22.08.2013, 02:02
How can i save variables using for loop when player disconnects ?
Код:
// this doesn't work ;not one piece of data gets saved
#define ABC 10
enum Player
{
something,
data[ABC],
};
new pInfo[MAX_PLAYERS][Player];
OnPlayerDisconnect(playerid, reason)
{
new str[20];
new INI:File = .....
INI_WriteInt(File ,"BlaBla" ,pInfo[playerid][something]);
for(new i = 0; i < ABC ; i++)
{
format(str ,sizeof(str) ,"test_%i" ,i);
INI_WriteInt(File ,str ,pInfo[playerid][data][i]);
}
return 1;
}


