19.10.2013, 03:54
I'm trying to put Crate system on my script,
I got these errors
Lines :
Please help me
I got these errors
Код:
C:\Users\Douglas\Desktop\Files\[0.3x]Razer Roleplay\gamemodes\RZRP.pwn(97372) : error 017: undefined symbol "IsInRangeOfPoint" C:\Users\Douglas\Desktop\Files\[0.3x]Razer Roleplay\gamemodes\RZRP.pwn(97376) : error 017: undefined symbol "Get3DZone" C:\Users\Douglas\Desktop\Files\[0.3x]Razer Roleplay\gamemodes\RZRP.pwn(97376) : warning 202: number of arguments does not match definition C:\Users\Douglas\Desktop\Files\[0.3x]Razer Roleplay\gamemodes\RZRP.pwn(97452) : error 017: undefined symbol "MAX_GROUPS" C:\Users\Douglas\Desktop\Files\[0.3x]Razer Roleplay\gamemodes\RZRP.pwn(97517) : error 017: undefined symbol "GetPosBehindVehicle" C:\Users\Douglas\Desktop\Files\[0.3x]Razer Roleplay\gamemodes\RZRP.pwn(97572) : error 017: undefined symbol "GetPosBehindVehicle" C:\Users\Douglas\Desktop\Files\[0.3x]Razer Roleplay\gamemodes\RZRP.pwn(97763) : error 017: undefined symbol "GetXYInFrontOfPlayer" C:\Users\Douglas\Desktop\Files\[0.3x]Razer Roleplay\gamemodes\RZRP.pwn(97829) : error 017: undefined symbol "GetPosBehindVehicle" C:\Users\Douglas\Desktop\Files\[0.3x]Razer Roleplay\gamemodes\RZRP.pwn(97877) : error 017: undefined symbol "GetPosBehindVehicle" C:\Users\Douglas\Desktop\Files\[0.3x]Razer Roleplay\gamemodes\RZRP.pwn(97913) : error 017: undefined symbol "GetPosBehindVehicle" C:\Users\Douglas\Desktop\Files\[0.3x]Razer Roleplay\gamemodes\RZRP.pwn(98063) : error 054: unmatched closing brace ("}") C:\Users\Douglas\Desktop\Files\[0.3x]Razer Roleplay\gamemodes\RZRP.pwn(26466) : warning 204: symbol is assigned a value that is never used: "IslandGate" C:\Users\Douglas\Desktop\Files\[0.3x]Razer Roleplay\gamemodes\RZRP.pwn(26466 -- 98064) : warning 203: symbol is never used: "IslandThreatElimTimer" Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 10 Errors.
pawn Код:
CMD:gotoisland(playerid, params[]) {
if(PlayerInfo[playerid][pAdmin] >= 4)
{
SetPlayerPos(playerid, -1081.0524,4297.9263,4.4044);
SetPlayerVirtualWorld(playerid, 0);
SetPlayerInterior(playerid, 0);
SendClientMessageEx(playerid, COLOR_RED, " Teleported to Crate Factory island. ");
}
return 1;
}
CMD:crates(playerid, params[]) {
if(IsACop(playerid))
{
new string[128], zone[MAX_ZONE_NAME];
format(string, sizeof(string), "List of Crates to be delivered (MAX IN PRODUCTION: %d):", MAXCRATES);
SendClientMessage(playerid, COLOR_GREEN, string);
for(new i = 0; i < sizeof(CrateInfo); i++)
{
if(CrateInfo[i][crActive])
{
if(CrateInfo[i][InVehicle] == INVALID_VEHICLE_ID)
{
GetDynamicObjectPos(CrateInfo[i][crObject], CrateInfo[i][crX],CrateInfo[i][crY],CrateInfo[i][crZ]);
}
else
{
GetVehiclePos(CrateInfo[i][InVehicle],CrateInfo[i][crX],CrateInfo[i][crY],CrateInfo[i][crZ]);
}
if(IsInRangeOfPoint(-1105.8833,4428.3745,4.4000, CrateInfo[i][crX],CrateInfo[i][crY],CrateInfo[i][crZ], 800.0))
{
format(zone, sizeof(zone), "Gov. Weapon Facility");
}
else Get3DZone(CrateInfo[i][crX],CrateInfo[i][crY],CrateInfo[i][crZ],zone, sizeof(zone));
format(string, sizeof(string), "Crate Serial Number: #%d Location: %s", i, zone);
SendClientMessageEx(playerid, COLOR_GRAD2, string);
}
}
}
else
{
SendClientMessageEx(playerid, COLOR_GRAD2, " You do not have access to this information. ");
}
return 1;
}
CMD:destroycrate(playerid, params[]) {
if(IsACop(playerid))
{
new string[128], CrateFound;
new Float:cX, Float: cY, Float: cZ;
for(new i = 0; i < sizeof(CrateInfo); i++)
{
if(CrateInfo[i][crActive])
{
GetDynamicObjectPos(CrateInfo[i][crObject], cX, cY, cZ);
if(IsPlayerInRangeOfPoint(playerid, 5.0, cX, cY, cZ))
{
DestroyDynamicObject(CrateInfo[i][crObject]);
DestroyDynamic3DTextLabel(CrateInfo[i][crLabel]);
CrateInfo[i][crActive] = 0;
CrateInfo[i][InVehicle] = INVALID_VEHICLE_ID;
CrateInfo[i][crObject] = INVALID_OBJECT_ID;
CrateInfo[i][crX] = 0;
CrateInfo[i][crY] = 0;
CrateInfo[i][crZ] = 0;
CrateFound = 1;
break;
}
}
}
if(!CrateFound) return SendClientMessageEx(playerid, COLOR_GRAD2, "You're not near any crates!");
format(string, sizeof(string), "* %s seizes the weapon crate.", GetPlayerNameEx(playerid));
ProxDetector(25.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
}
else
{
SendClientMessageEx(playerid, COLOR_GRAD2, " You are not authorized. ");
}
return 1;
}
CMD:cargo(playerid, params[]) {
new vehicleid = GetPlayerVehicleID(playerid);
new string[128];
if(vehicleid == CrateIslandVehicles[0] || vehicleid == CrateIslandVehicles[1] || vehicleid == CrateIslandVehicles[12] || vehicleid == CrateIslandVehicles[13] )
{
SendClientMessage(playerid, COLOR_GREEN, "Loaded Cargo:");
for(new i = 0; i < 6; i++)
{
if(CrateVehicleLoad[vehicleid][vCrateID][i] != -1)
{
format(string, sizeof(string), "Crate SN: #%d High Grade Materials: %d", CrateVehicleLoad[vehicleid][vCrateID][i], CrateInfo[CrateVehicleLoad[vehicleid][vCrateID][i]][GunQuantity]);
SendClientMessage(playerid, COLOR_GRAD2, string);
}
}
}
else
{
return SendClientMessageEx(playerid, COLOR_GRAD2, "Your Vehicle cannot carry Weapon Crates");
}
return 1;
}
CMD:delivercrate(playerid, params[])
{
new vehicleid = GetPlayerVehicleID(playerid), CrateFound = 0;
if(vehicleid == CrateIslandVehicles[12] || vehicleid == CrateIslandVehicles[13])
{
for(new group; group < MAX_GROUPS; group++)
{
if(IsPlayerInRangeOfPoint(playerid, 6, 2782.7637, -2417.7644, 13.6349)) //if(IsPlayerInRangeOfPoint(playerid, 6, arrGroupData[group][g_fCratePos][0], arrGroupData[group][g_fCratePos][1], arrGroupData[group][g_fCratePos][2]))
{
/*if(arrGroupData[group][g_iLockerStock] >= MAX_LOCKER_STOCK)
{
SendClientMessageEx(playerid, COLOR_GRAD2, "This locker is at full capacity and does not require a delivery.");
return 1;
}*/
for(new i = 0; i < 2; i++)
{
if(CrateVehicleLoad[vehicleid][vCrateID][i] != -1)
{
CrateFound = 1;
new CrateID = CrateVehicleLoad[vehicleid][vCrateID][i];
//if( arrGroupData[group][g_iLockerStock] + floatround(CrateInfo[CrateID][GunQuantity] * 2) < MAX_LOCKER_STOCK)
//{
//arrGroupData[group][g_iLockerStock] += floatround(CrateInfo[CrateID][GunQuantity] * 2);
Tax += floatround(CrateInfo[CrateID][GunQuantity] * 200);
CrateInfo[CrateID][GunQuantity] = 0;
CrateInfo[CrateID][crActive] = 0;
CrateVehicleLoad[vehicleid][vCrateID][i] = -1;
//mysql_SaveCrates();
/*}
else
{
arrGroupData[group][g_iLockerStock] = 500;
CrateInfo[CrateID][GunQuantity] = 0;
CrateInfo[CrateID][crActive] = 0;
CrateVehicleLoad[vehicleid][vCrateID][i] = -1;
mysql_SaveCrates();
}*/
break;
}
}
if(CrateFound)
{
SendClientMessageEx(playerid, COLOR_GRAD2, "You've delivered the High Grade Materials to the depot.");
//SendClientMessageEx(playerid, COLOR_GRAD2, "You've delivered the High Grade Materials to the Locker.");
}
else
{
SendClientMessageEx(playerid, COLOR_GRAD2, "You don't have any crates loaded.");
}
break;
}
}
}
else return SendClientMessageEx(playerid, COLOR_GRAD2, "You're not in a cargo certified armored truck (Securicar).");
return 1;
}
CMD:loadcrate(playerid, params[]) {
new vehicleid = GetPlayerVehicleID(playerid);
if(vehicleid == CrateIslandVehicles[2] || vehicleid == CrateIslandVehicles[3] ||vehicleid == CrateIslandVehicles[4] || GetVehicleModel(vehicleid) == 530)
{
if(CrateVehicleLoad[vehicleid][vForkLoaded])
{
new TruckFound, FreeSlot;
TruckFound = INVALID_VEHICLE_ID;
FreeSlot = -1;
new Float:vx, Float:vy, Float:vz;
for(new i = 0; i < sizeof(CrateIslandVehicles); i++)
{
GetPosBehindVehicle(CrateIslandVehicles[i], vx, vy, vz, -2);
if(IsPlayerInRangeOfPoint(playerid, 6, vx, vy, vz))
{
if(GetVehicleModel(CrateIslandVehicles[i]) == 428)
{
TruckFound = CrateIslandVehicles[i];
break;
}
}
}
if(TruckFound != INVALID_VEHICLE_ID)
{
for(new i = 0; i < 2; i++)
{
if(CrateVehicleLoad[TruckFound][vCrateID][i] == -1)
{
FreeSlot = i;
break;
}
}
}
if(TruckFound == INVALID_VEHICLE_ID) return SendClientMessageEx(playerid, COLOR_GRAD2, "You're not near an Armored Truck!");
if(FreeSlot == -1) return SendClientMessageEx(playerid, COLOR_GRAD2, "The truck is fully loaded!");
DestroyDynamicObject(CrateVehicleLoad[vehicleid][vForkObject]);
CrateVehicleLoad[vehicleid][vForkLoaded] = 0;
CrateVehicleLoad[vehicleid][vForkObject] = INVALID_OBJECT_ID;
CrateVehicleLoad[TruckFound][vCrateID][FreeSlot] = CrateVehicleLoad[vehicleid][vCrateID][0];
CrateInfo[CrateVehicleLoad[TruckFound][vCrateID][FreeSlot]][InVehicle] = TruckFound;
CrateVehicleLoad[vehicleid][vCrateID][0] = -1;
SendClientMessageEx(playerid, COLOR_GRAD2, "You loaded a crate onto the truck!");
}
else
{
return SendClientMessageEx(playerid, COLOR_GRAD2, "You don't have a crate loaded!");
}
}
else
{
return SendClientMessageEx(playerid, COLOR_GRAD2, "You're not in a forklift!");
}
return 1;
}
CMD:unloadcrate(playerid, params[]) {
new vehicleid = GetPlayerVehicleID(playerid);
if(vehicleid == CrateIslandVehicles[2] || vehicleid == CrateIslandVehicles[3] ||vehicleid == CrateIslandVehicles[4] || GetVehicleModel(vehicleid) == 530)
{
if(!CrateVehicleLoad[vehicleid][vForkLoaded])
{
new TruckFound, UsedSlot;
TruckFound = INVALID_VEHICLE_ID;
UsedSlot = -1;
new Float:vx, Float:vy, Float:vz;
for(new i = 0; i < sizeof(CrateIslandVehicles); i++)
{
GetPosBehindVehicle(CrateIslandVehicles[i], vx, vy, vz, -2);
if(IsPlayerInRangeOfPoint(playerid, 6, vx, vy, vz))
{
if(GetVehicleModel(CrateIslandVehicles[i]) == 428)
{
TruckFound = CrateIslandVehicles[i];
break;
}
}
}
if(TruckFound != INVALID_VEHICLE_ID)
{
for(new i = 0; i < 2; i++)
{
if(CrateVehicleLoad[TruckFound][vCrateID][i] != -1)
{
UsedSlot = i;
break;
}
}
}
if(TruckFound == INVALID_VEHICLE_ID) return SendClientMessageEx(playerid, COLOR_GRAD2, "You're not near a Truck!");
if(UsedSlot == -1) return SendClientMessageEx(playerid, COLOR_GRAD2, "The Truck is empty!");
CrateVehicleLoad[vehicleid][vForkLoaded] = 1;
CrateInfo[CrateVehicleLoad[TruckFound][vCrateID][UsedSlot]][InVehicle] = vehicleid;
CrateVehicleLoad[vehicleid][vCrateID][0] = CrateVehicleLoad[TruckFound][vCrateID][UsedSlot];
CrateVehicleLoad[vehicleid][vForkObject] = CreateDynamicObject(964,-1077.59997559,4274.39990234,3.40000010,0.00000000,0.00000000,0.00000000);
AttachDynamicObjectToVehicle(CrateVehicleLoad[vehicleid][vForkObject], vehicleid, 0, 0.9, 0, 0, 0, 0);
CrateVehicleLoad[TruckFound][vCrateID][UsedSlot] = -1;
SendClientMessageEx(playerid, COLOR_GRAD2, "You've unloaded a crate from the Truck!");
}
else
{
SendClientMessageEx(playerid, COLOR_GRAD2, "Unload your forklift first!");
return 1;
}
}
else
{
return SendClientMessageEx(playerid, COLOR_GRAD2, "You're not in a forklift!");
}
return 1;
}
CMD:announcetakeoff(playerid, params[]) {
new engine,lights,alarm,doors,bonnet,boot,objective,vehicleid, callsign[24], string[128];
vehicleid = GetPlayerVehicleID(playerid);
if(vehicleid == CrateIslandVehicles[0] || vehicleid == CrateIslandVehicles[1])
{
if(vehicleid == CrateIslandVehicles[0])
{
callsign = "SANAN1";
}
else
{
callsign = "SANAN2";
}
if(IslandGateStatus == 0)
{
GetVehicleParamsEx(vehicleid,engine,lights,alarm,doors,bonnet,boot,objective);
if(engine == VEHICLE_PARAMS_ON)
{
SetVehicleEngine(vehicleid, playerid);
}
else if((engine == VEHICLE_PARAMS_OFF || engine == VEHICLE_PARAMS_UNSET))
{
format(string, sizeof(string), "** Pilot %s: Tower, %s ready for takeoff, over. **", GetPlayerNameEx(playerid), callsign);
SendRadioMessage(1, DEPTRADIO, string);
SendRadioMessage(2, DEPTRADIO, string);
SendRadioMessage(3, DEPTRADIO, string);
SendRadioMessage(4, DEPTRADIO, string);
SendRadioMessage(5, DEPTRADIO, string);
SendRadioMessage(6, DEPTRADIO, string);
SendRadioMessage(7, DEPTRADIO, string);
SendRadioMessage(11, DEPTRADIO, string);
SendRadioMessage(13, DEPTRADIO, string);
format(string, sizeof(string), "** Air Traffic Control: %s, cleared takeoff Runway 69, over. **", callsign);
SendRadioMessage(1, DEPTRADIO, string);
SendRadioMessage(2, DEPTRADIO, string);
SendRadioMessage(3, DEPTRADIO, string);
SendRadioMessage(4, DEPTRADIO, string);
SendRadioMessage(5, DEPTRADIO, string);
SendRadioMessage(6, DEPTRADIO, string);
SendRadioMessage(7, DEPTRADIO, string);
SendRadioMessage(11, DEPTRADIO, string);
SendRadioMessage(13, DEPTRADIO, string);
SendClientMessageEx(playerid, COLOR_WHITE, "Vehicle engine starting, please wait...");
SetTimerEx("SetVehicleEngine", 1000, 0, "dd", vehicleid, playerid);
}
}
else
{
format(string, sizeof(string), "** Pilot %s: Tower, %s ready for takeoff, over. **", GetPlayerNameEx(playerid), callsign);
SendRadioMessage(1, DEPTRADIO, string);
SendRadioMessage(2, DEPTRADIO, string);
SendRadioMessage(3, DEPTRADIO, string);
SendRadioMessage(4, DEPTRADIO, string);
SendRadioMessage(5, DEPTRADIO, string);
SendRadioMessage(6, DEPTRADIO, string);
SendRadioMessage(7, DEPTRADIO, string);
SendRadioMessage(11, DEPTRADIO, string);
SendRadioMessage(13, DEPTRADIO, string);
format(string, sizeof(string), "** Air Traffic Control: %s, denied takeoff. Island is under lockdown, over. **", callsign);
SendRadioMessage(1, DEPTRADIO, string);
SendRadioMessage(2, DEPTRADIO, string);
SendRadioMessage(3, DEPTRADIO, string);
SendRadioMessage(4, DEPTRADIO, string);
SendRadioMessage(5, DEPTRADIO, string);
SendRadioMessage(6, DEPTRADIO, string);
SendRadioMessage(7, DEPTRADIO, string);
SendRadioMessage(11, DEPTRADIO, string);
SendRadioMessage(13, DEPTRADIO, string);
}
}
return 1;
}
CMD:loadforklift(playerid, params[]) {
new vehicleid = GetPlayerVehicleID(playerid);
if(vehicleid == CrateIslandVehicles[2] || vehicleid == CrateIslandVehicles[3] ||vehicleid == CrateIslandVehicles[4] || GetVehicleModel(vehicleid) == 530)
{
new string[128];
if(!CrateVehicleLoad[vehicleid][vForkLoaded])
{
new CrateFound;
if(IsPlayerInRangeOfPoint(playerid, 5, -1107.9978,4244.9966,3.40000010))
{
if(CountCrates() < MAXCRATES)
{
if(Tax < 10000)
{
SendClientMessageEx(playerid, COLOR_GRAD2, "The San Andreas Government cannot afford this crate");
return 1;
}
if(Streamer_IsItemVisible(playerid, STREAMER_TYPE_OBJECT, CrateLoad))
{
CrateVehicleLoad[vehicleid][vForkLoaded] = 1;
CrateVehicleLoad[vehicleid][vForkObject] = CreateDynamicObject(964,-1077.59997559,4274.39990234,3.40000010,0.00000000,0.00000000,0.00000000);
AttachDynamicObjectToVehicle(CrateVehicleLoad[vehicleid][vForkObject], vehicleid, 0, 0.9, -0.2, 0, 0, 0);
SendClientMessageEx(playerid, COLOR_GRAD2, " You've successfully loaded the crate!");
HideCrate();
SetTimer("ShowCrate", 30000, 0);
for(new i = 0; i < sizeof(CrateInfo); i++)
{
if(!CrateInfo[i][crActive])
{
CrateInfo[i][InVehicle] = vehicleid;
CrateInfo[i][GunQuantity] = 50;
CrateInfo[i][crActive] = 1;
CrateVehicleLoad[vehicleid][vCrateID][0] = i;
break;
}
}
CrateFound = 1;
}
else return SendClientMessage(playerid, COLOR_GRAD2, " Please wait. There is another crate in production. ");
}
else return SendClientMessage(playerid, COLOR_GRAD2, " This facility is at full capacity. Please wait for the current outstanding crates to be delivered.");
}
else
{
new Float:cX, Float: cY, Float: cZ;
for(new i = 0; i < sizeof(CrateInfo); i++)
{
if(CrateInfo[i][crActive])
{
GetDynamicObjectPos(CrateInfo[i][crObject], cX, cY, cZ);
if(IsPlayerInRangeOfPoint(playerid, 5.0, cX, cY, cZ))
{
DestroyDynamicObject(CrateInfo[i][crObject]);
CrateInfo[i][InVehicle] = vehicleid;
CrateVehicleLoad[vehicleid][vCrateID][0] = i;
CrateVehicleLoad[vehicleid][vForkLoaded] = 1;
CrateVehicleLoad[vehicleid][vForkObject] = CreateDynamicObject(964,-1077.59997559,4274.39990234,3.40000010,0.00000000,0.00000000,0.00000000);
AttachDynamicObjectToVehicle(CrateVehicleLoad[vehicleid][vForkObject], vehicleid, 0, 0.9, 0, 0, 0, 0);
DestroyDynamic3DTextLabel(CrateInfo[i][crLabel]);
CrateFound = 1;
break;
}
}
}
}
if(!CrateFound) return SendClientMessageEx(playerid, COLOR_GRAD2, "You're not near any crates!");
}
else
{
new Float: vX, Float: vY, Float: vZ;
GetVehiclePos(vehicleid, vX, vY, vZ);
GetXYInFrontOfPlayer(playerid, vX, vY, 2);
DestroyDynamicObject(CrateVehicleLoad[vehicleid][vForkObject]);
CrateVehicleLoad[vehicleid][vForkObject] = INVALID_OBJECT_ID;
CrateVehicleLoad[vehicleid][vForkLoaded] = 0;
CrateVehicleLoad[vehicleid][vCrateID][0] = 0;
for(new i = 0; i < sizeof(CrateInfo); i++)
{
if(CrateInfo[i][InVehicle] == vehicleid)
{
CrateInfo[i][InVehicle] = INVALID_VEHICLE_ID;
CrateInfo[i][crObject] = CreateDynamicObject(964,vX,vY,vZ-0.8,0.00000000,0.00000000,0.00000000);
CrateInfo[i][crX] = vX;
CrateInfo[i][crY] = vY;
CrateInfo[i][crZ] = vZ;
format(string, sizeof(string), "Serial Number: #%d\n High Grade Materials: %d/50", i, CrateInfo[i][GunQuantity]);
CrateInfo[i][crLabel] = CreateDynamic3DTextLabel(string, COLOR_ORANGE, CrateInfo[i][crX],CrateInfo[i][crY],CrateInfo[i][crZ]+1, 20.0, _, _, 1, 0, 0, _, 20.0);
//mysql_SaveCrates();
break;
}
}
SendClientMessageEx(playerid, COLOR_GRAD2, " Crate unloaded onto the ground!");
return 1;
}
}
else
{
return SendClientMessageEx(playerid, COLOR_GRAD2, "You're not in a forklift!");
}
return 1;
}
stock CountCrates()
{
new count;
for(new i = 0; i < sizeof(CrateInfo); i++)
{
if(CrateInfo[i][crActive]) count++;
}
return count;
}
forward HideCrate(); public HideCrate()
{
Streamer_SetArrayData(STREAMER_TYPE_OBJECT, CrateLoad, E_STREAMER_WORLD_ID, { 1 });
return 1;
}
forward ShowCrate(); public ShowCrate()
{
Streamer_SetArrayData(STREAMER_TYPE_OBJECT, CrateLoad, E_STREAMER_WORLD_ID, { 0 });
return 1;
}
CMD:loadplane(playerid, params[]) {
new vehicleid = GetPlayerVehicleID(playerid);
if(vehicleid == CrateIslandVehicles[2] || vehicleid == CrateIslandVehicles[3] ||vehicleid == CrateIslandVehicles[4] || GetVehicleModel(vehicleid) == 530)
{
if(CrateVehicleLoad[vehicleid][vForkLoaded])
{
new PlaneFound, FreeSlot;
PlaneFound = INVALID_VEHICLE_ID;
FreeSlot = -1;
new Float:vx, Float:vy, Float:vz;
for(new i = 0; i < sizeof(CrateIslandVehicles); i++)
{
GetPosBehindVehicle(CrateIslandVehicles[i], vx, vy, vz, -8);
if(IsPlayerInRangeOfPoint(playerid, 6, vx, vy, vz))
{
if(GetVehicleModel(CrateIslandVehicles[i]) == 592)
{
PlaneFound = CrateIslandVehicles[i];
break;
}
}
}
if(PlaneFound != INVALID_VEHICLE_ID)
{
for(new i = 0; i < 6; i++)
{
if(CrateVehicleLoad[PlaneFound][vCrateID][i] == -1)
{
FreeSlot = i;
break;
}
}
}
if(PlaneFound == INVALID_VEHICLE_ID) return SendClientMessageEx(playerid, COLOR_GRAD2, "You're not near a plane!");
DestroyDynamicObject(CrateVehicleLoad[vehicleid][vForkObject]);
CrateVehicleLoad[vehicleid][vForkLoaded] = 0;
CrateVehicleLoad[vehicleid][vForkObject] = INVALID_OBJECT_ID;
CrateVehicleLoad[PlaneFound][vCrateID][FreeSlot] = CrateVehicleLoad[vehicleid][vCrateID][0];
CrateInfo[CrateVehicleLoad[PlaneFound][vCrateID][FreeSlot]][InVehicle] = PlaneFound;
CrateVehicleLoad[vehicleid][vCrateID][0] = -1;
SendClientMessageEx(playerid, COLOR_GRAD2, "You loaded a crate onto the plane!");
}
else
{
return SendClientMessageEx(playerid, COLOR_GRAD2, "You don't have a crate loaded!");
}
}
else
{
return SendClientMessageEx(playerid, COLOR_GRAD2, "You're not in a forklift!");
}
return 1;
}
CMD:planeinfo(playerid, params[]) {
new PlaneFound, string[128];
PlaneFound = INVALID_VEHICLE_ID;
new Float:vx, Float:vy, Float:vz;
for(new i = 0; i < sizeof(CrateIslandVehicles); i++)
{
GetPosBehindVehicle(CrateIslandVehicles[i], vx, vy, vz, -8);
if(IsPlayerInRangeOfPoint(playerid, 10, vx, vy, vz))
{
if(GetVehicleModel(CrateIslandVehicles[i]) == 592)
{
PlaneFound = CrateIslandVehicles[i];
format(string, sizeof(string), "Plane ID: %d Cargo Information", PlaneFound);
SendClientMessage(playerid, COLOR_GREEN, string);
break;
}
}
}
if(PlaneFound != INVALID_VEHICLE_ID)
{
for(new i = 0; i < 6; i++)
{
format(string, sizeof(string), "Cargo Slot %d Crate SN %d",i, CrateVehicleLoad[PlaneFound][vCrateID][i]);
SendClientMessage(playerid, COLOR_GRAD2, string);
}
}
if(PlaneFound == INVALID_VEHICLE_ID) return SendClientMessageEx(playerid, COLOR_GRAD2, "You're not near a plane!");
return 1;
}
CMD:unloadplane(playerid, params[]) {
new vehicleid = GetPlayerVehicleID(playerid);
if(vehicleid == CrateIslandVehicles[2] || vehicleid == CrateIslandVehicles[3] ||vehicleid == CrateIslandVehicles[4] || GetVehicleModel(vehicleid) == 530)
{
if(!CrateVehicleLoad[vehicleid][vForkLoaded])
{
new PlaneFound, UsedSlot;
PlaneFound = INVALID_VEHICLE_ID;
UsedSlot = -1;
new Float:vx, Float:vy, Float:vz;
for(new i = 0; i < sizeof(CrateIslandVehicles); i++)
{
GetPosBehindVehicle(CrateIslandVehicles[i], vx, vy, vz, -8);
if(IsPlayerInRangeOfPoint(playerid, 6, vx, vy, vz))
{
if(GetVehicleModel(CrateIslandVehicles[i]) == 592)
{
PlaneFound = CrateIslandVehicles[i];
break;
}
}
}
if(PlaneFound != INVALID_VEHICLE_ID)
{
for(new i = 0; i < 6; i++)
{
if(CrateVehicleLoad[PlaneFound][vCrateID][i] != -1)
{
UsedSlot = i;
break;
}
}
}
if(PlaneFound == INVALID_VEHICLE_ID) return SendClientMessageEx(playerid, COLOR_GRAD2, "You're not near a plane!");
if(UsedSlot == -1) return SendClientMessageEx(playerid, COLOR_GRAD2, "The Plane is empty!");
CrateVehicleLoad[vehicleid][vForkLoaded] = 1;
CrateInfo[CrateVehicleLoad[PlaneFound][vCrateID][UsedSlot]][InVehicle] = vehicleid;
CrateVehicleLoad[vehicleid][vCrateID][0] = CrateVehicleLoad[PlaneFound][vCrateID][UsedSlot];
CrateVehicleLoad[vehicleid][vForkObject] = CreateDynamicObject(964,-1077.59997559,4274.39990234,3.40000010,0.00000000,0.00000000,0.00000000);
AttachDynamicObjectToVehicle(CrateVehicleLoad[vehicleid][vForkObject], vehicleid, 0, 0.9, 0, 0, 0, 0);
CrateVehicleLoad[PlaneFound][vCrateID][UsedSlot] = -1;
SendClientMessageEx(playerid, COLOR_GRAD2, "You've unloaded a crate from the plane!");
}
else
{
SendClientMessageEx(playerid, COLOR_GRAD2, "Unload your forklift first!");
return 1;
}
}
else
{
return SendClientMessageEx(playerid, COLOR_GRAD2, "You're not in a forklift!");
}
return 1;
}
CMD:cratelimit(playerid, params[]) {
if(PlayerInfo[playerid][pMember] == 11 || (PlayerInfo[playerid][pLeader] == 11))
{
new string[128];
new moneys;
if(sscanf(params, "d", moneys)) return SendClientMessageEx(playerid, COLOR_GREY, "USAGE: /cratelimit [10-20] (Limits the total production of crates)");
if(moneys < 10 || moneys > MAX_CRATES) return SendClientMessageEx(playerid, COLOR_GREY, "USAGE: /cratelimit [10-20] (Limits the total production of crates)");
MAXCRATES = moneys;
format(string, sizeof(string), "* You have restricted weapon crate production to %d", moneys);
SendClientMessageEx(playerid, COLOR_YELLOW, string);
format(string, sizeof(string), "** %s has restricted weapon crate production to %d", GetPlayerNameEx(playerid), moneys);
SendRadioMessage(11, DEPTRADIO, string);
}
else
{
SendClientMessageEx(playerid, COLOR_GRAD2, " Only the Government has the authority to do this! ");
}
return 1;
}
CMD:delgps(playerid, params[]) {
return cmd_deliverygps(playerid, params);
}
CMD:deliverygps(playerid, params[]) {
new vehicleid = GetPlayerVehicleID(playerid);
if(vehicleid == CrateIslandVehicles[0] || vehicleid == CrateIslandVehicles[1] || (PlayerInfo[playerid][pMember] == 6))
{
SetPVarInt(playerid,"delgps", 1);
DisablePlayerCheckpoint(playerid);
SetPlayerCheckpoint(playerid, 2782.7637,-2417.7644,13.6349, 15.0);
}
else
{
return SendClientMessageEx(playerid, COLOR_GRAD2, " You do not have access to the GPS co-ordinates");
}
return 1;
}
CMD:igps(playerid, params[]) {
return cmd_islandgps(playerid, params);
}
CMD:islandgps(playerid, params[]) {
new vehicleid = GetPlayerVehicleID(playerid);
if(vehicleid == CrateIslandVehicles[0] || vehicleid == CrateIslandVehicles[1] || PlayerInfo[playerid][pMember] == 6)
{
SetPVarInt(playerid,"igps", 1);
DisablePlayerCheckpoint(playerid);
SetPlayerCheckpoint(playerid, -1173.3702,4491.6836,4.4765, 15.0);
}
else
{
return SendClientMessageEx(playerid, COLOR_GRAD2, " You do not have access to the GPS co-ordinates");
}
return 1;
}
CMD:cgun(playerid, params[]) {
if(IsPlayerInAnyVehicle(playerid))
{
return SendClientMessageEx(playerid, COLOR_GRAD2, "You can't reach into the crate from inside your vehicle! ");
}
new Float:cX, Float: cY, Float: cZ, CrateFound;
for(new i = 0; i < sizeof(CrateInfo); i++)
{
if(CrateInfo[i][crActive])
{
GetDynamicObjectPos(CrateInfo[i][crObject], cX, cY, cZ);
if(IsPlayerInRangeOfPoint(playerid, 3.0, cX, cY, cZ))
{
if(CrateInfo[i][GunQuantity] < 1)
{
SendClientMessageEx(playerid, COLOR_GRAD2, "The crate is empty! ");
DestroyDynamicObject(CrateInfo[i][crObject]);
DestroyDynamic3DTextLabel(CrateInfo[i][crLabel]);
CrateInfo[i][crActive] = 0;
CrateInfo[i][InVehicle] = INVALID_VEHICLE_ID;
CrateInfo[i][crObject] = 0;
CrateInfo[i][crX] = 0;
CrateInfo[i][crY] = 0;
CrateInfo[i][crZ] = 0;
CrateFound = 1;
break;
}
else
{
SetPVarInt(playerid, "CrateGuns_CID", i);
ShowPlayerDialog(playerid, CRATE_GUNMENU, DIALOG_STYLE_LIST, "Select a gun from the Crate", "Desert Eagle - 4 HG Mats\nSPAS-12 - 8 HG Mats\nMP5 - 5 HG Mats\nM4A1 - 6 HG Mats\nAK-47 - 5 HG Mats\nSniper Rifle - 5 HG Mats\nShotgun - 6 HG Mats\nFirst Aid Kit - 1 HG Mats", "Select", "Cancel");
CrateFound = 1;
break;
}
}
}
}
if(!CrateFound)
{
SendClientMessageEx(playerid, COLOR_GRAD2, "You're not near a crate! ");
}
return 1;
}
new IslandThreatElimTimer;
forward IslandThreatElim();
Please help me