[Map] Random SF's HQ
#1

Um antigo mapa que usava no meu gm rpg baseado em SF. No mapa remodelei o edifнcio que noutros servidores por vezes estб a venda como empresa de eletricidade num HQ de um grupo criminoso qualquer (jб nem me lembra qual o nome do grupo xD). Bem, a maior modificaзгo foi feita na parte de trбs do edifнcio, que funcionaria como local de carga/descarga de mercadoria ilegal, dentro deles armas e droga.
Lembro-me de ter um interior feito de propуsito para o mesmo, contudo nгo o encontrei, ainda.
Espero que gostem
♣ Imagens ♣
http://s955.photobucket.com/user/LeMoi17/slideshow/HQ

♣ CODE ♣
pawn Код:
RemoveBuildingForPlayer(playerid, 10496, -2501.7891, -701.1875, 227.1484, 0.25);
RemoveBuildingForPlayer(playerid, 10675, -2529.1875, -705.0391, 141.5703, 0.25);
RemoveBuildingForPlayer(playerid, 705, -2506.6328, -582.1719, 131.3516, 0.25);
RemoveBuildingForPlayer(playerid, 1411, -2529.2813, -594.3281, 133.2969, 0.25);
RemoveBuildingForPlayer(playerid, 1411, -2524.0156, -594.3281, 133.2969, 0.25);
RemoveBuildingForPlayer(playerid, 1596, -2517.5938, -671.0078, 149.4609, 0.25);
RemoveBuildingForPlayer(playerid, 1694, -2518.4297, -632.1953, 155.6719, 0.25);
RemoveBuildingForPlayer(playerid, 1411, -2518.7500, -594.3281, 133.2969, 0.25);
RemoveBuildingForPlayer(playerid, 1411, -2514.8672, -711.8672, 139.9063, 0.25);
RemoveBuildingForPlayer(playerid, 1411, -2514.8672, -706.6328, 139.9063, 0.25);
RemoveBuildingForPlayer(playerid, 1411, -2514.8672, -701.3984, 139.9063, 0.25);
RemoveBuildingForPlayer(playerid, 1411, -2514.8672, -696.1719, 139.9063, 0.25);
RemoveBuildingForPlayer(playerid, 1411, -2514.8672, -690.9375, 139.9063, 0.25);
RemoveBuildingForPlayer(playerid, 1411, -2514.8672, -717.0938, 139.9063, 0.25);
RemoveBuildingForPlayer(playerid, 10357, -2501.7891, -701.1875, 227.1484, 0.25);
RemoveBuildingForPlayer(playerid, 1684, -2508.5000, -680.9531, 139.8516, 0.25);
RemoveBuildingForPlayer(playerid, 1411, -2513.4844, -594.3281, 133.2969, 0.25);
RemoveBuildingForPlayer(playerid, 1411, -2508.2188, -594.3281, 133.2969, 0.25);
RemoveBuildingForPlayer(playerid, 1684, -2508.4063, -669.0938, 139.8516, 0.25);
RemoveBuildingForPlayer(playerid, 1411, -2502.9531, -594.3281, 133.2969, 0.25);
RemoveBuildingForPlayer(playerid, 1411, -2497.6875, -594.3281, 133.2969, 0.25);
RemoveBuildingForPlayer(playerid, 1411, -2492.4219, -594.3281, 133.2969, 0.25);
RemoveBuildingForPlayer(playerid, 1411, -2487.1563, -594.3281, 133.2969, 0.25);
RemoveBuildingForPlayer(playerid, 1411, -2484.2969, -597.1641, 133.2969, 0.25);
RemoveBuildingForPlayer(playerid, 1411, -2484.2969, -602.4297, 133.2969, 0.25);
RemoveBuildingForPlayer(playerid, 1411, -2484.2969, -607.6953, 133.2969, 0.25);
RemoveBuildingForPlayer(playerid, 1595, -2538.9297, -648.6406, 152.2188, 0.25);
RemoveBuildingForPlayer(playerid, 1595, -2538.9297, -660.9063, 152.2188, 0.25);
RemoveBuildingForPlayer(playerid, 1278, -2539.8359, -718.3203, 152.5078, 0.25);
RemoveBuildingForPlayer(playerid, 1695, -2529.6641, -652.6484, 147.5234, 0.25);
RemoveBuildingForPlayer(playerid, 1695, -2529.6641, -661.9766, 147.5234, 0.25);
RemoveBuildingForPlayer(playerid, 1278, -2537.5938, -620.4688, 145.7500, 0.25);
RemoveBuildingForPlayer(playerid, 1411, -2539.8125, -594.3281, 133.2969, 0.25);
RemoveBuildingForPlayer(playerid, 1411, -2534.5469, -594.3281, 133.2969, 0.25);
CreateObject(3934, -2536.30054, -658.60022, 147.00000,   0.00000, 0.00000, 90.00000);
CreateObject(9339, -2485.47998, -598.76001, 132.19000,   0.00000, 0.00000, -0.50000);
CreateObject(9339, -2485.47998, -598.76001, 133.19000,   0.00000, 0.00000, -0.50000);
CreateObject(9339, -2485.47998, -598.76001, 133.69000,   0.00000, 0.00000, -0.50000);
CreateObject(9339, -2498.53003, -585.81000, 132.00999,   0.00000, 0.00000, 90.00000);
CreateObject(9339, -2524.62988, -585.81000, 132.19000,   0.00000, 0.00000, 90.00000);
CreateObject(9339, -2529.29004, -585.81000, 132.19000,   0.00000, 0.00000, 90.00000);
CreateObject(9339, -2529.31006, -585.81000, 133.19000,   0.00000, 0.00000, 90.00000);
CreateObject(9339, -2529.35010, -585.81000, 133.69000,   0.00000, 0.00000, 90.00000);
CreateObject(9339, -2498.53003, -585.81000, 133.19000,   0.00000, 0.00000, 90.00000);
CreateObject(9339, -2498.53003, -585.81000, 133.69000,   0.00000, 0.00000, 90.00000);
CreateObject(9339, -2524.59009, -585.81000, 133.19000,   0.00000, 0.00000, 90.00000);
CreateObject(9339, -2524.62988, -585.81000, 133.69000,   0.00000, 0.00000, 90.00000);
CreateObject(9339, -2542.30005, -598.75000, 132.19000,   0.00000, 0.00000, -0.02000);
CreateObject(9339, -2542.30005, -598.78003, 133.19000,   0.00000, 0.00000, -0.02000);
CreateObject(9339, -2542.30005, -598.95001, 133.69000,   0.00000, 0.00000, -0.02000);
CreateObject(976, -2485.59009, -611.81000, 131.55000,   0.00000, 0.00000, -94.00000);
CreateObject(9339, -2542.30005, -598.78003, 131.19000,   0.00000, 0.00000, -0.02000);
CreateObject(9339, -2529.29004, -585.81000, 131.19000,   0.00000, 0.00000, 90.00000);
CreateObject(9339, -2542.30005, -598.78003, 130.19000,   0.00000, 0.00000, -0.02000);
CreateObject(9339, -2529.29004, -585.81000, 130.19000,   0.00000, 0.00000, 90.00000);
CreateObject(9339, -2524.62988, -585.81000, 131.19000,   0.00000, 0.00000, 90.00000);
CreateObject(3934, -2520.60059, -658.62018, 147.00000,   0.00000, 0.00000, 90.00000);
CreateObject(19377, -2507.52075, -630.49432, 132.81410,   0.20000, 102.00000, 89.76000);
CreateObject(19377, -2507.54932, -640.51819, 134.99409,   0.20000, 102.00000, 89.76000);
CreateObject(19377, -2507.58838, -650.70667, 137.17999,   0.20000, 102.00000, 89.76000);
CreateObject(19377, -2508.03735, -660.65479, 138.30000,   0.00000, 90.00000, 0.00000);
CreateObject(19377, -2508.03735, -670.23999, 138.30000,   0.00000, 90.00000, 0.00000);
CreateObject(19377, -2508.03979, -679.78015, 138.30000,   0.00000, 90.00000, 0.00000);
CreateObject(19377, -2508.04712, -689.36035, 138.30000,   0.00000, 90.00000, 0.00000);
CreateObject(19377, -2508.04224, -698.97998, 138.30000,   0.00000, 90.00000, 0.00000);
CreateObject(19377, -2509.60010, -698.96002, 138.30000,   0.00000, 90.00000, 0.00000);
CreateObject(19377, -2509.60010, -689.36200, 138.30000,   0.00000, 90.00000, 0.00000);
CreateObject(19377, -2509.60010, -679.73492, 138.30000,   0.00000, 90.00000, 0.00000);
CreateObject(19377, -2509.60010, -670.23999, 138.30000,   0.00000, 90.00000, 0.00000);
CreateObject(19377, -2509.60010, -660.65479, 138.30000,   0.00000, 90.00000, 0.00000);
CreateObject(19377, -2510.10010, -650.70673, 137.17999,   0.20000, 102.00000, 89.76000);
CreateObject(19377, -2510.10010, -640.51819, 134.99409,   0.20000, 102.00000, 89.76000);
CreateObject(19377, -2510.10010, -630.49432, 132.81410,   0.20000, 102.00000, 89.76000);
CreateObject(1219, -2528.37451, -704.51593, 138.53130,   0.00000, 0.00000, 0.00000);
CreateObject(1219, -2531.06787, -704.53717, 138.53130,   0.00000, 0.00000, 0.00000);
CreateObject(1219, -2529.30591, -704.43671, 138.97130,   0.00000, 0.00000, 0.00000);
CreateObject(1219, -2533.83130, -704.50916, 138.53130,   0.00000, 0.00000, 0.00000);
CreateObject(1219, -2532.01294, -704.38953, 138.97130,   0.00000, 0.00000, 0.00000);
CreateObject(1219, -2530.47095, -704.36761, 139.43130,   0.00000, 0.00000, 0.00000);
CreateObject(3577, -2526.65967, -717.99237, 139.06970,   0.00000, 0.00000, 0.00000);
CreateObject(3631, -2533.40991, -718.49768, 138.90401,   0.00000, 0.00000, 0.00000);
CreateObject(3630, -2535.47803, -717.56769, 137.95880,   0.00000, 0.00000, 360.05991);
CreateObject(3633, -2530.02759, -716.89502, 138.79910,   0.00000, 0.00000, 0.00000);
CreateObject(3633, -2529.66138, -718.11798, 138.79910,   0.00000, 0.00000, 0.00000);
CreateObject(3633, -2528.76196, -716.92133, 138.79910,   0.00000, 0.00000, 0.00000);
CreateObject(12929, -2532.15308, -709.90088, 138.29201,   0.00000, 0.00000, 179.70000);
CreateObject(19377, -2508.04761, -708.38080, 138.30000,   0.00000, 90.00000, 0.00000);
CreateObject(19377, -2509.60010, -708.40002, 138.30000,   0.00000, 90.00000, 0.00000);
CreateObject(19377, -2509.60010, -714.90002, 138.30000,   0.00000, 90.00000, 0.00000);
CreateObject(19377, -2509.60010, -708.32861, 138.30000,   0.00000, 90.00000, 0.00000);
CreateObject(19377, -2508.04761, -714.90002, 138.30000,   0.00000, 90.00000, 0.00000);
CreateObject(12928, -2532.15308, -709.90088, 138.31200,   0.00000, 0.00000, 179.70000);
CreateObject(1558, -2526.53345, -706.65399, 138.89250,   0.00000, 0.00000, 0.00000);
CreateObject(1558, -2527.63330, -706.65399, 138.89250,   0.00000, 0.00000, 0.00000);
CreateObject(1558, -2527.63330, -706.65399, 139.93250,   0.00000, 0.00000, 0.00000);
CreateObject(1558, -2526.53345, -706.65399, 139.93250,   0.00000, 0.00000, 0.00000);
CreateObject(1558, -2525.33350, -706.65399, 138.89250,   0.00000, 0.00000, 0.00000);
CreateObject(1558, -2525.33350, -706.65399, 139.93250,   0.00000, 0.00000, 0.00000);
CreateObject(1558, -2539.32715, -712.81830, 138.89250,   0.00000, 0.00000, 0.00000);
CreateObject(1558, -2539.32715, -711.71832, 138.89250,   0.00000, 0.00000, 0.00000);
CreateObject(1558, -2539.32715, -710.63831, 138.89250,   0.00000, 0.00000, 0.00000);
CreateObject(1558, -2539.32715, -709.53833, 138.89250,   0.00000, 0.00000, 0.00000);
CreateObject(1558, -2539.32715, -709.53833, 139.93250,   0.00000, 0.00000, 0.00000);
CreateObject(1558, -2539.32715, -710.63831, 139.93250,   0.00000, 0.00000, 0.00000);
CreateObject(1558, -2539.32715, -711.71832, 139.93250,   0.00000, 0.00000, 0.00000);
CreateObject(1558, -2539.32715, -712.81830, 139.93250,   0.00000, 0.00000, 0.00000);
CreateObject(12929, -2532.11304, -696.90088, 138.29201,   0.00000, 0.00000, 179.70000);
CreateObject(12928, -2532.11304, -696.90088, 138.29201,   0.00000, 0.00000, 179.70000);
CreateObject(1558, -2525.33350, -693.83398, 138.89250,   0.00000, 0.00000, 0.00000);
CreateObject(1558, -2525.33350, -693.83398, 139.93250,   0.00000, 0.00000, 0.00000);
CreateObject(1558, -2526.53345, -693.83398, 139.93250,   0.00000, 0.00000, 0.00000);
CreateObject(1558, -2527.63330, -693.83398, 139.93250,   0.00000, 0.00000, 0.00000);
CreateObject(1558, -2527.63330, -693.83398, 138.89250,   0.00000, 0.00000, 0.00000);
CreateObject(1558, -2526.53345, -693.83398, 138.89250,   0.00000, 0.00000, 0.00000);
CreateObject(1558, -2528.73340, -693.83398, 138.89250,   0.00000, 0.00000, 0.00000);
CreateObject(1558, -2528.73340, -693.83398, 139.93250,   0.00000, 0.00000, 0.00000);
CreateObject(1558, -2529.81348, -693.83398, 138.89250,   0.00000, 0.00000, 0.00000);
CreateObject(1558, -2529.81348, -693.83398, 139.93250,   0.00000, 0.00000, 0.00000);
CreateObject(1558, -2530.87354, -693.83398, 138.89250,   0.00000, 0.00000, 0.00000);
CreateObject(1558, -2530.87354, -693.83398, 139.93250,   0.00000, 0.00000, 0.00000);
CreateObject(1558, -2531.91357, -693.83398, 138.89250,   0.00000, 0.00000, 0.00000);
CreateObject(1558, -2531.91357, -693.83398, 139.93250,   0.00000, 0.00000, 0.00000);
CreateObject(1558, -2532.95361, -693.83398, 138.89250,   0.00000, 0.00000, 0.00000);
CreateObject(1558, -2532.95361, -693.83398, 139.93250,   0.00000, 0.00000, 0.00000);
CreateObject(1558, -2533.99365, -693.83398, 138.89250,   0.00000, 0.00000, 0.00000);
CreateObject(1558, -2533.99365, -693.83398, 139.93250,   0.00000, 0.00000, 0.00000);
CreateObject(1482, -2519.23755, -690.25708, 139.74220,   0.00000, 0.00000, 90.48000);
CreateVehicle(530, -2517.1138, -689.9752, 138.9158, -90.1800, -1, -1, 100);
CreateVehicle(530, -2521.7590, -689.9752, 138.9158, 89.3400, -1, -1, 100);
CreateVehicle(498, -2519.9824, -697.3975, 139.2958, -90.0000, -1, -1, 100);
CreateVehicle(498, -2519.9443, -709.8054, 139.2958, -90.0000, -1, -1, 100);
Reply
#2

Bem legal LeMoi, bom trabalho xD
Reply
#3

Mais ou menos mais ou menos , Que nada esta Tudo beleza +rep
Reply
#4

ahah, obrigado
Reply
#5

Muito bom mapa parabens
Reply
#6

Quote:
Originally Posted by PT
Посмотреть сообщение
Muito bom mapa parabens
ty bro
Reply
#7

muito bom mano...kontinua assim +rep : DDDDDDDDDD
Reply
#8

Obgd alien
Reply
#9

Bom trabaalho, achei interessante seu mapa..


pawn Код:
Rep = ( !(Rep  ^ 60) ? (67) : (Rep + 7));
Reply
#10

Ahah, obrigado gatjinho
Reply


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