[Map] ..:: Luxury TownHouse (Condomнnio Luxuoso ) ::..
#1

Estб ae, Meu 2 Mapa HEUEH, Espero que gostem...
Tirei muitas imagens, Mais nгo salvei '.'
Mapa muito simples.
Vou tentar tirar mais imagens, Depois mando um Edit aqui

Ele contem:

Em todas as casas, Luzes na entrada, Encima da porta.
Estacionamento.
Cercado.
Na entrada avisando que й condomнnio.
Heliporto. ( 2 pra ter marra )

Isso aн pessoal, Espero que gostem.
PS: Desculpe-me se a imagem estiver grande .

Imagens:

+ imagem DELE:






Localizaзгo:



Objetos/Objects:

pawn Код:
CreateDynamicObject(3596, 1948.40002, 657.09998, 13.2, 0, 0, 179.995);
CreateDynamicObject(3597, 1931, 657.59998, 13.2, 0, 0, 179.995);
CreateDynamicObject(1215, 1945.90002, 672.20001, 10.4, 0, 0, 0);
CreateDynamicObject(1215, 1950.7998, 672.09961, 10.4, 0, 0, 0);
CreateDynamicObject(3749, 1975.59961, 703.19922, 15.6, 0, 0, 270);
CreateDynamicObject(3115, 1967.80005, 672.20001, 9.4, 0, 0, 0);
CreateDynamicObject(3115, 1967.30005, 682, 9.48, 0, 0, 0);
CreateDynamicObject(3934, 1967.69995, 672.79999, 9.8, 0, 0, 0);
CreateDynamicObject(983, 1957.30005, 667.20001, 10.5, 0, 0, 358);
CreateDynamicObject(983, 1957.40002, 673.59998, 10.5, 0, 0, 0);
CreateDynamicObject(983, 1957.40002, 680.09998, 10.5, 0, 0, 0);
CreateDynamicObject(983, 1960.69995, 683.29999, 10.5, 0, 0, 90);
CreateDynamicObject(983, 1974.19995, 683.20001, 10.5, 0, 0, 90);
CreateDynamicObject(983, 1963.90002, 683.29999, 10.5, 0, 0, 90);
CreateDynamicObject(983, 1960.69995, 663.20001, 10.5, 0, 0, 90);
CreateDynamicObject(983, 1967.09998, 663.20001, 10.5, 0, 0, 90);
CreateDynamicObject(983, 1974.09998, 663.20001, 10.5, 0, 0, 90);
CreateDynamicObject(983, 1970.90002, 663.20001, 10.5, 0, 0, 90);
CreateDynamicObject(985, 1977.40002, 689.40002, 11.5, 0, 0, 90);
CreateDynamicObject(985, 1977.30005, 681.59998, 11.5, 0, 0, 90);
CreateDynamicObject(985, 1977.30005, 673.70001, 11.5, 0, 0, 90);
CreateDynamicObject(985, 1977.40002, 665.79999, 11.5, 0, 0, 90);
CreateDynamicObject(985, 1977.30005, 658.09998, 11.5, 0, 0, 90);
CreateDynamicObject(985, 1977.30005, 650.29999, 11.5, 0, 0, 90);
CreateDynamicObject(985, 1977.30005, 647.20001, 11.5, 0, 0, 90);
CreateDynamicObject(985, 1973.40002, 643.20001, 11.5, 0, 0, 0);
CreateDynamicObject(985, 1965.59998, 643.20001, 11.5, 0, 0, 0);
CreateDynamicObject(985, 1957.80005, 643.20001, 11.5, 0, 0, 0);
CreateDynamicObject(985, 1918.09998, 643.20001, 11.5, 0, 0, 0);
CreateDynamicObject(985, 1910.30005, 643.20001, 11.5, 0, 0, 0);
CreateDynamicObject(985, 1902.5, 643.20001, 11.5, 0, 0, 0);
CreateDynamicObject(985, 1894.69995, 643.29999, 11.5, 0, 0, 0);
CreateDynamicObject(985, 1877.40002, 670.90002, 11.5, 0, 0, 270);
CreateDynamicObject(985, 1877.40002, 678.70001, 11.5, 0, 0, 270);
CreateDynamicObject(985, 1877.40002, 686.5, 11.5, 0, 0, 270);
CreateDynamicObject(985, 1877.40002, 694.29999, 11.5, 0, 0, 270);
CreateDynamicObject(985, 1877.5, 712.20001, 11.5, 0, 0, 270);
CreateDynamicObject(985, 1877.5, 720, 11.5, 0, 0, 270);
CreateDynamicObject(985, 1877.5, 727.79999, 11.5, 0, 0, 270);
CreateDynamicObject(985, 1877.5, 735.59998, 11.5, 0, 0, 270);
CreateDynamicObject(985, 1877.5, 743.40002, 11.5, 0, 0, 270);
CreateDynamicObject(985, 1877.5, 751.20001, 11.5, 0, 0, 270);
CreateDynamicObject(985, 1877.5, 759, 11.5, 0, 0, 270);
CreateDynamicObject(3749, 1876.5, 703.40002, 15.6, 0, 0, 88);
CreateDynamicObject(980, 1877.40002, 703.40002, 12.5, 0, 0, 90);
CreateDynamicObject(3597, 1886.19995, 657.59998, 13.2, 0, 0, 179.995);
CreateDynamicObject(3596, 1903.69995, 657.09998, 13.2, 0, 0, 179.995);
CreateDynamicObject(3115, 1967.59998, 724.20001, 9.48, 0, 0, 0);
CreateDynamicObject(3115, 1967.69995, 742.59998, 9.48, 0, 0, 0);
CreateDynamicObject(3934, 1967.69995, 733.40002, 9.8, 0, 0, 0);
CreateDynamicObject(983, 1957.40002, 726.5, 10.5, 0, 0, 0);
CreateDynamicObject(983, 1957.40002, 733, 10.5, 0, 0, 0);
CreateDynamicObject(983, 1957.40002, 739.40002, 10.5, 0, 0, 0);
CreateDynamicObject(983, 1957.40002, 740.09998, 10.5, 0, 0, 0);
CreateDynamicObject(983, 1960.59998, 743.29999, 10.5, 0, 0, 90);
CreateDynamicObject(983, 1967, 743.29999, 10.5, 0, 0, 90);
CreateDynamicObject(983, 1973.40002, 743.29999, 10.5, 0, 0, 90);
CreateDynamicObject(983, 1974.19995, 743.29999, 10.5, 0, 0, 90);
CreateDynamicObject(983, 1974.19995, 723.20001, 10.5, 0, 0, 90);
CreateDynamicObject(983, 1960.59998, 723.20001, 10.5, 0, 0, 90);
CreateDynamicObject(983, 1963.80005, 723.20001, 10.5, 0, 0, 90);
CreateDynamicObject(3596, 1948.40002, 749.20001, 13.2, 0, 0, 0);
CreateDynamicObject(3597, 1930.59998, 748.70001, 13.2, 0, 0, 0);
CreateDynamicObject(3596, 1903.80005, 749.20001, 13.2, 0, 0, 0);
CreateDynamicObject(3597, 1886.09998, 748.70001, 13.2, 0, 0, 0);
CreateDynamicObject(985, 1977.30005, 716.90002, 11.5, 0, 0, 90);
CreateDynamicObject(985, 1977.30005, 724.79999, 11.5, 0, 0, 90);
CreateDynamicObject(985, 1977.30005, 732.59998, 11.5, 0, 0, 90);
CreateDynamicObject(985, 1977.30005, 740.40002, 11.5, 0, 0, 90);
CreateDynamicObject(985, 1977.30005, 748.20001, 11.5, 0, 0, 90);
CreateDynamicObject(985, 1977.19995, 756, 11.5, 0, 0, 90);
CreateDynamicObject(985, 1977.40002, 759.40002, 11.5, 0, 0, 90);
CreateDynamicObject(985, 1916.59998, 763.20001, 11.5, 0, 0, 180);
CreateDynamicObject(985, 1921.69995, 763.20001, 11.5, 0, 0, 180);
CreateDynamicObject(985, 1973.5, 763.29999, 11.5, 0, 0, 180);
CreateDynamicObject(985, 1965.69995, 763.29999, 11.5, 0, 0, 180);
CreateDynamicObject(985, 1957.90002, 763.20001, 11.5, 0, 0, 180);
CreateDynamicObject(1641, 1933.59668, 662.73438, 21.37981, 0, 0, 0);
CreateDynamicObject(3521, 1978.90002, 696.29999, 11.4, 0, 0, 300);
CreateDynamicObject(1337, 1925.97461, 668.53809, 13.98536, 0, 0, 0);
CreateDynamicObject(1893, 1903.30005, 737.79999, 14.8, 0, 0, 0);
CreateDynamicObject(1893, 1885.59998, 737.79999, 14.7, 0, 0, 0);
CreateDynamicObject(1893, 1930.09998, 737.79999, 14.7, 0, 0, 0);
CreateDynamicObject(1893, 1947.90002, 737.79999, 14.7, 0, 0, 0);
CreateDynamicObject(1893, 1947.80005, 668.5, 14.8, 0, 0, 0);
CreateDynamicObject(1893, 1930.5, 668.5, 14.7, 0, 0, 0);
CreateDynamicObject(1893, 1903.19995, 668.5, 14.7, 0, 0, 0);
CreateDynamicObject(1893, 1885.69995, 668.5, 14.7, 0, 0, 0);
Removendo objetos originais:

pawn Код:
RemoveBuildingForPlayer(playerid, 8513, 1927.3906, 703.2266, 14.0781, 0.25);
RemoveBuildingForPlayer(playerid, 8820, 1927.3906, 703.2266, 14.0781, 0.25);
RemoveBuildingForPlayer(playerid, 1344, 1878.6484, 683.7734, 10.6250, 0.25);
RemoveBuildingForPlayer(playerid, 1344, 1881.3828, 683.7734, 10.6250, 0.25);
RemoveBuildingForPlayer(playerid, 1343, 1885.4844, 683.7500, 10.5625, 0.25);
RemoveBuildingForPlayer(playerid, 1344, 1969.9453, 693.7422, 10.6250, 0.25);
RemoveBuildingForPlayer(playerid, 1343, 1976.6797, 693.7109, 10.5625, 0.25);
RemoveBuildingForPlayer(playerid, 1343, 1969.2109, 712.7344, 10.5625, 0.25);
RemoveBuildingForPlayer(playerid, 1344, 1975.6953, 712.7031, 10.6250, 0.25);
RemoveBuildingForPlayer(playerid, 632, 1896.0703, 717.8984, 10.2734, 0.25);
RemoveBuildingForPlayer(playerid, 1344, 1884.8359, 722.7031, 10.6250, 0.25);
RemoveBuildingForPlayer(playerid, 1344, 1882.1016, 722.7031, 10.6250, 0.25);
RemoveBuildingForPlayer(playerid, 1343, 1877.8828, 722.7344, 10.5625, 0.25);
Reply
#2

muito dahora cara, +rep vo usa huheueh.

uma dica, quando for tira print screen no mta, aperta f2 ou f3 que tira esses menu da tela xD
Reply
#3

Valeu mano ^.^
Adicionei +imagens...
Reply
#4

ta robanu meu talentu

Reply
#5

Fico massa

. Bora um ft. De mapa derby ALieN?
Reply
#6

HEUHEUHEUEHU, Valeu Bitch
Reply
#7

Quote:
Originally Posted by _SysTeM_OFF
Посмотреть сообщение
Fico massa

. Bora um ft. De mapa derby ALieN?
ola kabessa de abуbora...s...eu tenho komessado akele dd multicar...sу vo terminar a lv e termino lv...to fazenu uma lv xike -q
Reply
#8

Quote:
Originally Posted by AlieN_.
Посмотреть сообщение
ola kabessa de abуbora...s...eu tenho komessado akele dd multicar...sу vo terminar a lv e termino lv...to fazenu uma lv xike -q
Pelo seu jeito de falar vai ficar uma bosta -q
HEUHEUE
Reply
#9

Quote:
Originally Posted by ThuuGLif3
Посмотреть сообщение

Pelo seu jeito de falar vai ficar uma bosta -q
HEUHEUE
o dу...sу vai fika pronta em dezembro...vai ter mais objetos ke ogta 5...tem 2 screens meia barrelas na assinatura
pena ke vai ser exklusiva pro meu sv...talvez eu poste 50% dela aki no forum
Reply
#10

Fico maneiro Sti
Reply


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