01.04.2009, 01:04 
	
	
	Код:
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
	if ((newkeys & (KEY_JUMP)) == (KEY_SPRINT))
	{
	new vehid = GetVehicleModel(playerid);
	if (!IsPlayerInInvalidNosVehicle(playerid,vehid))
		{
 		AddVehicleComponent(GetPlayerVehicleID(playerid),1010);
		}
	}
	return 1;
}

