15.07.2013, 21:25
Estou tentando fazer zonas de captura no meu gamemode, o jogador deve ficar dentro da zona e assim comeзar o processo de captura.
Porйm isto nгo acontece... gostaria de saber o que estou fazendo de errado..
OBS: nгo hб erros na compilaзгo.
Agradeзo a ajuda..
Porйm isto nгo acontece... gostaria de saber o que estou fazendo de errado..
OBS: nгo hб erros na compilaзгo.
Код:
//zonas de captura//
stock IsPlayerInPlace(playerid,Float:XMin,Float:YMin,Float:XMax,Float:YMax ){
new RetValue = 0;
new Float:X,Float:Y,Float:Z;
GetPlayerPos(playerid,X,Y,Z );
if( X >= XMin && Y >= YMin && X < XMax && Y < YMax )
{
RetValue = 1;
}
return RetValue;
}
forward checkZones();
public checkZones(){
for(new i; i != MAX_PLAYERS; ++i){
if(!IsPlayerConnected(i)) continue;
dominationZone(i);
GameTextForPlayer(i, "dominando a zona", 5000, 4);
}
return 0;
}
forward dominationZone(playerid);
public dominationZone(playerid){
if(IsPlayerInPlace(playerid, -410.15625,1507.8125,-246.09375,1611.328125)){ // zoneSAT
startDominationZone(playerid, 1);
}else if(IsPlayerInPlace(playerid, 97.65625, 1339.84375,287.109375,1490.234375)) { // zoneIND
startDominationZone(playerid, 2);
}else if(IsPlayerInPlace(playerid, -2265.625,2279.296875,-2185.546875,2386.71875)) { // zoneBEC
startDominationZone(playerid, 3);
}else if(IsPlayerInPlace(playerid, 1507.8125,1390.625,1568.359375,1501.953125)) { // zoneAIR
startDominationZone(playerid, 4);
}else if(IsPlayerInPlace(playerid, 244.140625,1873.046875,275.390625,1916.015625)) { // zoneA51
startDominationZone(playerid, 5);
}else if(IsPlayerInPlace(playerid, 349.609375,2531.25,445.3125,2562.5)){ // zoneAIB
startDominationZone(playerid, 6);
}
return 1;
}
forward startDominationZone(playerid, zone);
public startDominationZone(playerid, zone){
new location;
switch(zone){
case 1:
location = zoneSAT;
case 2:
location = zoneIND;
case 3:
location = zoneBEC;
case 4:
location = zoneAIR;
case 5:
location = zoneA51;
case 6:
location = zoneAIB;
}
if(GetPlayerTeam(playerid) == 1) {
GangZoneFlashForAll(location, pgzcolor[0]);
}else if(GetPlayerTeam(playerid) == 2){
GangZoneFlashForAll(location, pgzcolor[1]);
}else{
GangZoneFlashForAll(location, pgzcolor[2]);
}
return 1;
}


