19.10.2013, 12:28
Код:
error 035: argument type mismatch (argument 2) error 035: argument type mismatch (argument 2) error 035: argument type mismatch (argument 2) error 035: argument type mismatch (argument 2) error 029: invalid expression, assumed zero error 017: undefined symbol "messages" fatal error 107: too many error messages on one line Compilation aborted.Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 7 Errors.
Script of where all the errors are located
Код:
public OnPlayerStateChange(playerid, newstate, oldstate) { new vehicleid = GetPlayerVehicleID(playerid);//variable to get vehicle ids if(GetVehicleModel(vehicleid) == 425 && gPlayerClass[playerid] == SOLDIER && gPlayerClass[playerid] == SNIPER && gPlayerClass[playerid] == ENGINEER && gPlayerClass[playerid] == JETTROOPER && gPlayerClass[playerid] == SPY)//if player is pilot then he can drive { SendClientMessage(playerid, COL_RED, "You Need to be a Pilot to fly Hunter");//messages goes to the player that he can't drive the hunter RemovePlayerFromVehicle(playerid);//get u off from the hunter } if(GetVehicleModel(vehicleid) == 425 && gPlayerClass[playerid] == SOLDIER && gPlayerClass[playerid] == SNIPER && gPlayerClass[playerid] == ENGINEER && gPlayerClass[playerid] == JETTROOPER && gPlayerClass[playerid] == SPY)//if player is pilot then he can drive { SendClientMessage(playerid, COL_RED, "You Need to be a Pilot to fly Hydra");//messages goes to the player that he can't drive the hydra RemovePlayerFromVehicle(playerid);//get u off from the hydra } if(GetVehicleModel(vehicleid) == 425 && gPlayerClass[playerid] == PILOT && gPlayerClass[playerid] == SNIPER && gPlayerClass[playerid] == ENGINEER && gPlayerClass[playerid] == JETTROOPER && gPlayerClass[playerid] == SPY)//if player is Soldier then he can drive { SendClientMessage(playerid, COL_RED, "You Need to be a Soldier to drive Tank");//messages goes to the player that he can't drive the tank or rhino RemovePlayerFromVehicle(playerid);//get u off from the tank or rhino } if(GetVehicleModel(vehicleid) == 425 && gPlayerClass[playerid] == SOLDIER && gPlayerClass[playerid] == SNIPER && gPlayerClass[playerid] == ENGINEER && gPlayerClass[playerid] == JETTROOPER && gPlayerClass[playerid] == SPY)//if player is pilot then he can drive { SendClientMessage(playerid, COL_RED, "You Need to be a Pilot to fly Sea Sparrow");/messages goes to the player that he can't drive the tank or sea sparrow RemovePlayerFromVehicle(playerid);//get u off from the sea sparrow } return 1; }