000000,15.2000000,0.0000000,0.0000000,180.0000000); //object(parkbench1) (9) CreateObject(1280,1137.3000500,-1477.3000500,15.2000000,0.0000000,0.0000000,180.0000000); //object(parkbench1) (10) CreateObject(630,1137.4000200,-1472.9000200,15.8000000,0.0000000,0.0000000,0.0000000); //object(veg_palmkb8) (17) CreateObject(630,1137.4000200,-1479.0000000,15.8000000,0.0000000,0.0000000,0.0000000); //object(veg_palmkb8) (18) CreateObject(630,1120.8000500,-1472.8000500,15.8000000,0.0000000,0.0000000,0.0000000); //object(veg_palmkb8) (19) CreateObject(630,1120.6999500,-1479.1999500,15.8000000,0.0000000,0.0000000,0.0000000); //object(veg_palmkb8) (20)
Thank you for looking at my Mapping, I hope you enjoyed it, now, can you make a simple comment, or some advice?! Thanks.