11.10.2013, 16:11
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Last edited by Sublime; 11/10/2013 at 04:25 PM.
Reason: Forgot to add KLI!
)
Klingon Translator
How do I get this to work?
Place klingontranslator.amx/klingontranslator.pwn inside your filterscripts folder. And then, make sure you have added klingon.lang.inc in your scriptfiles folder. (And don't forget to add klingontranslator in your server.cfg too! )
Where's the download link?
Klingon Translator | FS Source (Pastebin)
Klingon Translator | FS Source (Solidfiles)
Klingon Translator | Include Source (Pastebin)
Klingon Translator | Include Source (Solidfiles)
Any furthermore usage, master?
Who should I thank?
- Makes use of Slice's new translate include for funny purposes
- Useful for Klingon fans/users who want to use this for servers
- Contains everyday words fetched from The Klingon University website
How do I get this to work?
Place klingontranslator.amx/klingontranslator.pwn inside your filterscripts folder. And then, make sure you have added klingon.lang.inc in your scriptfiles folder. (And don't forget to add klingontranslator in your server.cfg too! )
Where's the download link?
Klingon Translator | FS Source (Pastebin)
Klingon Translator | FS Source (Solidfiles)
Klingon Translator | Include Source (Pastebin)
Klingon Translator | Include Source (Solidfiles)
Any furthermore usage, master?
pawn Code:
/*
Alright, now you want to create a SendClientMessage text? This is how you do it.
SendClientMessage(playerid, -1, printf__("We are Klingons!", playerid));
How do you send a string using SendClientMessage? This is how you do it.
SendClientMessage(playerid, -1, sprintf(__("Function1 %s gives to Function2 %s.", playerid), function1, function2));
*function1/function2 are all defined, please use your brains if you want to figure this out, this is just a sample I learnt!*
*/
- Slice
- xeeZ
- Klingon Language Institute
- SA-MP Team -Past, Present, and Future-
I take very little credits for this, FYI.
- Add GameTextForPlayer usage
- Add another easy function (like defines) which is explained by Slice