Players Colors
#1

how can i make that only a team for example cops can see a player with a diferent color but

without showing it in the map

please help
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#2

Use SetPlayerColor - if you don't want the player to have a marker on the mini-map, just set the alpha values to zero.

Example:
pawn Код:
SetPlayerColor(playerid, 0x0000FF00);
The code above would make the player's name color blue without a marker on the map. Change the last 2 numbers to 00 to make it transparent.
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#3

oh thanks hope it works

but how can i do that only the cops see the player with that color
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#4

That should work.
pawn Код:
public OnPlayerStreamIn( playerid, forplayerid )
{
    if( gTeam[ playerid == gTeam[ forplayerid ] ) // CHANGE THEM TO YOURS
    {
        SetPlayerMarkerForPlayer( forplayerid, playerid, GetPlayerColor( playerid ) );
    }
}

public OnPlayerStreamOut( playerid, forplayerid )
{
    if( gTeam[ playerid == gTeam[ forplayerid ] ) // CHANGE THEM TO YOURS
    {
        SetPlayerMarkerForPlayer( forplayerid, playerid, GetPlayerColor( playerid ) );
    }
}
NOTE: You must set the color before using GetPlayerColor function.
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#5

umm can you explain how to add it i a begginer in scripting
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#6

Bump Please Some Help
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#7

Add them anywhere, but outside of any callback/custom function and under includes/defines.

For example:
pawn Код:
#include <a_samp>
// more #include ...

// #define ...

public OnPlayerConnect(playerid)
{
    // some code
    return 1;
}

// other callbacks

public OnPlayerStreamIn( playerid, forplayerid )
{
    if( gTeam[ playerid == gTeam[ forplayerid ] ) // CHANGE THEM TO YOURS
    {
        SetPlayerMarkerForPlayer( forplayerid, playerid, GetPlayerColor( playerid ) );
    }
}

public OnPlayerStreamOut( playerid, forplayerid )
{
    if( gTeam[ playerid == gTeam[ forplayerid ] ) // CHANGE THEM TO YOURS
    {
        SetPlayerMarkerForPlayer( forplayerid, playerid, GetPlayerColor( playerid ) );
    }
}
Make sure that you set the color before, when they choose their team. And change gTeam to the one you use for storing the player's team (unless it's same).
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