[Map] Praзa v1.0
#1

Olб a todos, venho trazer estб praзa, nгo muita completa pois o objetivo e de vocк completar com o que desejar.
Eu recomendo estб praзa para RPG pois irб ficar muito bonito.
Ela ficou um pouco vazia mais й como eu disse acima й meio que uma "base" aн o que tiver faltando vocк ADD.
Eu fiz atй uma parte que tem um lugar para vocк fazer exercнcio fisico assim como aqui na minha cidade todas as praзas tem.

Imagens:





Obs: A fonte sai бgua, nгo tб saindo nas SS pois eu tirei as PRINT's direto do EDITOR.

pawn Код:
/*By: XxFaTaLxX */
RemoveBuildingForPlayer(playerid, 4075, 1791.7969, -1716.9844, 12.5234, 0.25);
RemoveBuildingForPlayer(playerid, 4076, 1783.1016, -1702.3047, 14.3516, 0.25);
RemoveBuildingForPlayer(playerid, 4077, 1781.4766, -1648.4219, 26.8359, 0.25);
RemoveBuildingForPlayer(playerid, 4078, 1783.1016, -1647.3125, 23.2578, 0.25);
RemoveBuildingForPlayer(playerid, 1531, 1767.2109, -1617.5391, 15.0391, 0.25);
RemoveBuildingForPlayer(playerid, 1531, 1799.1328, -1708.7656, 14.1016, 0.25);
RemoveBuildingForPlayer(playerid, 713, 1807.5156, -1625.8828, 12.7031, 0.25);
RemoveBuildingForPlayer(playerid, 1266, 1805.0234, -1692.4453, 25.1484, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1750.2656, -1719.6328, 15.6250, 0.25);
RemoveBuildingForPlayer(playerid, 4018, 1791.7969, -1716.9844, 12.5234, 0.25);
RemoveBuildingForPlayer(playerid, 4027, 1783.1016, -1702.3047, 14.3516, 0.25);
RemoveBuildingForPlayer(playerid, 700, 1777.8516, -1677.1953, 14.3125, 0.25);
RemoveBuildingForPlayer(playerid, 1294, 1753.7656, -1671.3125, 17.2500, 0.25);
RemoveBuildingForPlayer(playerid, 1260, 1805.0234, -1692.4453, 25.1484, 0.25);
RemoveBuildingForPlayer(playerid, 700, 1761.4609, -1651.7422, 14.3125, 0.25);
RemoveBuildingForPlayer(playerid, 4028, 1781.4766, -1648.4219, 26.8359, 0.25);
RemoveBuildingForPlayer(playerid, 3984, 1783.1016, -1647.3125, 23.2578, 0.25);
RemoveBuildingForPlayer(playerid, 1294, 1753.7656, -1632.0625, 17.2500, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1753.4453, -1610.8281, 15.6250, 0.25);
RemoveBuildingForPlayer(playerid, 700, 1792.8047, -1640.9531, 14.3125, 0.25);
CreateObject(18783, 1801.82947, -1712.48901, 10.04934,   0.00000, 0.00000, 0.00000);
CreateObject(18783, 1801.71387, -1692.67957, 10.04930,   0.00000, 0.00000, 0.00000);
CreateObject(18783, 1801.82617, -1674.16650, 10.04930,   0.00000, 0.00000, 0.00000);
CreateObject(18783, 1801.82898, -1654.29651, 10.04930,   0.00000, 0.00000, 0.00000);
CreateObject(18783, 1801.86255, -1634.91321, 10.04930,   0.00000, 0.00000, 0.00000);
CreateObject(18783, 1801.92053, -1631.35400, 10.04930,   0.00000, 0.00000, 0.00000);
CreateObject(18783, 1781.86658, -1712.69202, 10.04930,   0.00000, 0.00000, 0.00000);
CreateObject(18783, 1763.92285, -1712.63354, 10.04930,   0.00000, 0.00000, 0.00000);
CreateObject(18783, 1781.82983, -1692.67542, 10.04930,   0.00000, 0.00000, 0.00000);
CreateObject(18783, 1763.82837, -1692.72107, 10.04930,   0.00000, 0.00000, 0.00000);
CreateObject(18783, 1781.97705, -1672.71960, 10.04930,   0.00000, 0.00000, 0.00000);
CreateObject(18783, 1763.72327, -1672.77209, 10.04930,   0.00000, 0.00000, 0.00000);
CreateObject(18783, 1781.93372, -1652.96997, 10.04930,   0.00000, 0.00000, 0.00000);
CreateObject(18783, 1763.84167, -1652.93481, 10.04930,   0.00000, 0.00000, 0.00000);
CreateObject(18783, 1782.10437, -1633.13843, 10.04930,   0.00000, 0.00000, 0.00000);
CreateObject(18783, 1763.71814, -1633.22839, 10.04930,   0.00000, 0.00000, 0.00000);
CreateObject(18783, 1763.83704, -1622.40833, 10.04930,   0.00000, 0.00000, 0.00000);
CreateObject(18783, 1782.99109, -1627.16858, 10.04930,   0.00000, 0.00000, 0.00000);
CreateObject(6965, 1782.90674, -1675.73352, 16.20890,   0.00000, 0.00000, 0.00000);
CreateObject(982, 1811.67822, -1709.32886, 13.11740,   0.00000, 0.00000, 0.00000);
CreateObject(982, 1811.67822, -1683.76208, 13.11740,   0.00000, 0.00000, 0.00000);
CreateObject(982, 1811.67822, -1650.56689, 13.11740,   0.00000, 0.00000, 0.00000);
CreateObject(982, 1811.67822, -1632.92188, 13.11740,   0.00000, 0.00000, 0.00000);
CreateObject(982, 1798.87524, -1619.65894, 13.11740,   0.00000, 0.00000, 87.78800);
CreateObject(982, 1773.30432, -1618.66260, 13.11740,   0.00000, 0.00000, 87.78800);
CreateObject(983, 1757.37048, -1618.03125, 13.11090,   0.00000, 0.00000, 87.78800);
CreateObject(982, 1754.23389, -1630.62683, 13.11090,   0.00000, 0.00000, 0.00000);
CreateObject(982, 1754.23389, -1656.23450, 13.11090,   0.00000, 0.00000, 0.00000);
CreateObject(982, 1754.24194, -1681.82336, 13.11090,   0.00000, 0.00000, 0.00000);
CreateObject(982, 1754.24866, -1707.41211, 13.11090,   0.00000, 0.00000, 0.00000);
CreateObject(982, 1767.02576, -1720.72656, 13.11090,   0.00000, 0.00000, 87.78800);
CreateObject(982, 1792.56873, -1721.72034, 13.11090,   0.00000, 0.00000, 87.78800);
CreateObject(983, 1808.46570, -1722.17786, 13.11090,   0.00000, 0.00000, 90.37918);
CreateObject(707, 1765.09253, -1713.10669, 12.58095,   0.00000, 0.00000, 0.00000);
CreateObject(707, 1809.66101, -1711.57080, 12.52426,   0.00000, 0.00000, 0.00000);
CreateObject(1280, 1810.89355, -1687.49524, 12.98163,   0.00000, 0.00000, 0.00000);
CreateObject(1280, 1811.20703, -1680.64124, 13.15977,   0.00000, 0.00000, 0.00000);
CreateObject(1231, 1811.26379, -1684.04248, 15.11283,   0.00000, 0.00000, 0.00000);
CreateObject(625, 1812.91675, -1692.02063, 13.46962,   0.00000, 0.00000, 0.00000);
CreateObject(2630, 1757.92029, -1620.60034, 12.52310,   0.00000, 0.00000, 0.00000);
CreateObject(2630, 1761.63208, -1620.94849, 12.52297,   0.00000, 0.00000, 0.00000);
CreateObject(2629, 1758.99707, -1624.65564, 13.30283,   0.00000, 0.00000, 0.00000);
CreateObject(2629, 1761.03394, -1624.35547, 12.51918,   0.00000, 0.00000, 0.00000);
CreateObject(2631, 1757.04236, -1629.06396, 12.52150,   0.00000, 0.00000, 0.00000);
CreateObject(2631, 1763.26526, -1629.13257, 12.52397,   0.00000, 0.00000, 0.00000);
CreateObject(2632, 1763.51465, -1633.33301, 12.52397,   0.00000, 0.00000, 0.00000);
CreateObject(2632, 1757.26953, -1633.29688, 12.52397,   0.00000, 0.00000, 0.00000);
CreateObject(707, 1802.75098, -1626.14917, 12.54032,   0.00000, 0.00000, 0.00000);
CreateObject(1280, 1810.85327, -1637.01904, 12.78432,   0.00000, 0.00000, 0.00000);
CreateObject(1280, 1810.73169, -1642.06409, 12.91425,   0.00000, 0.00000, 0.00000);
CreateObject(1280, 1810.53381, -1646.51282, 12.96127,   0.00000, 0.00000, 0.00000);
CreateObject(1231, 1810.87610, -1639.71875, 15.21220,   0.00000, 0.00000, 0.00000);
CreateObject(1231, 1810.80542, -1644.25256, 15.06848,   0.00000, 0.00000, 0.00000);
CreateObject(1231, 1755.16711, -1674.04724, 15.16931,   0.00000, 0.00000, 0.00000);
CreateObject(825, 1793.39087, -1717.00806, 12.52948,   0.00000, 0.00000, 0.00000);
CreateObject(825, 1757.41174, -1705.71008, 12.53234,   0.00000, 0.00000, 0.00000);
CreateObject(825, 1769.16003, -1712.57544, 12.53234,   0.00000, 0.00000, 0.00000);
CreateObject(825, 1765.31763, -1709.31433, 12.53234,   0.00000, 0.00000, 0.00000);
CreateObject(825, 1759.85571, -1707.23523, 12.53234,   0.00000, 0.00000, 0.00000);
/*By: XxFaTaLxX */
Espero que gostem
Reply
#2

Eu achei meio estranho a localizaзгo e as coisas, mas como nгo entendo muito de map...

Bacana.
Reply
#3

Sem duvida vc nao escolheu o local certo

mas ate ta mais ou menos, bom trabalho.
Reply
#4

Ainda vou fazer a v2.0 prometo escolher um local melhor.
Obrigado do mesmo jeito, pelas criticas eu vou crescendo.
Reply
#5

Como disseram vocк errou na localizaзгo, mais bom trabalho!
Reply
#6

Como Todos Disem ( VOCE ERRO NA LOCALIZAЗГO ) ao contrario voce acerto a localizaзao So nao acerto Nos obejtos Certo em que uma praзa deve ter ! mais ta ate bom olhando por um lado!
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