[Projeto] [MAP] Favela Los Santos | NeexT |
#1

Olб Galera, hoje vou estar postando meu primeiro mapa no forum , й uma favela simples que eu fiz na praia de los santos ...

Aceito Criticas Construtivas, e sugestхes ... Nгo gaste seu tempo se for Fazer alguma Critica nao Construtiva, pois й meu primeiro mapa aqui para o FORUM SA-MP
PS : RECOMENDO USO DE STREAMER NOS OBJETOS


SCREENSHOTS









Veнculos :::

PHP Code:
AddStaticVehicleEx(522,2745.6001000,-838.9000200,46.0000000,250.0000000,132,4,15); //NRG-500
AddStaticVehicleEx(522,2770.1001000,-873.9000200,41.0000000,276.0000000,109,122,15); //NRG-500
AddStaticVehicleEx(522,2815.3000500,-817.5999800,25.7000000,256.0000000,37,37,15); //NRG-500
AddStaticVehicleEx(522,2838.6001000,-832.2999900,10.7000000,0.0000000,132,4,15); //NRG-500
AddStaticVehicleEx(411,2858.6001000,-880.5000000,10.4000000,264.0000000,34,52,15); //Infernus
AddStaticVehicleEx(411,2858.6999500,-877.2999900,10.4000000,267.9960000,34,52,15); //Infernus
AddStaticVehicleEx(411,2858.8000500,-873.2999900,10.4000000,267.9950000,34,52,15); //Infernus
AddStaticVehicleEx(411,2858.8999000,-868.5999800,10.4000000,267.9950000,34,52,15); //Infernus
AddStaticVehicleEx(578,2858.1001000,-792.2000100,11.8000000,0.0000000,245,245,15); //DFT-30
AddStaticVehicleEx(514,2860.3999000,-819.9000200,11.8000000,270.0000000,32,32,15); //Tanker
AddStaticVehicleEx(514,2860.6999500,-815.2000100,11.8000000,270.0000000,32,32,15); //Tanker
AddStaticVehicleEx(514,2860.6999500,-823.7000100,11.8000000,270.0000000,32,32,15); //Tanker
AddStaticVehicleEx(584,2858.6999500,-835.0999800,12.3000000,270.0000000,245,245,15); //Trailer 3
AddStaticVehicleEx(584,2858.8000500,-838.2999900,12.3000000,270.0000000,245,245,15); //Trailer 3
AddStaticVehicleEx(584,2858.8999000,-842.2999900,12.3000000,270.0000000,245,245,15); //Trailer 3 
Mapa :::

PHP Code:
CreateDynamicObject(3655,2828.8000500,-879.9000200,13.5000000,0.0000000,0.0000000,0.0000000); //object(ganghous03_lax) (1)
CreateDynamicObject(3655,2829.3999000,-867.9000200,13.5000000,0.0000000,0.0000000,358.0000000); //object(ganghous03_lax) (2)
CreateDynamicObject(3655,2829.6999500,-855.5999800,13.5000000,0.0000000,0.0000000,358.0000000); //object(ganghous03_lax) (3)
CreateDynamicObject(14877,2831.8999000,-848.0999800,11.8000000,0.0000000,0.0000000,178.0000000); //object(michelle-stairs) (1)
CreateDynamicObject(14877,2826.1001000,-847.9000200,15.5000000,0.0000000,0.0000000,177.9950000); //object(michelle-stairs) (2)
CreateDynamicObject(3655,2830.0000000,-840.4000200,13.5000000,0.0000000,0.0000000,359.9950000); //object(ganghous03_lax) (4)
CreateDynamicObject(3655,2830.0000000,-827.9000200,13.5000000,0.0000000,0.0000000,359.9950000); //object(ganghous03_lax) (5)
CreateDynamicObject(3655,2830.0000000,-815.9000200,13.5000000,0.0000000,0.0000000,359.9950000); //object(ganghous03_lax) (6)
CreateDynamicObject(3655,2830.1001000,-803.9000200,13.5000000,0.0000000,0.0000000,359.9950000); //object(ganghous03_lax) (7)
CreateDynamicObject(3655,2828.6001000,-793.9000200,13.5000000,0.0000000,0.0000000,19.9950000); //object(ganghous03_lax) (8)
CreateDynamicObject(12990,2819.8999000,-848.7999900,17.5000000,0.0000000,0.0000000,358.0000000); //object(sw_jetty) (1)
CreateDynamicObject(12990,2819.1001000,-878.7999900,17.5000000,0.0000000,0.0000000,357.9950000); //object(sw_jetty) (2)
CreateDynamicObject(3655,2827.5000000,-892.0999800,13.5000000,0.0000000,0.0000000,346.0000000); //object(ganghous03_lax) (9)
CreateDynamicObject(12990,2820.6999500,-819.7999900,17.5000000,0.0000000,0.0000000,357.9950000); //object(sw_jetty) (3)
CreateDynamicObject(3655,2808.1001000,-892.0000000,21.5000000,0.0000000,0.0000000,345.9980000); //object(ganghous03_lax) (10)
CreateDynamicObject(3655,2809.1999500,-880.4000200,21.5000000,0.0000000,0.0000000,359.9950000); //object(ganghous03_lax) (11)
CreateDynamicObject(3655,2809.1001000,-868.0999800,21.5000000,0.0000000,0.0000000,357.9950000); //object(ganghous03_lax) (12)
CreateDynamicObject(3655,2810.0000000,-853.0999800,21.5000000,0.0000000,0.0000000,357.9900000); //object(ganghous03_lax) (13)
CreateDynamicObject(3655,2810.5000000,-841.4000200,21.5000000,0.0000000,0.0000000,357.9900000); //object(ganghous03_lax) (14)
CreateDynamicObject(3655,2811.8000500,-828.2000100,21.5000000,0.0000000,0.0000000,351.9900000); //object(ganghous03_lax) (15)
CreateDynamicObject(3655,2814.6999500,-817.5999800,21.5000000,0.0000000,0.0000000,359.9850000); //object(ganghous03_lax) (16)
CreateDynamicObject(3655,2813.1999500,-805.7999900,21.5000000,0.0000000,0.0000000,13.9840000); //object(ganghous03_lax) (17)
CreateDynamicObject(14877,2812.8000500,-860.7999900,19.5000000,0.0000000,0.0000000,177.9950000); //object(michelle-stairs) (3)
CreateDynamicObject(14877,2806.5000000,-860.7000100,23.3000000,0.0000000,0.0000000,177.9950000); //object(michelle-stairs) (4)
CreateDynamicObject(12990,2799.6001000,-859.4000200,25.5000000,0.0000000,0.0000000,357.9950000); //object(sw_jetty) (4)
CreateDynamicObject(12990,2798.6999500,-889.4000200,25.5000000,0.0000000,0.0000000,357.9950000); //object(sw_jetty) (5)
CreateDynamicObject(12990,2800.8000500,-829.7000100,25.5000000,0.0000000,0.0000000,357.9950000); //object(sw_jetty) (6)
CreateDynamicObject(12990,2806.3999000,-808.2999900,25.5000000,0.0000000,0.0000000,347.9950000); //object(sw_jetty) (7)
CreateDynamicObject(3655,2791.3999000,-894.0000000,29.5000000,0.0000000,0.0000000,21.9980000); //object(ganghous03_lax) (18)
CreateDynamicObject(3655,2789.3999000,-879.5000000,29.8000000,0.0000000,0.0000000,357.9950000); //object(ganghous03_lax) (19)
CreateDynamicObject(3655,2789.6999500,-867.5000000,29.8000000,0.0000000,0.0000000,359.9900000); //object(ganghous03_lax) (20)
CreateDynamicObject(3655,2790.0000000,-855.0000000,29.8000000,0.0000000,0.0000000,357.9890000); //object(ganghous03_lax) (21)
CreateDynamicObject(3655,2790.6999500,-842.2999900,29.8000000,0.0000000,0.0000000,355.9840000); //object(ganghous03_lax) (22)
CreateDynamicObject(14877,2793.5000000,-834.9000200,27.6000000,0.0000000,0.0000000,177.9950000); //object(michelle-stairs) (5)
CreateDynamicObject(14877,2787.6999500,-834.5999800,30.9000000,0.0000000,0.0000000,175.9950000); //object(michelle-stairs) (6)
CreateDynamicObject(3655,2791.1001000,-827.0000000,29.8000000,0.0000000,0.0000000,355.9790000); //object(ganghous03_lax) (23)
CreateDynamicObject(3655,2796.6001000,-813.9000200,28.6000000,0.0000000,0.0000000,327.9790000); //object(ganghous03_lax) (24)
CreateDynamicObject(12990,2780.8999000,-833.4000200,33.0000000,0.0000000,0.0000000,357.9950000); //object(sw_jetty) (8)
CreateDynamicObject(12990,2779.8000500,-863.4000200,33.0000000,0.0000000,0.0000000,357.9950000); //object(sw_jetty) (9)
CreateDynamicObject(12990,2782.0000000,-892.7000100,33.8000000,0.0000000,0.0000000,11.9950000); //object(sw_jetty) (10)
CreateDynamicObject(12990,2790.3000500,-810.2000100,33.0000000,0.0000000,0.0000000,335.9950000); //object(sw_jetty) (11)
CreateDynamicObject(3655,2777.5000000,-899.7000100,38.5000000,0.0000000,0.0000000,21.9950000); //object(ganghous03_lax) (25)
CreateDynamicObject(3655,2772.8000500,-885.7000100,37.6000000,0.0000000,0.0000000,3.9900000); //object(ganghous03_lax) (26)
CreateDynamicObject(3655,2770.1999500,-874.0000000,36.8000000,0.0000000,0.0000000,5.9900000); //object(ganghous03_lax) (27)
CreateDynamicObject(3655,2770.1001000,-861.2000100,36.8000000,0.0000000,0.0000000,357.9880000); //object(ganghous03_lax) (28)
CreateDynamicObject(3655,2770.6001000,-849.2000100,36.8000000,0.0000000,0.0000000,357.9840000); //object(ganghous03_lax) (29)
CreateDynamicObject(3655,2771.1001000,-836.5000000,36.8000000,0.0000000,0.0000000,355.9840000); //object(ganghous03_lax) (30)
CreateDynamicObject(3655,2779.0000000,-813.7999900,36.8000000,0.0000000,0.0000000,333.9790000); //object(ganghous03_lax) (31)
CreateDynamicObject(3655,2784.6999500,-802.5999800,36.8000000,0.0000000,0.0000000,333.9790000); //object(ganghous03_lax) (32)
CreateDynamicObject(3655,2746.1001000,-789.5000000,47.8000000,0.0000000,0.0000000,349.9790000); //object(ganghous03_lax) (33)
CreateDynamicObject(3655,2746.8000500,-802.5000000,45.8000000,0.0000000,0.0000000,9.9750000); //object(ganghous03_lax) (34)
CreateDynamicObject(3655,2748.3000500,-814.4000200,44.3000000,0.0000000,0.0000000,355.9700000); //object(ganghous03_lax) (35)
CreateDynamicObject(3655,2747.8999000,-828.2000100,41.8000000,0.0000000,0.0000000,355.9680000); //object(ganghous03_lax) (36)
CreateDynamicObject(3655,2746.2998000,-838.7998000,41.8000000,0.0000000,0.0000000,341.9660000); //object(ganghous03_lax) (37)
CreateDynamicObject(3463,2773.3000500,-837.5999800,40.4000000,0.0000000,0.0000000,0.0000000); //object(vegaslampost2) (1)
CreateDynamicObject(3463,2789.8999000,-880.5000000,33.4000000,0.0000000,0.0000000,0.0000000); //object(vegaslampost2) (2)
CreateDynamicObject(3463,2810.5000000,-843.0999800,25.1000000,0.0000000,0.0000000,0.0000000); //object(vegaslampost2) (3)
CreateDynamicObject(3463,2828.8999000,-867.5000000,17.1000000,0.0000000,0.0000000,0.0000000); //object(vegaslampost2) (4)
CreateDynamicObject(3655,2742.8000500,-850.4000200,43.1000000,0.0000000,0.0000000,333.9660000); //object(ganghous03_lax) (37)
CreateDynamicObject(3655,2737.1001000,-859.5000000,44.3000000,0.0000000,0.0000000,325.9620000); //object(ganghous03_lax) (37)
CreateDynamicObject(6300,2714.0000000,-828.5999800,48.4000000,0.0000000,0.0000000,176.7500000); //object(pier04_law2) (1)
CreateDynamicObject(8251,2722.8000500,-810.2000100,60.4000000,0.0000000,0.0000000,357.2500000); //object(pltschlhnger02_lvs) (1)
CreateDynamicObject(3655,2732.0000000,-872.0000000,46.6000000,0.0000000,0.0000000,351.9590000); //object(ganghous03_lax) (37)
CreateDynamicObject(3655,2737.1999500,-888.0000000,48.1000000,0.0000000,0.0000000,27.9580000); //object(ganghous03_lax) (37)
CreateDynamicObject(14410,2729.8000500,-845.4000200,59.6000000,0.0000000,0.0000000,178.0000000); //object(carter-stairs03) (1)
CreateDynamicObject(14410,2725.8000500,-845.2999900,59.6000000,0.0000000,0.0000000,177.9950000); //object(carter-stairs03) (2)
CreateDynamicObject(14410,2721.8000500,-845.0999800,59.6000000,0.0000000,0.0000000,177.9950000); //object(carter-stairs03) (3)
CreateDynamicObject(6300,2713.8000500,-890.0000000,54.9000000,0.0000000,0.0000000,356.7480000); //object(pier04_law2) (2)
CreateDynamicObject(11427,2727.8999000,-917.5999800,70.1000000,0.0000000,0.0000000,266.0000000); //object(des_adobech) (1)
CreateDynamicObject(11457,2714.3999000,-915.2999900,62.5000000,0.0000000,0.0000000,0.0000000); //object(des_pueblo09) (1)
CreateDynamicObject(11444,2698.6999500,-902.5000000,63.0000000,0.0000000,0.0000000,266.0000000); //object(des_pueblo2) (1)
CreateDynamicObject(11444,2699.0000000,-897.5000000,63.0000000,0.0000000,0.0000000,265.9950000); //object(des_pueblo2) (2)
CreateDynamicObject(11444,2699.3000500,-893.0000000,63.0000000,0.0000000,0.0000000,265.9950000); //object(des_pueblo2) (3)
CreateDynamicObject(11444,2698.3999000,-902.5000000,66.0000000,0.0000000,0.0000000,265.9950000); //object(des_pueblo2) (4)
CreateDynamicObject(11444,2699.0000000,-893.0000000,66.0000000,0.0000000,0.0000000,265.9950000); //object(des_pueblo2) (5)
CreateDynamicObject(3860,2698.3000500,-883.5999800,64.1000000,0.0000000,0.0000000,88.0000000); //object(marketstall04_sfxrf) (1)
CreateDynamicObject(3861,2698.1999500,-879.9000200,64.1000000,0.0000000,0.0000000,86.0000000); //object(marketstall01_sfxrf) (1)
CreateDynamicObject(3862,2698.6999500,-873.0999800,64.1000000,0.0000000,0.0000000,88.0000000); //object(marketstall02_sfxrf) (1)
CreateDynamicObject(3863,2699.0000000,-868.9000200,64.1000000,0.0000000,0.0000000,88.0000000); //object(marketstall03_sfxrf) (1)
CreateDynamicObject(955,2699.3999000,-876.5999800,63.0000000,0.0000000,0.0000000,84.0000000); //object(cj_ext_sprunk) (1)
CreateDynamicObject(1209,2700.1999500,-865.9000200,63.0000000,0.0000000,0.0000000,86.0000000); //object(vendmach) (1)
CreateDynamicObject(2425,2699.1001000,-878.7999900,63.7000000,0.0000000,0.0000000,86.0000000); //object(cj_ff_juice) (1)
CreateDynamicObject(2453,2699.1001000,-884.5999800,64.1000000,0.0000000,0.0000000,0.0000000); //object(cj_pizza_dispf) (1)
CreateDynamicObject(2838,2699.3999000,-873.0999800,63.7000000,0.0000000,0.0000000,0.0000000); //object(gb_takeaway03) (1)
CreateDynamicObject(2839,2700.0000000,-868.5999800,63.7000000,0.0000000,0.0000000,0.0000000); //object(gb_takeaway04) (1)
CreateDynamicObject(2859,2698.8000500,-879.9000200,63.7000000,0.0000000,0.0000000,0.0000000); //object(gb_kitchtakeway04) (1)
CreateDynamicObject(3860,2710.5000000,-884.2000100,64.1000000,0.0000000,0.0000000,267.9950000); //object(marketstall04_sfxrf) (2)
CreateDynamicObject(3861,2710.8000500,-880.0000000,64.1000000,0.0000000,0.0000000,265.9950000); //object(marketstall01_sfxrf) (2)
CreateDynamicObject(3092,2837.0000000,-850.2999900,11.4000000,0.0000000,0.0000000,272.0000000); //object(dead_tied_cop) (1)
CreateDynamicObject(3862,2711.1999500,-873.7000100,64.1000000,0.0000000,0.0000000,267.9950000); //object(marketstall02_sfxrf) (3)
CreateDynamicObject(3863,2711.5000000,-869.2999900,64.1000000,0.0000000,0.0000000,267.9950000); //object(marketstall03_sfxrf) (2)
CreateDynamicObject(1302,2710.6001000,-877.0000000,62.9000000,0.0000000,0.0000000,266.0000000); //object(vendmachfd) (1)
CreateDynamicObject(1776,2710.6999500,-866.4000200,64.0000000,0.0000000,0.0000000,266.0000000); //object(cj_candyvendor) (1)
CreateDynamicObject(2425,2710.5000000,-872.4000200,63.7000000,0.0000000,0.0000000,0.0000000); //object(cj_ff_juice) (2)
CreateDynamicObject(2427,2709.8000500,-882.9000200,63.7000000,0.0000000,0.0000000,0.0000000); //object(cj_ff_juice_l) (1)
CreateDynamicObject(1238,2709.8000500,-862.9000200,63.1000000,0.0000000,0.0000000,0.0000000); //object(trafficcone) (1)
CreateDynamicObject(1238,2708.8000500,-862.9000200,63.1000000,0.0000000,0.0000000,0.0000000); //object(trafficcone) (2)
CreateDynamicObject(1238,2707.5000000,-862.9000200,63.1000000,0.0000000,0.0000000,0.0000000); //object(trafficcone) (3)
CreateDynamicObject(1238,2706.0000000,-862.9000200,63.1000000,0.0000000,0.0000000,0.0000000); //object(trafficcone) (4)
CreateDynamicObject(1238,2704.8000500,-862.9000200,63.1000000,0.0000000,0.0000000,0.0000000); //object(trafficcone) (5)
CreateDynamicObject(1238,2703.3000500,-862.9000200,63.1000000,0.0000000,0.0000000,0.0000000); //object(trafficcone) (6)
CreateDynamicObject(1238,2701.8000500,-862.9000200,63.1000000,0.0000000,0.0000000,0.0000000); //object(trafficcone) (7)
CreateDynamicObject(1431,2718.8000500,-820.4000200,57.0000000,0.0000000,0.0000000,0.0000000); //object(dyn_box_pile) (1)
CreateDynamicObject(1431,2716.6999500,-820.5000000,57.0000000,0.0000000,0.0000000,0.0000000); //object(dyn_box_pile) (2)
CreateDynamicObject(1431,2714.1999500,-820.5000000,57.0000000,0.0000000,0.0000000,0.0000000); //object(dyn_box_pile) (3)
CreateDynamicObject(1431,2711.8000500,-821.0999800,57.0000000,0.0000000,0.0000000,0.0000000); //object(dyn_box_pile) (4)
CreateDynamicObject(964,2735.5000000,-819.9000200,56.5000000,0.0000000,0.0000000,0.0000000); //object(cj_metal_crate) (1)
CreateDynamicObject(2969,2731.1001000,-799.0000000,56.6000000,0.0000000,0.0000000,0.0000000); //object(level_ammobox) (1)
CreateDynamicObject(2969,2730.1001000,-798.9000200,56.6000000,0.0000000,0.0000000,0.0000000); //object(level_ammobox) (2)
CreateDynamicObject(2969,2729.1001000,-798.7999900,56.6000000,0.0000000,0.0000000,0.0000000); //object(level_ammobox) (3)
CreateDynamicObject(2969,2728.1001000,-798.7000100,56.6000000,0.0000000,0.0000000,0.0000000); //object(level_ammobox) (4)
CreateDynamicObject(2991,2720.3000500,-799.0999800,57.1000000,0.0000000,0.0000000,356.0000000); //object(imy_bbox) (1)
CreateDynamicObject(2991,2720.3000500,-799.0999800,58.4000000,0.0000000,0.0000000,355.9950000); //object(imy_bbox) (2)
CreateDynamicObject(2359,2727.1001000,-799.7000100,56.7000000,0.0000000,0.0000000,0.0000000); //object(ammo_box_c5) (1)
CreateDynamicObject(2359,2728.6001000,-800.0999800,56.7000000,0.0000000,0.0000000,0.0000000); //object(ammo_box_c5) (2)
CreateDynamicObject(2359,2730.1001000,-799.4000200,56.7000000,0.0000000,0.0000000,0.0000000); //object(ammo_box_c5) (3)
CreateDynamicObject(2359,2732.3000500,-799.9000200,56.7000000,0.0000000,0.0000000,0.0000000); //object(ammo_box_c5) (4)
CreateDynamicObject(372,2728.6999500,-822.7999900,58.2000000,0.0000000,0.0000000,0.0000000); //object(1)
CreateDynamicObject(372,2728.1001000,-822.7999900,58.1000000,0.0000000,0.0000000,0.0000000); //object(2)
CreateDynamicObject(372,2727.5000000,-822.7000100,58.1000000,0.0000000,0.0000000,0.0000000); //object(3)
CreateDynamicObject(359,2732.6001000,-823.0000000,57.3000000,0.0000000,0.0000000,0.0000000); //object(4)
CreateDynamicObject(358,2728.1001000,-822.7999900,58.7000000,0.0000000,0.0000000,0.0000000); //object(5)
CreateDynamicObject(356,2729.0000000,-822.7999900,57.4000000,0.0000000,0.0000000,0.0000000); //object(6)
CreateDynamicObject(353,2726.5000000,-822.7000100,57.5000000,0.0000000,0.0000000,0.0000000); //object(7)
CreateDynamicObject(350,2727.8999000,-822.7999900,57.5000000,0.0000000,0.0000000,0.0000000); //object(8)
CreateDynamicObject(350,2727.8999000,-822.7999900,57.4000000,0.0000000,0.0000000,0.0000000); //object(9)
CreateDynamicObject(321,2727.1999500,-822.7000100,56.9000000,0.0000000,0.0000000,0.0000000); //object(10) 
Creditos : NeexT ou N3XTMapper
Reply
#2

Parabйns ninguйm nasceu aprendendo, continue assim e pode se tornar um bom Mapper.
Reply
#3

Quote:
Originally Posted by petrick_schoba
View Post
Parabйns ninguйm nasceu aprendendo, continue assim e pode se tornar um bom Mapper.
Obrigado ... Eu estou me esforзando para aprender a fazer mais mapas , ja aprendi a fazer objetos 0.3c , e em breve vem mapas Stunt pra voces ae
Reply
#4

@OFF:
Areб correta й Lanзamentos/Releases.

@Tуpico:
Foi vocк mesmo quem fez? Se sim, Estб bom...
Reply
#5

Quote:
Originally Posted by ThuuGLif3
View Post
@OFF:


@Tуpico:
Foi vocк mesmo quem fez? Se sim, Estб bom...
Sim ... Eu mesmo que fiz
Reply
#6

Vamos
1 - Varias as casas, esta muito igual..
2 - wtf aqueles caminhхes ali embaixo ? kakaka

Dicas
Cria interiores acima desses sobrados ai ficaria bem legal, mas com sobrados diferentes..

tirando isso ficou atй legal o local, voce sу repetiu as casas isso que deixou a desejar e.e
Reply
#7

Quote:
Originally Posted by Mteck
View Post
Vamos
1 - Varias as casas, esta muito igual..
2 - wtf aqueles caminhхes ali embaixo ? kakaka

Dicas
Cria interiores acima desses sobrados ai ficaria bem legal, mas com sobrados diferentes..

tirando isso ficou atй legal o local, voce sу repetiu as casas isso que deixou a desejar e.e
Vlw ksksksks , na prуxima vou ser um pouco mais criativo nos objetos em geral
Reply
#8

Ficou muito bom, mas poste na aba Lanзamentos/Releases
Reply
#9

Quote:
Originally Posted by Juniiro3
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Ficou muito bom, mas poste na aba Lanзamentos/Releases

Pу Deixa , na proxima postarei la
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#10

Poste lб esse mapa mesmo, nгo precisa esperar fazer outro xD

Se nгo quiser, simplesmente nгo poste, mas ia ficar legal, porque com a tag [Projeto] Pouca gente lк :/
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