22.09.2013, 18:07
(
Последний раз редактировалось Kemula; 22.09.2013 в 18:39.
)
Close it, thanks
C:\Users\Dani\Desktop\Zenon City Role Play\pawno\include\YSI\y_utils.inc(645) : warning 219: local variable "f" shadows a variable at a preceding level C:\Users\Dani\Desktop\Zenon City Role Play\pawno\include\YSI\y_ini.inc(449) : warning 219: local variable "f" shadows a variable at a preceding level C:\Users\Dani\Desktop\Zenon City Role Play\gamemodes\ZenonCity.net.pwn(2585) : error 017: undefined symbol "severTimers_yT@" C:\Users\Dani\Desktop\Zenon City Role Play\gamemodes\ZenonCity.net.pwn(2586) : error 017: undefined symbol "severTimers2_yT@" C:\Users\Dani\Desktop\Zenon City Role Play\gamemodes\ZenonCity.net.pwn(258 : error 017: undefined symbol "saveAccounts_yT@" C:\Users\Dani\Desktop\Zenon City Role Play\gamemodes\ZenonCity.net.pwn(2589) : error 017: undefined symbol "VehicleUpdate_yT@" C:\Users\Dani\Desktop\Zenon City Role Play\gamemodes\ZenonCity.net.pwn(2590) : error 017: undefined symbol "ServerMicrobeat_yT@" C:\Users\Dani\Desktop\Zenon City Role Play\gamemodes\ZenonCity.net.pwn(2591) : error 017: undefined symbol "SyncUp_yT@" C:\Users\Dani\Desktop\Zenon City Role Play\gamemodes\ZenonCity.net.pwn(2592) : error 017: undefined symbol "Mensajes_yT@" C:\Users\Dani\Desktop\Zenon City Role Play\gamemodes\ZenonCity.net.pwn(2593) : error 017: undefined symbol "EMSUpdate_yT@" C:\Users\Dani\Desktop\Zenon City Role Play\gamemodes\ZenonCity.net.pwn(2595) : error 017: undefined symbol "SpecUpdate_yT@" C:\Users\Dani\Desktop\Zenon City Role Play\gamemodes\ZenonCity.net.pwn(2651) : error 017: undefined symbol "GetPlayerVehicle" C:\Users\Dani\Desktop\Zenon City Role Play\gamemodes\ZenonCity.net.pwn(2653) : error 017: undefined symbol "GetPlayerVehicle" C:\Users\Dani\Desktop\Zenon City Role Play\gamemodes\ZenonCity.net.pwn(2660) : error 017: undefined symbol "GetPlayerVehicle" C:\Users\Dani\Desktop\Zenon City Role Play\gamemodes\ZenonCity.net.pwn(2662) : error 017: undefined symbol "GetPlayerVehicle" C:\Users\Dani\Desktop\Zenon City Role Play\gamemodes\ZenonCity.net.pwn(2663) : error 017: undefined symbol "GetPlayerVehicle" C:\Users\Dani\Desktop\Zenon City Role Play\gamemodes\ZenonCity.net.pwn(2670) : error 017: undefined symbol "GetPlayerVehicle" C:\Users\Dani\Desktop\Zenon City Role Play\gamemodes\ZenonCity.net.pwn(2671) : error 017: undefined symbol "UpdatePlayerVehicleMods" C:\Users\Dani\Desktop\Zenon City Role Play\gamemodes\ZenonCity.net.pwn(2713) : error 017: undefined symbol "NOPCheck" C:\Users\Dani\Desktop\Zenon City Role Play\gamemodes\ZenonCity.net.pwn(2727) : error 017: undefined symbol "NOPCheck" C:\Users\Dani\Desktop\Zenon City Role Play\gamemodes\ZenonCity.net.pwn(2741) : error 017: undefined symbol "NOPCheck" C:\Users\Dani\Desktop\Zenon City Role Play\gamemodes\ZenonCity.net.pwn(2753) : error 017: undefined symbol "NOPCheck" C:\Users\Dani\Desktop\Zenon City Role Play\gamemodes\ZenonCity.net.pwn(2766) : error 017: undefined symbol "NOPCheck" C:\Users\Dani\Desktop\Zenon City Role Play\gamemodes\ZenonCity.net.pwn(2780) : error 017: undefined symbol "NOPCheck" C:\Users\Dani\Desktop\Zenon City Role Play\gamemodes\ZenonCity.net.pwn(2794) : error 017: undefined symbol "NOPCheck" C:\Users\Dani\Desktop\Zenon City Role Play\gamemodes\ZenonCity.net.pwn(280 : error 017: undefined symbol "NOPCheck" C:\Users\Dani\Desktop\Zenon City Role Play\gamemodes\ZenonCity.net.pwn(2823) : error 017: undefined symbol "NOPCheck" C:\Users\Dani\Desktop\Zenon City Role Play\gamemodes\ZenonCity.net.pwn(2837) : error 017: undefined symbol "NOPCheck" Compilation aborted.Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 26 Errors. |
CMD:c(playerid, params[])
{
if(IsACop(playerid))
{
if(!sscanf(params, "ds[128]", params[0], params[1]))
{
new string[128];
if(params[1] < 1 || params[1] > 6) return SendClientMessage(playerid, COLOR_WHITE, "Error, no puede ser menor de 1 o mayor a 6");
if(params[1] == 1)
{
SetPlayerWantedLevel(params[0], 1);
Info[params[0]][pWantedLevel] = 1;
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(Team_SAPD(i) && OnDuty[i] == 1){
SetPlayerMarkerForPlayer(i, params[0], 0xF0E7A6FF);
format(string, sizeof(string), "{0091FF}[Radio policial]{FFFFFF}%s : {0091FF}%s{FFFFFF} parece sospechoso, voy a interrogarlo.", GetPlayerNameEx(playerid), GetPlayerNameEx(params[0]));
SendRadioMessage(1, COLOR_WHITE, string);
}
}
}
if(params[1] == 2)
{
SetPlayerWantedLevel(params[0], 2);
Info[params[0]][pWantedLevel] = 2;
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(Team_SAPD(i) && OnDuty[i] == 1){
SetPlayerMarkerForPlayer(i, params[0], 0xD1C462FF);
format(string, sizeof(string), "{0091FF}[Radio policial]{FFFFFF}%s : {0091FF}%s{FFFFFF} se resistio al arresto, procedemos a su persecucion.", GetPlayerNameEx(playerid), GetPlayerNameEx(params[0]));
SendRadioMessage(1, COLOR_WHITE, string);
}
}
}
if(params[1] == 3)
{
SetPlayerWantedLevel(params[0], 3);
Info[params[0]][pWantedLevel] = 3;
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(Team_SAPD(i) && OnDuty[i] == 1){
SetPlayerMarkerForPlayer(i, params[0], 0xCF9024FF);
format(string, sizeof(string), "{0091FF}[Radio policial]{FFFFFF}%s : {0091FF}%s{FFFFFF} se encuentra armado, prosigan con precauciуn.", GetPlayerNameEx(playerid), GetPlayerNameEx(params[0]));
SendRadioMessage(1, COLOR_WHITE, string);
}
}
}
if(params[1] == 4)
{
SetPlayerWantedLevel(params[0], 4);
Info[params[0]][pWantedLevel] = 4;
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(Team_SAPD(i) && OnDuty[i] == 1){
SetPlayerMarkerForPlayer(i, params[0], 0xCD7024FF);
format(string, sizeof(string), "{0091FF}[Radio policial]{FFFFFF}%s : {0091FF}%s{FFFFFF} abriу fuego, necesito refuerzos.", GetPlayerNameEx(playerid), GetPlayerNameEx(params[0]));
SendRadioMessage(1, COLOR_WHITE, string);
}
}
}
if(params[1] == 5)
{
SetPlayerWantedLevel(params[0], 5);
Info[params[0]][pWantedLevel] = 5;
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(Team_SAPD(i) && OnDuty[i] == 1){
SetPlayerMarkerForPlayer(i, params[0], 0xB54F23FF);
format(string, sizeof(string), "{0091FF}[Radio policial]{FFFFFF}%s : {0091FF}%s{FFFFFF} asesinу a un oficial, lo queremos vivo o muerto.", GetPlayerNameEx(playerid), GetPlayerNameEx(params[0]));
SendRadioMessage(1, COLOR_WHITE, string);
}
}
}
if(params[1] == 6)
{
SetPlayerWantedLevel(params[0], 6);
Info[params[0]][pWantedLevel] = 6;
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(Team_SAPD(i) && OnDuty[i] == 1){
SetPlayerMarkerForPlayer(i, params[0], 0xF80909FF);
format(string, sizeof(string), "{0091FF}[Radio policial]{FFFFFF}%s : {0091FF}%s{FFFFFF} es extremadamente peligroso, disparen a matar.", GetPlayerNameEx(playerid), GetPlayerNameEx(params[0]));
SendRadioMessage(1, COLOR_WHITE, string);
}
}
}
}
else SendClientMessage(playerid, COLOR_WHITE, "Utiliza: /c <playerid> <cargos>");
}
return 1;
}