20.09.2013, 19:35
Quote:
CreateEnterExit(0, -2626.3848, 208.5084, 5.1083, 287.4179, -39.1396, 1001.4525, 250, 0, 0, ""); |
CreateEnterExit(0, -2626.3848, 208.5084, 5.1083, 287.4179, -39.1396, 1001.4525, 250, 0, 0, ""); |
CreateEnterExit(0,1368.3096,-1279.8207,13.5469,286.0746,-40.0184,1001.5156,4.6000,1,0,"",1318); //Ammunation Enter
• CreateEnterExit(ieeworld, Float:ieex, Float:ieey, Float:ieez, Float:ieex2, Float:ieey2, Float:ieez2, Float:ieea, ieeinterior, ieeworld2 = -1, ieemsg[] = "", ieemodel=19198 );
This will work , I think CreateEnterExit(0, -2626.3848, 208.5084, 5.1083, 287.4179, -39.1396, 1001.4525, 250, 1, 0, ""); |
CreateEnterExit(0,-2626.3848, 208.5084, 5.1083, 287.4179, -39.1396, 1001.4525, 250, 1, 0, "");
OnGameModeInit
public OnGameModeInit() { DisableInteriorEnterExits(); CreateEnterExit(0, -2571.6194, 246.8069, 10.6011, 418.6068, -81.1550, 1002.2993, 1, 17, 10, ""); CreateEnterExit(0, 412.0055, -54.7128, 1001.8709, -2569.1145, 243.8608, 10.2192, 0, 0, 0, ""); |