#1

Does a queue on login can make less lagg?
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#2

Try threaded queries.
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#3

You dont get my question..

i asked for Queue on login(OnPlayerConnect) before system use queryes just queue players one login by one
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#4

The SA-MP server is single threaded and can thus only execute one action at a time. I'm not sure what it is you're actually trying to achieve.
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#5

Nothing about threaded things

just ask if i add some var to check the queue and make a player wait.. when some one login the player that is waiting just login and so on..
is easy thing to do but i just asked if there is some improvments or no..
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#6

Just not show 100 dialogs at the same time..
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#7

So is totally unless ... ok
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#8

I think he means to create a player queue - force them to wait on connect, limit how many players may connect/login at once.
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#9

Quote:
Originally Posted by Pain123
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I think he means to create a player queue - force them to wait on connect, limit how many players may connect/login at once.
that! sorry for my english im actually on old chellphone that don't have english T9 inside lol
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#10

Why would you do that? The packets are already queued and ordered by their priority so the server won't overload anyway.
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