11.07.2013, 14:57
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Последний раз редактировалось Champ; 11.07.2013 в 18:55.
)
SOLVED. THANK YOU.
undefined symbol "foreach"
//TogglePlayerSpectating spawn the player.. so.. if (PlayerLive[i] == false) { TogglePlayerSpectating(i, 0); } else { SpawnPlayer (i); } PlayerLive [i] = true; // the life is always true at round-start
//TogglePlayerSpectating spawn the player.. so.. new old_value = PlayerLive [i]; PlayerLive [i] = true; // the life is always true at round-start if (old_value == false) { TogglePlayerSpectating(i, 0); } else { SpawnPlayer (i); }
Revo is that a dynamic map changing system or do you need to edit the script every time? Bevause i made one eariler that you can set the time per each map...spawns per team interior ans others |