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That's not gonna work at all since loads of servers might want to allow some weapons which you prevent. Also, people are using different variables for admin levels. When releasing something that checks admin level, use rcon instead.
Other than all that, you can check for the weapons when player presses the fire key, this escapes using OPU. Also, not to be mean, there are better anti weapon hacks in tutorials section, you might consider searching for them.
Ganster-rocks, you don't need screens for that kind of script, title explains everything, don't be lazy.
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Cypress, this is simple filterscript, which I assure you it will work 100% fine because It's working for me perfectly fine.
Thank you for your comment anyway
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I'd stick to server sided weapons. You should make your next update all server sided weapons...
This would have been great for the sa-mp version 1.0 - 2.0 days...
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