[Map] Prisгo
#1

♣ Prisгo ♣
Boas, recebi o meu laptop de volta, pois ele foi para arranjar faz uns 5 meses, e comecei a vasculhar os meus antigos mapas, gms, fs (etc) e encontrei esta prisгo inacabada que pode servir de base a algum mapper que queira aprofundб-la.

♣ Imagens ♣
http://s955.photobucket.com/user/LeMoi17/library/Prisao

♣ CODE ♣
C/Streamer
pawn Код:
CreateDynamicObject(9819, 14965.77051, 14946.00977, 11996.54004,   0.00000, 0.00000, -90.00000);
CreateDynamicObject(1721, 14959.68750, 14946.85449, 11995.66016,   0.00000, 0.00000, 180.00000);
CreateDynamicObject(1721, 14967.86133, 14946.24707, 11995.66016,   0.00000, 0.00000, 180.00000);
CreateDynamicObject(14437, 14988.87012, 14913.88965, 11993.29004,   0.00000, 0.00000, 90.00000);
CreateDynamicObject(7017, 15009.61035, 14916.19043, 11991.50000,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(7017, 15009.30957, 14911.95020, 11991.50000,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(14437, 14988.90039, 14937.80957, 11993.29004,   0.00000, 0.00000, 90.00000);
CreateDynamicObject(7017, 15009.41016, 14935.82031, 11991.50000,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(14437, 14988.90039, 14933.82031, 11993.29004,   0.00000, 0.00000, 90.00000);
CreateDynamicObject(7017, 15009.54980, 14931.78027, 11991.50000,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(14437, 14988.90039, 14929.83008, 11993.29004,   0.00000, 0.00000, 90.00000);
CreateDynamicObject(7017, 15009.69043, 14927.75000, 11991.50000,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(14437, 14988.90039, 14925.83008, 11993.29004,   0.00000, 0.00000, 90.00000);
CreateDynamicObject(7017, 15009.66992, 14923.83008, 11991.50000,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(14437, 14988.88965, 14921.83984, 11993.29004,   0.00000, 0.00000, 90.00000);
CreateDynamicObject(7017, 15009.54980, 14919.76953, 11991.50000,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(14437, 14988.84961, 14917.84961, 11993.29004,   0.00000, 0.00000, 90.00000);
CreateDynamicObject(14437, 14952.23047, 14942.20020, 11993.29004,   0.00000, 0.00000, 90.00000);
CreateDynamicObject(14437, 14952.23047, 14938.29004, 11993.29004,   0.00000, 0.00000, 90.00000);
CreateDynamicObject(14437, 14952.23047, 14934.32031, 11993.29004,   0.00000, 0.00000, 90.00000);
CreateDynamicObject(14437, 14952.23047, 14930.41992, 11993.29004,   0.00000, 0.00000, 90.00000);
CreateDynamicObject(14437, 14952.23047, 14926.40039, 11993.29004,   0.00000, 0.00000, 90.00000);
CreateDynamicObject(14437, 14952.23047, 14922.44043, 11993.29004,   0.00000, 0.00000, 90.00000);
CreateDynamicObject(14437, 14952.23047, 14918.45996, 11993.29004,   0.00000, 0.00000, 90.00000);
CreateDynamicObject(7017, 14915.44043, 14940.44043, 11991.50000,   0.00000, 0.00000, 180.00000);
CreateDynamicObject(7017, 14915.45020, 14936.45996, 11991.50000,   0.00000, 0.00000, 180.00000);
CreateDynamicObject(7017, 14915.44043, 14932.53027, 11991.50000,   0.00000, 0.00000, 180.00000);
CreateDynamicObject(7017, 14915.38965, 14928.55957, 11991.50000,   0.00000, 0.00000, 180.00000);
CreateDynamicObject(7017, 14915.41016, 14924.50977, 11991.50000,   0.00000, 0.00000, 180.00000);
CreateDynamicObject(7017, 14915.33984, 14920.69043, 11991.50000,   0.00000, 0.00000, 180.00000);
CreateDynamicObject(7017, 14915.48047, 14916.58008, 11991.50000,   0.00000, 0.00000, 180.00000);
CreateDynamicObject(19304, 14972.51953, 14940.83984, 11997.37988,   0.00000, 90.00000, 90.00000);
CreateDynamicObject(19304, 14972.51953, 14943.63965, 11997.37988,   0.00000, 90.00000, 90.00000);
CreateDynamicObject(19304, 14972.51953, 14940.83984, 12000.86035,   0.00000, 90.00000, 90.00000);
CreateDynamicObject(19304, 14972.51953, 14943.63965, 12000.86035,   0.00000, 90.00000, 90.00000);
CreateDynamicObject(19304, 14972.51953, 14942.16016, 11999.98047,   0.00000, 0.00000, 90.00000);
CreateDynamicObject(19304, 14972.51953, 14942.16016, 12001.20020,   0.00000, 0.00000, 90.00000);
CreateDynamicObject(19304, 14972.51953, 14942.16016, 11998.75977,   0.00000, 0.00000, 90.00000);
CreateDynamicObject(19304, 14974.55957, 14940.26953, 11998.75977,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(19304, 14973.12988, 14940.23047, 11997.37988,   0.00000, 90.00000, 0.00000);
CreateDynamicObject(19304, 14975.91992, 14940.23047, 11997.37988,   0.00000, 90.00000, 0.00000);
CreateDynamicObject(19304, 14975.91992, 14940.23047, 12000.86035,   0.00000, 90.00000, 0.00000);
CreateDynamicObject(19304, 14973.12988, 14940.23047, 12000.86035,   0.00000, 90.00000, 0.00000);
CreateDynamicObject(19304, 14974.55957, 14940.26953, 11999.71973,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(19304, 14974.55957, 14940.26953, 12000.94043,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(2886, 14956.58008, 14952.80957, 11996.78027,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(14412, 14962.49023, 14921.45020, 12000.84961,   0.00000, 0.00000, -90.00000);
CreateDynamicObject(14459, 14962.48242, 14926.17480, 11998.51953,   0.00000, 0.00000, -90.00000);
CreateDynamicObject(14407, 14969.37988, 14942.20996, 11992.46973,   0.00000, 0.00000, 90.00000);
CreateDynamicObject(2951, 14954.25977, 14953.20020, 11995.66016,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(19303, 14972.46973, 14942.23047, 11996.90039,   0.00000, 0.00000, 90.00000);
CreateDynamicObject(19303, 14975.88965, 14940.29004, 11996.90039,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(19303, 14972.65039, 14937.87012, 11992.65039,   0.00000, 0.00000, 90.00000);
CreateDynamicObject(19303, 14972.65039, 14933.86035, 11992.65039,   0.00000, 0.00000, 90.00000);
CreateDynamicObject(19303, 14972.65039, 14929.86035, 11992.65039,   0.00000, 0.00000, 90.00000);
CreateDynamicObject(19303, 14972.65039, 14925.90039, 11992.65039,   0.00000, 0.00000, 90.00000);
CreateDynamicObject(19303, 14972.65039, 14921.90039, 11992.65039,   0.00000, 0.00000, 90.00000);
CreateDynamicObject(19303, 14972.62988, 14917.91016, 11992.65039,   0.00000, 0.00000, 90.00000);
CreateDynamicObject(19303, 14972.65039, 14913.95996, 11992.65039,   0.00000, 0.00000, 90.00000);
CreateDynamicObject(19303, 14952.16016, 14918.48047, 11992.65039,   0.00000, 0.00000, 90.00000);
CreateDynamicObject(19303, 14952.16016, 14922.45996, 11992.65039,   0.00000, 0.00000, 90.00000);
CreateDynamicObject(19303, 14952.16016, 14926.42969, 11992.65039,   0.00000, 0.00000, 90.00000);
CreateDynamicObject(19303, 14952.16016, 14930.46973, 11992.65039,   0.00000, 0.00000, 90.00000);
CreateDynamicObject(19303, 14952.16016, 14934.33008, 11992.65039,   0.00000, 0.00000, 90.00000);
CreateDynamicObject(19303, 14952.16016, 14938.32031, 11992.65039,   0.00000, 0.00000, 90.00000);
CreateDynamicObject(19303, 14952.16016, 14942.21973, 11992.65039,   0.00000, 0.00000, 90.00000);
CreateDynamicObject(2951, 14954.39648, 14904.17285, 11991.25977,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(14439, 14966.16895, 14920.07715, 12000.38965,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(14439, 14966.14648, 14936.05273, 12000.38965,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(9819, 14957.57031, 14946.00977, 11996.54004,   0.00000, 0.00000, -90.00000);
CreateDynamicObject(1721, 14964.67969, 14946.62012, 11995.66016,   0.00000, 0.00000, 180.00000);
CreateDynamicObject(1721, 14956.90723, 14946.74805, 11995.66016,   0.00000, 0.00000, 180.00000);
CreateDynamicObject(1721, 14962.37012, 14946.61035, 11995.66016,   0.00000, 0.00000, 180.00000);
CreateDynamicObject(2395, 14961.58984, 14947.74023, 11995.66016,   0.00000, 0.00000, -90.00000);
CreateDynamicObject(2395, 14961.79004, 14944.98047, 11995.66016,   0.00000, 0.00000, 90.00000);
CreateDynamicObject(2395, 14969.80957, 14947.74023, 11995.66016,   0.00000, 0.00000, -90.00000);
CreateDynamicObject(2395, 14969.96973, 14944.98047, 11995.66016,   0.00000, 0.00000, 90.00000);
CreateDynamicObject(18070, 14965.73242, 14907.68262, 11991.90039,   0.00000, 0.00000, 179.28000);
CreateDynamicObject(18070, 14965.73242, 14907.68262, 11994.96191,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(3440, 14968.58496, 14909.42969, 11992.34375,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(3440, 14968.58496, 14906.04980, 11992.34375,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(3440, 14962.80469, 14906.04980, 11992.34375,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(3440, 14962.80469, 14909.42969, 11992.34375,   0.00000, 0.00000, 0.00000);
S/Streamer
pawn Код:
CreateObject(9819, 14965.77051, 14946.00977, 11996.54004,   0.00000, 0.00000, -90.00000);
CreateObject(1721, 14959.68750, 14946.85449, 11995.66016,   0.00000, 0.00000, 180.00000);
CreateObject(1721, 14967.86133, 14946.24707, 11995.66016,   0.00000, 0.00000, 180.00000);
CreateObject(14437, 14988.87012, 14913.88965, 11993.29004,   0.00000, 0.00000, 90.00000);
CreateObject(7017, 15009.61035, 14916.19043, 11991.50000,   0.00000, 0.00000, 0.00000);
CreateObject(7017, 15009.30957, 14911.95020, 11991.50000,   0.00000, 0.00000, 0.00000);
CreateObject(14437, 14988.90039, 14937.80957, 11993.29004,   0.00000, 0.00000, 90.00000);
CreateObject(7017, 15009.41016, 14935.82031, 11991.50000,   0.00000, 0.00000, 0.00000);
CreateObject(14437, 14988.90039, 14933.82031, 11993.29004,   0.00000, 0.00000, 90.00000);
CreateObject(7017, 15009.54980, 14931.78027, 11991.50000,   0.00000, 0.00000, 0.00000);
CreateObject(14437, 14988.90039, 14929.83008, 11993.29004,   0.00000, 0.00000, 90.00000);
CreateObject(7017, 15009.69043, 14927.75000, 11991.50000,   0.00000, 0.00000, 0.00000);
CreateObject(14437, 14988.90039, 14925.83008, 11993.29004,   0.00000, 0.00000, 90.00000);
CreateObject(7017, 15009.66992, 14923.83008, 11991.50000,   0.00000, 0.00000, 0.00000);
CreateObject(14437, 14988.88965, 14921.83984, 11993.29004,   0.00000, 0.00000, 90.00000);
CreateObject(7017, 15009.54980, 14919.76953, 11991.50000,   0.00000, 0.00000, 0.00000);
CreateObject(14437, 14988.84961, 14917.84961, 11993.29004,   0.00000, 0.00000, 90.00000);
CreateObject(14437, 14952.23047, 14942.20020, 11993.29004,   0.00000, 0.00000, 90.00000);
CreateObject(14437, 14952.23047, 14938.29004, 11993.29004,   0.00000, 0.00000, 90.00000);
CreateObject(14437, 14952.23047, 14934.32031, 11993.29004,   0.00000, 0.00000, 90.00000);
CreateObject(14437, 14952.23047, 14930.41992, 11993.29004,   0.00000, 0.00000, 90.00000);
CreateObject(14437, 14952.23047, 14926.40039, 11993.29004,   0.00000, 0.00000, 90.00000);
CreateObject(14437, 14952.23047, 14922.44043, 11993.29004,   0.00000, 0.00000, 90.00000);
CreateObject(14437, 14952.23047, 14918.45996, 11993.29004,   0.00000, 0.00000, 90.00000);
CreateObject(7017, 14915.44043, 14940.44043, 11991.50000,   0.00000, 0.00000, 180.00000);
CreateObject(7017, 14915.45020, 14936.45996, 11991.50000,   0.00000, 0.00000, 180.00000);
CreateObject(7017, 14915.44043, 14932.53027, 11991.50000,   0.00000, 0.00000, 180.00000);
CreateObject(7017, 14915.38965, 14928.55957, 11991.50000,   0.00000, 0.00000, 180.00000);
CreateObject(7017, 14915.41016, 14924.50977, 11991.50000,   0.00000, 0.00000, 180.00000);
CreateObject(7017, 14915.33984, 14920.69043, 11991.50000,   0.00000, 0.00000, 180.00000);
CreateObject(7017, 14915.48047, 14916.58008, 11991.50000,   0.00000, 0.00000, 180.00000);
CreateObject(19304, 14972.51953, 14940.83984, 11997.37988,   0.00000, 90.00000, 90.00000);
CreateObject(19304, 14972.51953, 14943.63965, 11997.37988,   0.00000, 90.00000, 90.00000);
CreateObject(19304, 14972.51953, 14940.83984, 12000.86035,   0.00000, 90.00000, 90.00000);
CreateObject(19304, 14972.51953, 14943.63965, 12000.86035,   0.00000, 90.00000, 90.00000);
CreateObject(19304, 14972.51953, 14942.16016, 11999.98047,   0.00000, 0.00000, 90.00000);
CreateObject(19304, 14972.51953, 14942.16016, 12001.20020,   0.00000, 0.00000, 90.00000);
CreateObject(19304, 14972.51953, 14942.16016, 11998.75977,   0.00000, 0.00000, 90.00000);
CreateObject(19304, 14974.55957, 14940.26953, 11998.75977,   0.00000, 0.00000, 0.00000);
CreateObject(19304, 14973.12988, 14940.23047, 11997.37988,   0.00000, 90.00000, 0.00000);
CreateObject(19304, 14975.91992, 14940.23047, 11997.37988,   0.00000, 90.00000, 0.00000);
CreateObject(19304, 14975.91992, 14940.23047, 12000.86035,   0.00000, 90.00000, 0.00000);
CreateObject(19304, 14973.12988, 14940.23047, 12000.86035,   0.00000, 90.00000, 0.00000);
CreateObject(19304, 14974.55957, 14940.26953, 11999.71973,   0.00000, 0.00000, 0.00000);
CreateObject(19304, 14974.55957, 14940.26953, 12000.94043,   0.00000, 0.00000, 0.00000);
CreateObject(2886, 14956.58008, 14952.80957, 11996.78027,   0.00000, 0.00000, 0.00000);
CreateObject(14412, 14962.49023, 14921.45020, 12000.84961,   0.00000, 0.00000, -90.00000);
CreateObject(14459, 14962.48242, 14926.17480, 11998.51953,   0.00000, 0.00000, -90.00000);
CreateObject(14407, 14969.37988, 14942.20996, 11992.46973,   0.00000, 0.00000, 90.00000);
CreateObject(2951, 14954.25977, 14953.20020, 11995.66016,   0.00000, 0.00000, 0.00000);
CreateObject(19303, 14972.46973, 14942.23047, 11996.90039,   0.00000, 0.00000, 90.00000);
CreateObject(19303, 14975.88965, 14940.29004, 11996.90039,   0.00000, 0.00000, 0.00000);
CreateObject(19303, 14972.65039, 14937.87012, 11992.65039,   0.00000, 0.00000, 90.00000);
CreateObject(19303, 14972.65039, 14933.86035, 11992.65039,   0.00000, 0.00000, 90.00000);
CreateObject(19303, 14972.65039, 14929.86035, 11992.65039,   0.00000, 0.00000, 90.00000);
CreateObject(19303, 14972.65039, 14925.90039, 11992.65039,   0.00000, 0.00000, 90.00000);
CreateObject(19303, 14972.65039, 14921.90039, 11992.65039,   0.00000, 0.00000, 90.00000);
CreateObject(19303, 14972.62988, 14917.91016, 11992.65039,   0.00000, 0.00000, 90.00000);
CreateObject(19303, 14972.65039, 14913.95996, 11992.65039,   0.00000, 0.00000, 90.00000);
CreateObject(19303, 14952.16016, 14918.48047, 11992.65039,   0.00000, 0.00000, 90.00000);
CreateObject(19303, 14952.16016, 14922.45996, 11992.65039,   0.00000, 0.00000, 90.00000);
CreateObject(19303, 14952.16016, 14926.42969, 11992.65039,   0.00000, 0.00000, 90.00000);
CreateObject(19303, 14952.16016, 14930.46973, 11992.65039,   0.00000, 0.00000, 90.00000);
CreateObject(19303, 14952.16016, 14934.33008, 11992.65039,   0.00000, 0.00000, 90.00000);
CreateObject(19303, 14952.16016, 14938.32031, 11992.65039,   0.00000, 0.00000, 90.00000);
CreateObject(19303, 14952.16016, 14942.21973, 11992.65039,   0.00000, 0.00000, 90.00000);
CreateObject(2951, 14954.39648, 14904.17285, 11991.25977,   0.00000, 0.00000, 0.00000);
CreateObject(14439, 14966.16895, 14920.07715, 12000.38965,   0.00000, 0.00000, 0.00000);
CreateObject(14439, 14966.14648, 14936.05273, 12000.38965,   0.00000, 0.00000, 0.00000);
CreateObject(9819, 14957.57031, 14946.00977, 11996.54004,   0.00000, 0.00000, -90.00000);
CreateObject(1721, 14964.67969, 14946.62012, 11995.66016,   0.00000, 0.00000, 180.00000);
CreateObject(1721, 14956.90723, 14946.74805, 11995.66016,   0.00000, 0.00000, 180.00000);
CreateObject(1721, 14962.37012, 14946.61035, 11995.66016,   0.00000, 0.00000, 180.00000);
CreateObject(2395, 14961.58984, 14947.74023, 11995.66016,   0.00000, 0.00000, -90.00000);
CreateObject(2395, 14961.79004, 14944.98047, 11995.66016,   0.00000, 0.00000, 90.00000);
CreateObject(2395, 14969.80957, 14947.74023, 11995.66016,   0.00000, 0.00000, -90.00000);
CreateObject(2395, 14969.96973, 14944.98047, 11995.66016,   0.00000, 0.00000, 90.00000);
CreateObject(18070, 14965.73242, 14907.68262, 11991.90039,   0.00000, 0.00000, 179.28000);
CreateObject(18070, 14965.73242, 14907.68262, 11994.96191,   0.00000, 0.00000, 0.00000);
CreateObject(3440, 14968.58496, 14909.42969, 11992.34375,   0.00000, 0.00000, 0.00000);
CreateObject(3440, 14968.58496, 14906.04980, 11992.34375,   0.00000, 0.00000, 0.00000);
CreateObject(3440, 14962.80469, 14906.04980, 11992.34375,   0.00000, 0.00000, 0.00000);
CreateObject(3440, 14962.80469, 14909.42969, 11992.34375,   0.00000, 0.00000, 0.00000);
Reply
#2

Interessante... Dб para por pros Pm abrir as celas ou os bandidos quebrarem, gostei bastante.
Reply
#3

muito boa base ta bem legal, gostei.
Reply
#4

@Juniiro3
Sim, eu ainda tenho o code dele algures, se calhar vou posta-lo

@PT
Vlw
Reply
#5

Muito criativo, parabйns... (+REP)
Reply
#6

Obrigado.

Retribuido
Reply
#7

Criativo, funcional, + REP. Parabйns
Reply
#8

Obrigado
Reply
#9

Ficou bom,daria para colocar dentro das celas cama,banheiro,e no meio do local das celas colocar mesas,
porque geralmente as prisхes tem seu horбrio de ''lazer'' e seria legal para eles comerem,ou jogar algum tipo de jogo.
Reply
#10

Quote:
Originally Posted by BarbaNegra
Посмотреть сообщение
Ficou bom,daria para colocar dentro das celas cama,banheiro,e no meio do local das celas colocar mesas,
porque geralmente as prisхes tem seu horбrio de ''lazer'' e seria legal para eles comerem,ou jogar algum tipo de jogo.
Eu sei, eu quando mexia neste map era para colocar isso mesmo, contudo fiquei sem tempo por causa da escola e tal. Quando voltei a scriptar decidi re-mappear todos os locais fulcrais do meu servidor, que tambйm estб em desenvolvimento. Entгo decidi postar este, que poderб servir como base para outros mappers.
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