[Map] Wrong way and the right way
#1






Video

[ame]http://www.youtube.com/watch?v=3OJJyBikpeI[/ame]

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322 Objetos

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pawn Code:
CreateObject(8392,3430.3000500,-1709.8000500,93.1000000,0.0000000,90.0000000,0.0000000); //object(ballys02_lvs) (1)
CreateObject(8392,3430.3000500,-1687.8000500,93.1000000,0.0000000,90.0000000,0.0000000); //object(ballys02_lvs) (2)
CreateObject(8392,3365.8999000,-1687.8000500,168.3999900,0.0000000,180.0000000,0.0000000); //object(ballys02_lvs) (3)
CreateObject(8392,3365.8999000,-1709.8000500,168.3999900,0.0000000,179.9950000,0.0000000); //object(ballys02_lvs) (4)
CreateObject(8397,3454.0000000,-1674.4000200,104.5000000,0.0000000,0.0000000,0.0000000); //object(luxorpillar01_lvs) (1)
CreateObject(8397,3449.1001000,-1674.1999500,104.5000000,0.0000000,0.0000000,0.0000000); //object(luxorpillar01_lvs) (2)
CreateObject(8397,3444.1999500,-1674.3000500,104.5000000,0.0000000,0.0000000,0.0000000); //object(luxorpillar01_lvs) (3)
CreateObject(8397,3439.3000500,-1674.3000500,104.5000000,0.0000000,0.0000000,0.0000000); //object(luxorpillar01_lvs) (4)
CreateObject(8397,3434.5000000,-1674.1999500,104.5000000,0.0000000,0.0000000,0.0000000); //object(luxorpillar01_lvs) (5)
CreateObject(8397,3429.6001000,-1674.1999500,104.5000000,0.0000000,0.0000000,0.0000000); //object(luxorpillar01_lvs) (6)
CreateObject(8397,3424.8999000,-1674.1999500,104.5000000,0.0000000,0.0000000,0.0000000); //object(luxorpillar01_lvs) (7)
CreateObject(8397,3420.1001000,-1674.3000500,104.5000000,0.0000000,0.0000000,0.0000000); //object(luxorpillar01_lvs) (8)
CreateObject(8397,3454.1001000,-1723.0999800,104.5000000,0.0000000,0.0000000,0.0000000); //object(luxorpillar01_lvs) (9)
CreateObject(8397,3449.1001000,-1723.0999800,104.5000000,0.0000000,0.0000000,0.0000000); //object(luxorpillar01_lvs) (10)
CreateObject(8397,3444.1001000,-1723.0999800,104.5000000,0.0000000,0.0000000,0.0000000); //object(luxorpillar01_lvs) (11)
CreateObject(8397,3439.3000500,-1723.0999800,104.5000000,0.0000000,0.0000000,0.0000000); //object(luxorpillar01_lvs) (12)
CreateObject(8397,3434.5000000,-1723.0000000,104.5000000,0.0000000,0.0000000,0.0000000); //object(luxorpillar01_lvs) (13)
CreateObject(8397,3429.6999500,-1723.0000000,104.5000000,0.0000000,0.0000000,0.0000000); //object(luxorpillar01_lvs) (14)
CreateObject(8397,3424.6999500,-1723.0999800,104.5000000,0.0000000,0.0000000,0.0000000); //object(luxorpillar01_lvs) (15)
CreateObject(8397,3420.0000000,-1723.0999800,104.5000000,0.0000000,0.0000000,0.0000000); //object(luxorpillar01_lvs) (16)
CreateObject(8392,3458.3999000,-1687.8000500,93.1000000,0.0000000,78.0000000,0.0000000); //object(ballys02_lvs) (5)
CreateObject(8392,3458.3999000,-1709.8000500,93.1000000,0.0000000,77.9970000,0.0000000); //object(ballys02_lvs) (6)
CreateObject(3437,2013.0000000,1335.0000000,14.1000000,0.0000000,0.0000000,90.0000000); //object(ballypllr01_lvs) (1)
CreateObject(3437,3460.6001000,-1706.0000000,146.8999900,1.0000000,258.0000000,24.0000000); //object(ballypllr01_lvs) (3)
CreateObject(3437,3460.6999500,-1691.9000200,146.8999900,1.0000000,258.0000000,336.0000000); //object(ballypllr01_lvs) (4)
CreateObject(7584,3590.0000000,-1698.9000200,59.1000000,0.0000000,90.0000000,0.0000000); //object(miragebuild01) (3)
CreateObject(8355,3607.5000000,-1698.8994100,123.1000000,0.0000000,179.9950000,270.0000000); //object(vgssairportland18) (1)
CreateObject(7584,3648.1992200,-1698.8994100,58.4000000,0.0000000,59.9910000,0.0000000); //object(miragebuild01) (5)
CreateObject(8355,3558.1001000,-1695.5999800,43.8000000,86.0000000,180.0000000,263.9950000); //object(vgssairportland18) (3)
CreateObject(9125,3784.5996100,-1699.0996100,123.4000000,0.0000000,0.0000000,0.0000000); //object(lxorneon) (1)
CreateObject(9125,3844.0996100,-1699.0996100,123.4000000,0.0000000,0.0000000,0.0000000); //object(lxorneon) (2)
CreateObject(8355,3844.0000000,-1698.4000200,123.3000000,0.0000000,180.0000000,270.0000000); //object(vgssairportland18) (4)
CreateObject(9125,3903.3994100,-1699.0996100,123.4000000,0.0000000,0.0000000,0.0000000); //object(lxorneon) (3)
CreateObject(8355,3845.0996100,-1698.3994100,144.0000000,0.0000000,179.9950000,270.0000000); //object(vgssairportland18) (4)
CreateObject(1634,3915.5000000,-1706.6999500,124.6000000,16.0000000,0.0000000,270.0000000); //object(landjump2) (1)
CreateObject(1634,3915.6001000,-1701.5000000,124.6000000,15.9960000,0.0000000,270.0000000); //object(landjump2) (2)
CreateObject(1634,3915.6001000,-1696.5000000,124.6000000,15.9960000,0.0000000,270.0000000); //object(landjump2) (3)
CreateObject(1634,3915.6001000,-1691.5000000,124.6000000,15.9960000,0.0000000,270.0000000); //object(landjump2) (4)
CreateObject(1634,3918.3999000,-1691.5000000,128.1000100,37.9960000,0.0000000,270.0000000); //object(landjump2) (5)
CreateObject(1634,3918.5000000,-1696.5999800,128.1000100,37.9910000,0.0000000,270.0000000); //object(landjump2) (6)
CreateObject(1634,3918.8000500,-1701.5000000,128.1000100,37.9910000,0.0000000,270.0000000); //object(landjump2) (7)
CreateObject(1634,3918.6999500,-1706.6999500,128.1000100,37.9910000,0.0000000,270.0000000); //object(landjump2) (8)
CreateObject(1634,3921.1001000,-1706.6999500,134.8999900,51.9910000,0.0000000,270.0000000); //object(landjump2) (9)
CreateObject(1634,3921.6001000,-1706.6999500,142.6000100,69.9870000,0.0000000,270.0000000); //object(landjump2) (10)
CreateObject(1634,3921.1999500,-1701.5000000,134.8999900,51.9870000,0.0000000,270.0000000); //object(landjump2) (11)
CreateObject(1634,3920.8999000,-1696.5999800,134.8999900,51.9870000,0.0000000,270.0000000); //object(landjump2) (12)
CreateObject(1634,3920.8000500,-1691.5000000,134.8999900,51.9870000,0.0000000,270.0000000); //object(landjump2) (13)
CreateObject(1634,3921.6999500,-1701.5000000,142.6000100,69.9830000,0.0000000,270.0000000); //object(landjump2) (14)
CreateObject(1634,3921.3999000,-1696.5999800,142.6000100,69.9830000,0.0000000,270.0000000); //object(landjump2) (15)
CreateObject(1634,3921.3000500,-1691.5000000,142.6000100,69.9830000,0.0000000,270.0000000); //object(landjump2) (16)
CreateObject(8355,3800.0996100,-1698.5996100,123.3000000,0.0000000,179.9950000,270.0000000); //object(vgssairportland18) (4)
CreateObject(3437,3891.6001000,-1698.5000000,142.6000100,0.0000000,90.0000000,0.0000000); //object(ballypllr01_lvs) (2)
CreateObject(3437,3881.0000000,-1698.5000000,142.6000100,0.0000000,90.0000000,0.0000000); //object(ballypllr01_lvs) (5)
CreateObject(3437,3880.8000500,-1700.6999500,142.6000100,0.0000000,90.0000000,338.0000000); //object(ballypllr01_lvs) (6)
CreateObject(3437,3880.8000500,-1696.1999500,142.6000100,0.0000000,90.0000000,22.0000000); //object(ballypllr01_lvs) (7)
CreateObject(3437,3796.6992200,-1698.3994100,142.6000100,0.0000000,90.0000000,0.0000000); //object(ballypllr01_lvs) (8)
CreateObject(3437,3785.3999000,-1698.4000200,142.6000100,0.0000000,90.0000000,0.0000000); //object(ballypllr01_lvs) (9)
CreateObject(3437,3785.0000000,-1696.1999500,142.6000100,0.0000000,90.0000000,22.0000000); //object(ballypllr01_lvs) (10)
CreateObject(3437,3785.1999500,-1700.1999500,142.6000100,0.0000000,90.0000000,338.0000000); //object(ballypllr01_lvs) (11)
CreateObject(8558,3727.3000500,-1775.6999500,25.3000000,0.0000000,0.0000000,126.0000000); //object(vgshseing28) (1)
CreateObject(8558,3714.8994100,-1798.5996100,25.3000000,0.0000000,0.0000000,73.9930000); //object(vgshseing28) (2)
CreateObject(8558,3726.5000000,-1804.1999500,25.3000000,0.0000000,0.0000000,36.0000000); //object(vgshseing28) (3)
CreateObject(8558,3714.8994100,-1798.5996100,25.3000000,0.0000000,338.0000000,73.9930000); //object(vgshseing28) (4)
CreateObject(8355,3845.1001000,-1698.4000200,140.0000000,0.0000000,179.9950000,270.0000000); //object(vgssairportland18) (4)
CreateObject(8558,3733.0000000,-1733.0999800,25.3000000,0.0000000,0.0000000,73.9930000); //object(vgshseing28) (2)
CreateObject(3458,3737.8999000,-1734.5000000,25.3000000,0.0000000,0.0000000,73.9930000); //object(vgshseing28) (2)
CreateObject(8558,3742.7998000,-1735.9000200,25.3000000,0.0000000,0.0000000,73.9930000); //object(vgshseing28) (6)
CreateObject(3458,3747.6997100,-1737.3000500,25.3000000,0.0000000,0.0000000,73.9930000); //object(vgncarshade1) (2)
CreateObject(8558,3752.5996100,-1738.7000700,25.3000000,0.0000000,0.0000000,73.9930000); //object(vgshseing28) (17)
CreateObject(3458,3757.4995100,-1740.1001000,25.3000000,0.0000000,0.0000000,73.9930000); //object(vgncarshade1) (3)
CreateObject(8558,3762.3994100,-1741.5001200,25.3000000,0.0000000,0.0000000,73.9930000); //object(vgshseing28) (18)
CreateObject(3458,3767.2993200,-1742.9001500,25.3000000,0.0000000,0.0000000,73.9930000); //object(vgncarshade1) (4)
CreateObject(8558,3772.1992200,-1744.3001700,25.3000000,0.0000000,0.0000000,73.9930000); //object(vgshseing28) (19)
CreateObject(3458,3777.0991200,-1745.7002000,25.3000000,0.0000000,0.0000000,73.9930000); //object(vgncarshade1) (5)
CreateObject(8558,3781.9990200,-1747.1002200,25.3000000,0.0000000,0.0000000,73.9930000); //object(vgshseing28) (20)
CreateObject(3458,3786.8989300,-1748.5002400,25.3000000,0.0000000,0.0000000,73.9930000); //object(vgncarshade1) (6)
CreateObject(8558,3791.7988300,-1749.9002700,25.3000000,0.0000000,0.0000000,73.9930000); //object(vgshseing28) (21)
CreateObject(3458,3796.6987300,-1751.3002900,25.3000000,0.0000000,0.0000000,73.9930000); //object(vgncarshade1) (7)
CreateObject(8558,3801.5986300,-1752.7003200,25.3000000,0.0000000,0.0000000,73.9930000); //object(vgshseing28) (22)
CreateObject(3458,3806.4985400,-1754.1003400,25.3000000,0.0000000,0.0000000,73.9930000); //object(vgncarshade1) (8)
CreateObject(8558,3811.3984400,-1755.5003700,25.3000000,0.0000000,0.0000000,73.9930000); //object(vgshseing28) (23)
CreateObject(3458,3816.2983400,-1756.9003900,25.3000000,0.0000000,0.0000000,73.9930000); //object(vgncarshade1) (9)
CreateObject(8558,3821.1982400,-1758.3004200,25.3000000,0.0000000,0.0000000,73.9930000); //object(vgshseing28) (24)
CreateObject(3458,3826.0976600,-1759.7002000,25.3000000,0.0000000,0.0000000,73.9870000); //object(vgncarshade1) (10)
CreateObject(8558,3830.9980500,-1761.0996100,25.3000000,0.0000000,0.0000000,73.9820000); //object(vgshseing28) (25)
CreateObject(3458,3835.8974600,-1762.5000000,25.3000000,0.0000000,0.0000000,73.9870000); //object(vgncarshade1) (11)
CreateObject(3458,3749.8000500,-1738.4000200,29.0000000,76.0000000,0.0000000,346.0000000); //object(vgshseing28) (2)
CreateObject(3458,3787.6999500,-1737.6999500,29.0000000,75.9980000,0.0000000,15.9980000); //object(vgshseing28) (2)
CreateObject(3458,3792.3000500,-1762.5000000,29.0000000,284.0020000,0.0000000,15.9960000); //object(vgshseing28) (2)
CreateObject(3458,3826.5000000,-1737.5999800,29.1000000,75.9980000,0.0000000,343.9960000); //object(vgshseing28) (2)
CreateObject(8558,3840.1992200,-1763.6992200,26.7000000,321.9980000,0.0000000,73.9820000); //object(vgshseing28) (26)
CreateObject(3458,3830.1999500,-1762.4000200,27.6000000,284.0020000,0.0000000,343.9930000); //object(vgshseing28) (2)
CreateObject(3437,3831.1001000,-1748.5999800,25.6000000,3.9880000,89.7200000,308.0100000); //object(ballypllr01_lvs) (12)
CreateObject(3437,3837.5000000,-1756.6999500,25.6000000,3.9830000,89.7200000,307.9990000); //object(ballypllr01_lvs) (13)
CreateObject(3458,3860.5000000,-1805.4000200,25.3000000,0.0000000,0.0000000,73.9870000); //object(vgncarshade1) (20)
CreateObject(3458,3863.8999000,-1811.5999800,25.3000000,0.0000000,0.0000000,73.9870000); //object(vgncarshade1) (21)
CreateObject(3458,3867.2998000,-1817.7999300,25.3000000,0.0000000,0.0000000,73.9870000); //object(vgncarshade1) (22)
CreateObject(3458,3870.6997100,-1823.9998800,25.3000000,0.0000000,0.0000000,73.9870000); //object(vgncarshade1) (23)
CreateObject(3458,3874.0996100,-1830.1998300,25.3000000,0.0000000,0.0000000,73.9870000); //object(vgncarshade1) (24)
CreateObject(3458,3877.4995100,-1836.3997800,25.3000000,0.0000000,0.0000000,73.9870000); //object(vgncarshade1) (25)
CreateObject(3458,3880.8994100,-1842.5997300,25.3000000,0.0000000,0.0000000,73.9870000); //object(vgncarshade1) (26)
CreateObject(3458,3884.2993200,-1848.7996800,25.3000000,0.0000000,0.0000000,73.9870000); //object(vgncarshade1) (27)
CreateObject(3458,3887.6992200,-1854.9990200,25.3000000,0.0000000,0.0000000,74.0000000); //object(vgncarshade1) (28)
CreateObject(3458,3866.2910200,-1947.7119100,25.3000000,0.0000000,0.0000000,253.9980000); //object(vgncarshade1) (81)
CreateObject(3458,3856.7998000,-1799.5996100,25.3000000,0.0000000,0.0000000,73.9820000); //object(vgncarshade1) (82)
CreateObject(8355,3694.3000500,-1671.8000500,31.7000000,0.0000000,180.0000000,13.9960000); //object(vgssairportland18) (4)
CreateObject(8558,3871.1999500,-1949.0999800,25.3000200,0.0000000,0.0000000,254.0000000); //object(vgncarshade1) (81)
CreateObject(3458,3876.1088900,-1950.4880400,25.3000400,0.0000000,0.0000000,254.0020000); //object(vgncarshade1) (1)
CreateObject(8558,3881.0178200,-1951.8761000,25.3000600,0.0000000,0.0000000,254.0030000); //object(vgshseing28) (8)
CreateObject(3458,3885.9267600,-1953.2641600,25.3000800,0.0000000,0.0000000,254.0050000); //object(vgncarshade1) (12)
CreateObject(8558,3890.8356900,-1954.6522200,25.3001000,0.0000000,0.0000000,254.0060000); //object(vgshseing28) (9)
CreateObject(3458,3895.7446300,-1956.0402800,25.3001300,0.0000000,0.0000000,254.0080000); //object(vgncarshade1) (13)
CreateObject(8558,3900.6535600,-1957.4283400,25.3001500,0.0000000,0.0000000,254.0100000); //object(vgshseing28) (10)
CreateObject(3458,3905.5625000,-1958.8164100,25.3001700,0.0000000,0.0000000,254.0110000); //object(vgncarshade1) (14)
CreateObject(8558,3910.4714400,-1960.2044700,25.3001900,0.0000000,0.0000000,254.0130000); //object(vgshseing28) (11)
CreateObject(3458,3915.3803700,-1961.5925300,25.3002100,0.0000000,0.0000000,254.0140000); //object(vgncarshade1) (15)
CreateObject(8558,3920.2893100,-1962.9805900,25.3002300,0.0000000,0.0000000,254.0160000); //object(vgshseing28) (12)
CreateObject(3458,3925.1982400,-1964.3686500,25.3002500,0.0000000,0.0000000,254.0170000); //object(vgncarshade1) (16)
CreateObject(8558,3930.1071800,-1965.7567100,25.3002700,0.0000000,0.0000000,254.0190000); //object(vgshseing28) (13)
CreateObject(3458,3935.0161100,-1967.1447800,25.3002900,0.0000000,0.0000000,254.0210000); //object(vgncarshade1) (17)
CreateObject(8558,3939.9250500,-1968.5328400,25.3003100,0.0000000,0.0000000,254.0220000); //object(vgshseing28) (14)
CreateObject(3458,3944.8339800,-1969.9209000,25.3003300,0.0000000,0.0000000,254.0240000); //object(vgncarshade1) (18)
CreateObject(8558,3949.7429200,-1971.3089600,25.3003600,0.0000000,0.0000000,254.0250000); //object(vgshseing28) (15)
CreateObject(3458,3954.6518600,-1972.6970200,25.3003800,0.0000000,0.0000000,254.0270000); //object(vgncarshade1) (19)
CreateObject(8558,3959.5607900,-1974.0850800,25.3004000,0.0000000,0.0000000,254.0290000); //object(vgshseing28) (16)
CreateObject(3458,3964.4697300,-1975.4731400,25.3004200,0.0000000,0.0000000,254.0300000); //object(vgncarshade1) (30)
CreateObject(8558,3969.3786600,-1976.8612100,25.3004400,0.0000000,0.0000000,254.0320000); //object(vgshseing28) (27)
CreateObject(3458,3974.2876000,-1978.2492700,25.3004600,0.0000000,0.0000000,254.0330000); //object(vgncarshade1) (31)
CreateObject(8558,3979.1965300,-1979.6373300,25.3004800,0.0000000,0.0000000,254.0350000); //object(vgshseing28) (28)
CreateObject(3458,3984.1054700,-1981.0253900,25.3005000,0.0000000,0.0000000,254.0360000); //object(vgncarshade1) (83)
CreateObject(8558,3989.0144000,-1982.4134500,25.3005200,0.0000000,0.0000000,254.0380000); //object(vgshseing28) (29)
CreateObject(3458,3993.9233400,-1983.8015100,25.3005400,0.0000000,0.0000000,254.0400000); //object(vgncarshade1) (84)
CreateObject(8558,3998.8322800,-1985.1895800,25.3005700,0.0000000,0.0000000,254.0410000); //object(vgshseing28) (30)
CreateObject(3458,4003.7412100,-1986.5776400,25.3005900,0.0000000,0.0000000,254.0430000); //object(vgncarshade1) (85)
CreateObject(8558,4008.6501500,-1987.9657000,25.3006100,0.0000000,0.0000000,254.0440000); //object(vgshseing28) (31)
CreateObject(3458,4013.5585900,-1989.3535200,25.3006300,0.0000000,0.0000000,254.0420000); //object(vgncarshade1) (86)
CreateObject(8558,4018.4677700,-1990.7412100,25.3006500,0.0000000,0.0000000,254.0420000); //object(vgshseing28) (32)
CreateObject(3458,4027.6001000,-1976.6999500,25.3000000,0.0000000,0.0000000,254.0420000); //object(vgncarshade1) (87)
CreateObject(8558,4024.6001000,-2005.9000200,25.3000000,0.0000000,0.0000000,254.0420000); //object(vgshseing28) (33)
CreateObject(3458,4037.3999000,-1979.5000000,25.3000000,0.0000000,0.0000000,254.0420000); //object(vgncarshade1) (93)
CreateObject(8558,4034.3999000,-2008.8000500,25.3000000,0.0000000,0.0000000,254.0420000); //object(vgshseing28) (39)
CreateObject(3458,4047.1997100,-1982.3000500,25.3000000,0.0000000,0.0000000,254.0420000); //object(vgncarshade1) (94)
CreateObject(3458,4056.9995100,-1985.1001000,25.3000000,0.0000000,0.0000000,254.0420000); //object(vgncarshade1) (95)
CreateObject(3458,4066.7993200,-1987.9001500,25.3000000,0.0000000,0.0000000,254.0420000); //object(vgncarshade1) (96)
CreateObject(3458,4076.5991200,-1990.7002000,25.3000000,0.0000000,0.0000000,254.0420000); //object(vgncarshade1) (97)
CreateObject(3458,4086.3989300,-1993.5002400,25.3000000,0.0000000,0.0000000,254.0420000); //object(vgncarshade1) (98)
CreateObject(3458,4096.1987300,-1996.3002900,25.3000000,0.0000000,0.0000000,254.0420000); //object(vgncarshade1) (99)
CreateObject(3458,4105.9985400,-1999.1003400,25.3000000,0.0000000,0.0000000,254.0420000); //object(vgncarshade1) (100)
CreateObject(3458,4115.7983400,-2001.9003900,25.3000000,0.0000000,0.0000000,254.0420000); //object(vgncarshade1) (101)
CreateObject(3458,4125.5981400,-2004.7004400,25.3000000,0.0000000,0.0000000,254.0420000); //object(vgncarshade1) (102)
CreateObject(3458,4135.3974600,-2007.5000000,25.3000000,0.0000000,0.0000000,254.0370000); //object(vgncarshade1) (103)
CreateObject(8558,4044.1001000,-2011.5999800,25.3000000,0.0000000,0.0000000,254.0370000); //object(vgshseing28) (40)
CreateObject(8558,4053.8999000,-2014.4000200,25.3000000,0.0000000,0.0000000,254.0370000); //object(vgshseing28) (41)
CreateObject(8558,4063.6999500,-2017.3000500,25.3000000,0.0000000,0.0000000,254.0370000); //object(vgshseing28) (42)
CreateObject(8558,4073.5000000,-2020.0999800,25.3000000,0.0000000,0.0000000,254.0370000); //object(vgshseing28) (43)
CreateObject(8558,4083.1999500,-2023.0000000,25.3000000,0.0000000,0.0000000,254.0370000); //object(vgshseing28) (44)
CreateObject(8558,4093.1001000,-2025.8000500,25.3000000,0.0000000,0.0000000,254.0370000); //object(vgshseing28) (45)
CreateObject(8558,4102.7998000,-2028.6999500,25.3000000,0.0000000,0.0000000,254.0370000); //object(vgshseing28) (46)
CreateObject(8558,4112.7002000,-2031.5999800,25.3000000,0.0000000,0.0000000,254.0370000); //object(vgshseing28) (47)
CreateObject(8558,4122.5000000,-2034.4000200,25.3000000,0.0000000,0.0000000,254.0370000); //object(vgshseing28) (48)
CreateObject(8558,4152.2998000,-2030.6992200,25.3000000,0.0000000,0.0000000,344.0260000); //object(vgshseing28) (50)
CreateObject(3458,3853.0996100,-1793.5996100,25.3000000,0.0000000,0.0000000,73.9820000); //object(vgncarshade1) (82)
CreateObject(8558,4193.1001000,-2035.0000000,25.4000000,0.0000000,0.0000000,344.0370000); //object(vgshseing28) (49)
CreateObject(8558,4191.0996100,-2041.7998000,25.3000000,0.0000000,0.0000000,344.0260000); //object(vgshseing28) (50)
CreateObject(8558,4232.8999000,-2050.1001000,23.0000000,0.0000000,0.0000000,344.0370000); //object(vgshseing28) (49)
CreateObject(8558,4154.1001000,-2024.5000000,24.3000000,90.0000000,180.0000000,164.9820000); //object(vgshseing28) (49)
CreateObject(8558,4152.0000000,-2029.8994100,24.1000000,270.0000000,179.9950000,164.9930000); //object(vgshseing28) (49)
CreateObject(2960,4252.7998000,-2055.6001000,24.4000000,0.0000000,0.0000000,342.0000000); //object(kmb_beam) (1)
CreateObject(2960,4257.1001000,-2057.0000000,24.4000000,0.0000000,0.0000000,341.9990000); //object(kmb_beam) (2)
CreateObject(2960,4260.5000000,-2058.1001000,25.0000000,0.0000000,342.0000000,341.9990000); //object(kmb_beam) (5)
CreateObject(3458,3850.0000000,-1786.3000500,25.3000000,0.0000000,0.0000000,73.9820000); //object(vgncarshade1) (82)
CreateObject(16113,4137.1001000,-2053.5000000,26.5000000,0.0000000,0.0000000,0.0000000); //object(des_rockgp2_03) (1)
CreateObject(16113,4126.3999000,-2050.8999000,26.5000000,0.0000000,0.0000000,0.0000000); //object(des_rockgp2_03) (2)
CreateObject(16113,4112.7002000,-2046.1999500,26.5000000,0.0000000,0.0000000,6.0000000); //object(des_rockgp2_03) (3)
CreateObject(16113,4099.5000000,-2043.5999800,26.5000000,0.0000000,0.0000000,5.9990000); //object(des_rockgp2_03) (4)
CreateObject(16113,4083.5000000,-2039.5000000,26.5000000,0.0000000,0.0000000,5.9990000); //object(des_rockgp2_03) (5)
CreateObject(16113,4070.6999500,-2036.1999500,26.5000000,0.0000000,0.0000000,5.9990000); //object(des_rockgp2_03) (6)
CreateObject(16113,4055.0000000,-2032.1999500,26.5000000,0.0000000,0.0000000,5.9990000); //object(des_rockgp2_03) (7)
CreateObject(8558,4154.3999000,-2023.9000200,25.4000000,0.0000000,0.0000000,344.0260000); //object(vgshseing28) (50)
CreateObject(16113,4043.3000500,-2026.8000500,26.5000000,0.0000000,0.0000000,9.9990000); //object(des_rockgp2_03) (8)
CreateObject(16113,4033.6001000,-2025.6999500,26.5000000,0.0000000,0.0000000,9.9980000); //object(des_rockgp2_03) (9)
CreateObject(16113,4023.1999500,-2020.1999500,26.5000000,0.0000000,0.0000000,9.9980000); //object(des_rockgp2_03) (10)
CreateObject(16113,4127.2998000,-2052.3999000,26.5000000,0.0000000,0.0000000,158.0000000); //object(des_rockgp2_03) (11)
CreateObject(16113,4052.5000000,-2015.9000200,26.5000000,0.0000000,0.0000000,213.9950000); //object(des_rockgp2_03) (13)
CreateObject(16113,4034.0000000,-2012.5999800,26.5000000,0.0000000,0.0000000,193.9920000); //object(des_rockgp2_03) (14)
CreateObject(16113,4043.5000000,-1975.0999800,26.5000000,0.0000000,0.0000000,7.9910000); //object(des_rockgp2_03) (15)
CreateObject(16113,4040.3999000,-1984.1999500,26.5000000,0.0000000,0.0000000,33.9870000); //object(des_rockgp2_03) (16)
CreateObject(16113,4064.0000000,-1988.4000200,26.5000000,0.0000000,4.0000000,19.9860000); //object(des_rockgp2_03) (17)
CreateObject(16113,4089.1999500,-1995.5000000,26.5000000,0.0000000,3.9990000,19.9840000); //object(des_rockgp2_03) (18)
CreateObject(16113,4145.2998000,-1998.8000500,26.5000000,0.0000000,3.9990000,207.9840000); //object(des_rockgp2_03) (19)
CreateObject(16113,4153.3999000,-1994.3000500,23.3000000,0.0000000,3.9940000,237.9820000); //object(des_rockgp2_03) (20)
CreateObject(16113,4106.6001000,-2000.1999500,26.5000000,0.0000000,3.9990000,19.9840000); //object(des_rockgp2_03) (21)
CreateObject(16113,4143.8999000,-2012.1999500,26.5000000,0.0000000,3.9940000,25.9820000); //object(des_rockgp2_03) (22)
CreateObject(16113,4166.2998000,-2018.8000500,26.5000000,0.0000000,3.9880000,25.9770000); //object(des_rockgp2_03) (23)
CreateObject(16113,4180.2002000,-2021.1999500,26.5000000,0.0000000,3.9880000,25.9770000); //object(des_rockgp2_03) (24)
CreateObject(16113,4171.2998000,-2057.6999500,26.5000000,0.0000000,3.9880000,25.9770000); //object(des_rockgp2_03) (25)
CreateObject(16113,4178.5000000,-2061.8000500,26.5000000,0.0000000,3.9880000,25.9770000); //object(des_rockgp2_03) (26)
CreateObject(16113,4157.7002000,-2055.6999500,26.5000000,0.0000000,3.9880000,25.9770000); //object(des_rockgp2_03) (27)
CreateObject(8172,4380.2002000,-2105.0996100,1.0000000,180.0000000,0.0000000,65.9950000); //object(vgssairportland07) (1)
CreateObject(8558,3888.9741200,-1860.3415500,25.7097400,9.0000000,0.0000000,-148.0000000); //object(vgshseing28) (34)
CreateObject(8558,3890.1809100,-1865.5754400,26.9288900,18.0000000,0.0000000,-148.0000000); //object(vgshseing28) (35)
CreateObject(8558,3891.2536600,-1870.5944800,28.9274100,27.0000000,0.0000000,-148.0000000); //object(vgshseing28) (36)
CreateObject(8558,3892.1293900,-1875.2981000,31.6561100,36.0000000,0.0000000,-148.0000000); //object(vgshseing28) (37)
CreateObject(8558,3892.7495100,-1879.5931400,35.0477900,45.0000000,0.0000000,-148.0000000); //object(vgshseing28) (38)
CreateObject(8558,3893.0627400,-1883.3968500,39.0189300,54.0000000,0.0000000,-148.0000000); //object(vgshseing28) (51)
CreateObject(8558,3893.0246600,-1886.6381800,43.4717600,63.0000000,0.0000000,-148.0000000); //object(vgshseing28) (52)
CreateObject(8558,3892.5998500,-1889.2603800,48.2966300,72.0000000,0.0000000,-148.0000000); //object(vgshseing28) (53)
CreateObject(8558,3891.7617200,-1891.2216800,53.3747300,81.0000000,0.0000000,-148.0000000); //object(vgshseing28) (54)
CreateObject(8558,3890.4946300,-1892.4964600,58.5810300,90.0000000,0.0000000,-148.0000000); //object(vgshseing28) (55)
CreateObject(8558,3888.7934600,-1893.0764200,63.7873300,99.0000000,0.0000000,-148.0000000); //object(vgshseing28) (56)
CreateObject(8558,3886.6633300,-1892.9698500,68.8654300,108.0000000,0.0000000,-148.0000000); //object(vgshseing28) (57)
CreateObject(8558,3884.1201200,-1892.2023900,73.6903100,117.0000000,0.0000000,-148.0000000); //object(vgshseing28) (58)
CreateObject(8558,3881.1901900,-1890.8156700,78.1431300,126.0000000,0.0000000,-148.0000000); //object(vgshseing28) (59)
CreateObject(8558,3877.9086900,-1888.8667000,82.1142700,135.0000000,0.0000000,-148.0000000); //object(vgshseing28) (60)
CreateObject(8558,3874.3203100,-1886.4263900,85.5059500,144.0000000,0.0000000,-148.0000000); //object(vgshseing28) (61)
CreateObject(8558,3870.4763200,-1883.5775100,88.2346500,153.0000000,0.0000000,-148.0000000); //object(vgshseing28) (62)
CreateObject(8558,3866.4355500,-1880.4132100,90.2331700,162.0000000,0.0000000,-148.0000000); //object(vgshseing28) (63)
CreateObject(8558,3862.2607400,-1877.0340600,91.4523200,171.0000000,0.0000000,-148.0000000); //object(vgshseing28) (64)
CreateObject(8558,3858.0175800,-1873.5461400,91.8620600,180.0000000,0.0000000,-148.0000000); //object(vgshseing28) (65)
CreateObject(8558,3853.7744100,-1870.0583500,91.4523200,189.0000000,0.0000000,-148.0000000); //object(vgshseing28) (66)
CreateObject(8558,3849.5993700,-1866.6792000,90.2331700,198.0000000,0.0000000,-148.0000000); //object(vgshseing28) (67)
CreateObject(8558,3845.5585900,-1863.5148900,88.2346500,207.0000000,0.0000000,-148.0000000); //object(vgshseing28) (68)
CreateObject(8558,3841.7148400,-1860.6660200,85.5059500,216.0000000,0.0000000,-148.0000000); //object(vgshseing28) (69)
CreateObject(8558,3838.1264600,-1858.2257100,82.1142700,225.0000000,0.0000000,-148.0000000); //object(vgshseing28) (70)
CreateObject(8558,3834.8449700,-1856.2767300,78.1431300,234.0000000,0.0000000,-148.0000000); //object(vgshseing28) (71)
CreateObject(8558,3831.9147900,-1854.8900100,73.6903100,243.0000000,0.0000000,-148.0000000); //object(vgshseing28) (72)
CreateObject(8558,3829.3715800,-1854.1225600,68.8654400,252.0000000,0.0000000,-148.0000000); //object(vgshseing28) (73)
CreateObject(8558,3827.2417000,-1854.0159900,63.7873300,261.0000000,0.0000000,-148.0000000); //object(vgshseing28) (74)
CreateObject(8558,3825.5405300,-1854.5959500,58.5810300,270.0000000,0.0000000,-148.0000000); //object(vgshseing28) (75)
CreateObject(8558,3824.2734400,-1855.8707300,53.3747300,279.0000000,0.0000000,-148.0000000); //object(vgshseing28) (76)
CreateObject(8558,3823.4353000,-1857.8320300,48.2966200,288.0000000,0.0000000,-148.0000000); //object(vgshseing28) (77)
CreateObject(8558,3823.0102500,-1860.4541000,43.4717500,297.0000000,0.0000000,-148.0000000); //object(vgshseing28) (78)
CreateObject(8558,3822.9721700,-1863.6955600,39.0189400,306.0000000,0.0000000,-148.0000000); //object(vgshseing28) (79)
CreateObject(8558,3823.2856400,-1867.4992700,35.0477900,315.0000000,0.0000000,-148.0000000); //object(vgshseing28) (80)
CreateObject(8558,3823.9057600,-1871.7943100,31.6561100,324.0000000,0.0000000,-148.0000000); //object(vgshseing28) (81)
CreateObject(8558,3824.7814900,-1876.4979200,28.9274200,333.0000000,0.0000000,-148.0000000); //object(vgshseing28) (82)
CreateObject(8558,3825.8540000,-1881.5169700,26.9288900,342.0000000,0.0000000,-148.0000000); //object(vgshseing28) (83)
CreateObject(8558,3827.0607900,-1886.7508500,25.7097400,351.0000000,0.0000000,-148.0000000); //object(vgshseing28) (84)
CreateObject(8558,3828.3359400,-1892.0933800,25.3000000,360.0000000,0.0000000,-148.0000000); //object(vgshseing28) (85)
CreateObject(8172,3831.3000500,-1900.1999500,26.8000000,180.0000000,0.0000000,38.0000000); //object(vgssairportland07) (4)
CreateObject(9125,4383.0000000,-2098.7998000,1.3226600,0.0000000,0.0000000,71.9990000); //object(vgssairportland07) (1)
CreateObject(8172,4368.0996100,-2191.6992200,1.0000000,180.0000000,0.0000000,355.9950000); //object(vgssairportland07) (1)
CreateObject(9125,4361.0000000,-2086.2998000,1.3000000,0.0000000,0.0000000,333.9950000); //object(lxorneon) (4)
CreateObject(9125,4352.5000000,-2103.6992200,1.3000000,0.0000000,0.0000000,333.9900000); //object(lxorneon) (5)
CreateObject(9125,4363.2002000,-2197.0000000,1.3000000,0.0000000,0.0000000,264.4590000); //object(lxorneon) (5)
CreateObject(8172,4363.0000000,-2251.1001000,28.5000000,328.0000000,180.0000000,355.9950000); //object(vgssairportland07) (1)
CreateObject(8172,4356.8994100,-2427.8994100,29.0000000,0.0000000,180.0000000,0.0000000); //object(vgssairportland07) (1)
CreateObject(8558,4357.2002000,-2390.8000500,27.5000000,0.0000000,0.0000000,0.0000000); //object(vgshseing28) (5)
CreateObject(3458,4357.2002000,-2395.8999000,27.5000000,0.0000000,0.0000000,0.0000000); //object(vgncarshade1) (29)
CreateObject(8558,4357.2002000,-2400.9997600,27.5000000,0.0000000,0.0000000,0.0000000); //object(vgshseing28) (7)
CreateObject(3458,4357.2002000,-2406.0996100,27.5000000,0.0000000,0.0000000,0.0000000); //object(vgncarshade1) (32)
CreateObject(8558,4357.2002000,-2411.1994600,27.5000000,0.0000000,0.0000000,0.0000000); //object(vgshseing28) (86)
CreateObject(3458,4357.2002000,-2416.2993200,27.5000000,0.0000000,0.0000000,0.0000000); //object(vgncarshade1) (33)
CreateObject(8558,4357.2002000,-2421.3991700,27.5000000,0.0000000,0.0000000,0.0000000); //object(vgshseing28) (87)
CreateObject(3458,4357.2002000,-2426.4990200,27.5000000,0.0000000,0.0000000,0.0000000); //object(vgncarshade1) (34)
CreateObject(8558,4357.2002000,-2431.5988800,27.5000000,0.0000000,0.0000000,0.0000000); //object(vgshseing28) (88)
CreateObject(3458,4357.2002000,-2436.6987300,27.5000000,0.0000000,0.0000000,0.0000000); //object(vgncarshade1) (35)
CreateObject(8558,4357.2002000,-2441.7985800,27.5000000,0.0000000,0.0000000,0.0000000); //object(vgshseing28) (89)
CreateObject(3458,4357.2002000,-2446.8984400,27.5000000,0.0000000,0.0000000,0.0000000); //object(vgncarshade1) (36)
CreateObject(8558,4357.2002000,-2451.9982900,27.5000000,0.0000000,0.0000000,0.0000000); //object(vgshseing28) (90)
CreateObject(3458,4357.2002000,-2457.0981400,27.5000000,0.0000000,0.0000000,0.0000000); //object(vgncarshade1) (37)
CreateObject(8558,4357.2002000,-2462.1980000,27.5000000,0.0000000,0.0000000,0.0000000); //object(vgshseing28) (91)
CreateObject(3458,4357.2002000,-2467.2978500,27.5000000,0.0000000,0.0000000,0.0000000); //object(vgncarshade1) (38)
CreateObject(8558,4357.2002000,-2472.3977100,27.5000000,0.0000000,0.0000000,0.0000000); //object(vgshseing28) (92)
CreateObject(3458,4357.2002000,-2477.4975600,27.5000000,0.0000000,0.0000000,0.0000000); //object(vgncarshade1) (39)
CreateObject(8558,4357.2002000,-2482.5974100,27.5000000,0.0000000,0.0000000,0.0000000); //object(vgshseing28) (93)
CreateObject(3458,4357.2002000,-2487.6972700,27.5000000,0.0000000,0.0000000,0.0000000); //object(vgncarshade1) (40)
CreateObject(8558,4357.2002000,-2492.7968700,27.5000000,0.0000000,0.0000000,0.0000000); //object(vgshseing28) (94)
CreateObject(3458,4357.2002000,-2497.8964800,27.5000000,0.0000000,0.0000000,0.0000000); //object(vgncarshade1) (41)
CreateObject(8558,4357.2002000,-2502.9960900,27.5000000,0.0000000,0.0000000,0.0000000); //object(vgshseing28) (95)
CreateObject(3458,4357.2002000,-2508.0957000,27.5000000,0.0000000,0.0000000,0.0000000); //object(vgncarshade1) (42)
CreateObject(8558,4357.2002000,-2513.1953100,27.5000000,0.0000000,0.0000000,0.0000000); //object(vgshseing28) (96)
CreateObject(3458,4357.2002000,-2518.2949200,27.5000000,0.0000000,0.0000000,0.0000000); //object(vgncarshade1) (43)
CreateObject(8558,4357.2002000,-2523.3945300,27.5000000,0.0000000,0.0000000,0.0000000); //object(vgshseing28) (97)
CreateObject(3458,4357.2002000,-2528.4941400,27.5000000,0.0000000,0.0000000,0.0000000); //object(vgncarshade1) (44)
CreateObject(8558,4357.2002000,-2533.5937500,27.5000000,0.0000000,0.0000000,0.0000000); //object(vgshseing28) (98)
CreateObject(3458,4357.2002000,-2538.6933600,27.5000000,0.0000000,0.0000000,0.0000000); //object(vgncarshade1) (45)
CreateObject(8558,4357.2002000,-2543.7929700,27.5000000,0.0000000,0.0000000,0.0000000); //object(vgshseing28) (99)
CreateObject(3458,4357.2002000,-2548.8925800,27.5000000,0.0000000,0.0000000,0.0000000); //object(vgncarshade1) (46)
CreateObject(8558,4357.2002000,-2553.9921900,27.5000000,0.0000000,0.0000000,0.0000000); //object(vgshseing28) (100)
CreateObject(3458,4357.2002000,-2559.0918000,27.5000000,0.0000000,0.0000000,0.0000000); //object(vgncarshade1) (47)
CreateObject(8558,4357.2002000,-2564.1914100,27.5000000,0.0000000,0.0000000,0.0000000); //object(vgshseing28) (101)
CreateObject(3458,4357.2002000,-2569.2910200,27.5000000,0.0000000,0.0000000,0.0000000); //object(vgncarshade1) (48)
CreateObject(8558,4357.2002000,-2574.3906200,27.5000000,0.0000000,0.0000000,0.0000000); //object(vgshseing28) (102)
CreateObject(3458,4357.2002000,-2579.4902300,27.5000000,0.0000000,0.0000000,0.0000000); //object(vgncarshade1) (49)
CreateObject(8558,4357.2002000,-2584.5996100,27.5000000,0.0000000,0.0000000,0.0000000); //object(vgshseing28) (103)
CreateObject(8558,4357.2002000,-2584.5996100,27.5000000,0.0000000,0.0000000,0.0000000); //object(vgshseing28) (156)
CreateObject(8558,4357.2002000,-2589.8149400,27.7733200,-6.0000000,0.0000000,0.0000000); //object(vgshseing28) (105)
CreateObject(8558,4357.2002000,-2594.9729000,28.5902800,-12.0000000,0.0000000,0.0000000); //object(vgshseing28) (106)
CreateObject(8558,4357.2002000,-2600.0173300,29.9419400,-18.0000000,0.0000000,0.0000000); //object(vgshseing28) (107)
CreateObject(8558,4357.2002000,-2604.8928200,31.8134800,-24.0000000,0.0000000,0.0000000); //object(vgshseing28) (108)
CreateObject(8558,4357.2002000,-2609.5461400,34.1844000,-30.0000000,0.0000000,0.0000000); //object(vgshseing28) (109)
CreateObject(8558,4357.2002000,-2613.9260300,37.0287200,-36.0000000,0.0000000,0.0000000); //object(vgshseing28) (110)
CreateObject(8558,4357.2002000,-2617.9846200,40.3152800,-42.0000000,0.0000000,0.0000000); //object(vgshseing28) (111)
CreateObject(8558,4357.2002000,-2621.6772500,44.0080800,-48.0000000,0.0000000,0.0000000); //object(vgshseing28) (112)
CreateObject(8558,4357.2002000,-2624.9638700,48.0666500,-54.0000000,0.0000000,0.0000000); //object(vgshseing28) (113)
CreateObject(8558,4357.2002000,-2627.8083500,52.4465200,-60.0000000,0.0000000,0.0000000); //object(vgshseing28) (114)
CreateObject(8558,4357.2002000,-2630.1792000,57.0997200,-66.0000000,0.0000000,0.0000000); //object(vgshseing28) (115)
CreateObject(8558,4357.2002000,-2632.0507800,61.9752400,-72.0000000,0.0000000,0.0000000); //object(vgshseing28) (116)
CreateObject(8558,4357.2002000,-2633.4023400,67.0197000,-78.0000000,0.0000000,0.0000000); //object(vgshseing28) (117)
CreateObject(8558,4357.2002000,-2634.2192400,72.1778000,-84.0000000,0.0000000,0.0000000); //object(vgshseing28) (118)
CreateObject(8558,4357.2002000,-2634.4926800,77.3930400,-90.0000000,0.0000000,0.0000000); //object(vgshseing28) (119)
CreateObject(8558,4357.2002000,-2634.2192400,82.6082800,-96.0000000,0.0000000,0.0000000); //object(vgshseing28) (120)
CreateObject(8558,4357.2002000,-2633.4023400,87.7663900,-102.0000000,0.0000000,0.0000000); //object(vgshseing28) (121)
CreateObject(8558,4357.2002000,-2632.0507800,92.8108400,-108.0000000,0.0000000,0.0000000); //object(vgshseing28) (122)
CreateObject(8558,4357.2002000,-2630.1792000,97.6863700,-114.0000000,0.0000000,0.0000000); //object(vgshseing28) (123)
CreateObject(8558,4357.2002000,-2627.8083500,102.3395600,-120.0000000,0.0000000,0.0000000); //object(vgshseing28) (124)
CreateObject(8558,4357.2002000,-2624.9638700,106.7194400,-126.0000000,0.0000000,0.0000000); //object(vgshseing28) (125)
CreateObject(8558,4357.2002000,-2621.6772500,110.7780000,-132.0000000,0.0000000,0.0000000); //object(vgshseing28) (126)
CreateObject(8558,4357.2002000,-2617.9846200,114.4707900,-138.0000000,0.0000000,0.0000000); //object(vgshseing28) (127)
CreateObject(8558,4357.2002000,-2613.9260300,117.7573500,-144.0000000,0.0000000,0.0000000); //object(vgshseing28) (128)
CreateObject(8558,4357.2002000,-2609.5461400,120.6016700,-150.0000000,0.0000000,0.0000000); //object(vgshseing28) (129)
CreateObject(8558,4357.2002000,-2604.8925800,122.9726000,336.0000000,180.0000000,180.0000000); //object(vgshseing28) (130)
CreateObject(8558,4357.2002000,-2584.5996100,27.5000000,-360.0000000,0.0000000,0.0000000); //object(vgshseing28) (165)
CreateObject(8558,4357.2002000,-2599.6999500,123.5000000,15.9950000,179.9950000,179.9980000); //object(vgshseing28) (167)
CreateObject(8558,4357.6001000,-2586.6999500,117.8000000,23.9890000,179.9950000,179.9840000); //object(vgshseing28) (171)
CreateObject(8343,4382.1001000,-2559.3999000,99.5000000,334.4950000,0.0000000,0.0000000); //object(vgssairportland09) (1)
CreateObject(8343,4382.1001000,-2559.3999000,103.0000000,334.4950000,0.0000000,0.0000000); //object(vgssairportland09) (1)
CreateObject(8558,4357.6001000,-2582.1001000,115.8000000,23.9890000,179.9950000,179.9840000); //object(vgshseing28) (171)
CreateObject(8558,4352.3999000,-2550.6999500,97.9000000,68.0570000,69.5830000,345.8660000); //object(vgshseing28) (131)
CreateObject(8558,4381.1001000,-2527.1999500,86.4000000,75.3510000,56.4690000,329.4260000); //object(vgshseing28) (132)
CreateObject(8558,4413.1001000,-2523.8000500,83.9000000,39.9710000,357.3900000,351.6770000); //object(vgshseing28) (133)
Crйditos

Spanker(eu) - Criaзгo do mapa
AlieN_. - Dirigir no video
Reply
#2

Й PRECISO ASSISTIR O VIDEO 10X PARA VER TODA A GRANDEZA DESSE MAPA o_O
n й porke te do uns pegas de vez em kuando ke to puxando o sako....mais tu ta foda mano O.O

+rep
Reply
#3

fucking pro.. lol
Reply
#4

Muito interessante este seu mapa, parabйns Aides.


Rep = 60;
Reply
#5

eita, muito bom esse seu mapa

parabйns.
Reply
#6

Woow, muito bom mapa.. +REP
Reply
#7

Gostei do video, mais a qualidade do video ta faill '-'
Reply
#8

Muito bom, nossa.


Aprendeu com o grande Adriano. rзrзrз risos

:O
Reply
#9

Quote:
Originally Posted by Willian_Luigi
View Post
Muito bom, nossa.


Aprendeu com o grande Adriano. rзrзrз risos

:O
para kom iзo ksksksks

@Topico
Belo map
Reply
#10

Quote:
Originally Posted by AlieN_.
View Post
Й PRECISO ASSISTIR O VIDEO 10X PARA VER TODA A GRANDEZA DESSE MAPA o_O
n й porke te do uns pegas de vez em kuando ke to puxando o sako....mais tu ta foda mano O.O

+rep
Haha, valeu dridri -q
E vocк й um dos poucos que sabe porque й este o nome do map

Quote:
Originally Posted by Superhot
View Post
fucking pro.. lol
Thanks xD

Quote:
Originally Posted by zSuYaNw
View Post
Muito interessante este seu mapa, parabйns Aides.


Rep = 60;
Obrigado, Garfield xD

Quote:
Originally Posted by PT
View Post
eita, muito bom esse seu mapa

parabйns.
Valeu

Quote:
Originally Posted by Menor
View Post
Woow, muito bom mapa.. +REP
Obrigado

Quote:
Originally Posted by You_Tube
View Post
Gostei do video, mais a qualidade do video ta faill '-'
Obrigado, mas tem Opзгo em HD, so utilizar que a qualidade fica boa, thanks.

Quote:
Originally Posted by Willian_Luigi
View Post
Muito bom, nossa.


Aprendeu com o grande Adriano. rзrзrз risos

:O
Quer saber a realidade ? O FDP n me ajudou pedi ajuda pra decorar e ele n me ajudo esse cretino, ele so me ajudo a virar gay :/

Valeu kkk

Quote:
Originally Posted by DanDRT
View Post
@Topico
Belo map
Valeu xD

@All

Espero que joguem com este map e que vocкs compreenda o porque deste nome do map xD
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