13.10.2013, 06:55
Код:
[14:00:44] [debug] Run time error 4: "Array index out of bounds" [14:00:44] [debug] Accessing element at negative index -1 [14:00:44] [debug] AMX backtrace: [14:00:44] [debug] #0 00097c48 in ?? () from LS-RP.amx [14:00:44] [debug] #1 00014a30 in public Streamer_OnPlayerEnterCP () from LS-RP.amx [14:00:44] [debug] #2 native CallLocalFunction () [00471ef0] from samp-server.exe [14:00:44] [debug] #3 000011c0 in public OnPlayerEnterCheckpoint () from LS_RP.amx
Код:
public OnPlayerEnterCheckpoint(playerid) { if(GetPVarInt(playerid, "EventToken") == 1) { if(EventKernel[EventFootRace] == 0 && IsPlayerInAnyVehicle(playerid)) { return SendClientMessageEx(playerid, COLOR_WHITE, "You cannot be inside vehicles and participate in this event at the same time."); } if(EventRCPT[RCPIdCurrent[playerid]] == 3 && PlayerInfo[playerid][pHydration] < 60) { SendClientMessageEx(playerid, COLOR_WHITE, "You have entered a Watering Station checkpoint, you need to stay here in order to get rehydrated again."); SendClientMessageEx(playerid, COLOR_WHITE, "You may choose to leave at any point or wait until you get the message of fully rehydrated."); SetPVarInt(playerid, "WSRCPTimerId", SetTimerEx("WateringStation", 4000, 1, "i", playerid)); SetPVarInt(playerid, "InWaterStationRCP", 1); return 1; } else if(EventRCPT[RCPIdCurrent[playerid]] == 4) { RCPIdCurrent[playerid] = 0; PlayerInfo[playerid][pHydration] -= 4; PlayerInfo[playerid][pRacePlayerLaps]++; if(PlayerInfo[playerid][pRacePlayerLaps] % 10 == 0) { GiftPlayer(MAX_PLAYERS, playerid); } else if(PlayerInfo[playerid][pRacePlayerLaps] == 25) { PlayerInfo[playerid][pEXPToken]++; SendClientMessageEx(playerid, COLOR_YELLOW, "You have been given a Double EXP Token for completing 25 laps"); } if(toglapcount == 0) { RaceTotalLaps++; Misc_Save(); } new string[128]; format(string, sizeof(string), "Lap successfully completed. Laps Completed: %d | Total Laps Completed: %d", PlayerInfo[playerid][pRacePlayerLaps], RaceTotalLaps, TotalJoinsRace); SendClientMessageEx(playerid, COLOR_WHITE, string); } else { RCPIdCurrent[playerid]++; PlayerInfo[playerid][pHydration] -= 4; } new string[128]; if(PlayerInfo[playerid][pHydration] > 60) { format(string, sizeof(string), "Hydration level normal(%d)", PlayerInfo[playerid][pHydration]); SendClientMessageEx(playerid, COLOR_GREEN, string); } else if(PlayerInfo[playerid][pHydration] < 61 && PlayerInfo[playerid][pHydration] > 30) { format(string, sizeof(string), "Hydration level low(%d)", PlayerInfo[playerid][pHydration]); SendClientMessageEx(playerid, COLOR_YELLOW, string); } else if(PlayerInfo[playerid][pHydration] < 31 && PlayerInfo[playerid][pHydration] > 0) { format(string, sizeof(string), "Hydration level very low(%d)", PlayerInfo[playerid][pHydration]); SendClientMessageEx(playerid, COLOR_RED, string); } else if(PlayerInfo[playerid][pHydration] < 0) { SendClientMessageEx(playerid, COLOR_WHITE, "You have fallen to the ground due to being dehydrated, FDSA is going to rescue you and take you to the First Aid Station."); DeletePVar(playerid, "EventToken"); SetPlayerHealth(playerid, 0); } if(EventRCPT[RCPIdCurrent[playerid]] == 1) { DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid, EventRCPX[RCPIdCurrent[playerid]], EventRCPY[RCPIdCurrent[playerid]], EventRCPZ[RCPIdCurrent[playerid]], EventRCPS[RCPIdCurrent[playerid]]); } else if(EventRCPT[RCPIdCurrent[playerid]] == 4) { DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid, EventRCPX[RCPIdCurrent[playerid]], EventRCPY[RCPIdCurrent[playerid]], EventRCPZ[RCPIdCurrent[playerid]], EventRCPS[RCPIdCurrent[playerid]]); } else { DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid, EventRCPX[RCPIdCurrent[playerid]], EventRCPY[RCPIdCurrent[playerid]], EventRCPZ[RCPIdCurrent[playerid]], EventRCPS[RCPIdCurrent[playerid]]); } return 1; } if(PlayerInfo[playerid][Robbing] == 1) { new string[128]; if(RobStatus[RobberID1] == playerid) { RobStatus[RobberID1] = 200; if(RobStatus[RobberID1] > 199 && RobStatus[RobberID2] > 199 && RobStatus[RobberID3] > 199 && RobStatus[RobberID4] > 199 && RobStatus[RobberID5] > 199) { RobStatus[BeingRobbed] = 0; RobStatus[BankReload] = 2; // Can't be robbed for 2 hours RobStatus[Setup] = 0; SendClientMessageToAll(COLOR_ORANGE, "** Vu cuop ngan hang da hoan thanh` **"); FinishRobbery(); } } if(RobStatus[RobberID2] == playerid) { RobStatus[RobberID2] = 200; if(RobStatus[RobberID1] > 199 && RobStatus[RobberID2] > 199 && RobStatus[RobberID3] > 199 && RobStatus[RobberID4] > 199 && RobStatus[RobberID5] > 199) { RobStatus[BeingRobbed] = 0; RobStatus[BankReload] = 2; // Can't be robbed for 2 hours RobStatus[Setup] = 0; SendClientMessageToAll(COLOR_ORANGE, "** Vu cuop ngan hang da hoan thanh` **"); FinishRobbery(); } } if(RobStatus[RobberID3] == playerid) { RobStatus[RobberID3] = 200; if(RobStatus[RobberID1] > 199 && RobStatus[RobberID2] > 199 && RobStatus[RobberID3] > 199 && RobStatus[RobberID4] > 199 && RobStatus[RobberID5] > 199) { RobStatus[BeingRobbed] = 0; RobStatus[BankReload] = 2; // Can't be robbed for 2 hours RobStatus[Setup] = 0; SendClientMessageToAll(COLOR_ORANGE, "** Vu cuop ngan hang da hoan thanh` **"); FinishRobbery(); } } if(RobStatus[RobberID4] == playerid) { RobStatus[RobberID4] = 200; if(RobStatus[RobberID1] > 199 && RobStatus[RobberID2] > 199 && RobStatus[RobberID3] > 199 && RobStatus[RobberID4] > 199 && RobStatus[RobberID5] > 199) { RobStatus[BeingRobbed] = 0; RobStatus[BankReload] = 2; // Can't be robbed for 2 hours RobStatus[Setup] = 0; SendClientMessageToAll(COLOR_ORANGE, "** Vu cuop ngan hang da hoan thanh` **"); FinishRobbery(); } } if(RobStatus[RobberID5] == playerid) { RobStatus[RobberID5] = 200; if(RobStatus[RobberID1] > 199 && RobStatus[RobberID2] > 199 && RobStatus[RobberID3] > 199 && RobStatus[RobberID4] > 199 && RobStatus[RobberID5] > 199) { RobStatus[BeingRobbed] = 0; RobStatus[BankReload] = 2; // Can't be robbed for 2 hours RobStatus[Setup] = 0; SendClientMessageToAll(COLOR_ORANGE, "** Vu cuop ngan hang da hoan thanh` **"); FinishRobbery(); } } RemovePlayerAttachedObject(playerid, 3 ); format(string,sizeof(string),"Ban da den diem an toan va` tui' tien` cua ban la` $%d.",PlayerInfo[playerid][CashLoaded]); SendClientMessage(playerid, COLOR_LIGHTBLUE, string); PlayerInfo[playerid][pCash] += PlayerInfo[playerid][CashLoaded]; Tax -= PlayerInfo[playerid][CashLoaded]; PlayerInfo[playerid][CashLoaded] = 0; PlayerInfo[playerid][Robbing] = 0; DisablePlayerCheckpoint(playerid); } if(GetPVarInt(playerid,"IsInArena") >= 0) { new arenaid = GetPVarInt(playerid, "IsInArena"); if(PaintBallArena[arenaid][pbGameType] == 4 || PaintBallArena[arenaid][pbGameType] == 5) { //SendAudioToPlayer(playerid, 23, 100); } return 1; } else if(CP[playerid] == 123456) { if(GetPlayerState(playerid) != 1 || GetPlayerWeapon(playerid) != 6) { SendClientMessage(playerid, COLOR_GREY, " Ban phai di bo va mang dung cu dao` vang`!"); return 1; } CP[playerid] = 1234567; TogglePlayerControllable(playerid, false); GameTextForPlayer(playerid, "~w~Dang dao` vang`", 4500,3); Loaded[playerid] = 1; SetTimer("LoadPlayer", 4500, false); PlayerPlaySound(playerid, 1056, 0.0, 0.0, 0.0); ApplyAnimation(playerid, "BOMBER", "BOM_Plant", 4.0, 0, 0, 0, 0, 0); DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,375.61, 851.12, 29.77,3.0); } else if(CP[playerid] == 1234567) { if(GetPlayerState(playerid) != 1 || GetPlayerWeapon(playerid) != 6) { SendClientMessage(playerid, COLOR_GREY, " Ban phai di bo va mang dung cu dao` vang`!"); return 1; } CP[playerid] = 1234568; TogglePlayerControllable(playerid, false); GameTextForPlayer(playerid, "~w~Dang dao` vang`", 4500,3); Loaded[playerid] = 1; SetTimer("LoadPlayer", 4500, false); ApplyAnimation(playerid, "BOMBER", "BOM_Plant", 4.0, 0, 0, 0, 0, 0); DisablePlayerCheckpoint(playerid); PlayerPlaySound(playerid, 1056, 0.0, 0.0, 0.0); SetPlayerCheckpoint(playerid,391.14, 875.45, 24.57,3.0); } else if(CP[playerid] == 1234568) { if(GetPlayerState(playerid) != 1 || GetPlayerWeapon(playerid) != 6) { SendClientMessage(playerid, COLOR_GREY, " Ban phai di bo va mang dung cu dao` vang`!"); return 1; } CP[playerid] = 1234569; TogglePlayerControllable(playerid, false); GameTextForPlayer(playerid, "~w~Dang dao` vang`", 4500,3); Loaded[playerid] = 1; SetTimer("LoadPlayer", 4500, false); ApplyAnimation(playerid, "BOMBER", "BOM_Plant", 4.0, 0, 0, 0, 0, 0); DisablePlayerCheckpoint(playerid); PlayerPlaySound(playerid, 1056, 0.0, 0.0, 0.0); SetPlayerCheckpoint(playerid,594.72, 926.08, -37.48,3.0); } else if(CP[playerid] == 1234569) { if(GetPlayerState(playerid) != 1 || GetPlayerWeapon(playerid) != 6) { SendClientMessage(playerid, COLOR_GREY, " Ban phai di bo va mang dung cu dao` vang`!"); return 1; } CP[playerid] = 12345691; TogglePlayerControllable(playerid, false); GameTextForPlayer(playerid, "~w~Dang dao` vang`", 4500,3); Loaded[playerid] = 1; SetTimer("LoadPlayer", 4500, false); ApplyAnimation(playerid, "BOMBER", "BOM_Plant", 4.0, 0, 0, 0, 0, 0); DisablePlayerCheckpoint(playerid); PlayerPlaySound(playerid, 1056, 0.0, 0.0, 0.0); SetPlayerCheckpoint(playerid,545.76, 920.07, -34.80,3.0); } else if(CP[playerid] == 12345691) { if(GetPlayerState(playerid) != 1 || GetPlayerWeapon(playerid) != 6) { SendClientMessage(playerid, COLOR_GREY, " Ban phai di bo va mang dung cu dao` vang`!"); return 1; } CP[playerid] = 12345692; TogglePlayerControllable(playerid, false); GameTextForPlayer(playerid, "~w~Dang dao` vang`", 4500,3); Loaded[playerid] = 1; SetTimer("LoadPlayer", 4500, false); ApplyAnimation(playerid, "BOMBER", "BOM_Plant", 4.0, 0, 0, 0, 0, 0); DisablePlayerCheckpoint(playerid); PlayerPlaySound(playerid, 1056, 0.0, 0.0, 0.0); SetPlayerCheckpoint(playerid,535.21, 840.26, -41.16,3.0); } else if(CP[playerid] == 12345692) { if(GetPlayerState(playerid) != 1 || GetPlayerWeapon(playerid) != 6) { SendClientMessage(playerid, COLOR_GREY, " Ban phai di bo va mang dung cu dao` vang`!"); return 1; } CP[playerid] = 12345693; TogglePlayerControllable(playerid, false); GameTextForPlayer(playerid, "~w~Dang dao` vang`", 4500,3); Loaded[playerid] = 1; SetTimer("LoadPlayer", 4500, false); ApplyAnimation(playerid, "BOMBER", "BOM_Plant", 4.0, 0, 0, 0, 0, 0); DisablePlayerCheckpoint(playerid); PlayerPlaySound(playerid, 1056, 0.0, 0.0, 0.0); SetPlayerCheckpoint(playerid,638.84, 856.19, -40.16,3.0); } else if(CP[playerid] == 12345693) { if(GetPlayerState(playerid) != 1 || GetPlayerWeapon(playerid) != 6) { SendClientMessage(playerid, COLOR_GREY, " Ban phai di bo va mang dung cu dao` vang`!"); return 1; } CP[playerid] = 12345694; TogglePlayerControllable(playerid, false); GameTextForPlayer(playerid, "~w~Dang dao` vang`", 4500,3); Loaded[playerid] = 1; SetTimer("LoadPlayer", 4500, false); ApplyAnimation(playerid, "BOMBER", "BOM_Plant", 4.0, 0, 0, 0, 0, 0); DisablePlayerCheckpoint(playerid); PlayerPlaySound(playerid, 1056, 0.0, 0.0, 0.0); SetPlayerCheckpoint(playerid,635.95, 826.35, -40.48,3.0); } else if(CP[playerid] == 12345694) { if(GetPlayerState(playerid) != 1 || GetPlayerWeapon(playerid) != 6) { SendClientMessage(playerid, COLOR_GREY, " Ban phai di bo va mang dung cu dao` vang`!"); return 1; } CP[playerid] = 12345695; TogglePlayerControllable(playerid, false); GameTextForPlayer(playerid, "~w~Dang dao` vang`", 4500,3); Loaded[playerid] = 1; SetTimer("LoadPlayer", 4500, false); ApplyAnimation(playerid, "BOMBER", "BOM_Plant", 4.0, 0, 0, 0, 0, 0); DisablePlayerCheckpoint(playerid); PlayerPlaySound(playerid, 1056, 0.0, 0.0, 0.0); SetPlayerCheckpoint(playerid,606.43, 868.17, -40.16,3.0); } else if(CP[playerid] == 12345695) { if(GetPlayerState(playerid) != 1 || GetPlayerWeapon(playerid) != 6) { SendClientMessage(playerid, COLOR_GREY, " Ban phai di bo va mang dung cu dao` vang`!"); return 1; } CP[playerid] = 12345696; TogglePlayerControllable(playerid, false); GameTextForPlayer(playerid, "~w~Dang dao` vang`", 4500,3); Loaded[playerid] = 1; SetTimer("LoadPlayer", 4500, false); ApplyAnimation(playerid, "BOMBER", "BOM_Plant", 4.0, 0, 0, 0, 0, 0); DisablePlayerCheckpoint(playerid); PlayerPlaySound(playerid, 1056, 0.0, 0.0, 0.0); SetPlayerCheckpoint(playerid,585.65, 873.86, -42.49,3.0); } else if(CP[playerid] == 12345696) { if(GetPlayerState(playerid) != 1 || GetPlayerWeapon(playerid) != 6) { SendClientMessage(playerid, COLOR_GREY, " Ban phai di bo va mang dung cu dao` vang`!"); return 1; } PlayerPlaySound(playerid, 1056, 0.0, 0.0, 0.0); SendClientMessage(playerid, COLOR_GREY, " Ban da dao` duoc 1 KG vang`.Hay lam` that. nhieu` roi` di buon vang`!"); //PlayerInfo[playerid][pGun6] = 0; //TakeWeapon(playerid,6); PlayerInfo[playerid][pVang] += 1; CP[playerid] = 0; DisablePlayerCheckpoint(playerid); } if(CP[playerid] == 252000) { CP[playerid] = 0; PlayerPlaySound(playerid, 1056, 0.0, 0.0, 0.0); SendClientMessage(playerid, COLOR_GREY, " Go /nhanviec de lam hop dong cong viec!"); DisablePlayerCheckpoint(playerid); } if(CP[playerid] == 252001) { CP[playerid] = 0; PlayerPlaySound(playerid, 1056, 0.0, 0.0, 0.0); PlayerInfo[playerid][pVang] += 5; SendClientMessage(playerid, COLOR_GREY, " Ban da tron thoat thanh cong!"); DisablePlayerCheckpoint(playerid); } if(CP[playerid] == 252002) { CP[playerid] = 0; PlayerPlaySound(playerid, 1056, 0.0, 0.0, 0.0); PlayerInfo[playerid][pCash] += 100000; PlayerInfo[playerid][pCigar] += 1; PlayerInfo[playerid][pRope] += 2; SendClientMessage(playerid, COLOR_WHITE, " Ban da tron thoat thanh cong!"); SendClientMessage(playerid, COLOR_WHITE, " Ban nhan duoc 100,000$ + mot dieu xi ga va 2 day thung!"); DisablePlayerCheckpoint(playerid); } if(CP[playerid] == 252003) { CP[playerid] = 0; PlayerPlaySound(playerid, 1056, 0.0, 0.0, 0.0); SendClientMessage(playerid, COLOR_GREY, " Hay chay vao trong va go~ /nhanviec de lam hop dong cong viec!"); DisablePlayerCheckpoint(playerid); } else if(CP[playerid] == 21) { if(GetVehicleModel(GetPlayerVehicleID(playerid)) != 531) { SendClientMessage(playerid, COLOR_GREY, " Ban khong o trong xe cay`TN!"); return 1; } CP[playerid] = 31; PlayerPlaySound(playerid, 1056, 0.0, 0.0, 0.0); DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,-205.9348,-1332.2749,10.4056,3.0); } else if(CP[playerid] == 31) { if(GetVehicleModel(GetPlayerVehicleID(playerid)) != 531) { SendClientMessage(playerid, COLOR_GREY, " Ban khong o trong xe cay`TN!"); return 1; } CP[playerid] = 41; DisablePlayerCheckpoint(playerid); PlayerPlaySound(playerid, 1056, 0.0, 0.0, 0.0); SetPlayerCheckpoint(playerid,-548.5396,-1329.0653,19.6210,3.0); } else if(CP[playerid] == 41) { if(GetVehicleModel(GetPlayerVehicleID(playerid)) != 531) { SendClientMessage(playerid, COLOR_GREY, " Ban khong o trong xe cay`TN!"); return 1; } CP[playerid] = 51; DisablePlayerCheckpoint(playerid); PlayerPlaySound(playerid, 1056, 0.0, 0.0, 0.0); SetPlayerCheckpoint(playerid,-370.9486,-1281.1089,29.8698,3.0); } else if(CP[playerid] == 51) { if(GetVehicleModel(GetPlayerVehicleID(playerid)) != 531) { SendClientMessage(playerid, COLOR_GREY, " Ban khong o trong xe cay`TN!"); return 1; } CP[playerid] = 61; DisablePlayerCheckpoint(playerid); PlayerPlaySound(playerid, 1056, 0.0, 0.0, 0.0); SetPlayerCheckpoint(playerid,-258.3272,-1387.9211,10.1292,3.0); } else if(CP[playerid] == 61) { if(GetVehicleModel(GetPlayerVehicleID(playerid)) != 531) { SendClientMessage(playerid, COLOR_GREY, " Ban khong o trong xe cay`TN!"); return 1; } CP[playerid] = 71; DisablePlayerCheckpoint(playerid); PlayerPlaySound(playerid, 1056, 0.0, 0.0, 0.0); SetPlayerCheckpoint(playerid,-288.8517,-1385.0117,9.8957,3.0); } else if(CP[playerid] == 71) { if(GetVehicleModel(GetPlayerVehicleID(playerid)) != 531) { SendClientMessage(playerid, COLOR_GREY, " Ban khong o trong xe cay`TN!"); return 1; } CP[playerid] = 81; DisablePlayerCheckpoint(playerid); PlayerPlaySound(playerid, 1056, 0.0, 0.0, 0.0); SetPlayerCheckpoint(playerid,-283.1325,-1338.2822,7.4280,3.0); } else if(CP[playerid] == 81) { if(GetVehicleModel(GetPlayerVehicleID(playerid)) != 531) { SendClientMessage(playerid, COLOR_GREY, " Ban khong o trong xe cay`TN!"); return 1; } CP[playerid] = 91; DisablePlayerCheckpoint(playerid); PlayerPlaySound(playerid, 1056, 0.0, 0.0, 0.0); SetPlayerCheckpoint(playerid,-224.5992,-1509.1902,7.4473,3.0); } else if(CP[playerid] == 91) { if(GetVehicleModel(GetPlayerVehicleID(playerid)) != 531) { SendClientMessage(playerid, COLOR_GREY, " Ban khong o trong xe cay`TN!"); return 1; } CP[playerid] = 101; DisablePlayerCheckpoint(playerid); PlayerPlaySound(playerid, 1056, 0.0, 0.0, 0.0); SetPlayerCheckpoint(playerid,-247.2859,-1528.8744,6.5904,3.0); } else if(CP[playerid] == 101) { if(GetVehicleModel(GetPlayerVehicleID(playerid)) != 531) { SendClientMessage(playerid, COLOR_GREY, " Ban khong o trong xe cay`TN!"); return 1; } CP[playerid] = 111; DisablePlayerCheckpoint(playerid); PlayerPlaySound(playerid, 1056, 0.0, 0.0, 0.0); SetPlayerCheckpoint(playerid,-283.9610,-1549.7180,6.4975,3.0); } else if(CP[playerid] == 111) { if(GetVehicleModel(GetPlayerVehicleID(playerid)) != 531) { SendClientMessage(playerid, COLOR_GREY, " Ban khong o trong xe cay`TN!"); return 1; } CP[playerid] = 121; DisablePlayerCheckpoint(playerid); PlayerPlaySound(playerid, 1056, 0.0, 0.0, 0.0); SetPlayerCheckpoint(playerid,-431.6107,-1334.0961,28.6561,3.0); } else if(CP[playerid] == 121) { if(GetVehicleModel(GetPlayerVehicleID(playerid)) != 531) { SendClientMessage(playerid, COLOR_GREY, " Ban khong o trong xe cay`TN!"); return 1; } CP[playerid] = 131; DisablePlayerCheckpoint(playerid); PlayerPlaySound(playerid, 1056, 0.0, 0.0, 0.0); SetPlayerCheckpoint(playerid,-476.4104,-1391.6769,20.4733,3.0); } else if(CP[playerid] == 131) { if(GetVehicleModel(GetPlayerVehicleID(playerid)) != 531) { SendClientMessage(playerid, COLOR_GREY, " Ban khong o trong xe cay` TN!"); return 1; } CP[playerid] = 141; PlayerPlaySound(playerid, 1056, 0.0, 0.0, 0.0); DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,-376.7750,-1437.6874,25.7266,3.0);//-205.9348,-1332.2749,10.4056,3.0 } else if(CP[playerid] == 141) { new veh = GetPlayerVehicleID(playerid); if(GetVehicleModel(GetPlayerVehicleID(playerid)) != 531) { SendClientMessage(playerid, COLOR_GREY, " Ban khong o trong xe cay` TN!"); return 1; } PlayerInfo[playerid][pNongdanTime] = 1800; SetVehicleToRespawn(veh); PlayerPlaySound(playerid, 1056, 0.0, 0.0, 0.0); SendClientMessage(playerid, COLOR_GREY, " Ban nhan duoc 2500$ va` 2 bot mi (/thongtin de kiem tra),hay~ doi vai` phut de? tiep tuc!"); PlayerInfo[playerid][pCash] += 2500; PlayerInfo[playerid][pCookies] += 2; CP[playerid] = 0; DisablePlayerCheckpoint(playerid); } else if(CP[playerid] == 6677) { new veh = GetPlayerVehicleID(playerid); if(GetVehicleModel(GetPlayerVehicleID(playerid)) != 455) { SendClientMessage(playerid, COLOR_GREY, " Ban khong tren xe dia hinh` van chuyen vang`!"); return 1; } PlayerPlaySound(playerid, 1056, 0.0, 0.0, 0.0); SendClientMessage(playerid, COLOR_GREY, " Ban da ban' 1 KG vang` va` nhan duoc 15000$!"); PlayerInfo[playerid][pCash] += 15000; PlayerInfo[playerid][pVang] -= 1; SetVehicleToRespawn(veh); CP[playerid] = 0; DisablePlayerCheckpoint(playerid); } else if(CP[playerid] == 6678) { new veh = GetPlayerVehicleID(playerid); if(GetVehicleModel(GetPlayerVehicleID(playerid)) != 455) { SendClientMessage(playerid, COLOR_GREY, " Ban khong tren xe dia hinh` van chuyen vang`!"); return 1; } PlayerPlaySound(playerid, 1056, 0.0, 0.0, 0.0); SendClientMessage(playerid, COLOR_GREY, " Ban da ban' 10 KG vang` va` nhan duoc 150000$!"); PlayerInfo[playerid][pCash] += 150000; PlayerInfo[playerid][pVang] -= 10; SetVehicleToRespawn(veh); CP[playerid] = 0; DisablePlayerCheckpoint(playerid); } else if(CP[playerid] == 6679) { new veh = GetPlayerVehicleID(playerid); if(GetVehicleModel(GetPlayerVehicleID(playerid)) != 455) { SendClientMessage(playerid, COLOR_GREY, " Ban khong tren xe dia hinh` van chuyen vang`!"); return 1; } PlayerPlaySound(playerid, 1056, 0.0, 0.0, 0.0); SendClientMessage(playerid, COLOR_GREY, " Ban da ban' 20 KG vang` va` nhan duoc 300000$!"); PlayerInfo[playerid][pCash] += 300000; PlayerInfo[playerid][pVang] -= 20; SetVehicleToRespawn(veh); CP[playerid] = 0; DisablePlayerCheckpoint(playerid); } else if(CP[playerid] == 6680) { new veh = GetPlayerVehicleID(playerid); if(GetVehicleModel(GetPlayerVehicleID(playerid)) != 524) { SendClientMessage(playerid, COLOR_GREY, " Ban khong tren xe van chuyen dau!"); return 1; } PlayerPlaySound(playerid, 1056, 0.0, 0.0, 0.0); SendClientMessage(playerid, COLOR_LIGHTBLUE, "* Ban da mang thung hang toi noi va nhan duoc 33000$."); PlayerInfo[playerid][pDau] -= 1; PlayerInfo[playerid][pCash] += 33000; SetVehicleToRespawn(veh); CP[playerid] = 0; DisablePlayerCheckpoint(playerid); } else if(CP[playerid] == 6682) { new veh = GetPlayerVehicleID(playerid); if(GetVehicleModel(GetPlayerVehicleID(playerid)) != 524) { SendClientMessage(playerid, COLOR_GREY, " Ban khong tren xe van chuyen dau!"); return 1; } PlayerPlaySound(playerid, 1056, 0.0, 0.0, 0.0); SendClientMessage(playerid, COLOR_LIGHTBLUE, "* Ban da mang thung hang toi noi va nhan duoc 330,000$."); PlayerInfo[playerid][pDau] -= 10; PlayerInfo[playerid][pCash] += 330000; SetVehicleToRespawn(veh); CP[playerid] = 0; DisablePlayerCheckpoint(playerid); } else if(CP[playerid] == 6683) { new veh = GetPlayerVehicleID(playerid); if(GetVehicleModel(GetPlayerVehicleID(playerid)) != 524) { SendClientMessage(playerid, COLOR_GREY, " Ban khong tren xe van chuyen dau!"); return 1; } PlayerPlaySound(playerid, 1056, 0.0, 0.0, 0.0); SendClientMessage(playerid, COLOR_LIGHTBLUE, "* Ban da mang thung hang toi noi va nhan duoc 660,000$."); PlayerInfo[playerid][pDau] -= 20; PlayerInfo[playerid][pCash] += 660000; SetVehicleToRespawn(veh); CP[playerid] = 0; DisablePlayerCheckpoint(playerid); } else if(CP[playerid] == 80100) { if(GetPlayerState(playerid) != 1) { SendClientMessage(playerid, COLOR_GREY, " Ban phai di bo!"); return 1; } CP[playerid] = 80101; TogglePlayerControllable(playerid, false); GameTextForPlayer(playerid, "~w~Dang lay dau`", 4500,3); Loaded[playerid] = 1; SetTimer("LoadPlayer", 4500, false); PlayerPlaySound(playerid, 1056, 0.0, 0.0, 0.0); ApplyAnimation(playerid, "BOMBER", "BOM_Plant", 4.0, 0, 0, 0, 0, 0); DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,490.94, 1308.34, 10.06,3.0); } else if(CP[playerid] == 80101) { if(GetPlayerState(playerid) != 1) { SendClientMessage(playerid, COLOR_GREY, " Ban phai di bo!"); return 1; } CP[playerid] = 80102; TogglePlayerControllable(playerid, false); GameTextForPlayer(playerid, "~w~Dang lay dau`", 4500,3); Loaded[playerid] = 1; SetTimer("LoadPlayer", 4500, false); ApplyAnimation(playerid, "BOMBER", "BOM_Plant", 4.0, 0, 0, 0, 0, 0); DisablePlayerCheckpoint(playerid); PlayerPlaySound(playerid, 1056, 0.0, 0.0, 0.0); SetPlayerCheckpoint(playerid,434.68, 1269.13, 10.02,3.0); } else if(CP[playerid] == 80102) { if(GetPlayerState(playerid) != 1) { SendClientMessage(playerid, COLOR_GREY, " Ban phai di bo!"); return 1; } CP[playerid] = 80103; TogglePlayerControllable(playerid, false); GameTextForPlayer(playerid, "~w~Dang lay dau`", 4500,3); Loaded[playerid] = 1; SetTimer("LoadPlayer", 4500, false); ApplyAnimation(playerid, "BOMBER", "BOM_Plant", 4.0, 0, 0, 0, 0, 0); DisablePlayerCheckpoint(playerid); PlayerPlaySound(playerid, 1056, 0.0, 0.0, 0.0); SetPlayerCheckpoint(playerid,352.49, 1300.15, 13.36,3.0); } else if(CP[playerid] == 80103) { if(GetPlayerState(playerid) != 1) { SendClientMessage(playerid, COLOR_GREY, " Ban phai di bo!"); return 1; } CP[playerid] = 80104; TogglePlayerControllable(playerid, false); GameTextForPlayer(playerid, "~w~Dang lay dau`", 4500,3); Loaded[playerid] = 1; SetTimer("LoadPlayer", 4500, false); ApplyAnimation(playerid, "BOMBER", "BOM_Plant", 4.0, 0, 0, 0, 0, 0); DisablePlayerCheckpoint(playerid); PlayerPlaySound(playerid, 1056, 0.0, 0.0, 0.0); SetPlayerCheckpoint(playerid,376.18, 1334.58, 11.54,3.0); } else if(CP[playerid] == 80104) { if(GetPlayerState(playerid) != 1) { SendClientMessage(playerid, COLOR_GREY, " Ban phai di bo!"); return 1; } CP[playerid] = 80105; TogglePlayerControllable(playerid, false); GameTextForPlayer(playerid, "~w~Dang lay dau`", 4500,3); Loaded[playerid] = 1; SetTimer("LoadPlayer", 4500, false); ApplyAnimation(playerid, "BOMBER", "BOM_Plant", 4.0, 0, 0, 0, 0, 0); DisablePlayerCheckpoint(playerid); PlayerPlaySound(playerid, 1056, 0.0, 0.0, 0.0); SetPlayerCheckpoint(playerid,418.54, 1409.47, 8.56,3.0); } else if(CP[playerid] == 80105) { if(GetPlayerState(playerid) != 1) { SendClientMessage(playerid, COLOR_GREY, " Ban phai di bo!"); return 1; } CP[playerid] = 80106; TogglePlayerControllable(playerid, false); GameTextForPlayer(playerid, "~w~Dang lay dau`", 4500,3); Loaded[playerid] = 1; SetTimer("LoadPlayer", 4500, false); ApplyAnimation(playerid, "BOMBER", "BOM_Plant", 4.0, 0, 0, 0, 0, 0); DisablePlayerCheckpoint(playerid); PlayerPlaySound(playerid, 1056, 0.0, 0.0, 0.0); SetPlayerCheckpoint(playerid,405.83, 1462.42, 8.19,3.0); } else if(CP[playerid] == 80106) { if(GetPlayerState(playerid) != 1) { SendClientMessage(playerid, COLOR_GREY, " Ban phai di bo!"); return 1; } CP[playerid] = 80107; TogglePlayerControllable(playerid, false); GameTextForPlayer(playerid, "~w~Dang lay dau`", 4500,3); Loaded[playerid] = 1; SetTimer("LoadPlayer", 4500, false); ApplyAnimation(playerid, "BOMBER", "BOM_Plant", 4.0, 0, 0, 0, 0, 0); DisablePlayerCheckpoint(playerid); PlayerPlaySound(playerid, 1056, 0.0, 0.0, 0.0); SetPlayerCheckpoint(playerid,422.31, 1512.72, 12.04,3.0); } else if(CP[playerid] == 80107) { if(GetPlayerState(playerid) != 1) { SendClientMessage(playerid, COLOR_GREY, " Ban phai di bo!"); return 1; } CP[playerid] = 80108; TogglePlayerControllable(playerid, false); GameTextForPlayer(playerid, "~w~Dang lay dau`", 4500,3); Loaded[playerid] = 1; SetTimer("LoadPlayer", 4500, false); ApplyAnimation(playerid, "BOMBER", "BOM_Plant", 4.0, 0, 0, 0, 0, 0); DisablePlayerCheckpoint(playerid); PlayerPlaySound(playerid, 1056, 0.0, 0.0, 0.0); SetPlayerCheckpoint(playerid,433.74, 1564.09, 12.78,3.0); } else if(CP[playerid] == 80108) { if(GetPlayerState(playerid) != 1) { SendClientMessage(playerid, COLOR_GREY, " Ban phai di bo!"); return 1; } CP[playerid] = 80109; TogglePlayerControllable(playerid, false); GameTextForPlayer(playerid, "~w~Dang lay dau`", 4500,3); Loaded[playerid] = 1; SetTimer("LoadPlayer", 4500, false); ApplyAnimation(playerid, "BOMBER", "BOM_Plant", 4.0, 0, 0, 0, 0, 0); DisablePlayerCheckpoint(playerid); PlayerPlaySound(playerid, 1056, 0.0, 0.0, 0.0); SetPlayerCheckpoint(playerid,486.68, 1527.76, 1.45,3.0); } else if(CP[playerid] == 80109) { if(GetPlayerState(playerid) != 1) { SendClientMessage(playerid, COLOR_GREY, " Ban phai di bo!"); return 1; } CP[playerid] = 80110; TogglePlayerControllable(playerid, false); GameTextForPlayer(playerid, "~w~Dang lay dau`", 4500,3); Loaded[playerid] = 1; SetTimer("LoadPlayer", 4500, false); ApplyAnimation(playerid, "BOMBER", "BOM_Plant", 4.0, 0, 0, 0, 0, 0); DisablePlayerCheckpoint(playerid); PlayerPlaySound(playerid, 1056, 0.0, 0.0, 0.0); SetPlayerCheckpoint(playerid,534.08, 1469.46, 5.60,3.0); } else if(CP[playerid] == 80110) { if(GetPlayerState(playerid) != 1) { SendClientMessage(playerid, COLOR_GREY, " Ban phai di bo!"); return 1; } CP[playerid] = 80111; TogglePlayerControllable(playerid, false); GameTextForPlayer(playerid, "~w~Dang lay dau`", 4500,3); Loaded[playerid] = 1; SetTimer("LoadPlayer", 4500, false); ApplyAnimation(playerid, "BOMBER", "BOM_Plant", 4.0, 0, 0, 0, 0, 0); DisablePlayerCheckpoint(playerid); PlayerPlaySound(playerid, 1056, 0.0, 0.0, 0.0); SetPlayerCheckpoint(playerid,600.79, 1497.81, 9.05,3.0); } else if(CP[playerid] == 80111) { if(GetPlayerState(playerid) != 1) { SendClientMessage(playerid, COLOR_GREY, " Ban phai di bo!"); return 1; } CP[playerid] = 80112; TogglePlayerControllable(playerid, false); GameTextForPlayer(playerid, "~w~Dang lay dau`", 4500,3); Loaded[playerid] = 1; SetTimer("LoadPlayer", 4500, false); ApplyAnimation(playerid, "BOMBER", "BOM_Plant", 4.0, 0, 0, 0, 0, 0); DisablePlayerCheckpoint(playerid); PlayerPlaySound(playerid, 1056, 0.0, 0.0, 0.0); SetPlayerCheckpoint(playerid,578.67, 1422.22, 12.33,3.0); } else if(CP[playerid] == 80112) { if(GetPlayerState(playerid) != 1) { SendClientMessage(playerid, COLOR_GREY, " Ban phai di bo!"); return 1; } CP[playerid] = 80113; TogglePlayerControllable(playerid, false); GameTextForPlayer(playerid, "~w~Dang lay dau`", 4500,3); Loaded[playerid] = 1; SetTimer("LoadPlayer", 4500, false); ApplyAnimation(playerid, "BOMBER", "BOM_Plant", 4.0, 0, 0, 0, 0, 0); DisablePlayerCheckpoint(playerid); PlayerPlaySound(playerid, 1056, 0.0, 0.0, 0.0); SetPlayerCheckpoint(playerid,627.45, 1352.44, 13.18,3.0); } else if(CP[playerid] == 80113) { if(GetPlayerState(playerid) != 1) { SendClientMessage(playerid, COLOR_GREY, " Ban phai di bo!"); return 1; } CP[playerid] = 80114; TogglePlayerControllable(playerid, false); GameTextForPlayer(playerid, "~w~Dang lay dau`", 4500,3); Loaded[playerid] = 1; SetTimer("LoadPlayer", 4500, false); ApplyAnimation(playerid, "BOMBER", "BOM_Plant", 4.0, 0, 0, 0, 0, 0); DisablePlayerCheckpoint(playerid); PlayerPlaySound(playerid, 1056, 0.0, 0.0, 0.0); SetPlayerCheckpoint(playerid,587.24, 1340.74, 11.18,3.0); } else if(CP[playerid] == 80114) { if(GetPlayerState(playerid) != 1) { SendClientMessage(playerid, COLOR_GREY, " Ban phai di bo!"); return 1; } CP[playerid] = 80115; TogglePlayerControllable(playerid, false); GameTextForPlayer(playerid, "~w~Dang lay dau`", 4500,3); Loaded[playerid] = 1; SetTimer("LoadPlayer", 4500, false); ApplyAnimation(playerid, "BOMBER", "BOM_Plant", 4.0, 0, 0, 0, 0, 0); DisablePlayerCheckpoint(playerid); PlayerPlaySound(playerid, 1056, 0.0, 0.0, 0.0); SetPlayerCheckpoint(playerid,498.98, 1389.22, 4.89,3.0); } else if(CP[playerid] == 80115) { if(GetPlayerState(playerid) != 1) { SendClientMessage(playerid, COLOR_GREY, " Ban phai di bo!"); return 1; } CP[playerid] = 80116; TogglePlayerControllable(playerid, false); GameTextForPlayer(playerid, "~w~Dang lay dau`", 4500,3); Loaded[playerid] = 1; SetTimer("LoadPlayer", 4500, false); ApplyAnimation(playerid, "BOMBER", "BOM_Plant", 4.0, 0, 0, 0, 0, 0); DisablePlayerCheckpoint(playerid); PlayerPlaySound(playerid, 1056, 0.0, 0.0, 0.0); SetPlayerCheckpoint(playerid,570.21, 1219.84, 11.71,3.0); } else if(CP[playerid] == 80116) { if(GetPlayerState(playerid) != 1) { SendClientMessage(playerid, COLOR_GREY, " Ban phai di bo!"); return 1; } PlayerPlaySound(playerid, 1056, 0.0, 0.0, 0.0); SendClientMessage(playerid, COLOR_GREY, " Ban da lay duoc 1 lit dau,Hay len xe truck va mang thung hang di giao hang!"); PlayerInfo[playerid][pDau] += 1; CP[playerid] = 0; DisablePlayerCheckpoint(playerid); } if(GetPVarInt(playerid,"TrackCar") != 0) { PlayerPlaySound(playerid, 1057, 0.0, 0.0, 0.0); DisablePlayerCheckpoint(playerid); DeletePVar(playerid, "TrackCar"); return 1; } if(GetPVarInt(playerid,"igps") != 0) { PlayerPlaySound(playerid, 1057, 0.0, 0.0, 0.0); DisablePlayerCheckpoint(playerid); DeletePVar(playerid, "igps"); return 1; } for(new h = 0; h < MAX_POINTS; h++) { if(Points[h][Type] == 3 && GetPVarInt(playerid, "CrateDeliver") == 1 && IsPlayerInRangeOfPoint(playerid, 6.0, 2166.3772,-1675.3829,15.0859)) { new string[128]; if(GetPVarInt(playerid, "tpDrugRunTimer") != 0) { format(string, sizeof(string), "{AA3333}AdmWarning{FFFF00}: %s (ID %d) is possibly teleport drugrunning.", GetPlayerNameEx(playerid), playerid); ABroadCast( COLOR_YELLOW, string, 2 ); // format(string, sizeof(string), "%s (ID %d) is possibly teleport drugrunning.", GetPlayerNameEx(playerid), playerid); // Log("logs/hack.log", string); } DisablePlayerCheckpoint(playerid); new level = PlayerInfo[playerid][pSmugSkill]; if(level >= 0 && level <= 20) { SendClientMessageEx(playerid, COLOR_LIGHTBLUE,"* You received $1250 for delivering the Drug Crates."); GivePlayerCash(playerid, 1250); } else if(level >= 21 && level <= 50) { SendClientMessageEx(playerid, COLOR_LIGHTBLUE,"* You received $1500 for delivering the Drug Crates."); GivePlayerCash(playerid, 1500); } else if(level >= 51 && level <= 100) { SendClientMessageEx(playerid, COLOR_LIGHTBLUE,"* You received $2000 for delivering the Drug Crates."); GivePlayerCash(playerid, 2000); } else if(level >= 101 && level <= 200) { SendClientMessageEx(playerid, COLOR_LIGHTBLUE,"* You received $3000 for delivering the Drug Crates."); GivePlayerCash(playerid, 3000); } else if(level >= 201) { SendClientMessageEx(playerid, COLOR_LIGHTBLUE,"* You received $4000 for delivering the Drug Crates."); GivePlayerCash(playerid, 4000); } DeletePVar(playerid, "CrateDeliver"); PlayerInfo[playerid][pCrates] = 0; Points[h][Stock] += 10; if(PlayerInfo[playerid][pDoubleEXP] > 0) { format(string, sizeof(string), "You have gained 2 smuggler skill points instead of 1. You have %d hours left on the Double EXP token.", PlayerInfo[playerid][pDoubleEXP]); SendClientMessageEx(playerid, COLOR_YELLOW, string); PlayerInfo[playerid][pSmugSkill] += 2; } else { PlayerInfo[playerid][pSmugSkill] += 1; } format(string, sizeof(string), " POT AVAILABLE: %d/1000.", Points[h][Stock]); UpdateDynamic3DTextLabelText(Points[h][TextLabel], COLOR_YELLOW, string); return 1; } else if(Points[h][Type] == 4 && GetPVarInt(playerid, "CrateDeliver") == 2 && IsPlayerInRangeOfPoint(playerid, 6.0, 2354.2808,-1169.2959,28.0066)) { new string[128]; if(GetPVarInt(playerid, "tpDrugRunTimer") != 0) { format(string, sizeof(string), "{AA3333}AdmWarning{FFFF00}: %s (ID %d) is possibly teleport drugrunning.", GetPlayerNameEx(playerid), playerid); ABroadCast( COLOR_YELLOW, string, 2 ); // format(string, sizeof(string), "%s (ID %d) is possibly teleport drugrunning.", GetPlayerNameEx(playerid), playerid); // Log("logs/hack.log", string); } DisablePlayerCheckpoint(playerid); new level = PlayerInfo[playerid][pSmugSkill]; if(level >= 0 && level <= 20) { SendClientMessageEx(playerid, COLOR_LIGHTBLUE,"* You received $1250 for delivering the Drug Crates."); GivePlayerCash(playerid, 1250); } else if(level >= 21 && level <= 50) { SendClientMessageEx(playerid, COLOR_LIGHTBLUE,"* You received $1500 for delivering the Drug Crates."); GivePlayerCash(playerid, 1500); } else if(level >= 51 && level <= 100) { SendClientMessageEx(playerid, COLOR_LIGHTBLUE,"* You received $2000 for delivering the Drug Crates."); GivePlayerCash(playerid, 2000); } else if(level >= 101 && level <= 200) { SendClientMessageEx(playerid, COLOR_LIGHTBLUE,"* You received $3000 for delivering the Drug Crates."); GivePlayerCash(playerid, 3000); } else if(level >= 201) { SendClientMessageEx(playerid, COLOR_LIGHTBLUE,"* You received $4000 for delivering the Drug Crates."); GivePlayerCash(playerid, 4000); } DeletePVar(playerid, "CrateDeliver"); PlayerInfo[playerid][pCrates] = 0; Points[h][Stock] += 10; PlayerInfo[playerid][pSmugSkill]++; format(string, sizeof(string), " CRACK AVAILABLE: %d/1000.", Points[h][Stock]); UpdateDynamic3DTextLabelText(Points[h][TextLabel], COLOR_YELLOW, string); return 1; } else if(Points[h][Type] == 2 && GetPVarInt(playerid, "MatDeliver") == Points[h][MatPoint] && IsPlayerInRangeOfPoint(playerid, 6.0, Points[h][Pointx], Points[h][Pointy], Points[h][Pointz])) { if(GetPVarInt(playerid, "Packages") > 0) { new string[128]; if(GetPVarInt(playerid, "tpMatRunTimer") != 0) { format(string, sizeof(string), "{AA3333}AdmWarning{FFFF00}: %s (ID %d) is possibly teleport matrunning.", GetPlayerNameEx(playerid), playerid); ABroadCast( COLOR_YELLOW, string, 2 ); // format(string, sizeof(string), "%s (ID %d) is possibly teleport matrunning.", GetPlayerNameEx(playerid), playerid); // Log("logs/hack.log", string); } new payout = (25)*(GetPVarInt(playerid, "Packages")); if(PlayerInfo[playerid][pDonateRank] == 1) { TransferStorage(playerid, -1, -1, -1, 4, 375, -1, 2); SendClientMessageEx(playerid, COLOR_LIGHTBLUE, "* The factory gave you 375 materials for your 15 materials packages."); SendClientMessageEx(playerid, COLOR_YELLOW,"Bronze VIP: You received 1.5x more materials than normal."); } else if(PlayerInfo[playerid][pDonateRank] == 2 || PlayerInfo[playerid][pDonateRank] == 3) { TransferStorage(playerid, -1, -1, -1, 4, 500, -1, 2); SendClientMessageEx(playerid, COLOR_LIGHTBLUE, "* The factory gave you 500 materials for your 20 materials packages."); SendClientMessageEx(playerid, COLOR_YELLOW,"Silver & Gold VIP: You received 2x more materials than normal."); } else if(PlayerInfo[playerid][pDonateRank] >= 4) { TransferStorage(playerid, -1, -1, -1, 4, 625, -1, 2); SendClientMessageEx(playerid, COLOR_LIGHTBLUE, "* The factory gave you 625 materials for your 25 materials packages."); SendClientMessageEx(playerid, COLOR_YELLOW,"Platinum VIP: You received 2.5x more materials than normal."); } else { TransferStorage(playerid, -1, -1, -1, 4, 250, -1, 2); SendClientMessageEx(playerid, COLOR_LIGHTBLUE, "* The factory gave you 250 materials for your 10 materials packages."); } DeletePVar(playerid, "Packages"); DeletePVar(playerid, "MatDeliver"); DisablePlayerCheckpoint(playerid); for(new p = 0; p < sizeof(FamilyInfo); p++) { if(strcmp(Points[h][Owner], FamilyInfo[p][FamilyName], true) == 0) { FamilyInfo[p][FamilyBank] = FamilyInfo[p][FamilyBank]+(payout/3); //SendClientMessageEx(playerid, COLOR_WHITE, " Family owner recieved 50 percent of the cost."); } } return 1; } } else if(GetPVarInt(playerid, "MatDeliver") == 333 && IsPlayerInRangeOfPoint(playerid, 6.0, -330.44, -467.54, 0.85)) { if(GetPVarInt(playerid, "Packages") > 0) { new vehicle = GetPlayerVehicleID(playerid); if(IsABoat(vehicle)) { if(PlayerInfo[playerid][pDonateRank] == 1) { TransferStorage(playerid, -1, -1, -1, 4, 675, -1, 2); SendClientMessageEx(playerid, COLOR_LIGHTBLUE, "* The factory gave you 675 materials for your 23 materials packages."); SendClientMessageEx(playerid, COLOR_YELLOW,"Bronze VIP: You received 1.5x more materials than normal."); } else if(PlayerInfo[playerid][pDonateRank] == 2 || PlayerInfo[playerid][pDonateRank] == 3) { TransferStorage(playerid, -1, -1, -1, 4, 900, -1, 2); SendClientMessageEx(playerid, COLOR_LIGHTBLUE, "* The factory gave you 900 materials for your 30 materials packages."); SendClientMessageEx(playerid, COLOR_YELLOW,"Silver & Gold VIP: You received 2x more materials than normal."); } else if(PlayerInfo[playerid][pDonateRank] >= 4) { TransferStorage(playerid, -1, -1, -1, 4, 1125, -1, 2); SendClientMessageEx(playerid, COLOR_LIGHTBLUE, "* The factory gave you 1125 materials for your 38 materials packages."); SendClientMessageEx(playerid, COLOR_YELLOW,"Platinum VIP: You received 2.5x more materials than normal."); } else { TransferStorage(playerid, -1, -1, -1, 4, 450, -1, 2); SendClientMessageEx(playerid, COLOR_LIGHTBLUE, "* The factory gave you 450 materials for your 15 materials packages."); } DeletePVar(playerid, "Packages"); DeletePVar(playerid, "MatDeliver"); DisablePlayerCheckpoint(playerid); } else { GameTextForPlayer(playerid, "~r~You are not in a boat!", 3000, 1); return 1; } if(GetPVarInt(playerid, "tpMatRunTimer") != 0) { new string[128]; format(string, sizeof(string), "{AA3333}AdmWarning{FFFF00}: %s (ID %d) is possibly teleport matrunning.", GetPlayerNameEx(playerid), playerid); ABroadCast( COLOR_YELLOW, string, 2 ); // format(string, sizeof(string), "%s (ID %d) is possibly teleport matrunning.", GetPlayerNameEx(playerid), playerid); // Log("logs/hack.log", string); } return 1; } } else if(GetPVarInt(playerid, "MatDeliver") == 444 && IsPlayerInRangeOfPoint(playerid, 6.0, -1872.879760, 1416.312500, 7.180089)) { if(GetPVarInt(playerid, "Packages") > 0) { if(PlayerInfo[playerid][pDonateRank] == 1) { TransferStorage(playerid, -1, -1, -1, 4, 450, -1, 2); SendClientMessageEx(playerid, COLOR_LIGHTBLUE, "* The factory gave you 450 materials for your 18 materials packages."); SendClientMessageEx(playerid, COLOR_YELLOW,"Bronze VIP: You received 1.5x more materials than normal."); } else if(PlayerInfo[playerid][pDonateRank] == 2 || PlayerInfo[playerid][pDonateRank] == 3) { TransferStorage(playerid, -1, -1, -1, 4, 600, -1, 2); SendClientMessageEx(playerid, COLOR_LIGHTBLUE, "* The factory gave you 600 materials for your 24 materials packages."); SendClientMessageEx(playerid, COLOR_YELLOW,"Silver & Gold VIP: You received 2x more materials than normal."); } else if(PlayerInfo[playerid][pDonateRank] >= 4) { TransferStorage(playerid, -1, -1, -1, 4, 750, -1, 2); SendClientMessageEx(playerid, COLOR_LIGHTBLUE, "* The factory gave you 750 materials for your 30 materials packages."); SendClientMessageEx(playerid, COLOR_YELLOW,"Platinum VIP: You received 2.5x more materials than normal."); } else { TransferStorage(playerid, -1, -1, -1, 4, 300, -1, 2); SendClientMessageEx(playerid, COLOR_LIGHTBLUE, "* The factory gave you 300 materials for your 12 materials packages."); } DeletePVar(playerid, "Packages"); DeletePVar(playerid, "MatDeliver"); DisablePlayerCheckpoint(playerid); if(GetPVarInt(playerid, "tpMatRunTimer") != 0) { new string[128]; format(string, sizeof(string), "{AA3333}AdmWarning{FFFF00}: %s (ID %d) is possibly teleport matrunning.", GetPlayerNameEx(playerid), playerid); ABroadCast( COLOR_YELLOW, string, 2 ); // format(string, sizeof(string), "%s (ID %d) is possibly teleport matrunning.", GetPlayerNameEx(playerid), playerid); // Log("logs/hack.log", string); } return 1; } } else if(GetPVarInt(playerid, "MatDeliver") == 555 && IsPlayerInRangeOfPoint(playerid, 6.0, -688.7897, 966.1434, 12.1627)) { if(GetPVarInt(playerid, "Packages") > 0) { if(PlayerInfo[playerid][pDonateRank] == 1) { TransferStorage(playerid, -1, -1, -1, 4, 450, -1, 2); SendClientMessageEx(playerid, COLOR_LIGHTBLUE, "* The factory gave you 450 materials for your 18 materials packages."); SendClientMessageEx(playerid, COLOR_YELLOW,"Bronze VIP: You received 1.5x more materials than normal."); } else if(PlayerInfo[playerid][pDonateRank] == 2 || PlayerInfo[playerid][pDonateRank] == 3) { TransferStorage(playerid, -1, -1, -1, 4, 600, -1, 2); SendClientMessageEx(playerid, COLOR_LIGHTBLUE, "* The factory gave you 600 materials for your 24 materials packages."); SendClientMessageEx(playerid, COLOR_YELLOW,"Silver & Gold VIP: You received 2x more materials than normal."); } else if(PlayerInfo[playerid][pDonateRank] >= 4) { TransferStorage(playerid, -1, -1, -1, 4, 750, -1, 2); SendClientMessageEx(playerid, COLOR_LIGHTBLUE, "* The factory gave you 750 materials for your 30 materials packages."); SendClientMessageEx(playerid, COLOR_YELLOW,"Platinum VIP: You received 2.5x more materials than normal."); } else { TransferStorage(playerid, -1, -1, -1, 4, 300, -1, 2); SendClientMessageEx(playerid, COLOR_LIGHTBLUE, "* The factory gave you 300 materials for your 12 materials packages."); } DeletePVar(playerid, "Packages"); DeletePVar(playerid, "MatDeliver"); DisablePlayerCheckpoint(playerid); if(GetPVarInt(playerid, "tpMatRunTimer") != 0) { new string[128]; format(string, sizeof(string), "{AA3333}AdmWarning{FFFF00}: %s (ID %d) is possibly teleport matrunning.", GetPlayerNameEx(playerid), playerid); ABroadCast( COLOR_YELLOW, string, 2 ); // format(string, sizeof(string), "%s (ID %d) is possibly teleport matrunning.", GetPlayerNameEx(playerid), playerid); // Log("logs/hack.log", string); } return 1; } } } if(GetPVarInt(playerid, "TruckDeliver") > 0 && gPlayerCheckpointStatus[playerid] != CHECKPOINT_RETURNTRUCK) { new vehicleid = GetPlayerVehicleID(playerid); if(GetPlayerState(playerid) != PLAYER_STATE_DRIVER) { SendClientMessageEx(playerid, COLOR_WHITE, "Ban khong phai la nguoi Van Chuyen hang hoa!"); return 1; } if(TruckUsed[playerid] != INVALID_VEHICLE_ID && vehicleid != TruckUsed[playerid]) { SendClientMessageEx(playerid, COLOR_WHITE, "Day khong phai la Xe Tai cua ban va hang hoa cua ban de cung cap!"); return 1; } if(!IsAtTruckDeliveryPoint(playerid)) {// In the case the person finds a way to exploit the checkpoint to different location CancelTruckDelivery(playerid); SendClientMessageEx(playerid, COLOR_REALRED, "ERROR: Sai dia diem. Chiec xe cho hang cua ban da bi huy."); return 1; } if(GetPVarInt(playerid, "tpTruckRunTimer") != 0) { new string[128]; format(string, sizeof(string), "{AA3333}AdmWarning{FFFF00}: %s (ID %d) is possibly teleport truckrunning.", GetPlayerNameEx(playerid), playerid); ABroadCast( COLOR_YELLOW, string, 2 ); // format(string, sizeof(string), "%s (ID %d) is possibly teleport truckrunning.", GetPlayerNameEx(playerid), playerid); // Log("logs/hack.log", string); } new truckdeliver = GetPVarInt(playerid, "TruckDeliver"); TruckContents{vehicleid} = 0; if(truckdeliver >= 1 && truckdeliver <= 3) { SendClientMessageEx(playerid, COLOR_LIGHTBLUE, "* You delivered the food & beverages, return the truck to the San Fierro Docks to collect your pay."); } else if(truckdeliver >= 4 && truckdeliver <= 6) { SendClientMessageEx(playerid, COLOR_LIGHTBLUE, "* You delivered the clothing, return the truck to the San Fierro Docks to collect your pay."); } else if(truckdeliver == 7) { SendClientMessageEx(playerid, COLOR_LIGHTBLUE, "* You delivered the materials, return the truck to the San Fierro Docks to collect your pay."); } else if(truckdeliver >= 8 && truckdeliver <= 10) { SendClientMessageEx(playerid, COLOR_LIGHTBLUE, "* You delivered the 24/7 items, return the truck to the San Fierro Docks to collect your pay."); } else if(truckdeliver >= 11 && truckdeliver <= 15) { SendClientMessageEx(playerid, COLOR_LIGHTBLUE, "* You delivered the weapons, return the truck to the San Fierro Docks to collect your pay."); } else if(truckdeliver >= 16 && truckdeliver <= 20) { SendClientMessageEx(playerid, COLOR_LIGHTBLUE, "* You delivered the drugs, return the truck to the San Fierro Docks to collect your pay."); } else if(truckdeliver >= 21 && truckdeliver <= 25) { SendClientMessageEx(playerid, COLOR_LIGHTBLUE, "* Ban da giao Vat lieu bat hop phap, quay tro lai San Fierro Docks de nhan tien hang."); } DisablePlayerCheckpoint(playerid); gPlayerCheckpointStatus[playerid] = CHECKPOINT_RETURNTRUCK; SetPlayerCheckpoint(playerid, -1548.087524, 123.590423, 3.554687, 5); GameTextForPlayer(playerid, "~w~Waypoint set ~r~San Fierro Docks", 5000, 1); SendClientMessageEx(playerid, COLOR_WHITE, "HINT: Quay ve San Fierro Docks nhan tien hang (xem dia diem tren radar)."); SetPVarInt(playerid, "tpTruckRunTimer", 30); SetTimerEx("OtherTimerEx", 1000, false, "ii", playerid, TYPE_TPTRUCKRUNTIMER); return 1; } // Pizza Delivery if(GetPVarInt(playerid, "Pizza") > 0 && IsPlayerInRangeOfPoint(playerid, 5.0, HouseInfo[GetPVarInt(playerid, "Pizza")][hExteriorX], HouseInfo[GetPVarInt(playerid, "Pizza")][hExteriorY], HouseInfo[GetPVarInt(playerid, "Pizza")][hExteriorZ])) { new string[1024]; if (GetPVarInt(playerid, "tpPizzaTimer") != 0) { format(string, sizeof(string), "{AA3333}AdmWarning{FFFF00}: %s (ID %d) is possibly teleport pizzarunning.", GetPlayerNameEx(playerid), playerid); ABroadCast( COLOR_YELLOW, string, 2 ); // format(string, sizeof(string), "%s (ID %d) is possibly teleport pizzarunning.", GetPlayerNameEx(playerid), playerid); // Log("logs/hack.log", string); //format(string, sizeof(string),"HeThong: %s da bi tu dong Khoa tai khoan Vinh Vien, ly do: Hack Dich Chuyen Pizza\n\nNeu day la mot nham lan tai khoan xin hay lien he voi BQT de khieu nai\nVui long khong Spamming/Buzz khi ban lien he BQT NGRP\nWebsite Site: Ng-Gaming.Net\t\t\t\tEmail: b0ykut3.l0ve_f0r3v3r@yahoo.com",GetPlayerNameEx(playerid)); //ShowPlayerDialog(playerid,DIALOG_CANHBAO,DIALOG_STYLE_MSGBOX,"Canh bao",string,"Thoat",""); //PlayerInfo[playerid][pPermaBanned] = 3; //new ip[32]; //GetPlayerIp(playerid,ip,sizeof(ip)); //AddBan(ip); //SetTimerEx("KickNguoiChoi",500,false,"i",playerid); } format(string, sizeof(string), "Ban da giao pizza den dich! Ban da nhan duoc $%d.", (GetPVarInt(playerid, "pizzaTimer") * 70)); Tax -= (GetPVarInt(playerid, "pizzaTimer") * 70); Misc_Save(); GivePlayerCash(playerid, floatround((GetPVarInt(playerid, "pizzaTimer") * 70), floatround_round)); SendClientMessageEx(playerid, COLOR_WHITE, string); DeletePVar(playerid, "Pizza"); DisablePlayerCheckpoint(playerid); } if(GetPVarInt(playerid, "Finding")>=1) { DeletePVar(playerid, "Finding"); DisablePlayerCheckpoint(playerid); GameTextForPlayer(playerid, "~w~Reached destination", 5000, 1); } if(TaxiCallTime[playerid] > 0 && TaxiAccepted[playerid] != INVALID_PLAYER_ID) { TaxiAccepted[playerid] = INVALID_PLAYER_ID; GameTextForPlayer(playerid, "~w~Reached destination", 5000, 1); TaxiCallTime[playerid] = 0; DisablePlayerCheckpoint(playerid); } else if(EMSCallTime[playerid] > 0 && EMSAccepted[playerid] != INVALID_PLAYER_ID) { if(GetPVarInt(EMSAccepted[playerid], "Injured") == 1) { SendEMSQueue(EMSAccepted[playerid],2); EMSAccepted[playerid] = INVALID_PLAYER_ID; GameTextForPlayer(playerid, "~w~Reached destination", 5000, 1); EMSCallTime[playerid] = 0; DisablePlayerCheckpoint(playerid); } else { EMSAccepted[playerid] = INVALID_PLAYER_ID; GameTextForPlayer(playerid, "~r~Patient has died", 5000, 1); EMSCallTime[playerid] = 0; DisablePlayerCheckpoint(playerid); } } else if(BusCallTime[playerid] > 0 && BusAccepted[playerid] != INVALID_PLAYER_ID) { BusAccepted[playerid] = INVALID_PLAYER_ID; GameTextForPlayer(playerid, "~w~Reached destination", 5000, 1); BusCallTime[playerid] = 0; DisablePlayerCheckpoint(playerid); } else if(MedicCallTime[playerid] > 0 && MedicAccepted[playerid] != INVALID_PLAYER_ID) { MedicAccepted[playerid] = INVALID_PLAYER_ID; GameTextForPlayer(playerid, "~w~Reached patient", 5000, 1); MedicCallTime[playerid] = 0; DisablePlayerCheckpoint(playerid); } else { switch (gPlayerCheckpointStatus[playerid]) { case CHECKPOINT_HOME: { PlayerPlaySound(playerid, 1058, 0.0, 0.0, 0.0); new i = hInviteHouse[playerid]; DisablePlayerCheckpoint(playerid); gPlayerCheckpointStatus[playerid] = CHECKPOINT_NONE; SetPlayerInterior(playerid,HouseInfo[i][hHInteriorWorld]); SetPlayerPos(playerid,HouseInfo[i][hInteriorX],HouseInfo[i][hInteriorY],HouseInfo[i][hInteriorZ]); GameTextForPlayer(playerid, "~w~Welcome Home", 5000, 1); PlayerInfo[playerid][pInt] = HouseInfo[i][hHInteriorWorld]; PlayerInfo[playerid][pVW] = i+6000; SetPlayerVirtualWorld(playerid, i+6000); if(HouseInfo[i][hCustomInterior] == 1) Player_StreamPrep(playerid, HouseInfo[i][hInteriorX],HouseInfo[i][hInteriorY],HouseInfo[i][hInteriorZ], FREEZE_TIME); hInviteOffer[playerid] = INVALID_PLAYER_ID; hInviteHouse[playerid] = -1; } case CHECKPOINT_LOADTRUCK: { if(IsPlayerInRangeOfPoint(playerid, 6, -1572.767822, 81.137527, 3.554687)) { new vehicleid = GetPlayerVehicleID(playerid); if(IsATruckerCar(vehicleid) && GetPlayerState(playerid) == PLAYER_STATE_DRIVER) { PlayerPlaySound(playerid, 1058, 0.0, 0.0, 0.0); DisablePlayerCheckpoint(playerid); gPlayerCheckpointStatus[playerid] = CHECKPOINT_NONE; TogglePlayerControllable(playerid, 0); SetPVarInt(playerid, "IsFrozen", 1); ShowPlayerDialog(playerid,DIALOG_LOADTRUCK,DIALOG_STYLE_LIST,"What do you want to transport?","{00F70C}Legal goods {FFFFFF}(no risk but also no bonuses)\n{FF0606}Illegal goods {FFFFFF}(risk of getting caught but a bonus)","Select","Cancel"); } else return SendClientMessageEx(playerid, COLOR_GREY, "You are not driving a San Fierro Docks Truck!"); } } case CHECKPOINT_RETURNTRUCK: { if(!IsPlayerInRangeOfPoint(playerid, 6, -1548.087524, 123.590423, 3.554687)) {// In the case the person finds a way to exploit the checkpoint to different location CancelTruckDelivery(playerid); SendClientMessageEx(playerid, COLOR_REALRED, "ERROR: Wrong checkpoint entered. Truck delivery canceled completely."); return 1; } if(GetPVarInt(playerid, "tpTruckRunTimer") != 0) { new string[128]; format(string, sizeof(string), "{AA3333}AdmWarning{FFFF00}: %s (ID %d) is possibly teleport truckrunning.", GetPlayerNameEx(playerid), playerid); ABroadCast( COLOR_YELLOW, string, 2 ); // format(string, sizeof(string), "%s (ID %d) is possibly teleport truckrunning.", GetPlayerNameEx(playerid), playerid); // Log("logs/hack.log", string); } new vehicleid = GetPlayerVehicleID(playerid); if(GetPlayerState(playerid) != PLAYER_STATE_DRIVER) { SendClientMessageEx(playerid, COLOR_WHITE, "You are not in a Truck!"); return 1; } if(TruckUsed[playerid] != INVALID_VEHICLE_ID && vehicleid != TruckUsed[playerid]) { SendClientMessageEx(playerid, COLOR_WHITE, "This is not the Truck you used, return the Truck you used in order to receive your pay!"); return 1; } PlayerPlaySound(playerid, 1058, 0.0, 0.0, 0.0); DisablePlayerCheckpoint(playerid); gPlayerCheckpointStatus[playerid] = CHECKPOINT_NONE; SetVehicleToRespawn(vehicleid); new string[128], payment; new level = PlayerInfo[playerid][pTruckSkill]; if(level >= 0 && level <= 50) payment = 7000; else if(level >= 51 && level <= 100) payment = 8250; else if(level >= 101 && level <= 200) payment = 9500; else if(level >= 201 && level <= 400) payment = 10750; else if(level >= 401) payment = 12000; new truckdeliver = GetPVarInt(playerid, "TruckDeliver"); TruckContents{vehicleid} = 0; if(truckdeliver >= 1 && truckdeliver <= 10) { Tax -= payment; Misc_Save(); GivePlayerCash(playerid, payment); format(string, sizeof(string), "* You were paid $%d for delivering the goods and returning the truck.", payment); } else if(truckdeliver >= 11 && truckdeliver <= 25) { payment = floatround(payment * 1.5); Tax -= payment; Misc_Save(); GivePlayerCash(playerid, payment); format(string, sizeof(string), "* You were paid $%d for delivering the goods and returning the truck.", payment); SendClientMessageEx(playerid, COLOR_LIGHTBLUE, "* You received a 50 percent bonus for the additional risk from the cops."); } SendClientMessageEx(playerid, COLOR_LIGHTBLUE, string); if(truckdeliver == 11) { SendClientMessageEx(playerid, COLOR_LIGHTBLUE, "* You were also given a free 9mm as a bonus for taking the risk of transporting illegal weapons."); GivePlayerValidWeapon(playerid, 22, 60000); } else if(truckdeliver == 12) { SendClientMessageEx(playerid, COLOR_LIGHTBLUE, "* You were also given a free Shotgun as a bonus for taking the risk of transporting illegal weapons."); GivePlayerValidWeapon(playerid, 25, 60000); } else if(truckdeliver == 13) { SendClientMessageEx(playerid, COLOR_LIGHTBLUE, "* You were also given a free MP5 as a bonus for taking the risk of transporting illegal weapons."); GivePlayerValidWeapon(playerid, 29, 60000); } else if(truckdeliver == 14) { SendClientMessageEx(playerid, COLOR_LIGHTBLUE, "* You were also given a free Deagle as a bonus for taking the risk of transporting illegal weapons."); GivePlayerValidWeapon(playerid, 24, 60000); } else if(truckdeliver == 15) { new randomweapon = Random(1, 3); if(randomweapon == 1) { SendClientMessageEx(playerid, COLOR_LIGHTBLUE, "* You were also given a free AK-47 as a bonus for taking the risk of transporting illegal weapons."); GivePlayerValidWeapon(playerid, 30, 60000); } if(randomweapon == 2) { SendClientMessageEx(playerid, COLOR_LIGHTBLUE, "* You were also given a free M4 as a bonus for taking the risk of transporting illegal weapons."); GivePlayerValidWeapon(playerid, 31, 60000); } } else if(truckdeliver == 16) { SendClientMessageEx(playerid, COLOR_LIGHTBLUE, "* You were also given 2 pot & 1 crack as a bonus for taking the risk of transporting illegal drugs."); PlayerInfo[playerid][pPot] += 2; PlayerInfo[playerid][pCrack] += 1; } else if(truckdeliver == 17) { SendClientMessageEx(playerid, COLOR_LIGHTBLUE, "* You were also given 4 pot & 2 crack as a bonus for taking the risk of transporting illegal drugs."); PlayerInfo[playerid][pPot] += 4; PlayerInfo[playerid][pCrack] += 2; } else if(truckdeliver == 18) { SendClientMessageEx(playerid, COLOR_LIGHTBLUE, "* You were also given 6 pot & 3 crack as a bonus for taking the risk of transporting illegal drugs."); PlayerInfo[playerid][pPot] += 6; PlayerInfo[playerid][pCrack] += 3; } else if(truckdeliver == 19) { SendClientMessageEx(playerid, COLOR_LIGHTBLUE, "* You were also given 8 pot & 4 crack as a bonus for taking the risk of transporting illegal drugs."); PlayerInfo[playerid][pPot] += 8; PlayerInfo[playerid][pCrack] += 4; } else if(truckdeliver == 20) { SendClientMessageEx(playerid, COLOR_LIGHTBLUE, "* You were also given 10 pot & 5 crack as a bonus for taking the risk of transporting illegal drugs."); PlayerInfo[playerid][pPot] += 10; PlayerInfo[playerid][pCrack] += 5; } else if(truckdeliver == 21) { SendClientMessageEx(playerid, COLOR_LIGHTBLUE, "* You were also given 50 materials as a bonus for taking the risk of transporting illegal materials."); PlayerInfo[playerid][pMats] += 50; } else if(truckdeliver == 22) { SendClientMessageEx(playerid, COLOR_LIGHTBLUE, "* You were also given 100 materials as a bonus for taking the risk of transporting illegal materials."); PlayerInfo[playerid][pMats] += 100; } else if(truckdeliver == 23) { SendClientMessageEx(playerid, COLOR_LIGHTBLUE, "* You were also given 200 materials as a bonus for taking the risk of transporting illegal materials."); PlayerInfo[playerid][pMats] += 200; } else if(truckdeliver == 24) { SendClientMessageEx(playerid, COLOR_LIGHTBLUE, "* You were also given 300 materials as a bonus for taking the risk of transporting illegal materials."); PlayerInfo[playerid][pMats] += 300; } else if(truckdeliver == 25) { SendClientMessageEx(playerid, COLOR_LIGHTBLUE, "* You were also given 400 materials as a bonus for taking the risk of transporting illegal materials."); PlayerInfo[playerid][pMats] += 400; } if(PlayerInfo[playerid][pDoubleEXP] > 0) { format(string, sizeof(string), "You have gained 2 truck skill points instead of 1. You have %d hours left on the Double EXP token.", PlayerInfo[playerid][pDoubleEXP]); SendClientMessageEx(playerid, COLOR_YELLOW, string); PlayerInfo[playerid][pTruckSkill] += 2; } else { PlayerInfo[playerid][pTruckSkill] += 1; } TruckUsed[playerid] = INVALID_VEHICLE_ID; DeletePVar(playerid, "TruckDeliver"); new mypoint = -1; for (new i=0; i<MAX_POINTS; i++) { if(strcmp(Points[i][Name], "San Fierro Docks", true) == 0) { mypoint = i; } } for(new i = 0; i < sizeof(FamilyInfo); i++) { if(strcmp(Points[mypoint][Owner], FamilyInfo[i][FamilyName], true) == 0) { Tax -= 200; Misc_Save(); FamilyInfo[i][FamilyBank] = FamilyInfo[i][FamilyBank]+(200); } } } case CHECKPOINT_HITMAN: { PlayerPlaySound(playerid, 1058, 0.0, 0.0, 0.0); DisablePlayerCheckpoint(playerid); gPlayerCheckpointStatus[playerid] = CHECKPOINT_NONE; SendClientMessageEx(playerid, COLOR_GRAD2, " Nhan enter de vao trong HQ."); } case CHECKPOINT_HITMAN2: { PlayerPlaySound(playerid, 1058, 0.0, 0.0, 0.0); DisablePlayerCheckpoint(playerid); gPlayerCheckpointStatus[playerid] = CHECKPOINT_NONE; SendClientMessageEx(playerid, COLOR_GRAD2, " Nhan enter de vao trong HQ."); } case CHECKPOINT_HITMAN3: { PlayerPlaySound(playerid, 1058, 0.0, 0.0, 0.0); DisablePlayerCheckpoint(playerid); gPlayerCheckpointStatus[playerid] = CHECKPOINT_NONE; SendClientMessageEx(playerid, COLOR_GRAD2, " Go~ /order de lay vu khi."); } } } return 1; }