Can't see objects from far.
#1

Help guys,Its really important for me,I can't see the objects from 10 meters something like that,I need to get close the objects in order to see them..

Help guys,I am using streamer plugin and the normal createobject.
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#2

Convert to CreateDynamicObject. You can also increase the stream distance with CreateDynamicObject. (see below)
Parameters:
pawn Код:
(modelid, Float:x, Float:y, Float:z, Float:rx, Float:ry, Float:rz, worldid = -1, interiorid = -1, playerid = -1, Float:streamdistance = 200.0);
Example:
pawn Код:
CreateDynamicObject(19313, 0,0,30, 0,0,0, 0,0, -1, 1000); // Create an object in blueberry, with a stream distance of 1000
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#3

Quote:
Originally Posted by bensmart469
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Convert to CreateDynamicObject. You can also increase the stream distance with CreateDynamicObject. (see below)
Parameters:
pawn Код:
(modelid, Float:x, Float:y, Float:z, Float:rx, Float:ry, Float:rz, worldid = -1, interiorid = -1, playerid = -1, Float:streamdistance = 200.0);
Example:
pawn Код:
CreateDynamicObject(19313, 0,0,30, 0,0,0, 0,0, -1, 1000); // Create an object in blueberry, with a stream distance of 1000
I did it bro but it doesnt worked .. :\

Any help ?
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#4

Show me one line, as an example.
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#5

I think it's the draw distance..
(If it's with CreateObject)..

You can read about it here:

https://sampwiki.blast.hk/wiki/CreatePlayerObject
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#6

Quote:
Originally Posted by bensmart469
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Show me one line, as an example.
Quote:
Originally Posted by davve95
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I think it's the draw distance..
(If it's with CreateObject)..

You can read about it here:

https://sampwiki.blast.hk/wiki/CreatePlayerObject
I know what it is bro but its also in the plugin ..

pawn Код:
CreateDynamicObject(19378,1724.5200000,-1765.3600000,17.6300000,0.0000000,0.0000000,88.2000000); //
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#7

There are two ways to this actually, and indeed the parameter you need is drawdistance and not stream distance.

1.) Use CreateDyanmicObjectEx() it has a a drawdistance parameter
2.) Use Streamer_SetFloatData() example.


pawn Код:
new ObjectID = CreateDynamicObject(19378,1724.5200000,-1765.3600000,17.6300000,0.0000000,0.0000000,88.2000000);
Streamer_SetFloatData(STREAMER_TYPE_OBJECT, ObjectID, E_STREAMER_DRAW_DISTANCE, 300.0);
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#8

Quote:
Originally Posted by [uL]Pottus
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There are two ways to this actually, and indeed the parameter you need is drawdistance and not stream distance.

1.) Use CreateDyanmicObjectEx() it has a a drawdistance parameter
2.) Use Streamer_SetFloatData() example.


pawn Код:
new ObjectID = CreateDynamicObject(19378,1724.5200000,-1765.3600000,17.6300000,0.0000000,0.0000000,88.2000000);
Streamer_SetFloatData(STREAMER_TYPE_OBJECT, ObjectID, E_STREAMER_DRAW_DISTANCE, 300.0);
Thank you bro but I have tones of objects on my gm and I can't do it for each one ... do you have another sugession?
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#9

Easy way:
Select all of the object lines - make sure you do this first
Press CTRL + h
Tick 'selected text only' (THIS IS IMPORTANT)
Put ); in the top box
And put -1, -1, -1, 300); in the bottom box.
Click 'ok'
Click 'yes to all'
Done

Makes it quicker and easier to do
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#10

You could also make your own map loader and just change the function call if it's really a problem.
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