23.10.2013, 04:08
Pirate Team Deathmatch
Hello everyone, here I release a creative form of Team Deathmatch, there are 2 teams and each of them has their own ship. If there is no one commanding the ship yet you can command it before someone else does. The players spawn with a sawn off shotgun, rifle and a sword, after collecting some coins they can buy a canonball and fire it to the opposite ship. There are also molotov cocktails you can purchase. This is pretty similar to the Pirates of the Carribean. I have never been on any TDM servers before so if I might have forgot something thats really useful or something thats really necessary to this GM just post it here. About bugs, there aren't any that I am aware of, have you spot a bug? Report it here and I'll see what I can do. I strongly recommend you to set rules such as no ramming or no sailing away from the deathmatch area.
Credits:
****** for YSI/y_ini and sscanf2
ZeeX for ZCMD
Link:
http://pastebin.com/V1PPuxgf
Pictures:
Hello everyone, here I release a creative form of Team Deathmatch, there are 2 teams and each of them has their own ship. If there is no one commanding the ship yet you can command it before someone else does. The players spawn with a sawn off shotgun, rifle and a sword, after collecting some coins they can buy a canonball and fire it to the opposite ship. There are also molotov cocktails you can purchase. This is pretty similar to the Pirates of the Carribean. I have never been on any TDM servers before so if I might have forgot something thats really useful or something thats really necessary to this GM just post it here. About bugs, there aren't any that I am aware of, have you spot a bug? Report it here and I'll see what I can do. I strongly recommend you to set rules such as no ramming or no sailing away from the deathmatch area.
Credits:
****** for YSI/y_ini and sscanf2
ZeeX for ZCMD
Link:
http://pastebin.com/V1PPuxgf
Pictures: