Quote:
Originally Posted by PT
qual o comando de criar cla e deletar?
|
Criar
Код:
if( !strcmp( cmd, "/excluircla", true ))
{
if( in_z[ playerid ] != -1 )
{
SendClientMessage( playerid, COLOR_ERRO, "[ x ] Vocк sу pode utilizar comandos de clг fora das Gangue Zones !" );
return 1;
}
if( !strcmp( playerClan[ playerid ], "Nenhum", true ))
{
SendClientMessage( playerid, COLOR_ERRO, "[ x ] Vocк nгo percente a nenhum(a) Clг / Gangue !" );
return 1;
}
format( gFile, sizeof( gFile ), "clas/%s.ini", playerClan[ playerid ] );
if( strcmp( dini_Get( gFile, "Dono" ), PlayerName( playerid ), false ))
{
format( gstring, sizeof( gstring ), "[ x ] Vocк nгo й dono(a) do Clг / Gangue %s, somente o(a) dono(a) pode exclui-lo(a) !", playerClan[ playerid ] );
SendClientMessage( playerid, COLOR_ERRO, gstring );
return 1;
}
new
m_id[ 24 ],
n_m[ 128 ]
;
for( new m = 1; m < 31; ++m )
{
format( m_id, 24, "Membro%d", m );
if( strcmp( dini_Get( gFile, m_id ), "Ninguem", false ))
{
format( n_m, 128, "clas/%s.ini", dini_Get( gFile, m_id ));
if( fexist( n_m ))
{
fremove( n_m );
}
}
}
format( gStr, sizeof( gStr ), "[ > ] Clг / Gangue {00FFFF}%s{FFFFFF} excluнdo !", playerClan[ playerid ] );
SendClientMessage( playerid, COLOR_BRANCO, gStr );
format( gstring, sizeof( gstring ), "[ > ] %s acaba de (fechar / excluнr) o(a) Clг / Gangue {00FFFF}%s", PlayerName( playerid ), playerClan[ playerid ] );
SendClientMessageToAll( COLOR_BRANCO, gstring );
format( gStr, 128, "~r~~h~Cla / Gangue~n~~w~%s~n~~r~~h~excluido com sucesso!", playerClan[ playerid ] );
GameTextForPlayer( playerid, gStr, 5000, 15 );
foreach(Player, c)
{
if( c != playerid && !strcmp( playerClan[ c ], playerClan[ playerid ], true ))
{
format( playerClan[ c ], MAX_PLAYER_NAME+1, "Nenhum" );
clanColor[ c ] = -1;
format( gStr, 128, "~r~~h~Cla / Gangue~n~~w~%s~n~~r~~h~excluido !", playerClan[ playerid ] );
GameTextForPlayer( c, gStr, 5000, 15 );
format( gstring, sizeof( gstring ), "[ > ] %s lнder do Clг / Gangue %s que vocк era membro, excluнo o Clг / Gangue.", PlayerName( playerid ), playerClan[ playerid ] );
SendClientMessage( c, COLOR_AMARELO, gstring );
}
}
format( playerClan[ playerid ], MAX_PLAYER_NAME+1, "Nenhum" );
clanColor[ playerid ] = -1;
fremove( gFile );
format( gStr, 128, "clas/%s.ini", PlayerName( playerid ));
fremove( gStr );
return 1;
}
Код:
if( !strcmp( cmd, "/criarcla", true ))
{
if( in_z[ playerid ] != -1 )
{
SendClientMessage( playerid, COLOR_ERRO, "[ x ] Vocк sу pode utilizar comandos de clг fora das Gangue Zones !" );
return 1;
}
if( LiberadoGG[ playerid ] == 0 )
{
SendClientMessage( playerid, COLOR_ERRO, "[ x ] Vocк precisa da permissгo de um(a) adminstrador(a) para criar um(a) Clг / Gangue !" );
SendClientMessage( playerid, COLOR_ERRO, "[ x ] Vocк tambйm precisa ter $10000 em mгos." );
return 1;
}
if( GetPlayerCash( playerid ) < 10000 )
{
SendClientMessage( playerid, COLOR_ERRO, "[ x ] Vocк precisa de $10000 para poder criar um clг !" );
return 1;
}
if( strcmp( playerClan[ playerid ], "Nenhum", false ))
{
format( gStr, 128, "[ x ] Vocк jб percente ao Clг / Gangue dos(as) %s !", playerClan[ playerid ] );
SendClientMessage( playerid, COLOR_ERRO, gStr );
return 1;
}
new
length = strlen( cmdtext )
;
while (( idx < length ) && ( cmdtext[ idx ] <= ' ' ))
{
idx++;
}
new offset = idx;
new result[ 64 ];
while (( idx < length ) && (( idx - offset ) < ( sizeof( result ) - 1 )) )
{
result[ idx - offset ] = cmdtext[ idx ];
idx++;
}
result[ idx - offset ] = EOS;
if( !strlen( result ))
{
SendClientMessage( playerid, COLOR_ERRO, "[ x ] Uso correto: /CriarCla [ Clг / Gangue NOME ]" );
return 1;
}
if( strlen( result ) > 24 )
{
SendClientMessage( playerid, COLOR_ERRO, "[ x ] O mбximo de caracteres permitido й 24 !" );
SendClientMessage( playerid, COLOR_ERRO, "[ x ] Escolha um nome menor para seu Clг / Gangue !" );
return 1;
}
if( !IsValidNickCla( result ))
{
SendClientMessage( playerid, COLOR_ERRO, "[ x ] Vocк utilizou caracteres invбlido / especiais !" );
SendClientMessage( playerid, COLOR_ERRO, "[ x ] Escolha um nome com caracteres comuns !" );
return 1;
}
format( gFile, sizeof( gFile ), "clas/%s.ini", result );
if( !fexist( gFile ))
{
dini_Create( gFile );
dini_Set( gFile, "Dono", PlayerName( playerid ));
dini_IntSet( gFile, "Color", -1 );
new
m_id[ 24 ]
;
for( new m = 1; m < 31; ++m )
{
format( m_id, 24, "Membro%d", m );
dini_Set( gFile, m_id, "Ninguem" );
}
}
else
{
format( gStr, 128, "[ x ] %s й um(a) Clг / Gangue jб existente !", result );
SendClientMessage( playerid, COLOR_ERRO, gStr );
SendClientMessage( playerid, COLOR_ERRO, "[ x ] Defina outro nome para seu Clг / Gangue." );
return 1;
}
format( pFile, 128, "clas/%s.ini", PlayerName( playerid ));
if( fexist( pFile ))
{
fremove( pFile );
dini_Create( pFile );
dini_Set( pFile, "cla", result );
}
else
{
dini_Create( pFile );
dini_Set( pFile, "cla", result );
}
format( playerClan[ playerid ], MAX_PLAYER_NAME+1, result );
clanColor[ playerid ] = -1;
format( gStr, sizeof( gStr ), "[ > ] Clг / Gangue {FFFFFF}%s{FFFF00} criado(a).", result );
SendClientMessage( playerid, COLOR_AMARELO, gStr );
format( gStr, 128, "~r~~h~Cla / Gangue~n~~w~%s~n~~b~~h~Criado com sucesso!", result );
GameTextForPlayer( playerid, gStr, 5000, 15 );
sGivePlayerCash( playerid, -10000 );
format( gstring, sizeof( gstring ), "[ > ] %s acaba de fundar o(a) Clг / Gangue {FFFF00}%s", PlayerName( playerid ), result );
SendClientMessageToAll( COLOR_BRANCO, gstring );
return 1;
}