28.07.2013, 13:20
Why is this command:
acting really weird.
If I ask someone to join my server and do for example: /makeleader dennis 4
It sets me to faction 4 and him too. And sometimes its behaviour is even worse. I don't know what the hell this command is thinking but please help me
pawn Код:
CMD:makeleader(playerid, params[])
{
if(PlayerInfo[playerid][pAdmin] >= 99998)
{
new player;
if(player != INVALID_PLAYER_ID)
{
new faction;
if(sscanf(params,"ud", player, faction)) return SendClientMessage(playerid, -1, "Usage: /makeleader [playerid / name] [factionid]");
if(faction >= 1 && faction <= 4)
{
PlayerInfo[player][pFaction] = faction;
PlayerInfo[player][pRank] = 6;
PlayerInfo[player][pDivision] = 0;
new string[128];
new aName[MAX_PLAYER_NAME], pName[MAX_PLAYER_NAME];
GetPlayerName(playerid, aName, MAX_PLAYER_NAME);
GetPlayerName(player, pName, MAX_PLAYER_NAME);
format(string, sizeof(string), ""COL_RED"[ADMIN] Administrator %s has promoted %s to the leader of the: "COL_LIGHTBLUE"%s", aName, pName, FactionStatus(playerid));
SendClientMessageToAll(0xFFFFFF, string);
}
else
{
SendClientMessage(playerid, COLOR_TOMATO, "ERROR: Don't go below 1 or above 4!");
}
}
else
{
SendClientMessage(playerid, COLOR_TOMATO, "ERROR: That player is not connected!");
}
}
else
{
SendClientMessage(playerid, COLOR_TOMATO, "ERROR: You are not authorized to use that command!");
}
return 1;
}
If I ask someone to join my server and do for example: /makeleader dennis 4
It sets me to faction 4 and him too. And sometimes its behaviour is even worse. I don't know what the hell this command is thinking but please help me