Код:
public OnVehicleSpawn(vehicleid)
{
if(vehicleid == tcccar){
ChangeVehiclePaintjob(tcccar,0); // paint job
AddVehicleComponent(tcccar, 1033); // roof
AddVehicleComponent(tcccar, 1010); // nos
AddVehicleComponent(tcccar, 1080); // rim
AddVehicleComponent(tcccar, 1029); // exhaust
AddVehicleComponent(tcccar, 1026); // side
AddVehicleComponent(tcccar, 1170); // front
AddVehicleComponent(tcccar, 1140); // rear
AddVehicleComponent(tcccar, 1139); // Spoiler
}
if(vehicleid == tcccar1){
ChangeVehiclePaintjob(tcccar1,0); // paint job
AddVehicleComponent(tcccar1, 1035); // roof
AddVehicleComponent(tcccar1, 1010); // nos
AddVehicleComponent(tcccar1, 1080); // rim
AddVehicleComponent(tcccar1, 1037); // exhaust
AddVehicleComponent(tcccar1, 1039); // side
AddVehicleComponent(tcccar1, 1172); // front
AddVehicleComponent(tcccar1, 1148); // back
AddVehicleComponent(tcccar1, 1146); // Spoiler
}
if(vehicleid == tcccar2){
ChangeVehiclePaintjob(tcccar2,0); // paint job
AddVehicleComponent(tcccar2, 1068); // roof
AddVehicleComponent(tcccar2, 1010); // nos
AddVehicleComponent(tcccar2, 1080); // rim
AddVehicleComponent(tcccar2, 1066); // exhaust
AddVehicleComponent(tcccar2, 1070); // side
AddVehicleComponent(tcccar2, 1173); // front
AddVehicleComponent(tcccar2, 1161); // back
AddVehicleComponent(tcccar2, 1158); // Spoiler
}
if(vehicleid == tcccar3){
ChangeVehiclePaintjob(tcccar3,0); // paint job
AddVehicleComponent(tcccar3, 1053); // roof
AddVehicleComponent(tcccar3, 1010); // nos
AddVehicleComponent(tcccar3, 1080); // rim
AddVehicleComponent(tcccar3, 1045); // exhaust
AddVehicleComponent(tcccar3, 1048); // side
AddVehicleComponent(tcccar3, 1152); // front
AddVehicleComponent(tcccar3, 1151); // back
AddVehicleComponent(tcccar3, 1050); // Spoiler
}
if(vehicleid == tcccar4){
ChangeVehiclePaintjob(tcccar4,0); // paint job
AddVehicleComponent(tcccar4, 1061); // roof
AddVehicleComponent(tcccar4, 1010); // nos
AddVehicleComponent(tcccar4, 1080); // rim
AddVehicleComponent(tcccar4, 1059); // exhaust
AddVehicleComponent(tcccar4, 1057); // side
AddVehicleComponent(tcccar4, 1156); // front
AddVehicleComponent(tcccar4, 1157); // back
AddVehicleComponent(tcccar4, 1060); // Spoiler
}
if(vehicleid == tcccar5){
ChangeVehiclePaintjob(tcccar5,0); // paint job
AddVehicleComponent(tcccar5, 1091); // roof
AddVehicleComponent(tcccar5, 1010); // nos
AddVehicleComponent(tcccar5, 1080); // rim
AddVehicleComponent(tcccar5, 1089); // exhaust
AddVehicleComponent(tcccar5, 1057); // side
AddVehicleComponent(tcccar5, 1165); // front
AddVehicleComponent(tcccar5, 1167); // back
AddVehicleComponent(tcccar5, 1163); // Spoiler
}
return 1;
}