26.07.2013, 11:42
Hi guys, i have a question here.
Does that warnings will be effect on my script in the future? :/
If yes, how i fix this thing?
And this is the code(Whole of Gamemode script) :
Please help.
Код:
E:\Rockstar Games\GTA San Andreas\samp03x_svr_R1-2_win32_3\gamemodes\owntdm.pwn(105) : warning 217: loose indentation E:\Rockstar Games\GTA San Andreas\samp03x_svr_R1-2_win32_3\gamemodes\owntdm.pwn(106) : warning 217: loose indentation Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 2 Warnings.
If yes, how i fix this thing?
And this is the code(Whole of Gamemode script) :
Код:
// This is a comment
// uncomment the line below if you want to write a filterscript
//#define FILTERSCRIPT
#include <a_samp>
#include <zcmd>
#define TEAM_ARMY 0
#define TEAM_COPS 1
#define BLUE 0xFF0000FF
#define COLOR_GREY 0xAFAFAFAA
#define COLOR_GREEN 0x33AA33AA
#define COLOR_BRIGHTRED 0xFF0000AA
#define COLOR_YELLOW 0xFFFF00AA
#define COLOR_PINK 0xFF66FFAA
#define COLOR_BLUE 0x3A47DEFF
#define COLOR_TAN 0xBDB76BAA
#define COLOR_PURPLE 0x800080AA
#define COLOR_WHITE 0xFFFFFFAA
#define COLOR_LIGHTBLUE 0x33CCFFAA
#define COLOR_ORANGE 0xFF9900AA
#define COLOR_INDIGO 0x4B00B0AA
#define COLOR_BLACK 0x00000000
#define COLOR_DARKGREY 0x696969FF
#define BLUE 0xFF0000FF
new gTeam[MAX_PLAYERS];
#if defined FILTERSCRIPT
public OnFilterScriptInit()
{
print("\n--------------------------------------");
print(" Blank Filterscript by your name here");
print("--------------------------------------\n");
return 1;
}
public OnFilterScriptExit()
{
return 1;
}
#else
main()
{
print("\n----------------------------------");
print(" Blank Gamemode by your name here");
print("----------------------------------\n");
}
#endif
public OnGameModeInit()
{
// Don't use these lines if it's a filterscript
SetGameModeText("Blank Script");
AddPlayerClass(287,177.2082,1843.5431,17.6406,2.1182,27,390,31,390,24,267); // spawnposition tdm
AddPlayerClass(280,1544.0514,-1675.7766,13.5577,98.0974,27,390,24,267,0,0);
return 1;
}
public OnGameModeExit()
{
return 1;
}
public OnPlayerRequestClass(playerid, classid)
{
SetPlayerTeamFromClass(playerid, classid);
return 1;
}
public OnPlayerConnect(playerid)
{
return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
return 1;
}
public OnPlayerSpawn(playerid)
{
SetPlayerToTeamColour(playerid);
return 1;
}
public OnPlayerDeath(playerid, killerid, reason)
{
if(gTeam[killerid] == gTeam[playerid])
{
SendClientMessage(killerid, COLOR_BRIGHTRED, "No TeamKilling");
GivePlayerMoney(killerid, -2000);
SetPlayerHealth(killerid, 0);
}
else
{
SendClientMessage(playerid, COLOR_ORANGE, "Nice Shot");
GivePlayerMoney(killerid, 5000);
}
SendDeathMessage(killerid, playerid, reason);
return 1;
}
public OnVehicleSpawn(vehicleid)
{
return 1;
}
public OnVehicleDeath(vehicleid, killerid)
{
return 1;
}
public OnPlayerText(playerid, text[])
{
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp("/heal", cmdtext, true, 10) == 0)
{
SendClientMessage(playerid, COLOR_BLUE, "You Have Been Healed");
SetPlayerHealth(playerid, 100);
return 1;
}
return 0;
}
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
return 1;
}
public OnPlayerExitVehicle(playerid, vehicleid)
{
return 1;
}
public OnPlayerStateChange(playerid, newstate, oldstate)
{
return 1;
}
public OnPlayerEnterCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveCheckpoint(playerid)
{
return 1;
}
public OnPlayerEnterRaceCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveRaceCheckpoint(playerid)
{
return 1;
}
public OnRconCommand(cmd[])
{
return 1;
}
public OnPlayerRequestSpawn(playerid)
{
if(GetPlayerTeam(playerid)== 0) SendClientMessage(playerid, COLOR_ORANGE, "You Have Spawned as USA Special force");
return 1;
}
public OnObjectMoved(objectid)
{
return 1;
}
public OnPlayerObjectMoved(playerid, objectid)
{
return 1;
}
public OnPlayerPickUpPickup(playerid, pickupid)
{
return 1;
}
public OnVehicleMod(playerid, vehicleid, componentid)
{
return 1;
}
public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
return 1;
}
public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
return 1;
}
public OnPlayerSelectedMenuRow(playerid, row)
{
return 1;
}
public OnPlayerExitedMenu(playerid)
{
return 1;
}
public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
return 1;
}
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
return 1;
}
public OnRconLoginAttempt(ip[], password[], success)
{
return 1;
}
public OnPlayerUpdate(playerid)
{
return 1;
}
public OnPlayerStreamIn(playerid, forplayerid)
{
return 1;
}
public OnPlayerStreamOut(playerid, forplayerid)
{
return 1;
}
public OnVehicleStreamIn(vehicleid, forplayerid)
{
return 1;
}
public OnVehicleStreamOut(vehicleid, forplayerid)
{
return 1;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
return 1;
}
public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
return 1;
}
SetPlayerTeamFromClass(playerid, classid)
{
if(classid == 0)
{
gTeam[playerid] = TEAM_ARMY;
}
if(classid == 1)
{
gTeam[playerid] = TEAM_COPS;
}
}
SetPlayerToTeamColour(playerid)
{
if(gTeam[playerid] == TEAM_ARMY)
{
SetPlayerColor(playerid, COLOR_BLUE);
}
if(gTeam[playerid] == TEAM_COPS)
{
SetPlayerColor(playerid, COLOR_BRIGHTRED);
}
}

