I have a problem with my server :)
#1

The problem is:
When I register the server open after I login ... And after I sent the text message that they are welcome and after waiting 3-4 seconds and restarts the server .. Do you know what does?
Code the player logs in:
PHP код:
public OnPlayerLogin(playerid,password[])
{
    new 
tmp2[256];
    new 
string2[64];
    new 
string[128];
    new 
playersip[24];
    new 
playername2[MAX_PLAYER_NAME];
    
GetPlayerName(playeridplayername2sizeof(playername2));
    
GetPlayerIp(playeridplayersipsizeof(playersip));
    
format(string2sizeof(string2), "users/%s.ini"playername2);
    new 
FileUserFile fopen(string2io_read);
    if ( 
UserFile )
    {
        new 
PassData[256];
        new 
keytmp[256], valtmp[256];
        
freadUserFile PassData sizeofPassData ) );
        
keytmp ini_GetKeyPassData );
        if( 
strcmpkeytmp "Key" true ) == )
        {
            
valtmp ini_GetValuePassData );
            
strmid(PlayerInfo[playerid][pKey], valtmp0strlen(valtmp)-1255);
        }
        if(
strcmp(PlayerInfo[playerid][pKey],passwordtrue ) == )
        {
              new 
key256 ] , val256 ];
            new 
Data256 ];
            while ( 
freadUserFile Data sizeofData ) ) )
            {
                
key ini_GetKeyData );
                if( 
strcmpkey "Level" true ) == ) { val ini_GetValueData ); PlayerInfo[playerid][pLevel] = strvalval ); }
                if( 
strcmpkey "AdminLevel" true ) == ) { val ini_GetValueData ); PlayerInfo[playerid][pAdmin] = strvalval ); }
                if( 
strcmpkey "HelperLevel" true ) == ) { val ini_GetValueData ); PlayerInfo[playerid][pHelper] = strvalval ); }
                if( 
strcmpkey "Sex" true ) == ) { val ini_GetValueData ); PlayerInfo[playerid][pSex] = strvalval ); }
                if( 
strcmpkey "Origin" true ) == ) { val ini_GetValueData ); PlayerInfo[playerid][pOrigin] = strvalval ); }
                if( 
strcmpkey "Age" true ) == ) { val ini_GetValueData ); PlayerInfo[playerid][pAge] = strvalval ); }
                if( 
strcmpkey "Model" true ) == ) { val ini_GetValueData ); PlayerInfo[playerid][pModel] = strvalval ); }
                if( 
strcmpkey "Team" true ) == ) { val ini_GetValueData ); PlayerInfo[playerid][pTeam] = strvalval ); }
                if( 
strcmpkey "Cash" true ) == ) { val ini_GetValueData ); PlayerInfo[playerid][pCash] = strvalval ); }
                if( 
strcmpkey "SpawnLoc" true ) == ) { val ini_GetValueData ); PlayerInfo[playerid][pSpawnLoc] = strvalval ); }
                if( 
strcmpkey "FMember" true ) == ) { val ini_GetValueData ); PlayerInfo[playerid][pFMember] = strvalval ); }
                if( 
strcmpkey "Int" true ) == ) { val ini_GetValueData ); PlayerInfo[playerid][pInt] = strvalval ); }
                if( 
strcmpkey "Local" true ) == ) { val ini_GetValueData ); PlayerInfo[playerid][pLocal] = strvalval ); }
                if( 
strcmpkey "Member" true ) == ) { val ini_GetValueData ); PlayerInfo[playerid][pMember] = strvalval ); }
                if( 
strcmpkey "Leader" true ) == ) { val ini_GetValueData ); PlayerInfo[playerid][pLeader] = strvalval ); }
                if( 
strcmpkey "Rank" true ) == ) { val ini_GetValueData ); PlayerInfo[playerid][pRank] = strvalval ); }
                if( 
strcmpkey "Char" true ) == ) { val ini_GetValueData ); PlayerInfo[playerid][pChar] = strvalval ); }
                if( 
strcmpkey "Jailed" true ) == ) { val ini_GetValueData ); PlayerInfo[playerid][pJailed] = strvalval ); }
                if( 
strcmpkey "JailTime" true ) == ) { val ini_GetValueData ); PlayerInfo[playerid][pJailTime] = strvalval ); }
                if( 
strcmpkey "Tut" true ) == ) { val ini_GetValueData ); PlayerInfo[playerid][pTut] = strvalval ); }
                if( 
strcmpkey "Origin" true ) == ) { val ini_GetValueData ); PlayerInfo[playerid][pOrigin] = strvalval ); }
                if( 
strcmpkey "Muted" true ) == ) { val ini_GetValueData ); PlayerInfo[playerid][pMuted] = strvalval ); }
                if( 
strcmpkey "Warns" true ) == ) { val ini_GetValueData ); PlayerInfo[playerid][pWarns] = strvalval ); }
                if( 
strcmpkey "Bani" true ) == ) { val ini_GetValueData ); PlayerInfo[playerid][pBani] = strvalval ); }
                if( 
strcmpkey "Acont" true ) == ) { val ini_GetValueData ); PlayerInfo[playerid][pAcont] = strvalval ); }
                if( 
strcmpkey "MuteTime" true ) == ) { val ini_GetValueData ); PlayerInfo[playerid][pMuteTime] = strvalval ); }
                if( 
strcmpkey "VirWorld" true ) == ) { val ini_GetValueData ); PlayerInfo[playerid][pVirWorld] = strvalval ); }
                if( 
strcmpkey "WantedPoints" true ) == ) { val ini_GetValueData ); PlayerInfo[playerid][pWantedPoints] = strvalval ); }
                if( 
strcmpkey "WantedDeaths" true ) == ) { val ini_GetValueData ); PlayerInfo[playerid][pWantedDeaths] = strvalval ); }
                if( 
strcmpkey "PayCheck" true ) == ) { val ini_GetValueData ); PlayerInfo[playerid][pPayCheck] = strvalval ); }
                if( 
strcmpkey "Locked" true ) == ) { val ini_GetValueData ); PlayerInfo[playerid][pLocked] = strvalval ); }
                if( 
strcmpkey "AD" true ) == ) { val ini_GetValueData ); PlayerInfo[playerid][pAD] = strvalval ); }
                if( 
strcmpkey "Mats" true ) == ) { val ini_GetValueData ); PlayerInfo[playerid][pMats] = strvalval ); }
                if( 
strcmpkey "Drugs" true ) == ) { val ini_GetValueData ); PlayerInfo[playerid][pDrugs] = strvalval ); }
                if( 
strcmpkey "Exp" true ) == ) { val ini_GetValueData ); PlayerInfo[playerid][pExp] = strvalval ); }
                if( 
strcmpkey "AWarns" true ) == ) { val ini_GetValueData ); PlayerInfo[playerid][pAWarns] = strvalval ); }
                if( 
strcmpkey "LeaderWarns" true ) == ) { val ini_GetValueData ); PlayerInfo[playerid][pLeaderWarns] = strvalval ); }
                if( 
strcmpkey "FACWarns" true ) == ) { val ini_GetValueData ); PlayerInfo[playerid][pFACWarns] = strvalval ); }
                if( 
strcmpkey "Carkey" true ) == ) { val ini_GetValueData ); PlayerInfo[playerid][pPcarkey] = strvalval ); }
                if( 
strcmpkey "Carkey2" true ) == ) { val ini_GetValueData ); PlayerInfo[playerid][pPcarkey2] = strvalval ); }
                if( 
strcmpkey "Carkey3" true ) == ) { val ini_GetValueData ); PlayerInfo[playerid][pPcarkey3] = strvalval ); }
                if( 
strcmpkey "CarSkill" true ) == ) { val ini_GetValueData ); PlayerInfo[playerid][pCarSkill] = strvalval ); }
               }
               
fclose(UserFile);
        }
        else   
        {
            new 
loginstring[128];
            new 
loginname[64];
            
gPlayerLogTries[playerid] += 1;
            
GetPlayerName(playerid,loginname,sizeof(loginname));
            
format(loginstring,sizeof(loginstring),"{FFFFFF}Parola {F81414}gresita\n{FFFFFF}Te rugam sa introduci parola corecta\n{FFFFFF}Ai introdus gresit {FA0021}%d/4 {F81414}Kick {FFFFFF}!",gPlayerLogTries[playerid],loginname);
            
ShowPlayerDialog(playerid,12347,DIALOG_STYLE_INPUT,"{0080FF}Login",loginstring,"Login","Exit");
            
fclose(UserFile);
            
format(loginstring256"{FFAF00}[{FFFFFF}Login{FFAF00}]{FFFFFF}: {6EF83C}%s {FFFFFF}IP{6EF83C}[{FFFFFF}%s{6EF83C}] {FFFFFF}a gresit parola la logare"loginnameplayersip);
            
ABroadCast(COLOR_YELLOW2,loginstring,1);
            if(
gPlayerLogTries[playerid] >= 1)
            {
                
format(stringsizeof(string), "{FFAF00}[{FFFFFF}Login{FFAF00}]{FFFFFF}: Daca gresesti parola de 4 ori consecutiv primesti kick. Ai gresit de {FA0021}%d/4 {FFFFFF}ori !",gPlayerLogTries[playerid]);
                
SendClientMessage(playeridCOLOR_WHITEstring);
            }
            if(
gPlayerLogTries[playerid] == 4)
            {
                
Kick(playerid);
            }
            return 
1;
        }
        
ResetPlayerMoney(playerid);
        
ConsumingMoney[playerid] = 1;
        
GivePlayerMoney(playerid,PlayerInfo[playerid][pCash]);
        
CurrentMoney[playerid] = PlayerInfo[playerid][pCash];
        if(
PlayerInfo[playerid][pLevel] == -999//autoban
        
{
            
Ban(playerid);
        }
        
SendClientMessage(playeridCOLOR_RED"=====================================================");
        
format(string2sizeof(string2), "{0049FF}[{F3FF02}ExtremHosting{0049FF}]{FFFFFF}: Bine ai venit {FFFF80}%s",playername2);
        
SendClientMessage(playeridCOLOR_WHITE,string2);
        
printf("%s has logged in.",playername2);
        
SpawnPlayer(playerid);
        if (
PlayerInfo[playerid][pAdmin] > 0)
        {
            
format(string2sizeof(string2), "{0049FF}[{F3FF02}ExtremHosting{0049FF}]{FFFFFF}: Teai connectat ca admin level {FFFF80}%d ",PlayerInfo[playerid][pAdmin]);
            
SendClientMessage(playeridCOLOR_WHITE,string2);
        }
        
SendClientMessage(playeridCOLOR_RED"=====================================================");
        if(
gTeam[playerid] == 0)
        {
            
gTeam[playerid] = 3;
        }
        else
        {
            
gTeam[playerid] = PlayerInfo[playerid][pTeam];
        }
        if(
WantedLevel[playerid] >= 1)
        {
            new 
wanted WantedLevel[playerid];
            new 
sendername[MAX_PLAYER_NAME];
            
GetPlayerName(playeridsendernamesizeof(sendername));
            if(
wanted 0)
            {
                
format(string,sizeof(string), "{0049FF}[{F3FF02}ExtremHosting{0049FF}]{FFFFFF}: Cand ai iesit sau ai luat crash aveai Wanted Level {6EF83C}%d{FFFFFF}, asa ca l`ai primit inapoi !"wanted);
                
SendClientMessage(playeridCOLOR_LIGHTBLUEstring);
                
format(string,sizeof(string), "{0049FF}[{F3FF02}ExtremHosting{0049FF}]{FFFFFF}: {6EF83C}%s {FFFFFF}a revenit pe server si are Wanted Level {6EF83C}%d {FFFFFF}!"sendernamewanted);
                
SendTeamMessage(20x00ACB2AAstring);
            }
        }
        if(
PlayerInfo[playerid][pLocked] == 1// Auto-kick
        
{
            
SendClientMessage(playeridCOLOR_LIGHTRED"{0049FF}[{F3FF02}ExtremHosting{0049FF}]{FFFFFF}: Nu ai primit unban !");
              
Kick(playerid);
        }
        if(
PlayerInfo[playerid][pSpawnLoc] == 0)
        {
            
PlayerInfo[playerid][pSpawnLoc] = 1;
        }
        
gPlayerLogged[playerid] = 1;
        
SetPlayerSpawn(playerid);
        
format(tmp2sizeof(tmp2), "~w~Welcome ~n~~y~   %s"playername2);
          
//DateProp(playerid);
        
GameTextForPlayer(playeridtmp250001);
        
SendClientMessage(playeridCOLOR_YELLOWmotd);
    }
    return 
1;

Reply
#2

on host or ? in home net work ?
Reply
#3

Does the server get crashed? If so, load crashdetect plugin to see what is wrong with it. Compile with the debug mode, so it'll be easier to find the problem (it sometimes shows lines it caused at).
Reply
#4

Quote:
Originally Posted by Konstantinos
Посмотреть сообщение
Does the server get crashed? If so, load crashdetect plugin to see what is wrong with it. Compile with the debug mode, so it'll be easier to find the problem (it sometimes shows lines it caused at).
Thx I will try
Reply
#5

It still crash me
Reply
#6

Crashdetect plugin does not fix it, it shows why it is crashed. What does the console/server log show?
Reply
#7

Yeah man.. but now i see the problem and i will hope to work
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