21.07.2013, 11:29
How do I create zones such as Ganton, Idlewood, Commerce, etc. I do not think the GangZone.
#include <a_zones>
#include <zcmd>
CMD:zone(playerid,params[])
{
new zone[64],string[160];
GetPlayer2DZone(playerid,zone,sizeof(zone));
format(string,sizeof(string),"%s",zone);
SendClientMessage(playerid,-1,string);
return 1;
}
#include <a_zones>
#include <zcmd>
CMD:zone(playerid,params[])
{
new zone[64],string[160];
GetPlayer2DZone(playerid,zone,sizeof(zone));
format(string,sizeof(string),"%s",zone);
GameTextForPlayer(playerid,string,2000,5);
return 1;
}
Yes, but my question is how the zones work. Coordinates that I have to take?
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